2456 lines
465 KiB
JSON
2456 lines
465 KiB
JSON
[
|
||
{
|
||
"slug": "trims-expanded",
|
||
"project_type": "mod",
|
||
"title": "Trims Expanded",
|
||
"description": "Trims Expanded aims to expand the available materials used while making armour trims to allow you to go beyond what the vanilla game can offer in your armour sets!",
|
||
"body": "*(Please make sure you install the required resource pack as it is needed for this data pack to function correctly!)*\n\n![Trim Materials](https://cdn.discordapp.com/attachments/795915964175876130/1086280740662149151/2023-03-12_18.12.43.png)\n## New Trim Materials!\n\n| ![Coal](https://cdn.discordapp.com/attachments/795915964175876130/1069271079882858717/coal.png)<br>**Coal**| ![Dragon's Breath](https://cdn.discordapp.com/attachments/795915964175876130/1132285365978406932/image.png)<br>Dragon's<br>Breath | ![Echo Shard](https://cdn.discordapp.com/attachments/795915964175876130/1069271080084197546/echo_shard.png)<br>Echo Shard | ![Notch Apple](https://cdn.discordapp.com/attachments/795915964175876130/1132285366766944346/image.png)<br>Enchanted<br>Golden Apple |\n| :----------: | :----------: | :----------: | :----------: |\n| ![Ender Pearl](https://cdn.discordapp.com/attachments/795915964175876130/1069271080306475159/ender_pearl.png)<br>**Ender Pearl** | ![Fire Charge](https://cdn.discordapp.com/attachments/795915964175876130/1132285366225862667/image.png)<br>**Fire Charge** | ![Glowstone Dust](https://cdn.discordapp.com/attachments/795915964175876130/1069271080801423400/glowstone_dust.png)<br>**Glowstone<br>Dust** | ![Leather](https://cdn.discordapp.com/attachments/795915964175876130/1069271080512004156/leather.png)<br>**Leather** |\n| ![Nether Brick](https://cdn.discordapp.com/attachments/795915964175876130/1069271080998535288/nether_brick.png)<br>**Nether Brick** | ![Prismarine Shard](https://cdn.discordapp.com/attachments/795915964175876130/1069271081212452945/prismarine_shard.png)<br>**Prismarine<br>Shard** | ![Rabbit Hide](https://cdn.discordapp.com/attachments/795915964175876130/1069271081401208923/rabbit_hide.png)<br>**Rabbit Hide** | ![Slime Ball](https://cdn.discordapp.com/attachments/795915964175876130/1069271081606709278/slime_ball.png)<br>**Slime Ball** |\n\n\n## New Patterns!\n| Pattern | Material | Obtain from |\n| :----------: | :----------: | :----------: |\n| ![Danger](https://cdn.discordapp.com/attachments/795915964175876130/1132312538390990959/image.png)<br>**Danger** | ![Mossy Cobblestone](https://cdn.discordapp.com/attachments/795915964175876130/1132315135189450793/image.png)<br>Mossy Cobblestone | ![Dungeon](https://cdn.discordapp.com/attachments/795915964175876130/1132323451424735304/image.png) Dungeon |\n| ![Shell](https://cdn.discordapp.com/attachments/795915964175876130/1132312539422789693/image.png)<br>**Shell** | ![Sandstone](https://cdn.discordapp.com/attachments/795915964175876130/1132315135449514004/image.png)<br>Sandstone | ![Buried Treasure](https://cdn.discordapp.com/attachments/795915964175876130/1132323451173085375/image.png) Buried Treasure |\n| ![Plated](https://cdn.discordapp.com/attachments/795915964175876130/1132312539104026644/image.png)<br>**Plated** | ![Smooth Stone](https://cdn.discordapp.com/attachments/795915964175876130/1132315135717941319/image.png)<br>Smooth Stone | ![Village](https://cdn.discordapp.com/attachments/795915964175876130/1132323450837545000/image.png) Weaponsmith Chest<br>![Village](https://cdn.discordapp.com/attachments/795915964175876130/1132323450837545000/image.png) Armourer Chest |\n| ![Questionable](https://cdn.discordapp.com/attachments/795915964175876130/1132319941031366736/image.png)<br>**???** | ![Netherrack](https://cdn.discordapp.com/attachments/795915964175876130/1132315136238043257/image.png)<br>Netherrack | ![Crafting Table](https://cdn.discordapp.com/attachments/795915964175876130/1132323451655434260/image.png) Crafting |\n| ![Expensive](https://cdn.discordapp.com/attachments/795915964175876130/1132319940800684052/image.png)<br>**???** | ![Emerald Block](https://cdn.discordapp.com/attachments/795915964175876130/1132315136003145880/image.png)<br>Emerald Block | ![Crafting Table](https://cdn.discordapp.com/attachments/795915964175876130/1132323451655434260/image.png) Crafting |\n\n<details>\n<summary>Hint for finding crafting recipes</summary>\n\nLook closely at the gallery's preview images, you may find the required items in them...<br>\nOnce you have them, use those instead of a template in a template duplication recipe!\n</details>\n\n## This data pack is compatible with:\n- [Frost Armour Trim](https://www.planetminecraft.com/data-pack/frost-armour-trim/) (SingularityGames)\n- [Trimmable Tools](https://modrinth.com/datapack/trimmable-tools) (Apollo)\n<br>\n\n*(Make sure to place the Trims Expanded resource pack above the other packs if you're using them!)*",
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"client_side": "optional",
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"server_side": "required",
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{
|
||
"slug": "scorched",
|
||
"project_type": "mod",
|
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"title": "Scorched",
|
||
"description": "Additions to the Deserts and Badlands to make them more interesting to explore",
|
||
"body": "### [Scorched has a Discord Server for getting help and discussing my mods! Click here to join.]( https://discord.gg/SyEGYGr5BF )\n\n![image](https://cdn.discordapp.com/attachments/748244223903400028/1067154575037059153/EFE149D0-5608-4978-8638-AFD8F6D745B9.png)\n\n# About:\n\n*Originally concepted together with [Naomi](https://modrinth.com/user/naomi), [_humanoid](https://modrinth.com/user/_humanoid), [Apollo](https://modrinth.com/user/Apollo), and [MidasDaEpik](https://modrinth.com/user/MidasDaEpik)*\n\n\nScorched adds small additions to Deserts and Badlands. It aims to maintain the difficulty of these biomes, but reward the player for treading through them. It also provides new ways to survive in these biomes so if you were to spawn in one, you wouldn't be totally doomed.\n\nThis project modifies world generation however, it does not modify biome layout so you should be able to use this on an existing world. This project has been tested and works with world generation mods like Tectonic and Terralith, including spawning its structures and mobs in their respective biomes.\n\n# Features:\n \n<details>\n <summary>Show Features</summary>\n\n- __Better Desert Pyramid__ - The Desert Pyramids have received a magical glowup. To obtain the loot inside, you must explore the pyramid, find all three frame pieces, and then assemble them to enter the basement where the chests are guarded by bindings and a golem.\n- __Badlands Pyramid:__ A variant of the new Desert Pyramids, thats larger, more difficult, and filled with fire. The loot inside is better than that of the Desert Pyramid, but its significantly more dangerous to obtain.\n- __Sandcrawlers:__ A new spider variant found in deserts and badlands. These can dig into the sand fast and have more health, but they move slightly slower when not digging, and if on non sand blocks will move even slower\n-__Pyramid Golems:__ Mobs found inside Badlands and Desert pyramids which defend their basement. If they're causing you trouble, splash them with a splash water bottle to stun and reset them for 5 seconds.\n- __Better Desert Wells:__ Desert Wells have been given 10 new variants! Alongside this, the wells now have a small cave at the bottom with some ores, and occasionally a lush pocket of moss.\n- __Cactus Juice:__ A new food source created in a cauldron with 6 cactus, 6 sugar, and a water bottle. These wont fill you up by much, but you'll be given resistance I for 10 seconds.\n- __Beach Sand Crabs:__ Found on beaches, you'll know ones near when you see little sand particles emerging from the ground. Break the sand and a Sand Crab spring out and give you items like bones, iron, and sometimes treasure.\n\n### Worldgen\n\n- __Desert Oasis:__ A sub-biome of the desert called the Desert Oasis can be found with lush grass, flowers, water, and azalea trees. This area of life can greatly aid you in obtaining wood inside deserts.\n- __Better Wooded Badlands:__ New dark oak trees, large bushes and open terracotta areas can now be found in this improved Wooded Badlands. You'll also still find oak trees.\n- __Sparse Wooded Badlands:__ A more low land and decayed Wooded Badlands. These badlands have quite a few trees but most are decayed\n- __Improved Vanilla Features:__ Cactus now generate in larger patches, and dead bushes are less spammed in Badlands.\n- __Scattered Oak Trees:__ Rarely in deserts and badlands you'll find dead oak trees scattered to give you small bits of wood\n- __Oasis Tree Sapling:__ Plant an oak sapling and drop an azalea on top of it to make it grow into an Oasis Tree\n- __Badlands Dark Oak Sapling:__ Plant a dark oak sapling and drop red sand on top of it to make it grow into a a new dark oak tree! You can also grow it by just placing a dark oak sapling in a wooded badlands biome.\n\n</details>\n\n\n***\n\n# Wiki\n\n[Click here to see the Scorched Wiki](https://github.com/SpluoSplatus/Scorched-MC/wiki)\n\n![image](https://cdn.discordapp.com/attachments/748244223903400028/944687521416216606/Untitled2014_20220219151051.PNG)\nJoin the Discord Server to chat, discuss, and get help with my mods!\n\nhttps://discord.gg/XZVARKkjwt\n\n![image](https://cdn.discordapp.com/attachments/748244223903400028/947584463301398599/Untitled2014_20220227150203.PNG)\nHelp support the making of my datapacks with memberships or donations on Ko-fi!\n\nhttps://ko-fi.com/limesplatus/tiers",
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"client_side": "optional",
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||
"server_side": "required",
|
||
"categories":
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"adventure",
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"mobs",
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"worldgen"
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],
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"additional_categories":
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"conflicts": null,
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{
|
||
"slug": "vanilla-refresh",
|
||
"project_type": "mod",
|
||
"title": "Vanilla Refresh",
|
||
"description": "A variety of 30+ QOL features like player sitting and a day counter, all configurable within a settings menu.",
|
||
"body": "### [Vanilla Refresh has a Discord Server for getting help and discussing my mods! Click here to join.]( https://discord.gg/SyEGYGr5BF )\n\n# About:\n\nVanilla Refresh is a vanilla-like, quality of life expansion, adding small QOL features to Minecraft aimed to fix minor issues with the game and generally make the experience more enjoyable. Each feature can be toggled on or off to your liking, so you can customize your Minecraft experience just how you want it.\n\nMany features are perfect for multiplayer moments, like player sitting to make for your perfect player hangout, equipable head banners for your clans and factions, or player souls which store your items on death secured away from other players. Not only that but Vanilla Refresh has an easy installation that works with existing worlds.\n\n# Creative Mode Tools\n\nVanilla Refresh also comes with Creative Mode tools! Search the item menu through certain tagged items, which you can view them all by searching #vanilla_refresh: in the item search bar. You can also use wands, allowing you to instantly teleport yourself toward a selected location, instantly erase mobs, or clear surronding vegetation. Enter spectator mode and use a variety of actions, like teleporting to a random player or giving yourself night vision.\n\n\n# Commands\n\n**Toggle features in the settings menu by using `/function vanilla_refresh:_settings` in chat**\n\n**Access Creative Mode wands with `/function vanilla_refresh:_wands` in chat**\n\n**Access Creative Mode item sets with `/function vanilla_refresh:_item_sets` in chat**\n\nCertain Vanilla Refresh debug visuals and logs can be seen by running the command `/tag @s add refresh_debug`\n\n\n# Features:\n\nWith over 30+ features and still adding, Vanilla Refresh keeps making Minecraft that little bit better. Any features you don't like you can disable and re-enable at anytime via the settings menu\n\n \n<details>\n <summary>Show Features</summary>\n\n### Enabled By Default:\n\n- Player Sitting: Sit anywhere by facing straight down, crouching and right clicking. Your hand slot must be empty.\n- Mob Health Display: Displays the health of a mob near you above your hotbar\n- Daycounter: Counts the days of the server and displays them at the start of each day\n- Homing Experience Orbs: Killed a ghast from a far distance? Those orbs will come straight back to you instead of into lava\n- Totem Works In Void: Falling into the void with a totem in hand/offhand will enter you into a controllable float mode of levitation and reverse levitation till you reach land\n- Crops XP: When breaking crops, wheat, pumkins, nether wart, etc, you'll have a chance of receiving a bit of experience\n- Extra Loyal Tridents: If your (loyalty) trident falls into the void, it'll no longer meet its end, instead it will bounce back to you.\n- Better Armor Stands: They now have arms, and if you power a lever near them it'll swap their pose, with some poses inspired by bedrock edition. Poses 2 and 3 can be used to hang items on walls, using a invisibility potion to hide the armor stand.\n- Equipable Banners: To equip a banner, triple click sneak whilst holding a banner. Your head slot must be empty\n- Drop Ladder: Press sneak whilst on a ladder to extend its length down and hang midair\n- Custom Block Animations: Blocks including Enchanting Tables, Brewing Stands, Beacons, Wither Skeleton Skulls, Dragon Eggs, and Jukeboxes wil have improved block animations.\n- Subtitles on Major Events: Major actions like summoning the wither will display a dramatic title on screen\n- Subtitles on Biome Discovery: When finding a new biome, it'll display the name/category name as a subtitle\n- Player Statistics: Using `/trigger stats` players will be able to view a variety of server tracked stats\n- Viewable Gamerules: Use /trigger `gamerules` in chat to see the gamerules and vanilla refresh features the server you are on has configured!\n- Looping Jukebox: Discs inside a jukebox will play on loop so you dont have to reinsert it everytime you wanna relisten to a disc\n- Death Sound Effects: Plays a sound effect globally to all players on your death. Set to play a sound based on how you died, or to a set sound.\n- Wither Drops Head: Upon defeating the Wither, it'll drop its head as a trophy to show off your win\n- Spectator Ghost: Gives players in spectator mode a white effect particle visible to non spectator players.\n- Spectator Actions: When entering spectator mode, you'll be given UI actions that can be clicked to spectate a random player or exit spectator mode\n- Griefing Gamerules: Within the settings menu, toggle in antigrief whether you want TNT enabled or disabled\n- Low Health Sound: If you take damage at low health a heartbeat sound will play once\n- Better Lodestones: - Drop a named paper ontop of a lodestone to name it. Change the color of the text with dyes as well. Dropping an enderpearl ontop of the lodestones will create an instant waypoint, which can be teleported to instantly via ender pearls within 96 blocks.\n- Tab Display: - Allows you to display stats on the player tab list\n- Belowname: Display - Allows you to display stats below the player name OR cycle all their stats\n- Path Sprinting: - Paths now give you speed as an incentive to place paths around your towns\n- Tips: Tells the player about certain Vanilla Refresh features when using an item related to that feature. A few tips are not tied to an item and instead play at the start of your 2-5th days\n- Stands and Frames Invisibility: Throw an invisibility potion on an armor stand or item frame to make it invisible, use a splash water bottle to make it reappear!\n- Recovery Coordinates: Makes the recovery compass show the coordinates and dimension where you died\n- Readable Clocks: Holding a clock will show day you're on and time. Put it up on an item frame to see the time without needing to hold it.\n- Party Cake: Make your cakes more surprising by dropping a firework on them making them explode with confetti when eaten (no griefing)\n- Join/Exiting Sound Effects: Plays a notification sound when someone joins or exits the game\n- Better Baby Zombies: Halves the health of baby zombies but makes them more excited (Jumps more, and slightly faster)\n- Anvil Ungrinding: Accidentally made more deepslate tile stairs then you'd ever need? Place an anvil on top of it to convert it back into Cobbled Deepslate. This works for many other blocks like blue ice, stone bricks, and stripped logs.\n- Echo Shard Silence: Drop an echo shard ontop of a mob to silence it. You can get that echo shard back by either killing the mob, or placing water ontop of it.\n- Time Offset: You know how the Minecraft Day oddly starts on day 0? Vanilla Refresh adds +1 so that when you first create the world, you're on day 1! On existing worlds, your world will have +1 day added.\n\n</details>\n \n<details>\n <summary>Show Features (Disabled by Default)</summary>\n\n### Features Disabled By Default: (Must be enabled in settings)\n\n- Soul Links: Similar to a type of grave. Souls will store your XP and Items via a soul you drop on death, simply get close to the soul and your items will return to you and 80% of your XP levels. Souls cannot burn in lava, and if it will in the void it will make an attempt to tp to the highest point of land it can. If not, teleports to y 96\n- Enderdragon Drops Elytra: Makes the dragon drop elytra on each kill, animated with a pretty epic particle animation.\n- Renewable Dragon Eggs: Makes the dragon drop a dragon egg on each kill, not just on its first kill, also animated with a pretty epic particle animation.\n- Death Stats: On death, your death count and time since last death will be announced\n- Local Death Sound Effect: Sound effect that plays locally to players who have died\n- First Join Chat Message: Lets players know when a member who has joined for their first time joins, along with their member join order number.\n- Dynamic Optifine Lighting: (Buggy and may cause lag) Makes torches emit light in your hand on the serverside\n- Exploding Blast Furnace: Disabled by default- for a good reason. This is a joke feature, unless you do actually want exploding blast furnaces lol\n\n</details>\n\n\n# License\n\nFor view of the entire license, [click here](https://github.com/SpluoSplatus/Vanilla-Refresh/wiki/License). In summary, just dont republish this project or send modified copies to other people. You may modify it in singleplayer or in your own server. You are free to add this to modpacks as well.\n\n**Modpack Devs:** You may edit my project, Vanilla Refresh, specifically only if you would like to change its default settings. I know some features are unwanted in mod packs, so you may edit the default settings file. The file where the default settings is set is data\\vanilla_refresh\\functions\\other\\default_settings.mcfunction within the zip/jar. Change the values in this file to your liking and then rezip/rejar the project. This is the only file you have to modify to change the default settings.\n\n\n\n***\n\n\n\n![image](https://cdn.discordapp.com/attachments/748244223903400028/944687521416216606/Untitled2014_20220219151051.PNG)\nJoin the Discord Server to chat, discuss, and get help with my mods!\n\nhttps://discord.gg/XZVARKkjwt\n\n![image](https://cdn.discordapp.com/attachments/748244223903400028/947584463301398599/Untitled2014_20220227150203.PNG)\nHelp support the making of my datapacks with memberships or donations on Ko-fi!\n\nhttps://ko-fi.com/limesplatus/tiers",
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{
|
||
"slug": "ctov-farmers-delight-compat",
|
||
"project_type": "mod",
|
||
"title": "CTOV - Farmer Delight Compat",
|
||
"description": "Compatibility add-on for Farmer's delight mod and CTOV ",
|
||
"body": "Add this datapack to the game to add compatibility between CTOV and Farmer's Delight. You will find some crops in farms using Farmer Delight's crops as well. 1.18+ datapack is for both Forge and Fabric. \n\n**Farmer's Delight mod**\n\nFarmer's Delight mod for forge can be obtained from [here](https://modrinth.com/mod/farmers-delight)\n\nFarmer's Delight mod for fabric can be obtained from [here](https://modrinth.com/mod/farmers-delight-fabric)\n\n**CTOV mod**\n\nCTOV mod can be obtained from [here](https://modrinth.com/mod/ct-overhaul-village)",
|
||
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|
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|
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"decoration",
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|
||
],
|
||
"additional_categories": [],
|
||
"gallery":
|
||
[
|
||
"https://cdn.modrinth.com/data/CdRC4fyI/images/2f9510a4cf3cbb6fe65b131fd602a29710ec8793.png"
|
||
],
|
||
"kind": "client-optional",
|
||
"link": "https://modrinth.com/mod/ctov-farmers-delight-compat",
|
||
"conflicts": null,
|
||
"review": true
|
||
},
|
||
{
|
||
"slug": "create-fabric",
|
||
"project_type": "mod",
|
||
"title": "Create Fabric",
|
||
"description": "Building Tools and Aesthetic Technology",
|
||
"body": "<p> </p>\n<p><iframe allowfullscreen=\"allowfullscreen\" src=\"https://www.youtube.com/embed/rR8W-f9YhYA\" height=\"358\" width=\"638\"></iframe></p>\n<p> </p>\n\n## Installation Requirements\n\n<p><a href=\"https://modrinth.com/mod/fabric-api\"><img src=\"https://i.imgur.com/Ol1Tcf8.png\" width=\"156\" /></a></p>\n<p>This version of Create runs on <a href=\"https://fabricmc.net/\">Fabric</a> and <a href=\"https://quiltmc.org/\">Quilt</a> only.<br>You can find the version compatible with the Forge ecosystem <a href=\"https://modrinth.com/mod/create\">here</a>.<br /></p>\n<p> </p>\n\n## Our Patrons\n\nsintrinsic\n· Daniel P.\n· Kyrinon\n· niraami\n· Ulisses\n· BananaIguana\n· Pongo Sapiens\n· Redmecha\n· Kenneth\n· Viriss\n· Trakinson\n· AcidKat\n· rancorasaurous\n· bonemill\n· OldShadowHand\n· dude\n· KnyteGaming\n· Cali\n· CyanSoup\n· Romblood\n· lurker\n· DerpTime \n· Lolaa\n· _Kilburn\n· MrOxiMoron\n· idlesn0w\n· Gabriel M.\n· PieKing1215\n· No One \n· Pixus\n· Spammy\n· nwmqpa\n· A \n· jonas\n· Dannnis \n· Lyren\n· lujoBoy\n· Tugu\n· Shaun Francis H.\n· Thor7O\n· DigitalSeraphim\n· Bootstrap22\n· Marksmen\n· Yuri\n· Queso2469\n· Zanthros\n· Lubey\n· LesserFlame\n· millatime21\n· bagofsquirrels\n· ZizouMunoz\n· sensual kazoo\n· vesperdem\n· Big Saffron\n· rtwishon\n· Jean Machine\n· CottonHeads\n· chimericdream\n· Gyro\n· Jehrendil\n· Slaser360\n· Myra G.\n· Guy \n· jpc\n· LaserLemons\n· Miner of 8 bits\n· hazmodan\n· moss \n· Sunlis\n· Theishiopian\n· Jink\n· AshCraft\n· IllegalEagle\n· Guybrush\n· Requios\n· 4096 RF\n· zaknirahc\n· TheDankMemeRises\n· tomd1969\n· VirenRunner\n· LolaLela\n· serkan\n· Silviuz\n· Jester\n· Kyle\n· Niv \n· Fredster\n· Redstone Says\n· azurecrab5\n· Freeziu\n· End_Rage\n· Lombbm\n· TytusDeZoo\n· Halcyon_Daze\n· Guilherme R.\n· Michael M.\n· Loukenshrew\n· tater\n· Spencer G.\n· breadtoast\n· Poke_Heart\n· 501warhead\n· Captain S.\n· Chewy\n· Nary\n· SillySnowFox\n· Quacky\n<p> </p>\n\n\n## About\n\n<p>Welcome to Create, a mod offering a variety of tools and blocks for Building, Decoration and Aesthetic Automation.</p>\n<p>The added elements of tech are designed to leave as many design choices to the player as possible. With Create, the game isn't played inside a bunch of UIs, it challenges you to setup contraptions of animated components working together in many possible arrangements.</p>\n<p>Create's visual in-game documentation called 'Ponder' will guide you though all added mechanics and gadgets.</p>\n<p><strong>Important</strong>: In order to be able to see all recipes required in Create, consider installing a Recipe Viewer mod. Create has full support for <a href=\"https://www.curseforge.com/minecraft/mc-mods/jei\">JEI</a>, <a href=\"https://modrinth.com/mod/rei\">REI</a>, and <a href=\"https://modrinth.com/mod/emi\">EMI</a>. The vanilla recipe book will not be able to guide you through the experience by itself.</p>\n<p style=\"text-align: left;\"> </p>\n<p><a href=\"https://github.com/Fabricators-of-Create/Create/issues\"><img src=\"https://i.imgur.com/qPmjSXy.png\" width=\"160\" /></a> <a href=\"https://www.youtube.com/channel/UCrKV2QTuyGcv4E3eSJpBiYA/playlists\"><img src=\"https://i.imgur.com/L1bU9mr.png\" width=\"160\" /></a><a href=\"https://discord.gg/hmaD7Se\"><img src=\"https://i.imgur.com/uf6V9ZX.png\" width=\"160\" /></a> <a href=\"https://github.com/Creators-of-Create/Create/wiki/Supporting-the-Project\"><img src=\"https://i.imgur.com/fHQ45KR.png\" width=\"227\" /></a></p>\n<p> </p>\n\n## Development\n\n<p>Find out about supported versions and what's currently in the works in <a href=\"https://github.com/Creators-of-Create/Create/wiki/dev.status\">this dedicated wiki page.</a></p>\n<p> </p>\n\n### Developers\n\n<p>simibubi, Jozufozu, Pepper, Zelophed, gamez7, Grimmauld, Snownee</p>\n\n### Porters\n\n<p>Pepper, Tropheus Jay, AlphaMode, smellypengu, Aeiou, Whangd00dle, YTG123</p>\n\n### Artists\n\n<p>Kryppers, voxel_dani, LeastReality, vectorwing</p>\n\n### Special thanks to\n\n<p>tterrag, evanthebruce, D'Arcy Olla</p>\n\n<p> </p>\n\n## Localization\nTranslations may be unfinished or out of date.\n\n* en_us (English US)\n* de_de (German) by Vexatos, Azratosh, SaurierZockt, DreiMu, muffinbarde, Peatral\n* nl_nl (Dutch) by Prusias\n* fr_fr (French) by Kiro, dindin-glitch\n* zh_cn (Chinese) by TUsama, BigDaleAHA, gloomybanana, Snownee, MacrousHyucen, Demonese, StarFish\n* zh_tw (Chinese, Traditional) by dunois\n* ru_ru (Russian) by sqcode06, Hanqnero, sirabein, pgkrol, Alepod\n* pt_br (Brazilian) by lucassabreu, vyhi\n* jp_jp (Japanese) by MORIMORI0317, CKenJa, RakuGaki-MC\n* ko_kr (Korean) by qkrehf2, red1854th\n* it_it (Italian) by Masterlupo, Chexet48\n* es_es (Spanish) by FrannDzs, muriplz\n* es_mx (Spanish, Mexico) by JohanIvan\n* es_cl (Spanish, Chile) by Alonsinwhat\n* pl_pl (Polish) by joker876\n* ro_ro (Romanian) by andreutu",
|
||
"client_side": "required",
|
||
"server_side": "required",
|
||
"categories":
|
||
[
|
||
"decoration",
|
||
"equipment",
|
||
"technology"
|
||
],
|
||
"additional_categories": [],
|
||
"gallery": [],
|
||
"kind": "required",
|
||
"link": "https://modrinth.com/mod/create-fabric",
|
||
"conflicts":
|
||
[
|
||
"sodium",
|
||
"starlight"
|
||
],
|
||
"review": true
|
||
},
|
||
{
|
||
"slug": "chat-heads",
|
||
"project_type": "mod",
|
||
"title": "Chat Heads",
|
||
"description": "See who you're chatting with!",
|
||
"body": "<img src=\"https://media.forgecdn.net/attachments/312/218/chat-heads.png\" width=100%> <br>\nThis clientside mod adds player heads next to chat messages, as seen on the screenshot above.\nIt makes telling various people in chat apart a bit easier, and it looks *hella* nice.\n\nBased on a request from Hugman on the Fabric discord.\n\n[Cloth Config](https://modrinth.com/mod/cloth-config) (and [Mod Menu](https://modrinth.com/mod/modmenu) for Fabric) is needed to access the settings, but the mod works without it, using the default settings.\n \nNote: The default settings might not work on some servers. In this case try using the \"Heuristic only\" sender detection mode. Note that this might put wrong chat heads on some messages.",
|
||
"client_side": "required",
|
||
"server_side": "unsupported",
|
||
"categories":
|
||
[
|
||
"decoration",
|
||
"social"
|
||
],
|
||
"additional_categories": [],
|
||
"gallery": [],
|
||
"kind": "clientside",
|
||
"link": "https://modrinth.com/mod/chat-heads",
|
||
"conflicts": null,
|
||
"review": true
|
||
},
|
||
{
|
||
"slug": "ae2",
|
||
"project_type": "mod",
|
||
"title": "Applied Energistics 2",
|
||
"description": "AE2: A popular automation and storage mod",
|
||
"body": "Applied Energistics 2 (AE2) is a comprehensive mod for Minecraft that introduces a unique approach to in-game inventory management. It presents a tech-based, futuristic theme, centered around the concept of using energy and technology to convert matter into energy and vice versa. Please come visit our [homepage](https://appliedenergistics.github.io/) or chat with us on [Discord](https://discord.gg/Zd6t9ka7ne).\n\n![image of subnetworks from the guidebook](https://guide-assets.appliedenergistics.org/minecraft-1.20.1/ae2/ae2-mechanics/subnetworks_scene1.njRxulYCJ84v.png)\n\nKey features of the mod include:\n\n**Storage Systems**: AE2 revolutionizes storage in Minecraft. The mod adds a network-based digital storage system, where items and blocks are stored as energy in a digital form within a network of connected devices. This allows for compact storage solutions and easy access to your items.\n\n**Auto-Crafting**: Another significant feature of AE2 is its automatic crafting capabilities. Players can set up patterns and recipes which the system can automatically craft on demand. This greatly streamlines bulk and complex crafting processes, saving time and effort.\n\n**Networking and Channels**: AE2 adds a whole new level of strategy to your Minecraft builds with its networking and channel system. Devices connected to the same network can communicate and interact with each other, and the channel system limits the number of devices that can be connected to a single cable, adding a layer of planning and organization to your builds.\n\n**Spatial Storage**: This feature allows players to store entire regions of space within a spatial storage cell. Essentially, you can take a chunk of the world, including all blocks, items, and entities within, and store it digitally to be released later.\n\n**Unique Resources**: AE2 introduces several new resources and materials for crafting its technological components, such as Certus Quartz, Fluix Crystals, and Inscribers. Many of these new materials come with their own decorative blocks to spice up your builds.\n\nAE2 is known for the complexity and depth it adds to Minecraft's tech gameplay, encouraging players to create, optimize, and manage large-scale, efficient systems. It is a fantastic mod for those who love to automate processes and manage resources efficiently.",
|
||
"client_side": "required",
|
||
"server_side": "required",
|
||
"categories":
|
||
[
|
||
"storage",
|
||
"technology",
|
||
"utility"
|
||
],
|
||
"additional_categories": [],
|
||
"gallery": [],
|
||
"kind": "required",
|
||
"link": "https://modrinth.com/mod/ae2",
|
||
"conflicts":
|
||
[
|
||
"toms-storage"
|
||
],
|
||
"review": true
|
||
},
|
||
{
|
||
"slug": "ad-astra",
|
||
"project_type": "mod",
|
||
"title": "Ad Astra",
|
||
"description": "Live long and prosper, Ad Astra!",
|
||
"body": "<center>\n\n## Ad Astra\n\n[![Requires Resourceful Lib](https://cdn.discordapp.com/attachments/1073717602880327761/1073717942014972034/RLib_vector.svg)](http://modrinth.com/mod/resourceful-lib)\n[![Requires Resourceful Config](https://cdn.discordapp.com/attachments/1073717602880327761/1073717981118480535/RConfig_vector.svg)](http://modrinth.com/mod/resourceful-config)\n[![Requires Botarium](https://cdn.discordapp.com/attachments/1073717602880327761/1090775450437046392/Requires_Botarium_vector.svg)](http://modrinth.com/mod/botarium)\n\n[![Made by Terrarium](https://cdn.discordapp.com/attachments/1073717602880327761/1073718144910233691/Terrarium_vector.svg)](https://discord.terrarium.earth)\n[![CurseForge](https://cdn.jsdelivr.net/npm/@intergrav/devins-badges@3/assets/cozy/available/curseforge_vector.svg)](https://www.curseforge.com/minecraft/mc-mods/ad-astra)\n[![Incompatible with Optifine](https://cdn.discordapp.com/attachments/1073717602880327761/1090845180745240576/optifine_vector.svg)](https://lambdaurora.dev/optifine_alternatives)\n<hr>\n\n### 📖About 📖\n\n<hr>\n</center>\n\nAd Astra! (translation: \"To the Stars!\") is a space mod for Fabric and Forge with a focus on technology, travel and\nexploration. We've got everything you need to become an astronaut: rockets, space suits, space stations and machines.\nWhy not take a stroll on the Moon? Build a self-sustaining bunker on Mars? Go mining on Venus? The entire Solar System,\nbetter yet, Milky Way, is at your disposal!\n\n- Five celestial bodies: The Moon, Mars, Venus, Mercury and Glacio, in two different solar systems. Each planet\n expresses a distinctive flair, with specific mobs and unique materials.\n- Vehicles: Four rocket tiers for interplanetary travel and a rover for traversing the rough, alien terrain ahead.\n- Technology: Standard processing machines and generators, along with oxygen generation and distribution, fuel refining,\n water pumping, cable, fluid pipes and a rocket workbench.\n- Building: Spruce up your builds with over 250 building blocks, ranging from planet-specific bricks and stones to space\n station deco and metal plating.\n- An in-game guidebook, explaining everything you need to progress and prosper in Ad Astra!\n\n<center>\n<hr>\n\n[![Use code \"Terrarium\" for 25% off at BisectHosting](https://cdn.discordapp.com/attachments/1073717602880327761/1094750562794348585/BisectHosting_Banner_vector.svg)](http://bisecthosting.com/terrarium)\n\n<hr>\n\n\n### Socials\n\n[![youtube-plural](https://cdn.jsdelivr.net/npm/@intergrav/devins-badges@3/assets/cozy-minimal/social/youtube-plural_vector.svg)](https://youtube.terrarium.earth)\n[![twitch-plural](https://cdn.jsdelivr.net/npm/@intergrav/devins-badges@3/assets/cozy-minimal/social/twitch-plural_vector.svg)](https://www.twitch.tv/terrariumearth)\n[![twitter-plural](https://cdn.jsdelivr.net/npm/@intergrav/devins-badges@3/assets/cozy-minimal/social/twitter-plural_vector.svg)](https://twitter.terrarium.earth)\n[![kofi-plural](https://cdn.jsdelivr.net/npm/@intergrav/devins-badges@3/assets/cozy-minimal/donate/kofi-plural_vector.svg)](https://kofi.terrarium.earth)\n[![discord-plural](https://cdn.jsdelivr.net/npm/@intergrav/devins-badges@3/assets/cozy-minimal/social/discord-plural_vector.svg)](https://discord.terrarium.earth)\n[![modrinth](https://cdn.jsdelivr.net/npm/@intergrav/devins-badges@3/assets/cozy-minimal/available/modrinth_vector.svg)](https://modrinth.com/user/Terrarium)\n[![curseforge](https://cdn.jsdelivr.net/npm/@intergrav/devins-badges@3/assets/cozy-minimal/available/curseforge_vector.svg)](https://www.curseforge.com/members/terrariumearth/projects)\n---\n\n### Check Out our Other Projects\n<a href=\"https://www.modrinth.com/mod/handcrafted\"><img src=\"https://cdn.discordapp.com/attachments/1073717602880327761/1095068327560368148/Handcrafted2x.svg\" alt=\"Handcrafted\" width=\"96\"></a>\n<a href=\"https://www.modrinth.com/mod/chipped\"><img src=\"https://cdn.discordapp.com/attachments/1073717602880327761/1095068326943801376/Chipped2x.svg\" alt=\"Chipped\" width=\"96\"></a>\n<a href=\"https://www.modrinth.com/mod/ad-astra\"><img src=\"https://cdn.discordapp.com/attachments/1073717602880327761/1095068326604066888/Ad_Astra2x.svg\" alt=\"Ad Astra\" width=\"96\"></a>\n<a href=\"https://www.modrinth.com/mod/tempad\"><img src=\"https://cdn.discordapp.com/attachments/1073717602880327761/1095068329108058213/Tempad2x.svg\" alt=\"Tempad\" width=\"96\"></a>\n<a href=\"https://www.modrinth.com/mod/colorful-azaleas\"><img src=\"https://cdn.discordapp.com/attachments/1073717602880327761/1095068327237398668/Colorful_Azalaeas2x.svg\" alt=\"Colorful Azalaeas\" width=\"96\"></a>\n\n<a href=\"https://www.modrinth.com/mod/lil-wings\"><img src=\"https://cdn.discordapp.com/attachments/1073717602880327761/1095068328189509643/Lil_Wings2x.svg\" alt=\"Lil Wings\" width=\"96\"></a>\n<a href=\"https://www.modrinth.com/mod/vitalize\"><img src=\"https://cdn.discordapp.com/attachments/1073717602880327761/1095068329426833508/vitalize2x.svg\" alt=\"Vitalize\" width=\"96\"></a>\n<a href=\"https://www.modrinth.com/mod/spirit\"><img src=\"https://cdn.discordapp.com/attachments/1073717602880327761/1095068328793493574/Spirit2x.svg\" alt=\"Spirit\" width=\"96\"></a>\n<a href=\"https://www.modrinth.com/mod/reaper\"><img src=\"https://cdn.discordapp.com/attachments/1073717602880327761/1095068328457941063/reaper2x.svg\" alt=\"Reaper\" width=\"96\"></a>\n<a href=\"https://www.curseforge.com/minecraft/mc-mods/experience-obelisk\"><img src=\"https://cdn.discordapp.com/attachments/1073717602880327761/1095068329745596496/xp_obelisk2x.svg\" alt=\"Experience Obelisk\" width=\"96\"></a>\n</center>",
|
||
"client_side": "required",
|
||
"server_side": "required",
|
||
"categories":
|
||
[
|
||
"adventure",
|
||
"technology",
|
||
"worldgen"
|
||
],
|
||
"additional_categories":
|
||
[
|
||
"equipment",
|
||
"food",
|
||
"mobs",
|
||
"transportation"
|
||
],
|
||
"gallery":
|
||
[
|
||
"https://cdn.modrinth.com/data/3ufwT9JF/images/e906c30339fd7e05e40bf350854c87ccbc9b53b0.png",
|
||
"https://cdn.modrinth.com/data/3ufwT9JF/images/e84f3074f6f14a059a7cc5d153f547bb4ede0b5f.png",
|
||
"https://cdn.modrinth.com/data/3ufwT9JF/images/9c8a1a1ecb2f49df7c80e832abd58390612d2a67.png",
|
||
"https://cdn.modrinth.com/data/3ufwT9JF/images/782bb1d94ab843e15e2e6b767ca5f290a7b1a2cd.png",
|
||
"https://cdn.modrinth.com/data/3ufwT9JF/images/73a9eb7c59f84a0689bacf8874b84b625f2c161d.png",
|
||
"https://cdn.modrinth.com/data/3ufwT9JF/images/8bef55cf2219cb7cba5ba55d3b7143bc1430d61b.png",
|
||
"https://cdn.modrinth.com/data/3ufwT9JF/images/030c652a854034c9bcec813e68e1a5f388ddffcc.png"
|
||
],
|
||
"kind": "required",
|
||
"link": "https://modrinth.com/mod/ad-astra",
|
||
"conflicts": null,
|
||
"review": true
|
||
},
|
||
{
|
||
"slug": "twigs",
|
||
"project_type": "mod",
|
||
"title": "Twigs",
|
||
"description": "A Minecraft building blocks mod",
|
||
"body": "![banner](https://i.imgur.com/BiDGRe9.png)\n\n### Twigs is a Minecraft mod all about building, adding new and interesting materials, as well as new renditions of vanilla blocks! \n\n#### If you find any bugs or want to talk about all my mods in general you can [join my discord server](https://discord.gg/fT4MKzUTZS)!\n\n---\n\n![contents](https://i.imgur.com/VwCKWJz.png)\n\n---\n\n[--> **More** *(Open Gallery)*](/mod/twigs/gallery)",
|
||
"client_side": "required",
|
||
"server_side": "required",
|
||
"categories":
|
||
[
|
||
"decoration",
|
||
"worldgen"
|
||
],
|
||
"additional_categories":
|
||
[
|
||
"adventure",
|
||
"game-mechanics",
|
||
"storage",
|
||
"utility"
|
||
],
|
||
"gallery":
|
||
[
|
||
"https://cdn.modrinth.com/data/RG50cUrX/images/03fedf47c68a9d42c52a4f177abfc12210eead5f.png",
|
||
"https://cdn.modrinth.com/data/RG50cUrX/images/ed3a92d2cbff2bb4ff27c75da671de324ae1a138.png",
|
||
"https://cdn.modrinth.com/data/RG50cUrX/images/1739b41d96e2700f3536a7ee86c6f0c5ce683bf9.png",
|
||
"https://cdn.modrinth.com/data/RG50cUrX/images/ec5afd585e60029055933ed1daf5a2c76037e634.png",
|
||
"https://cdn.modrinth.com/data/RG50cUrX/images/033f66a56fab9f2a647f0e78cdc2f2253232c73a.png",
|
||
"https://cdn.modrinth.com/data/RG50cUrX/images/a6270313a9c9bf04b7d9ae30298a11557135d186.png",
|
||
"https://cdn.modrinth.com/data/RG50cUrX/images/b236d37981b3c3efe6d63b2ee4583dd7127b5b94.png",
|
||
"https://cdn.modrinth.com/data/RG50cUrX/images/37f126cd8a1a764151a2fd57d1edc6c43caf657b.png",
|
||
"https://cdn.modrinth.com/data/RG50cUrX/images/90eee22cb5af63b10be44c072c4f9471f14594a1.png",
|
||
"https://cdn.modrinth.com/data/RG50cUrX/images/e44d9ce572947fe173a7b062bd72e81a67f32d0c.png",
|
||
"https://cdn.modrinth.com/data/RG50cUrX/images/a8f53e52f5a9ca4723b64180df2789ef7b337ee4.png",
|
||
"https://cdn.modrinth.com/data/RG50cUrX/images/ffd5f596ff0b9263fd789bf5d675a865de52beed.png"
|
||
],
|
||
"kind": "required",
|
||
"link": "https://modrinth.com/mod/twigs",
|
||
"conflicts": null,
|
||
"review": true
|
||
},
|
||
{
|
||
"slug": "client-commands",
|
||
"project_type": "mod",
|
||
"title": "clientcommands",
|
||
"description": "Adds useful client-side commands ",
|
||
"body": "Adds several useful client-side commands to Minecraft.\n\nThese commands include but are not limited to:\n- `/ccalc`- evaluates a mathematical expression.\n- `/cshrug`, `/cmote` - sends `¯\\_(ツ)_/¯` or other emotes in chat.\n- `/cfov`, `/cgamma` - change game settings, possible outside their normal range.\n- `/cfind`, `/cfindblock`, `/cfinditem` - searches for entities, blocks in the client's render distance, and items in nearby inventories.\n- `/cenchant`- [enchantment cracking](https://github.com/Earthcomputer/clientcommands/wiki/cenchant).\n\nFor a more complete list of features, see the [community-maintained wiki](https://github.com/Earthcomputer/clientcommands/wiki). If something is missing, feel free to add it.\n",
|
||
"client_side": "required",
|
||
"server_side": "unsupported",
|
||
"categories":
|
||
[
|
||
"utility"
|
||
],
|
||
"additional_categories": [],
|
||
"gallery": [],
|
||
"kind": "clientside",
|
||
"link": "https://modrinth.com/mod/client-commands",
|
||
"conflicts": null,
|
||
"review": true
|
||
},
|
||
{
|
||
"slug": "axes-are-weapons",
|
||
"project_type": "mod",
|
||
"title": "Axes Are Weapons",
|
||
"description": "Disables the increased durability loss in combat and enables Looting for axes and more!",
|
||
"body": "# Axes Are Weapons\n\nFound your axes break too fast in combat? Annoyed you can't get Looting on it? \nThen this is the mod for you! \n \nAxes normally lose 2 durability when hitting things because they are considered a mining tool, not a weapon. \nThis mod makes axes lose only 1 durability point, just like swords. \nIt also enables Looting for axes, while Knockback, Fire Aspect and modded sword enchantments can be enabled in the config. \nBy default, damage enchantments (Sharpness, Smite and Bane of the Arthropods) will now also appear in the Enchanting Table, so you won't have to rely on books. \n \nThe config has more (by default disabled) options like fast Cobweb breaking and \"All Tools Are Weapons\", which allows to configure which tools or items should be considered weapons.\n\n- for Minecraft 1.16-1.20 \n- requires [Cloth Config](https://www.curseforge.com/minecraft/mc-mods/cloth-config)\n- works *mostly* server-only - fast Cobweb breaking will only work when the client has the mod and enabled the setting too",
|
||
"client_side": "optional",
|
||
"server_side": "required",
|
||
"categories":
|
||
[
|
||
"equipment",
|
||
"game-mechanics"
|
||
],
|
||
"additional_categories": [],
|
||
"gallery": [],
|
||
"kind": "client-optional",
|
||
"link": "https://modrinth.com/mod/axes-are-weapons",
|
||
"conflicts": null,
|
||
"review": true
|
||
},
|
||
{
|
||
"slug": "carrier",
|
||
"project_type": "mod",
|
||
"title": "Carrier",
|
||
"description": "Carrier allows you to easily transport chests, mobs and spawners at the expense of slowness and increased hunger.",
|
||
"body": "<p><span style=\"font-size: 14px;\"><strong>Carrier</strong></span></p>\n<p> </p>\n<p>Carrier allows you to easily transport chests, mobs and spawners at the expense of slowness and increased hunger!</p>\n<p>Use Shift + Right Click to pick up something.</p>\n<p>You can change the keybind in Minecraft's Controls menu.</p>\n<p> </p>\n\n<p style=\"text-align: left;\"> <span style=\"font-size: 14px;\"><strong><span style=\"font-family: verdana, geneva, sans-serif;\">This mod requires Fabric API.</span></strong></span> </p>\n<center>\n<p style=\"text-align: center;\"><span style=\"font-size: 14px;\"><strong><span style=\"font-family: verdana, geneva, sans-serif;\">JOIN OUR DISCORD!</span></strong><br></span><a title=\"discord invite\" href=\"https://discord.com/invite/G4PjhEf\"><em><img style=\"display: block; margin-left: auto; margin-right: auto;\" src=\"https://discordapp.com/api/guilds/707435077679841350/embed.png?style=banner2&v=2\" width=\"337\" height=\"80\" /></em></a></p>\n<p style=\"text-align: center;\"> <span style=\"font-size: 14px;\"><strong><span style=\"font-family: verdana, geneva, sans-serif;\">SUPPORT ME ON MY PATREON!</span></strong></span></p>\n<p style=\"text-align: center;\"><span style=\"font-size: 14px;\"><a href=\"https://www.patreon.com/notsteven\"><span style=\"font-family: verdana, geneva, sans-serif;\"><img src=\"https://i.imgur.com/5Wog2kV.png\" width=\"339\" height=\"69\" /></span></a></span></p>\n<p style=\"text-align: center;\"><span style=\"font-size: 14px;\"><span style=\"font-family: verdana, geneva, sans-serif;\"><strong>NEED A SERVER?</strong></span></span></p>\n<p style=\"text-align: center;\"><span style=\"font-size: 14px;\"><a href=\"https://bisecthosting.com/notsteven\"><span style=\"font-family: verdana, geneva, sans-serif;\"><img src=\"https://www.bisecthosting.com/partners/custom-banners/e4c02994-c687-4670-84d8-2bbbf94721e9.webp\" alt=\"bisect\" width=\"900\" height=\"142\" /></span></a></span></p>\n</center>",
|
||
"client_side": "required",
|
||
"server_side": "required",
|
||
"categories":
|
||
[
|
||
"transportation"
|
||
],
|
||
"additional_categories": [],
|
||
"gallery": [],
|
||
"kind": "required",
|
||
"link": "https://modrinth.com/mod/carrier",
|
||
"conflicts": null,
|
||
"review": true
|
||
},
|
||
{
|
||
"slug": "minecart-crashes",
|
||
"project_type": "mod",
|
||
"title": "Minecart Crashes",
|
||
"description": "A definitely not cursed at all plugin and server-side mod to add some great minecart crashes for your server!",
|
||
"body": "# Minecart Crashes\n\n### Have you ever wanted to beat the everloving hell out of someone?\n\n### Do you watch those roblox car crash compilations that are for some reason on your home page?\n\n### Well now you can!\n\nIntroducing the server-side mod! Perfect for your nefarious deeds that will be soon to come! Run over all your players with only 5 iron ingots and your sheer will to get the many materials needed for your powered rails! \n\nMinecart speeds are also increased!\n\n![image](https://cdn-raw.modrinth.com/data/uAhZMSPw/images/a98f3f23764c68e837ab78b6e2ca95b16b8033b8.png)",
|
||
"client_side": "unsupported",
|
||
"server_side": "required",
|
||
"categories":
|
||
[
|
||
"cursed",
|
||
"game-mechanics",
|
||
"transportation"
|
||
],
|
||
"additional_categories":
|
||
[
|
||
"utility"
|
||
],
|
||
"gallery":
|
||
[
|
||
"https://cdn.modrinth.com/data/uAhZMSPw/images/197817ed8b663dfd1cb2e3b15a2f45ca20ee388f.jpeg",
|
||
"https://cdn.modrinth.com/data/uAhZMSPw/images/a98f3f23764c68e837ab78b6e2ca95b16b8033b8.png"
|
||
],
|
||
"kind": "serverside",
|
||
"link": "https://modrinth.com/mod/minecart-crashes",
|
||
"conflicts": null,
|
||
"review": true
|
||
},
|
||
{
|
||
"slug": "caffeinated",
|
||
"project_type": "mod",
|
||
"title": "Caffeinated",
|
||
"description": "A vanilla-style mod that adds coffee, a new crop with unique uses!",
|
||
"body": "![Many of the features added in Caffeinated!](https://cdn.modrinth.com/data/AL5TqUKj/images/fbebd0037fb65ca884bb4e8d41564ec6b16594f7.png)\n\n## 📖Overview\n**Caffeinated** is a vanilla-style mod for Fabric that adds a new crop found in jungles - coffee! Coffee berries are harvested from shrubs, and are then used to plant more coffee shrubs or brew coffee. Coffee itself provides a unique effect that will preserve your hunger overtime and reduce exhaustion from tasks such as mining or running.\n\nBrewing coffee is greatly accessible in survival! All it takes is a campfire, your trusty cauldron, and - of course - some coffee. Pour water into a cauldron, heat it over a campfire, then add ground coffee; within seconds, you'll have a fresh batch of coffee ready to be bottled up. Coffee can be drunk straight from the bottle to inflict Caffeine for several minutes. Alternatively, you can make tiramisu, a new food that inflicts even stronger Caffeine for less time.\n\n## ☕Features\n- Coffee shrubs, found in jungles\n- Coffee berries, harvested from coffee shrubs\n- Coffee beans, used to plant shrubs or make ground coffee\n- Ground coffee, added to water cauldrons for brewing\n- Unique brewing system involving campfires, cauldrons, and coffee\n- Coffee bottles, drinks that provide Caffeine effect\n- Tiramisu, food items that provide stronger Caffeine for less time\n- Caffeine, a new effect that preserves food points overtime\n- Ground coffee and coffee bean blocks, for storage and building\n\n## 💬Languages\n- English\n- Spanish (Argentinian, European, Mexican; Thanks to [@ExDrill](https://github.com/ExDrill))\n- Russian (Thanks to [@xvein](https://github.com/xvein))\n- Chinese (Simplified; Thanks to [@seaseii](https://github.com/seaseii))\n\n## 🧩Compatibility\n- [Farmer's Delight](https://modrinth.com/mod/farmers-delight-fabric)",
|
||
"client_side": "required",
|
||
"server_side": "required",
|
||
"categories":
|
||
[
|
||
"food"
|
||
],
|
||
"additional_categories":
|
||
[
|
||
"decoration",
|
||
"worldgen"
|
||
],
|
||
"gallery":
|
||
[
|
||
"https://cdn.modrinth.com/data/AL5TqUKj/images/fbebd0037fb65ca884bb4e8d41564ec6b16594f7.png",
|
||
"https://cdn.modrinth.com/data/AL5TqUKj/images/32516d1714c85f4d51097890cc7eb47c39016c8b.png",
|
||
"https://cdn.modrinth.com/data/AL5TqUKj/images/c6d4037f2295cefa197613bccb26e898331c3a80.png"
|
||
],
|
||
"kind": "required",
|
||
"link": "https://modrinth.com/mod/caffeinated",
|
||
"conflicts": null,
|
||
"review": true
|
||
},
|
||
{
|
||
"slug": "minerally",
|
||
"project_type": "mod",
|
||
"title": "Minerally",
|
||
"description": "Expands types of ores in minecraft! Ore piles, crystals and rocks.",
|
||
"body": "**Minerally**\n\nMod adds ore piles, crystals and mineral rocks!\n\nWhich need to be mined several times, except for mineral rocks.\n\nGenerated in caves, in deepslate caves and in the Nether.\n\n**Crystals:**\n\n![sin](https://imgur.com/3rDkP3N.png)\n\n**Rocks:**\n\n![sin](https://imgur.com/KmrR7GC.png)\n\n**Ore Piles:**\n\n![sin](https://imgur.com/tRbSSJi.png)\n\n**Crystal Showcase:**\n\n*(ore piles will work the same)*\n\n![show](https://imgur.com/c2T6Fim.gif) \n\n**#Future:**\n\n~~1. Add ore piles (iron, gold, copper, coal) and maybe more crystals (redstone, lapis).~~\n\n~~2. And small stones of these ores.~~\n\n**3.** Support for other ore mods |maybe|\n\n~~4. 1.20 Port.~~\n\n [Requires Fabric Api](https://modrinth.com/mod/fabric-api) \n\n",
|
||
"client_side": "required",
|
||
"server_side": "required",
|
||
"categories":
|
||
[
|
||
"worldgen"
|
||
],
|
||
"additional_categories": [],
|
||
"gallery":
|
||
[
|
||
"https://cdn.modrinth.com/data/DKG1CVAt/images/34a80cd3f03e17e60cacfee5a839d9993a0cc48a.png",
|
||
"https://cdn.modrinth.com/data/DKG1CVAt/images/06a80eee9edb40ee47e83756a103297fd5fdf526.png",
|
||
"https://cdn.modrinth.com/data/DKG1CVAt/images/15a48d0b0ab63b4b94f9eccec4d5045646867f42.png",
|
||
"https://cdn.modrinth.com/data/DKG1CVAt/images/106ec62803341c32058b005b7e171a715c1c905f.png"
|
||
],
|
||
"kind": "required",
|
||
"link": "https://modrinth.com/mod/minerally",
|
||
"conflicts": null,
|
||
"review": true
|
||
},
|
||
{
|
||
"slug": "moreleads",
|
||
"project_type": "mod",
|
||
"title": "MoreLeads",
|
||
"description": "A mod allows you to lead on more entities.",
|
||
"body": "MoreLeads\n\nA mod allows you to lead on more entities.\n\nCurrently, works with:\n\n+ Merchant Entities (Villagers and Wandering Traders)\n+ Hostile Mobs\n+ Water Creatures (fish and squid)\n+ Turtles and pandas",
|
||
"client_side": "unsupported",
|
||
"server_side": "required",
|
||
"categories":
|
||
[
|
||
"adventure",
|
||
"utility"
|
||
],
|
||
"additional_categories": [],
|
||
"gallery": [],
|
||
"kind": "serverside",
|
||
"link": "https://modrinth.com/mod/moreleads",
|
||
"conflicts": null,
|
||
"review": true
|
||
},
|
||
{
|
||
"slug": "moyai",
|
||
"project_type": "mod",
|
||
"title": "Moyai",
|
||
"description": "Adds naturally spawning Moyai to your game 🗿",
|
||
"body": "<center>\n\n## 🗿🗿🗿 MOYAI 🗿🗿🗿\n![Imgur](https://cdn.modrinth.com/data/z7WhFkyW/images/8518dc80bfff5b5f5fd1f5cb164f2c8f31aee512.gif)\n\n<a href=\"https://discord.gg/qdKRTDf8Cv\" rel=\"nofollow\"><img src=\"https://img.shields.io/discord/790151253144895508?label=&color=2d2d2d&labelColor=dddddd&style=for-the-badge&logo=Discord&\" alt=\"Supplementaries Discord\"></a> <a href=\"https://patreon.com/mehvahdjukaar\" rel=\"nofollow\"><img src=\"https://img.shields.io/endpoint.svg?url=https://shieldsio-patreon.vercel.app/api?username=mehvahdjukaar&type=patrons&style=for-the-badge&label=&color=2d2d2d&labelColor=dddddd&\" alt=\"Support me on Patreon\"></a> <a href=\"https://www.twitter.com/Supplementariez\" rel=\"nofollow\"> <img src=\"https://img.shields.io/twitter/follow/Supplementariez?label=&color=2d2d2d&labelColor=dddddd&style=for-the-badge&logo=Twitter&message=Twitter&\" alt=\"Supplementaries Twitter\"></a> <a href=\"https://www.youtube.com/channel/UCOaLLgwzOdbH6rCI7izCptw\" rel=\"nofollow\"> <img src=\"https://img.shields.io/youtube/channel/subscribers/UCOaLLgwzOdbH6rCI7izCptw?label=&color=2d2d2d&labelColor=dddddd&style=for-the-badge&logo=Youtube&message=Twitter&logoColor=ff0000\" alt=\"Supplementaries Twitter\"></a>\n<hr>\n\n## 🗿 Moyai Facts🗿\n</center>\n\n- Adds Moyai to your game. What else would you want from a mod?\n- Can be found rarely in patches on beaches or more frequently in mushroom islands.\n- Can be greeted once a day\n- Will randomly move during a full moon\n- Have a unique boom noteblock sound\n- Can be used to make an iron golem\n- Can eat soap\n- Affected by gravity will deal alot of damage when falling on entities\n\nNote that fabric version currently has many of these features missing\n\nFor more 🗿 go [here](https://discord.gg/qdKRTDf8Cv)\n\n<center>\n\n## ❤️Support Me❤️\n</center>\n\n<p><span style=\"font-size:18px\">Modding is taking a lot of my time, so if you like what I do, and you would like to support me, you can do so here. If you do, you'll receive a custom Globe and or Statue just for you! This also applies if you purchase a server from Akliz using \"supplementaries\" code.</span></p>\n<center>\n\n<a href=\"https://ko-fi.com/mehvahdjukaar\"><br><img src=\"https://i.imgur.com/sroRu1I.png\" alt=\"Ko-Fi\" width=\"346\" height=\"68\"></a>\n</center>\n<br>Need a server? Check out Akliz, they have top brand servers just for modded minecraft.\nThey really have a cozy community with great support and the servers wonderfully<br>Use code \"supplementaries\" to get 20% off and also support me in the process!\n<br>\n\n<center>\n<br>\n\n[![Get 20% off the first month using code: Supplementaries](https://i.imgur.com/g5B76A8.png)](https://www.akliz.net/supplementaries)\n\n## 🦉 Our Mods🦉\n<a href=\"https://www.modrinth.com/mod/haunted-harvest\" rel=\"nofollow\"><img src=\"https://i.imgur.com/t1mYf6a.gif\" alt=\"Haunted Harvest\" width=\"125\" height=\"125\"></a>\n<a href=\"https://www.modrinth.com/mod/snowy-spirit\" rel=\"nofollow\"><img src=\"https://i.imgur.com/f1NuS3t.png\" alt=\"Snowy Spirit\" width=\"125\" height=\"125\"></a>\n<a href=\"https://www.modrinth.com/mod/labels\" rel=\"nofollow\"><img src=\"https://i.imgur.com/OO7HTbn.png\" alt=\"Storage Labels\" width=\"125\" height=\"125\"></a>\n<a href=\"https://www.modrinth.com/mod/goated\" rel=\"nofollow\"><img src=\"https://i.imgur.com/rRcgB1P.png\" alt=\"Goated\" width=\"125\" height=\"125\"></a>\n<a href=\"https://www.modrinth.com/mod/mystical-oak-tree\" rel=\"nofollow\"><img src=\"https://i.imgur.com/Gys7BpM.gif\" alt=\"Mysyical Oak Tree\" width=\"125\" height=\"125\"></a>\n<a href=\"https://www.modrinth.com/mod/carpeted-stairs\" rel=\"nofollow\"><img src=\"https://i.imgur.com/KiuA6oe.png\" alt=\"Carpeted Stairs\" width=\"125\" height=\"125\"></a>\n<a href=\"https://www.modrinth.com/mod/mmmmmmmmmmmm\" rel=\"nofollow\"><img src=\"https://i.imgur.com/eWNxaRZ.png\" alt=\"MmmMmmMmmMmm\" width=\"125\" height=\"125\"></a>\n<a href=\"https://www.modrinth.com/mod/moyai\" rel=\"nofollow\"><img src=\"https://i.imgur.com/G44hniG.png\" alt=\"Moyai\" width=\"125\" height=\"125\"></a>\n<a href=\"https://www.modrinth.com/mod/just-enough-effect-descriptions-jeed\" rel=\"nofollow\"><img src=\"https://i.imgur.com/vUw51oj.png\" alt=\"Jeed\" width=\"125\" height=\"125\"></a>\n<a href=\"https://www.modrinth.com/mod/better-lily-pads\" rel=\"nofollow\"><img src=\"https://i.imgur.com/Bp2FNeY.png\" alt=\"Better Lily Pads\" width=\"125\" height=\"125\"></a>\n<a href=\"https://www.modrinth.com/mod/advancement-frames\" rel=\"nofollow\"><img src=\"https://i.imgur.com/9trFDsF.png\" alt=\"Advancement Frames\" width=\"125\" height=\"125\"></a>\n<a href=\"https://www.modrinth.com/mod/randomium-ore\" rel=\"nofollow\"><img src=\"https://i.imgur.com/0RGkl5V.png\" alt=\"Randomium\" width=\"125\" height=\"125\"> </a>\n</center>",
|
||
"client_side": "required",
|
||
"server_side": "required",
|
||
"categories":
|
||
[
|
||
"worldgen"
|
||
],
|
||
"additional_categories": [],
|
||
"gallery":
|
||
[
|
||
"https://cdn.modrinth.com/data/z7WhFkyW/images/8518dc80bfff5b5f5fd1f5cb164f2c8f31aee512.gif",
|
||
"https://cdn.modrinth.com/data/z7WhFkyW/images/60aafab6ec5067293c70993138dfa56637112844.png"
|
||
],
|
||
"kind": "required",
|
||
"link": "https://modrinth.com/mod/moyai",
|
||
"conflicts": null,
|
||
"review": true
|
||
},
|
||
{
|
||
"slug": "enhanced-groups",
|
||
"project_type": "mod",
|
||
"title": "Simple Voice Chat Enhanced Groups",
|
||
"description": "A server side Fabric mod providing useful features to Simple Voice Chat groups.",
|
||
"body": "# Simple Voice Chat Enhanced Groups\n\nA server side Fabric mod providing useful features to Simple Voice Chat groups.\n\n## Features\n\n### Instant Groups\n\nThe command `/instantgroup` automatically adds every player nearby to a group,\nif they are not already in a group.\nThe default range of this is 128 blocks.\nAlternatively you can provide the range as the first argument of the command: `/instantgroup 256`.\n\n![](https://media0.giphy.com/media/dDEqQ6hIwd9NvWscGF/giphy.gif)\n\n### Group Summary\n\nPlayers that join the server will get a quick summary of all active voice chat groups.\n\n### Persistent Groups\n\nThe command `/persistentgroup` creates a group that will not be deleted when all players leave it or the server\nrestarts.\n\n**Usage**:\n\n`/persistentgroup list` - Lists all persistent groups\n\n`/persistentgroup remove <name>` - Deletes the group with the given name\n\n`/persistentgroup remove <id>` - Deletes the group with the given ID (For internal use only)\n\n`/persistentgroup add <name> [<normal|open|isolated>] [<password>]` - Creates a persistent group\n\n### Auto Joining Groups\n\nPlayers can be automatically added to a group when they join the server.\n\n**Note**: This feature is only available for persistent groups.\n\n**Usage**:\n\n`/autojoingroup set <group-name> [password]` - Sets your auto join group\n\n`/autojoingroup set <id> [password]` - Sets your auto join group (For internal use only)\n\n`/autojoingroup remove` - Removes your auto join group\n\n### Force Joining Groups\n\nPlayers can be forced to join a group.\n\n**Usage**:\n\n`/forcejoingroup <player>` - Forces the player to join your group\n\n### Forced Group Types\n\nIf `force_group_type` is enabled in the config, players won't be able to create groups with a different type.\nAll created groups will be of the type specified in the config.\nThis will be useful for servers that used the global `open_groups` config option in older versions of Simple Voice Chat.\n\n**Note**: Forced group types will only be applied to groups that are created with the GUI in Simple Voice Chat.\nIt does not apply to any of the commands provided by this mod.\nIf you don't want regular players to be able to use these commands,\nyou can set the permission levels in the config to a higher value.\n\nPossible config values are `OFF`, `NORMAL`, `OPEN` and `ISOLATED`.\n\n## Config Options\n\nThe config file is located at `config/enhancedgroups/enhancedgroups.properties`.\n\n| Name | Default Value | Description |\n|---------------------------------------------|-----------------|---------------------------------------------------------------------------|\n| `default_instant_group_range` | `128` | The default range for the instant group command if no range was provided |\n| `instant_group_name` | `Instant Group` | The name of the instant group |\n| `instant_group_command_permission_level` | `0` | The permission level of the `instantgroup` command |\n| `persistent_group_command_permission_level` | `0` | The permission level of the `persistentgroup` command |\n| `auto_join_group_command_permission_level` | `0` | The permission level of the `autojoingroup` command |\n| `force_join_group_command_permission_level` | `2` | The permission level of the `forcejoingroup` command |\n| `group_summary` | `true` | If a summary of all groups should be shown when a player joins the server |\n| `force_group_type` | `OFF` | If the group type should be forced to a specific type. |\n",
|
||
"client_side": "unsupported",
|
||
"server_side": "required",
|
||
"categories":
|
||
[
|
||
"management",
|
||
"social",
|
||
"utility"
|
||
],
|
||
"additional_categories": [],
|
||
"gallery":
|
||
[
|
||
"https://cdn.modrinth.com/data/1LE7mid6/images/566eccdd6f252efb26b1ca22eac3f11a9dc462e1.webp"
|
||
],
|
||
"kind": "serverside",
|
||
"link": "https://modrinth.com/mod/enhanced-groups",
|
||
"conflicts": null,
|
||
"review": true
|
||
},
|
||
{
|
||
"slug": "calibrated",
|
||
"project_type": "mod",
|
||
"title": "Calibrated Access",
|
||
"description": "A balanced solution for remote block interaction",
|
||
"body": "This mod adds four new **Remote Accessor** items that allow players to calibrate with a block and open its screen from anywhere; with higher tiers, even from different dimensions!\n\nTo get started, craft a **Calibrator**, the central component of all Accessors, by placing an Ender Pearl and some Redstone Dust in a Smithing Table. Craft an Accessor with some casing and antenna materials, sneak-interact with a functional block, and use the remote to open its screen from any distance!\n\n---\n\n<center><img src=\"https://cdn.modrinth.com/data/pUSRRdVF/images/d39c850c9a736b3aad9196b83e55282c25945e12.png\"/></center>\n\n## Why?\n\nThis mod was created out of a need for an alternative to the `keepInventory` game rule. Simply put, *dying in Minecraft is annoying!* Keeping your inventory on death is great when the event was unintentional or unfair. However, it can be easily abused: what's stopping players from careening off a cliff so they can get back to base more easily?\n\nCalibrated Access provides systems accessible to the early-game that, for example, could be used to \"bank\" items on-the-fly to prevent item loss in case disaster strikes. Concerned about balance? See the *Balance* section in the details below!\n\n## Details\n\n### Balance\n\nThe first tier of remote, the Novice Accessor, is simple to craft. Indeed, its recipe is designed for the early game. However, the lower tiers of Accessor are quite limited in their functionality. The most effective factor for balance is the number of **accesses** a specific remote has.\n\nUpon using a calibrated remote, one access point is consumed. Players can only use a remote if it has at least one access point left. The only way to replenish the access counter is to **recalibrate** with another block. A Novice Accessor has three accesses; this amount is small enough that players will have to stop and think about whether they want to use the remote at a time. A Skilled Accessor has seven accesses; an Expert Accessor has fifteen; an Unlimited Accessor does not have an access counter.\n\nThere is also a 15-second **grace period** that begins when a remote is used. During this period, players can freely open and close the remote without losing another access point. Additionally, the remote will have a \"zap\" effect on its antenna while the grace period is active. However, an Unlimited Accessor's zap is merely visual.\n\nAnother balancing factor is the **interdimensional capability** of an Accessor. Only the Novice Accessor is unable to open blocks' screens from other dimensions. The second tier of remote, the Skilled Accessor, requires Quartz to craft, requiring players to first venture into a different dimension before they have that extra level of safety.\n\nA final property is the number of remotes that can be used at once. This defaults to just one, though you can change this with a game rule described in the *Additional Features* section below. Go ahead and try to game the system; this is implemented with a \"sessions\" system that maps each calibration instance to a UUID. As a side-effect, this makes all calibrated Accessors **per-player**.\n\n### Additional Features\n\n- Four new advancements in the *Adventure* tab\n- An API to add custom behavior when accessing specific blocks.\n - [See the wiki for a brief overview](https://github.com/acikek/calibrated-access/wiki/Custom-Access-Behavior)\n- `maxRemoteSessions` game rule to control the number of Accessors that a player can have calibrated at once\n- `allowSyncedIdMismatch` game rule to control whether a remote can try to access a different block type at the same position it was calibrated to\n\n## License\n\nMIT © 2023 spadeteam",
|
||
"client_side": "required",
|
||
"server_side": "required",
|
||
"categories":
|
||
[
|
||
"adventure",
|
||
"game-mechanics",
|
||
"storage"
|
||
],
|
||
"additional_categories":
|
||
[
|
||
"equipment",
|
||
"technology",
|
||
"utility"
|
||
],
|
||
"gallery":
|
||
[
|
||
"https://cdn.modrinth.com/data/pUSRRdVF/images/150a0392461a5f332a96e226faf0a7e1fc18219b.png",
|
||
"https://cdn.modrinth.com/data/pUSRRdVF/images/d39c850c9a736b3aad9196b83e55282c25945e12.png",
|
||
"https://cdn.modrinth.com/data/pUSRRdVF/images/9a721fbc19c7a9a0f46b1c4cfbe5264b8476de75.png",
|
||
"https://cdn.modrinth.com/data/pUSRRdVF/images/64b040e7ee07daeaa3b0ec0f68d259dc58e42894.gif",
|
||
"https://cdn.modrinth.com/data/pUSRRdVF/images/4a80e03ea23754758d4476046bd9a221574f650a.gif"
|
||
],
|
||
"kind": "required",
|
||
"link": "https://modrinth.com/mod/calibrated",
|
||
"conflicts": null,
|
||
"review": true
|
||
},
|
||
{
|
||
"slug": "mystical-oak-tree",
|
||
"project_type": "mod",
|
||
"title": "Mystical Oak Tree",
|
||
"description": "Interactive and talking NPC-Like block with 300+ lines of lore, wisdom and facts",
|
||
"body": "## Mystical Oak Tree\n\nMystical Wise Tree, what is your wisdom?\n\n- Mystical Oak Tree is an ancient immortal transcendental being that manifests himself in the shape of an ordinary oak tree\n\nYou might also notice its uncanny human resemblance, this is because he can engage in complex methaphyical conversation with the player \nTo do so simply touch him\n\n- Be wary tho as attacking the tree wont be a good idea as he can very well defend for himself. Infact how could have he lived for so long if he didnt?\n\n- Once talked to the tree will bestow the player with all sorts of his knowledge such as random facts, words of wistom, trivia or even jokes.\n\nTo do so however you will first have to gain hist trust by talking with him for long enough. \nNegative actions will of course decrease his trust in you\n\n- Pro tip: don't talk to him during the day as doing so will require you to wake him up and this will reduce his trust in you\n\n- As for where you can find him there's not a good answer as he is the one that will find you but in general be on the lookout becaus this might very well happen in any overworld biome. You will notice him as he has a slightly different tree shape\n\n- The mod includes **300+** custom written lines for him plus way more dynamically grabbed from the web. Talk with him every day and he'll always have something new to share!\n- More precisely here are all the topics he knows:\n - Random facts\n - Tree jokes\n - Minecraft lore and trivia\n - Words of wisdon\n - Videogame quotes\n - Tips\n - Memes\n - Tomorrows weather\n - You\n\nThis mod was made for Spooky Jam 2022\n\nhttps://twitter.com/i/status/1587151251300823040\n\n### Additional credits (for tree dialogue)\n\n- TGP\n- Bepsus\n- snugget\n- The All Knowing White Chicken\n- Tronche2Cake\n- TheVoxelroguery\n- Zepjamb\n- this was a mistake\n- Treebread\n- LarsMans\n- Turnoverdisc\n- Looxond\n- Suomi_Ikuisesti\n- BlackbirdAntlion\n- Spinoyonyx\n- 3TSeeker\n- nitro_dynamite18",
|
||
"client_side": "required",
|
||
"server_side": "required",
|
||
"categories":
|
||
[
|
||
"worldgen"
|
||
],
|
||
"additional_categories": [],
|
||
"gallery":
|
||
[
|
||
"https://cdn.modrinth.com/data/eUma2vmY/images/38d2dda6f2dd4d232937d6b05dc5ca7fb5af942a.jpg"
|
||
],
|
||
"kind": "required",
|
||
"link": "https://modrinth.com/mod/mystical-oak-tree",
|
||
"conflicts": null,
|
||
"review": true
|
||
},
|
||
{
|
||
"slug": "modern-glass-doors",
|
||
"project_type": "mod",
|
||
"title": "Modern Glass Doors",
|
||
"description": "Adds glass variants of vanilla doors to spice up your builds!",
|
||
"body": "# Modern Glass Doors\n\nTired of normal, boring doors without glass in them? Well, look no further! Modern Glass Doors aims to spice up your world with more modern-looking, glassy doors.\n\nTo add glass to a door, simply craft a normal door together with a glass pane or right click a placed door with a glass pane.\n\nCheck the Gallery for a preview!\n\n## Credits\n\nMany thanks to **RetroBarbare** for the original idea and textures and to **Kyrptonaught** for the original implementation.\n\nMany thanks also go out to our other contributors, which you can see in game on the mod's page from the Mod Menu mod.",
|
||
"client_side": "required",
|
||
"server_side": "required",
|
||
"categories":
|
||
[
|
||
"decoration"
|
||
],
|
||
"additional_categories": [],
|
||
"gallery":
|
||
[
|
||
"https://cdn.modrinth.com/data/zGSQY8dZ/images/f4f29fffc0d8d56a93955f8d6f958ca8c777a4f6.png",
|
||
"https://cdn.modrinth.com/data/zGSQY8dZ/images/977faf0468ecb47264c0a45d63b283e9c34177b5.png"
|
||
],
|
||
"kind": "required",
|
||
"link": "https://modrinth.com/mod/modern-glass-doors",
|
||
"conflicts": null,
|
||
"review": true
|
||
},
|
||
{
|
||
"slug": "discarnate",
|
||
"project_type": "mod",
|
||
"title": "Discarnate",
|
||
"description": "Let a spirit control your body to do your bidding",
|
||
"body": "This mod allows you to channel the trapped spirit of a **Vex** and have it perform tasks for you for the cost of **one level of experience** per group of tasks. (And also at the cost of **your body** being the tool it uses to carry out your orders, *but you're OK with that, right*?) \n \nBegin by crafting a **Spirit Channeler** and place some **Task** items inside in the order you want them to run. Adjust the timings with **Wait Tasks** placed in between other Tasks. For Tasks that run over a period of time, the more Task items are in a stack, the longer the Task will run. \n \nThe Channeler only has **25 usable slots** for valid Task items, so plan your orders carefully. However, there have been rumors that the *lurking guards* of **End Cities** may provide some way to **greatly increase the limit**. \n \n*If the spirits you channel happen to be a bit **reluctant**, try \"attracting\" them to your body with a **Carved Pumpkin**.* ",
|
||
"client_side": "required",
|
||
"server_side": "required",
|
||
"categories":
|
||
[
|
||
"magic"
|
||
],
|
||
"additional_categories": [],
|
||
"gallery":
|
||
[
|
||
"https://cdn.modrinth.com/data/bEQrnLr7/images/9e207ee215ca1868bb65bc67ec3b31b78db7c3f3.png"
|
||
],
|
||
"kind": "required",
|
||
"link": "https://modrinth.com/mod/discarnate",
|
||
"conflicts": null,
|
||
"review": true
|
||
},
|
||
{
|
||
"slug": "ct-overhaul-village",
|
||
"project_type": "mod",
|
||
"title": "ChoiceTheorem's Overhauled Village",
|
||
"description": "Enhances and creates new villages and pillager outposts, that perfectly fit into your Minecraft world.",
|
||
"body": "**![](https://www.bisecthosting.com/images/CF/CT_Overhauled_Village/BH_CT_HEADER.webp)**\n**![](https://www.bisecthosting.com/images/CF/CT_Overhauled_Village/BH_CT_BANNER1.webp)**\n\n**ChoiceTheorem's Overhauled Village (CTOV) is a mod that adds new and improved villages and pillager outposts to Minecraft.** It is available for both Forge and Fabric, and it works with most world-generation and structure mods. CTOV adds 23 village variants and 14 pillager outpost variants, each of which is tailored to the terrain, theme, and biome of your Minecraft world.\n\nCTOV will not be backported beyond 1.18.2 for the mod version and 1.17 for the datapack version. This means that if you are playing an older version of Minecraft, you will not be able to use CTOV.\n\n<details><summary>FAQs</summary>\n\n1. **Is it safe to update CTOV to a newer version?**\nYes, it is safe to update CTOV to a newer version. However, if you do experience any problems, please let the mod author know so that they can fix them.\n\n2. **Is it safe to add CTOV to an already existing world?**\nYes, it is safe to add CTOV to an already existing world. However, the new structures will only spawn in newly generated chunks.\n\n3. **Is this mod for Forge or Fabric/Quilt?**\nCTOV is available for all three mod loaders: Forge, Fabric, and Quilt.\n\n4. **How can I locate the new structures?**\nTo locate the new structures, you can use the `/locate` command.\n For 1.18.2, you would use the following command:\n > /locate ctov:\\[structure\\_from\\_list\\] <br>\n\n For 1.19+, you would use the following command:\n > /locate structure ctov:[structure_from_list] <br>\n\n The `[structure_from_list]` part of the command is the name of the structure that you want to locate. You can find a list of all the available structures in the CTOV documentation.\n\n5. **Does CTOV modify existing vanilla structures?**\nThe only structures that are modified by CTOV are vanilla villages in older versions. In newer versions, CTOV creates its own structures that are separate from vanilla villages.\n\n6. **What about the loot of these structures?**\nThe vast majority of structures use vanilla loot tables for better mod compatibility. However, they also use some custom loot tables to integrate said structures into the world better. You will still find pillager outpost loot in pillager outposts, profession chests in villages, as well as bells, workstations, etc., but you may also find new stuff like food, armour, and other goodies.\n\n7. **How can I report bugs/issues/suggestions?**\nTo report bugs, issues, or suggestions, please go to the CTOV GitHub repo and create an issue. You can also message the mod author on Discord.\n\n8. **Can I include CTOV in my modpack?**\nYes, you can include CTOV in your modpack. However, please be sure to give credit to the mod author and provide a link to their page.\n\n9. **Can I have CTOV for 1.x.x, please?**\nIf it's lower than 1.18.2, no. Please don't ask this question. The technical limit is too high here.\n\n10. **Can I give Choicetheorem any commission or support?**\nThe mod author does not accept commissions or monetary support. They are doing this as a hobby and do not want to be paid for their work.\n\nI hope this answers all of your questions.\n</details>\n\n**![](https://www.bisecthosting.com/images/CF/CT_Overhauled_Village/BH_CT_BANNER4.webp)**\n\n\n**ChoiceTheorem's Overhauled Village (CTOV) is compatible with most world-generation and structure mods.** It also works with Guard Villager and other structure packs by ChoiceTheorem. Mods that add new villagers will need compatibility packs.\n\nHere are some more details about the compatibility of CTOV with other mods:\n\n- **World-generation mods:** CTOV relies on vanilla biome Tags, so almost all world-generation mods like Terralith, Oh Biome You'll Go, and Biomes O'plenty will have appropriate CTOV villages in their biomes.\n- **Structure mods:** Various structure mods like Town&Tower and Repurposed structures also work well with CTOV. However, it is important to exercise caution when using too many mods, as this can cause instability. The same applies to Better Village.\n- **Other mods:** Any other mod that doesn't affect villages and villagers will be compatible by default. Mods that add new villagers will need compatibility packs, which can be found on the Modrinth website.\n\n<details><summary>Mod integration</summary>\n\n\n- [✓] [**Waystone (Before version 3.2.1)**](https://modrinth.com/datapack/ctov-waystone-compat) \n- [✓] [**Farmer's delight**](https://modrinth.com/datapack/ctov-farmers-delight-compat)\n- [✓] [**More villagers**](https://modrinth.com/datapack/ctov-more-villagers-compat)\n- [✓] [**Croptopia**](https://modrinth.com/datapack/ctov-croptopia-compat)\n- [✓] [**Bountiful (Before version 3.2.1)**](https://modrinth.com/datapack/ctov-bountiful-compat)\n- [✓] [**Friend and Foe**](https://modrinth.com/datapack/ctov-friends-and-foes-compat)\n- [✓] [**Immersive Engineering**](https://modrinth.com/datapack/ctov-immersive-engineering-compat)\n- [✓] [**Incubation**](https://modrinth.com/datapack/ctov-incubation-compat)\n- [✓] [**Chef's delight**](https://modrinth.com/datapack/ctov-chefs-delight-compat)\n- [✓] [**Beautify**](https://modrinth.com/datapack/ctov-beautify-compat)\n- [✓] [**Vampirism**](https://modrinth.com/mod/vampirism-integrations)\n- [✓] [**Domestication Innovation**](https://modrinth.com/datapack/ctov-domesticated-innovation-compat)\n- [✓] [**Wizards**](https://modrinth.com/datapack/ctov-wizards-compat)\n- [✓] [**Villager Plus**](https://modrinth.com/datapack/ctov-villagers-plus-compat)\n- [✓] [**Advance peripheral**](https://modrinth.com/datapack/ctov-advanced-peripheral-compat)\n- [✓] [**BYG**](https://modrinth.com/datapack/ctov-byg-compat)\n- [✓] [**Savage and Ravage**](https://modrinth.com/datapack/ctov-savage-and-ravage-compat)\n- [✓] [**Vending Machine**](https://modrinth.com/datapack/ctov-vending-machine-compat)\n- [✓] [**All bark All bite**](https://modrinth.com/datapack/ctov-abab-compat)\n- [✓] [**Gazebos**](https://modrinth.com/datapack/ctov-gazebo-compat)\n- [✓] [**Paladins & Priests**](https://modrinth.com/datapack/ctov-paladins-n-priests-compat)\n- [✓] [**Paragliders**](https://modrinth.com/datapack/ctov-paragliders-compat)\n- [✓] [**Pneumatic craft**](https://modrinth.com/datapack/ctov-pneumaticcraft-compat)\n- [✓] [**Jelly Fishing**](https://modrinth.com/datapack/ctov-jellyfishing-compat)\n- [✓] [**Iron's Spells 'n Spellbooks**](https://modrinth.com/datapack/ctov-irons-spells-n-spellbooks-compat)\n- [ ] Questager - Wait for the mod rewriting\n- [ ] Monobank\n- [ ] Wares\n- [ ] Create structures\n</details>\nYou can suggest more mods in my GitHub Issue section.\n\n![](https://www.bisecthosting.com/images/CF/CT_Overhauled_Village/BH_CT_BANNER5.webp)\n\n[![discord-plural](https://cdn.jsdelivr.net/npm/@intergrav/devins-badges@3/assets/cozy-minimal/social/discord-plural_64h.png)](https://discord.gg/JzYEw7PxQv) \n[![github-plural](https://cdn.jsdelivr.net/npm/@intergrav/devins-badges@3/assets/cozy-minimal/social/github-plural_64h.png)](https://github.com/ChoiceTheorem/ChoiceTheorem-s-overhauled-village) \n[![twitter-plural](https://cdn.jsdelivr.net/npm/@intergrav/devins-badges@3/assets/cozy-minimal/social/twitter-plural_64h.png)](https://twitter.com/ChoiceTheorem)\n[![youtube-plural](https://cdn.jsdelivr.net/npm/@intergrav/devins-badges@3/assets/cozy-minimal/social/youtube-plural_64h.png)](https://www.youtube.com/channel/UCUSv0t-aWToQkpP5eonHmlA)\n\n**Credits**\n-----------\n\n* Vichy0623 for codesigning the builds\n* Robified for converting this datapack into a mod.\n\n[![](https://www.bisecthosting.com/images/CF/CT_Overhauled_Village/BH_CT_PROMO.webp)](https://bisecthosting.com/CT)",
|
||
"client_side": "optional",
|
||
"server_side": "required",
|
||
"categories":
|
||
[
|
||
"adventure",
|
||
"worldgen"
|
||
],
|
||
"additional_categories":
|
||
[
|
||
"economy",
|
||
"utility"
|
||
],
|
||
"gallery":
|
||
[
|
||
"https://cdn.modrinth.com/data/fgmhI8kH/images/15d7bf1aa1b7174fde4a5dac2ed81d4b8adb4b06.png",
|
||
"https://cdn.modrinth.com/data/fgmhI8kH/images/576fb3e920f242512932434a51cba40b14da2750.png"
|
||
],
|
||
"kind": "client-optional",
|
||
"link": "https://modrinth.com/mod/ct-overhaul-village",
|
||
"conflicts": null,
|
||
"review": true
|
||
},
|
||
{
|
||
"slug": "pack-it-up",
|
||
"project_type": "mod",
|
||
"title": "Pack It Up!",
|
||
"description": "A simple backpack mod aimed to provide interesting progression options and simple upgradeability. Choose from a variety of themed packs that hold a ton of certain specific items!",
|
||
"body": "![Main Banner for Pack It Up!](https://i.imgur.com/8Q8XWs7.png)\n\n## What is Pack It Up!?\n\nPack it up is a simple backpack mod that focuses on storage choices over a simple progression from small backpack to humongous backpack. There are tiers of basic pack, but there is also an array of specialized backpacks tuned towards certain item types, that can hold much more of that type of item.\n\n[![Discord Link](https://i.imgur.com/iXATO6K.png)](https://discord.gg/Fnw2UbE72x)\n\n## Packs\n\n|Pack|Name|Description|\n|---|---|---|\n|![](https://i.imgur.com/jsGv5sP.png)|Backpack|Your run of the mill pack. Holds 2 rows of any item.|\n|![](https://i.imgur.com/7bNCT8I.png)|Large Backpack|Larger basic pack. Holds 4 rows of items. All specialized packs derive from this.|\n|![](https://i.imgur.com/hRZj1Mv.png)|Extreme Backpack|High Tier basic pack. Hold 6 rows of stuff.|\n|![](https://i.imgur.com/jIJODvp.png)|Iron Armorpack|Small armorpack. Can be worn in the chest slot and provides 3 armor|\n|![](https://i.imgur.com/SiR3vk5.png)|Golden Armorpack|Medium armorpack. Can be worn in the chest slot and provides 4 armor|\n|![](https://i.imgur.com/e4idS43.png)|Netherite Armorpack|High tier armorpack. Can be worn in the chest slot and provides 6 armor and 2 armor toughness|\n|![](https://i.imgur.com/AaPDvSW.png)|Blockpack|Holds blocks. Can store 3 rows of stacks of 256 blocks.|\n|![](https://i.imgur.com/2ACpLBy.png)|Orepack|Like the blockpack, but can only hold ore blocks, raw ores, and gems. Stacks to 256.|\n|![](https://i.imgur.com/DDWtP5A.png)|Enderpack|A portable ender chest. Links to the players normal ender chest inventory.|\n|![](https://i.imgur.com/mLenyjY.png)|Cactuspack|A portable trash can. Voids items that have been put into it when the GUI closes.|\n|![](https://i.imgur.com/dwyRzsf.png)|Plantpack|Holds 3 rows of flowers, saplings, logs, and other planty things. Stacks hold 256 items.|\n|![](https://i.imgur.com/ep5VQLF.png)|Magicpack|Holds 3 rows of Enchanted books, potions, and tipped arrows. Can hold up to 256 items, or 4x an items normal limit.|\n|![](https://i.imgur.com/6uOyfeh.png)|Lunchpack|Holds 3 rows of food items. Up to 256 per stack.|\n|![](https://i.imgur.com/xr6l29f.png)|Toolpack|Holds 7 rows of tools and equipment. Anything that can be damaged.|\n\n## Getting Started\nTo get started, craft a _Pack Bench_ with some planks and some ladders (same layout as the smithing table recipe). The Pack Bench GUI also looks very much like a smithing table.\n\nCraft up a _Frame_, as described in the [wiki](https://github.com/fzzyhmstrs/piu/wiki/), and a _Backpack Bag_. Combine them in the table and viola! Your first basic pack. More advanced packs are combined with a more basic pack and the new bag, rather than a frame. You get to keep the old bag!",
|
||
"client_side": "required",
|
||
"server_side": "required",
|
||
"categories":
|
||
[
|
||
"equipment",
|
||
"storage",
|
||
"transportation"
|
||
],
|
||
"additional_categories":
|
||
[
|
||
"utility"
|
||
],
|
||
"gallery": [],
|
||
"kind": "required",
|
||
"link": "https://modrinth.com/mod/pack-it-up",
|
||
"conflicts":
|
||
[
|
||
"travelersbackpack"
|
||
],
|
||
"review": true
|
||
},
|
||
{
|
||
"slug": "dark-waters",
|
||
"project_type": "mod",
|
||
"title": "Dark Waters",
|
||
"description": "There is something hidden in the storms and it approaches",
|
||
"body": "<center>\n<img src=\"https://www.bisecthosting.com/images/CF/darkwaters/bh_header.png\" alt=\"logo\"/> \n\n<a href=\"https://discord.gg/4vEKxfK\"> <img src=\"https://img.shields.io/discord/574529906076286996?color=5D3FD3&label=Discord&logo=Discord&logoColor=5D3FD3&style=for-the-badge\" alt=\"discord\"/> </a>\n<a href=\"https://www.patreon.com/azurezdoom\"> <img src=\"https://img.shields.io/endpoint.svg?url=https://shieldsio-patreon.vercel.app/api?username=azurezdoom&type=patrons&style=for-the-badge&color=5D3FD3&logoColor=5D3FD3\" alt=\"patreon\"/> </a>\n\n</br>\n<font size=\"5\"><b>Dark Waters is a Fabric mod, first made for the 2021 SpookyJam hosted by MMD and CurseForge! It adds new mobs that spawn only during storms in the ocean. This mod will only target one the latest version of Minecraft.</font></b>\n</br>\n\n</br>\n\n<font size=\"10\"><b><em>If you hear the thunder....it's already too late.</b></em></font>\n\n</br>\n<font size=\"20\"><b>Sponsored by BisectHosting</font></b>\n\nNeed a server to play with friends? Don't know how to setup one? Just rent an already configured server from BisectHosting!\n<a href=\"https://bisecthosting.com/azuredoom\"> <img src=\"https://www.bisecthosting.com/images/CF/darkwaters/bh_promo.png\" alt=\"logo\"/> </a>\n\nClick on the picture above, select plan(at least 4GB), and use my code azuredoom to get 25% off your first month and enjoy playing with your friends!\n</center>",
|
||
"client_side": "required",
|
||
"server_side": "required",
|
||
"categories":
|
||
[
|
||
"mobs"
|
||
],
|
||
"additional_categories": [],
|
||
"gallery":
|
||
[
|
||
"https://cdn.modrinth.com/data/pe7gyI14/images/8d38fb5f94cf3042b73c50647970389102f7552c.png",
|
||
"https://cdn.modrinth.com/data/pe7gyI14/images/bc71ee8d8c221687db146119b0c27af72fbe2250.png",
|
||
"https://cdn.modrinth.com/data/pe7gyI14/images/14d145dbf86d64ccaff38cffce81f69aa723fbe5.png",
|
||
"https://cdn.modrinth.com/data/pe7gyI14/images/dbf5042c011866db1f922042d5d65c7ae2e0799b.png",
|
||
"https://cdn.modrinth.com/data/pe7gyI14/images/9e05a2246bf1ac85ce279ed8b1ae12dce758afa6.png",
|
||
"https://cdn.modrinth.com/data/pe7gyI14/images/b2eb09e6af921ca4b1c6b206fd6ca1443a5791a1.png",
|
||
"https://cdn.modrinth.com/data/pe7gyI14/images/2229b1ae0a8695cccbf1057447060485d1321627.png",
|
||
"https://cdn.modrinth.com/data/pe7gyI14/images/e702fe0b4c97b8e6fdfd81138cfed32bd3b99688.png",
|
||
"https://cdn.modrinth.com/data/pe7gyI14/images/dca6169f0479cea9587280f63d57de98986cf2e6.png",
|
||
"https://cdn.modrinth.com/data/pe7gyI14/images/53a93fecf50fab3cc5a70ac01a4dcbcdc8b24d16.png",
|
||
"https://cdn.modrinth.com/data/pe7gyI14/images/cbd1e30856cd2008e76d197af2595dacb06878cb.png"
|
||
],
|
||
"kind": "required",
|
||
"link": "https://modrinth.com/mod/dark-waters",
|
||
"conflicts": null,
|
||
"review": true
|
||
},
|
||
{
|
||
"slug": "goml-reserved",
|
||
"project_type": "mod",
|
||
"title": "Get Off My Lawn ReServed",
|
||
"description": "Keep people off your lawn with claims!",
|
||
"body": "# Get Off My Lawn ReServed\n\n*Get Off My Lawn ReServed* is a take on the popular concept of player claims for Survival/Freebuild Fabric servers. \nThis mod works fully server side (no client mod required!) while being compatible with major Fabric modpacks\n\nThis project is a fork [Get Off My Lawn by Draylar](https://github.com/Draylar/get-off-my-lawn), with main focus on improving and building on top of original.\n\n\n# Video Showcase\n\n* English: https://youtu.be/R9-PuMRbNEc\n\n* Polish: https://youtu.be/1V8kh0h3NoU\n\n# Getting started\n\nTo get started, you'll have to craft a *Claim Anchor*. Each anchor has a different (configurable by admin) claim radius; after placing one, a box around it will be formed. This box is yours!\n\n* **Makeshift**, default radius of 10\n* **Reinforced**, default radius of 25\n* **Glistening**, default radius of 50\n* **Crystal**, default radius of 75\n* **Emeradic**, default radius of 125\n* **Withered**, default radius of 200\n\nTo see claim areas, you'll have to craft a *Goggles of (Claim) Revealing*\n\nWhen this item equipped in the helmet, mainhand or offhand slot, claim outlines become visible.\n\n## [Recipes](https://github.com/Patbox/get-off-my-lawn-reserved/blob/1.19.4/recipes.md)\n\n## Claim configuration:\nTo configure your claim, you can interact with the anchor block. A UI will appear that offers several configuration options:\n- The player list can be used to add and remove access of players to your claim\n- The Augment list, that can be used for checking and configuring active augments\n\n## Claim upgrades:\nTo upgrade your claim, place an Anchor Augment next to the core Claim Anchor. Anchor Augments available include:\n- Ender Binding: Prevents Enddermen from teleporting\n- Villager Core: Prevents Zombies from damaging Villagers\n- Greeter: MOTD to visitors\n- Angelic Aura: Regen to all players inside region\n- Withering Seal: Prevents wither status effect\n- Force Field: non-whitelisted players get launched out of the claim\n- Heaven's Wings: flight\n- Lake Spirit's Grace: water breathing, water sight, and better breathing\n- Chaos Zone: Strength to all players inside region\n- PvP Arena: Allows changing pvp state in claim\n- Exprosion Controller: Allows toggling explosion protection\n\n## Config:\nYou can find config file in `./config/getoffmylawn.json`. To reload it, just type `/goml admin reload` in chat/console.\n\n```json5\n{\n \"makeshiftRadius\": 10, // Radius of makeshift claim\n \"reinforcedRadius\": 25, // Radius of reinforced claim\n \"glisteningRadius\": 50, // Radius of glistening claim\n \"crystalRadius\": 75, // Radius of crystal claim\n \"emeradicRadius\": 125, // Radius of emeradic claim\n \"witheredRadius\": 200, // Radius of withered claim\n \"claimProtectsFullWorldHeight\": false,// Makes claim protect area from bottom of the world to top\n \"dimensionBlacklist\": [ // Allows to blacklist specific dimensions\n \"example:dim\"\n ], \n \"regionBlacklist\": { // Allows to blacklist specific regions\n \"example:dim\": [\n {\n x1: -200,\n y1: -64,\n z1: -200,\n x2: 200,\n y2: 512,\n z2: 200,\n }\n ]\n },\n \"enabledAugments\": { // Allows to enable/disable augments per their id\n \"goml:lake_spirit_grace\": true,\n \"goml:angelic_aura\": true,\n \"goml:greeter\": true,\n \"goml:force_field\": true,\n \"goml:village_core\": true,\n \"goml:withering_seal\": true,\n \"goml:ender_binding\": true,\n \"goml:heaven_wings\": true,\n \"goml:chaos_zone\": true\n },\n \"allowedBlockInteraction\": [ // Allows to interact with specific blocks in claim\n \"somemod:store\"\n ],\n \"allowedEntityInteraction\": [ // Allows to interact with specific entities in claim\n \"minecraft:villager\"\n ],\n \"messagePrefix\": \"<dark_gray>[<#a1ff59>GOML</color>]\", // Default prefix used in messages\n \"placeholderNoClaimInfo\": \"<gray><italic>Wilderness\",\n \"placeholderNoClaimOwners\": \"<gray><italic>Nobody\",\n \"placeholderNoClaimTrusted\": \"<gray><italic>Nobody\",\n \"placeholderClaimCanBuildInfo\": \"${owners} <gray>(<green>${anchor}</green>)\",\n \"placeholderClaimCantBuildInfo\": \"${owners} <gray>(<red>${anchor}</red>)\"\n}\n```\n\n\n## License\n*Get Off My Lawn ReServed* is available under the MIT license. The project, code, and assets found in this repository are available for free public use (as long as credited).\n",
|
||
"client_side": "optional",
|
||
"server_side": "required",
|
||
"categories": [],
|
||
"additional_categories": [],
|
||
"gallery": [],
|
||
"kind": "client-optional",
|
||
"link": "https://modrinth.com/mod/goml-reserved",
|
||
"conflicts":
|
||
[
|
||
"cadmus"
|
||
],
|
||
"review": true
|
||
},
|
||
{
|
||
"slug": "talkbubbles",
|
||
"project_type": "mod",
|
||
"title": "TalkBubbles",
|
||
"description": "adds bubbles above your head when you chat",
|
||
"body": "![Headline](https://i.imgur.com/fwCQZZe.png)\n\n<center>\n\n[<img src=\"https://img.shields.io/discord/745451299713056791?color=7289DA&label=DISCORD&logo=discord&logoColor=white&style=for-the-badge\">](https://discord.gg/cV4cJyGXqF) \n[<img src=\"https://img.shields.io/website?color=7bc466&label=Globox&style=for-the-badge&up_message=Wiki&url=https://globoxwiki.com/\">](https://globoxwiki.com/)\n[<img src=\"https://img.shields.io/github/issues/Globox1997/TalkBubbles?color=c4667b&style=for-the-badge\">](https://github.com/Globox1997/TalkBubbles/issues)\n</center>\n\n<img src=\"https://i.imgur.com/K0Bn3Mh.png\" alt= “Description” width=\"25%\" height=\"auto\">\n<br><br/>\n\nTalk Bubbles adds bubbles above your head when you chat with your friend nearby.\n\nIt is client sided but needs Cloth Config.\n\n![Showcase](https://i.imgur.com/h4ljj9v.png)\n \n\n<img src=\"https://i.imgur.com/WKCuHQL.png\" alt= “Misc” width=\"10%\" height=\"auto\">\n<br><br />\n\n[<img src=\"https://i.imgur.com/Ol1Tcf8.png\" width=\"25%\" height=\"auto\">](https://modrinth.com/mod/fabric-api)\n[<img src=\"https://i.imgur.com/7weZ8uu.png\" width=\"25%\" height=\"auto\">](https://modrinth.com/mod/cloth-config)\n\n\n\nThis mod is developed for Fabric. \nThere are no plans to develop a Forge version. \n\n\nModpack Permission: \nFeel free to use it in any modpacks.\n\n\nBug Report: \nJust report bugs at the github page.\n\n[<img src=\"https://i.imgur.com/WViuuZW.png\">](https://shockbyte.com/r/Globox)",
|
||
"client_side": "required",
|
||
"server_side": "optional",
|
||
"categories":
|
||
[
|
||
"decoration",
|
||
"social"
|
||
],
|
||
"additional_categories": [],
|
||
"gallery": [],
|
||
"kind": "server-optional",
|
||
"link": "https://modrinth.com/mod/talkbubbles",
|
||
"conflicts": null,
|
||
"review": true
|
||
},
|
||
{
|
||
"slug": "farming-for-blockheads",
|
||
"project_type": "mod",
|
||
"title": "Farming for Blockheads",
|
||
"description": "Adds a seed market with a search bar and a scrolling grid, and more farming utilities.",
|
||
"body": "<p>\n <a style=\"text-decoration: none;\" href=\"https://modrinth.com/mod/balm\"> \n <img src=\"https://blay09.net/files/brand/requires_balm.png\" alt=\"Requires Balm\" width=\"217\" height=\"51\" /> \n </a>\n <img src=\"https://blay09.net/files/brand/spacer.png\" alt=\"\" width=\"20\" height=\"51\" />\n <a style=\"text-decoration: none;\" href=\"https://www.patreon.com/blay09\"> \n <img src=\"https://blay09.net/files/brand/patreon.png\" alt=\"Become a Patron\" width=\"217\" height=\"51\" /> \n </a> \n <img src=\"https://blay09.net/files/brand/spacer.png\" alt=\"\" width=\"21\" height=\"51\" /> \n <a style=\"text-decoration: none;\" href=\"https://twitter.com/BlayTheNinth\">\n <img src=\"https://blay09.net/files/brand/twitter.png\" alt=\"Follow me on Twitter\" width=\"51\" height=\"51\" />\n </a>\n <a style=\"text-decoration: none;\" href=\"https://discord.gg/scGAfXC\">\n <img src=\"https://blay09.net/files/brand/discord.png\" alt=\"Join our Discord\" width=\"51\" height=\"51\" />\n </a>\n</p>\n\n![](https://blay09.net/files/brand/farmingforblockheads.png)\n\nThis mod adds a Market block to Minecraft, allowing you to buy seeds, saplings or other things such as bone meal. It also adds some farming utilties such as a Chicken Nest, a Feeding Trough, and Fertilizers to improve your crops.\n\nThe market allows searching and scrolling through trades, can filter by category, and is configurable to add further trades and categories to it.\n\n## Features\n\n- Market block that sells seeds and saplings, can be configured to alter its trades further\n- Chicken Nest to collect chicken eggs laid by all those chickens\n- Feeding Trough to intelligently auto-feed animals\n- Fertilizer to improve crop output, growth or prevent tampering\n- Compatible with Pam's Harvestcraft, Biomes O' Plenty, Simple Farming and more\n- Compatible with Just Enough Items (Market Trades will show up)\n\n## Custom Market Configuration\n\nFor information on how to customize the market trades, see the [README on GitHub](https://github.com/ModdingForBlockheads/FarmingForBlockheads/blob/1.19.x/README.md#custom-market-entries).\n\n![](https://blay09.net/files/brand/farmingforblockheads_market.png)",
|
||
"client_side": "required",
|
||
"server_side": "required",
|
||
"categories":
|
||
[
|
||
"food",
|
||
"utility"
|
||
],
|
||
"additional_categories": [],
|
||
"gallery": [],
|
||
"kind": "required",
|
||
"link": "https://modrinth.com/mod/farming-for-blockheads",
|
||
"conflicts": null,
|
||
"review": true
|
||
},
|
||
{
|
||
"slug": "grappling-hook-mod-fabric",
|
||
"project_type": "mod",
|
||
"title": "Grappling Hook Mod: Restitched",
|
||
"description": "A port of Yyon's original grappling hook mod - The mod adds grappling hooks with several different modifiers to improve traversal within your world, ranging from force fields to double hooks.",
|
||
"body": "[![](https://github.com/CloudG360/grapplemod-restitched/raw/latest/media/banner.png)](https://github.com/CloudG360/grapplemod-restitched)\n\n[![Minecraft Version](https://img.shields.io/badge/Minecraft-v1.20.1-blue?style=flat-square)](https://www.minecraft.net/en-us)\n[![Fabric Loader Version](https://img.shields.io/badge/Fabric_Loader-v0.14.21-AA8554?style=flat-square)](https://fabricmc.net/use/installer/)\n[![Cloth Config Version](https://img.shields.io/badge/Cloth_Config-v11.0.99-pink?style=flat-square)](https://modrinth.com/mod/cloth-config)\n[![Mod Menu Version](https://img.shields.io/badge/Mod_Menu-v7.1.0-indigo?style=flat-square)](https://modrinth.com/mod/modmenu)\n[![GPL-3.0](https://img.shields.io/badge/License-GNU_GPL_3.0-mint?style=flat-square)](https://www.gnu.org/licenses/gpl-3.0.en.html)\n\n[![Modrinth](https://img.shields.io/modrinth/dt/f4hp6FTb?logo=modrinth&style=flat-square)](https://modrinth.com/mod/grappling-hook-mod-fabric)\n[![Curseforge](https://cf.way2muchnoise.eu/short_grappling-hook-restitched.svg?badge_style=flat)](https://www.curseforge.com/minecraft/mc-mods/grappling-hook-restitched)\n\n---\n\n# Project Overview\n\nA classic Grappling Hook mod with great physics and a wide range of customizations! This Minecraft mod is written for\nthe Fabric & Quilt mod loaders for modern versions of Minecraft (1.18.2+) - Changes tend to focus on making it more\nextendable, as well as improving compatibility with other mods. Improvements to older features are also being sprinkled\nin from time to time.\n\nThis mod's official project pages can be found below:\n\n- [Modrinth](https://modrinth.com/mod/grappling-hook-mod-fabric) (Preferred)\n- [CurseForge](https://curseforge.com/minecraft/mc-mods/grappling-hook-restitched) \n\nFabric compatibility *comes first* due to its current adoption in the Minecraft Modding community, however Quilt is\nsupported by the mod currently! In the case that either Mod Loader encounters a problem, make sure to\n[submit a bug report!](https://github.com/CloudG360/grapplemod-restitched)\n\n\n\n## 🔗 Origins\n\nThis repository is an unofficial fork of Yyon's [Grappling Hook Mod](https://github.com/yyon/grapplemod), which was \nwritten to support the Forge mod loader. It has a history stretching back all the way to its MCreator roots in 2015,\nimplementing improved physics, upgrades, and better integrations since.\n\nYou can find the links to its official project pages (and the downloads) here:\n\n- [Modrinth](https://modrinth.com/mod/grappling-hook-mod/versions)\n- [CurseForge](https://www.curseforge.com/minecraft/mc-mods/grappling-hook-mod) (More up-to-date? Last checked 19/6/23)\n\nThis fork's root stems from the 1.19.2 version of v13, created under the original scope of providing an alternative\nunder the Fabric & Quilt ecosystems, as well as updating these ports to future versions. With the original scope met,\nfuture versions now focus on enhancements on top of the original work, as well as perpetual support into the future.\n\n\n## ☎️ Contact\n\n- **Discord:** [Support Server or](https://discord.gg/94c45XagEH) @CG360\n- **GitHub:** [/cloudg360](https://github.com/CloudG360)\n\n\n## 📜 Credits:\n\nSee [ATTRIBUTIONS.md](/ATTRIBUTIONS.md) for credits with attached licenses, such as for sounds and code.\nThere are some smaller credits also found on [the original Forge repository!](https://github.com/yyon/grapplemod/)\nwhich have been omitted here.\n\n### Technical Contributions\n\n- **Original Mod** - Yyon\n- **Textures** - Mayesnake\n- **Forge 1.18 / 1.19 Updates** - Nyfaria\n- **Fabric/Quilt 1.18.2+** - CG360\n\n### Translations\n\n- **Russian** - Blueberryy\n- **French** - Neerwan\n- **Brazilian Portuguese** - Eufranio\n\n\n\n\n--- \n\n# Contributing\n\nPull Requests and Issues are always welcome! Try to stick to templates where available but deviate if some components\ndon't apply. Detail is important when debugging an issue or trying to implement a new system however so prioritise\nthat!\n\nThanks for any help in advance! :) -- I keep an eye out for Issues and PRs fairly regularly.\n",
|
||
"client_side": "required",
|
||
"server_side": "required",
|
||
"categories":
|
||
[
|
||
"adventure",
|
||
"equipment",
|
||
"transportation"
|
||
],
|
||
"additional_categories":
|
||
[
|
||
"game-mechanics",
|
||
"technology",
|
||
"utility"
|
||
],
|
||
"gallery":
|
||
[
|
||
"https://cdn.modrinth.com/data/f4hp6FTb/images/6d5b0a8b60881d3e436c65633bb8f9fc987ba42b.png",
|
||
"https://cdn.modrinth.com/data/f4hp6FTb/images/fe7ca9623ffcfb49f19255769d8fc3ea01c7abc8.png",
|
||
"https://cdn.modrinth.com/data/f4hp6FTb/images/acba4edccee8248ed20625cff156d300c4b67b5b.png"
|
||
],
|
||
"kind": "required",
|
||
"link": "https://modrinth.com/mod/grappling-hook-mod-fabric",
|
||
"conflicts": null,
|
||
"review": true
|
||
},
|
||
{
|
||
"slug": "fastback",
|
||
"project_type": "mod",
|
||
"title": "Fast Backups",
|
||
"description": "Fast, incremental world backups powered by Git. ",
|
||
"body": "# Fast Backups\n\n*Fast, incremental Minecraft world backups powered by Git*\n\nFast Backups (FastBack, for short) is a Fabric Minecraft mod that backs up your world in incremental snapshots. When it does a backup, it only saves the parts of your world that changed.\n\nThis means backups are fast. It also means you can keep snapshots of your world without using up a lot\nof disk space.\n\n## Features\n\n* Incrementally backup just the changed files\n* Faster, smaller backups than zipping\n* Back up locally\n* Back up remotely to any git server\n* Back up remotely to any network volume (no git server required)\n* Schedule backups to run automatically\n* Easily restore backup snapshots\n* Snapshot pruning, retention policies\n* LuckPerms support\n* Works on clients and dedicated servers\n* Works on Linux, Mac and Windows\n* ..all with easy-to-use minecraft commands\n\n## Questions?\n* [Documentation](https://pcal43.github.io/fastback)\n* [Discord](https://discord.gg/jUP5nSPrjx)\n\n![](https://pcal43.github.io/fastback/savescreen_animation.gif)\n",
|
||
"client_side": "optional",
|
||
"server_side": "required",
|
||
"categories":
|
||
[
|
||
"utility"
|
||
],
|
||
"additional_categories": [],
|
||
"gallery": [],
|
||
"kind": "client-optional",
|
||
"link": "https://modrinth.com/mod/fastback",
|
||
"conflicts": null,
|
||
"review": true
|
||
},
|
||
{
|
||
"slug": "tempad",
|
||
"project_type": "mod",
|
||
"title": "Tempad",
|
||
"description": "Create a portal to anywhere from anywhere",
|
||
"body": "<img src=\"https://cdn.discordapp.com/attachments/881367981463072809/998333390866624642/Tempad_Description.png\" alt=\"\n This mod adds the tempad, a small tablet device with the ability to save locations and teleport to them from anywhere on the Sacred Timeline.\n Against my will, this mod allows you to change the color of the menu and the portals generated by the tempad. There are 30 available colors.\n The 'Run Program' section of the Tempad allows you to save, delete, and teleport to locations on your Tempad.\n The wiki is currently not functional.\n This mod was created by CodexAdrian & Terrarium.\n\">\n<a href=\"https://github.com/terrarium-earth/Tempad/wiki\">\n <img src=\"https://cdn.discordapp.com/attachments/881367981463072809/998340710820495450/1-4-0_Update.png\" alt=\"\n As of Tempad 1.4.0, the Tempad item is more configurable than ever. You can configure the Tempad to use Energy, Items, Experience, A Timer, Durability or not consume anything at all!\n \">\n</a>\n<a href=\"http://codexadrian.tech/discord\">\n <img src=\"https://cdn.discordapp.com/attachments/881367981463072809/998341553074470994/Discord_Button.png\">\n</a>\n\n# Tempad\n\nThis mod adds the tempad, a small tablet device with the ability to save locations and teleport to them from anywhere on the Sacred Timeline.\n\nAgainst my will, this mod allows you to change the color of the menu and the portals generated by the tempad. There are 30 available colors.\n \n- The 'Run Program' section of the Tempad allows you to save, delete, and teleport to locations on your Tempad.\n- The wiki is currently not functional.\n- This mod was created by CodexAdrian & Terrarium.\n\n## Tempad 1.4.0\n\n> As of Tempad 1.4.0, the Tempad item is more configurable than ever. You can configure the Tempad to use Energy, Items, Experience, A Timer, Durability or not consume anything at all!",
|
||
"client_side": "required",
|
||
"server_side": "required",
|
||
"categories":
|
||
[
|
||
"technology",
|
||
"utility"
|
||
],
|
||
"additional_categories": [],
|
||
"gallery": [],
|
||
"kind": "required",
|
||
"link": "https://modrinth.com/mod/tempad",
|
||
"conflicts": null,
|
||
"review": true
|
||
},
|
||
{
|
||
"slug": "cadmus",
|
||
"project_type": "mod",
|
||
"title": "Cadmus",
|
||
"description": "A land claiming mod that allows users to claim land to protect your home from thieves, bandits and monsters, and admins to claim land with region flags and advanced protection",
|
||
"body": "## Cadmus\n\n[![Made by Terrarium](https://cdn.discordapp.com/attachments/1073717602880327761/1073718144910233691/Terrarium_vector.svg)](https://discord.terrarium.earth)\n[![Modrinth Partnership](https://cdn.discordapp.com/attachments/817413688771608587/1117196719420092557/Modrinth_vector.svg)](https://discord.gg/modrinth-734077874708938864)\n[![Requires Resourceful Lib](https://cdn.discordapp.com/attachments/1073717602880327761/1117197221792854156/RLib_vector.svg)](https://modrinth.com/mod/resourceful-lib)\n[![Supports Argonauts](https://cdn.discordapp.com/attachments/1073717602880327761/1117197944815353896/Supports_Argonauts_vector.svg)](https://modrinth.com/mod/argonauts)\n\n---\n\n### 📖 About 📖\n\nNamed after the great king and founder of Thebes, Cadmus allows both players\nand server admins to protect their land from thieves and certain environmental\nelements.\n\nPlayers can claim land as an individual or as a [team](https://modrinth.com/mod/argonauts).\nServer owners can use the admin claim feature to claim chunks no player may touch,\nand even further than that, they can use the region flags system to enable or disable\ncertain rules from occuring in the claimed admin chunks\n\n### Land claiming\n![Very pog team claim shown on map](https://cdn.discordapp.com/attachments/1094731881590833203/1111446601932746794/Screenshot_2023-05-25_at_7.11.50_PM.png)\n\n### Admin claims\n![Epic admin claim shown on map](https://cdn.discordapp.com/attachments/1094731881590833203/1111449007563231252/Screenshot_2023-05-25_at_7.21.11_PM.png)\n\n---\n\n### Check out the rest of Project Odyssey!\n\n<a href=\"https://www.modrinth.com/mod/argonauts\"><img src=\"https://cdn.discordapp.com/attachments/817413688771608587/1117106169555726406/Argonauts_vector.svg\" alt=\"Argonauts\" height=\"96\"></a>\n<a href=\"https://www.modrinth.com/mod/heracles\"><img src=\"https://cdn.discordapp.com/attachments/817413688771608587/1117106080221245450/Heracles_vector.svg\" alt=\"Heracles\" height=\"96\"></a>\n<a href=\"https://github.com/terrarium-earth/Hermes\"><img src=\"https://cdn.discordapp.com/attachments/817413688771608587/1117106109220659200/Hermes_vector.svg\" alt=\"Hermes\" height=\"96\"></a>\n<a href=\"https://www.modrinth.com/mod/cadmus\"><img src=\"https://cdn.discordapp.com/attachments/817413688771608587/1117106035388317696/Cadmus_vector.svg\" alt=\"Cadmus\" height=\"96\"></a>\n<a href=\"https://www.modrinth.com/mod/prometheus\"><img src=\"https://cdn.discordapp.com/attachments/817413688771608587/1117106228456329287/Prometheus_vector.svg\" alt=\"Prometheus\" height=\"96\"></a>\n\n---\n\n[![Use code \"Terrarium\" for 25% off at BisectHosting](https://cdn.discordapp.com/attachments/817413688771608587/1117104938712047747/Terrarium_BisectHosting_Banner_image.png)](http://bisecthosting.com/terrarium)\n\n---\n\n### Socials\n\n[![youtube-plural](https://cdn.jsdelivr.net/npm/@intergrav/devins-badges@3/assets/cozy-minimal/social/youtube-plural_vector.svg)](https://youtube.terrarium.earth)\n[![twitch-plural](https://cdn.jsdelivr.net/npm/@intergrav/devins-badges@3/assets/cozy-minimal/social/twitch-plural_vector.svg)](https://www.twitch.tv/terrariumearth)\n[![twitter-plural](https://cdn.jsdelivr.net/npm/@intergrav/devins-badges@3/assets/cozy-minimal/social/twitter-plural_vector.svg)](https://twitter.terrarium.earth)\n[![kofi-plural](https://cdn.jsdelivr.net/npm/@intergrav/devins-badges@3/assets/cozy-minimal/donate/kofi-plural_vector.svg)](https://kofi.terrarium.earth)\n[![discord-plural](https://cdn.jsdelivr.net/npm/@intergrav/devins-badges@3/assets/cozy-minimal/social/discord-plural_vector.svg)](https://discord.terrarium.earth)\n[![modrinth](https://cdn.jsdelivr.net/npm/@intergrav/devins-badges@3/assets/cozy-minimal/available/modrinth_vector.svg)](https://modrinth.com/user/Terrarium)\n[![curseforge](https://cdn.jsdelivr.net/npm/@intergrav/devins-badges@3/assets/cozy-minimal/available/curseforge_vector.svg)](https://www.curseforge.com/members/terrariumearth/projects)\n---\n\n### Check out our other projects\n<a href=\"https://www.modrinth.com/mod/handcrafted\"><img src=\"https://cdn.discordapp.com/attachments/1073717602880327761/1095068327560368148/Handcrafted2x.svg\" alt=\"Handcrafted\" width=\"96\"></a>\n<a href=\"https://www.modrinth.com/mod/chipped\"><img src=\"https://cdn.discordapp.com/attachments/1073717602880327761/1095068326943801376/Chipped2x.svg\" alt=\"Chipped\" width=\"96\"></a>\n<a href=\"https://www.modrinth.com/mod/ad-astra\"><img src=\"https://cdn.discordapp.com/attachments/1073717602880327761/1095068326604066888/Ad_Astra2x.svg\" alt=\"Ad Astra\" width=\"96\"></a>\n<a href=\"https://www.modrinth.com/mod/tempad\"><img src=\"https://cdn.discordapp.com/attachments/1073717602880327761/1095068329108058213/Tempad2x.svg\" alt=\"Tempad\" width=\"96\"></a>\n<a href=\"https://www.modrinth.com/mod/colorful-azaleas\"><img src=\"https://cdn.discordapp.com/attachments/1073717602880327761/1095068327237398668/Colorful_Azalaeas2x.svg\" alt=\"Colorful Azalaeas\" width=\"96\"></a>\n\n<a href=\"https://www.modrinth.com/mod/lil-wings\"><img src=\"https://cdn.discordapp.com/attachments/1073717602880327761/1095068328189509643/Lil_Wings2x.svg\" alt=\"Lil Wings\" width=\"96\"></a>\n<a href=\"https://www.modrinth.com/mod/vitalize\"><img src=\"https://cdn.discordapp.com/attachments/1073717602880327761/1095068329426833508/vitalize2x.svg\" alt=\"Vitalize\" width=\"96\"></a>\n<a href=\"https://www.modrinth.com/mod/spirit\"><img src=\"https://cdn.discordapp.com/attachments/1073717602880327761/1095068328793493574/Spirit2x.svg\" alt=\"Spirit\" width=\"96\"></a>\n<a href=\"https://www.modrinth.com/mod/reaper\"><img src=\"https://cdn.discordapp.com/attachments/1073717602880327761/1095068328457941063/reaper2x.svg\" alt=\"Reaper\" width=\"96\"></a>\n<a href=\"https://www.curseforge.com/minecraft/mc-mods/experience-obelisk\"><img src=\"https://cdn.discordapp.com/attachments/1073717602880327761/1095068329745596496/xp_obelisk2x.svg\" alt=\"Experience Obelisk\" width=\"96\"></a>",
|
||
"client_side": "optional",
|
||
"server_side": "required",
|
||
"categories":
|
||
[
|
||
"utility"
|
||
],
|
||
"additional_categories":
|
||
[
|
||
"adventure",
|
||
"management"
|
||
],
|
||
"gallery":
|
||
[
|
||
"https://cdn.modrinth.com/data/fEWKxVzh/images/b1b849f76ed8a0309b07204ae8a9c3fd2feec1bb.png",
|
||
"https://cdn.modrinth.com/data/fEWKxVzh/images/db695b9899b30e54ad82f2c117d1c74975801a9f.png"
|
||
],
|
||
"kind": "client-optional",
|
||
"link": "https://modrinth.com/mod/cadmus",
|
||
"conflicts":
|
||
[
|
||
"goml-reserved"
|
||
],
|
||
"review": true
|
||
},
|
||
{
|
||
"slug": "prometheus",
|
||
"project_type": "mod",
|
||
"title": "Prometheus",
|
||
"description": "A utility mod adding useful commands and player permission handling",
|
||
"body": "## Prometheus\n\n[![Made by Terrarium](https://cdn.discordapp.com/attachments/1073717602880327761/1073718144910233691/Terrarium_vector.svg)](https://discord.terrarium.earth)\n[![Modrinth Partnership](https://cdn.discordapp.com/attachments/817413688771608587/1117196719420092557/Modrinth_vector.svg)](https://discord.gg/modrinth-734077874708938864)\n[![Requires Resourceful Lib](https://cdn.discordapp.com/attachments/1073717602880327761/1117197221792854156/RLib_vector.svg)](https://modrinth.com/mod/resourceful-lib)\n\n### 📖 About 📖\n\nNamed after the cunning god who stole fire from the gods to give it to \nhumanity and provide them with great resources. Prometheus is a utility mod,\ngranting users access to useful commands and quick utilities, and providing\nserver owners with great control over player permissions, warps and even custom\ncommand scripts.\n\n### Player permission management\n![Player permission stuff](https://cdn.modrinth.com/data/iYcNKH7W/images/f749be5a369989a13a6df78e28c65c531bd0fe43.gif)\n\n### Warp screen\n![Warp screen for players](https://cdn.discordapp.com/attachments/881359242492252170/1110615032896700416/image.png)\n\n### Custom command\n![Custom commands](https://cdn.discordapp.com/attachments/881359242492252170/1110615118175281212/image.png)\n\n---\n\n### Check out the rest of Project Odyssey!\n\n<a href=\"https://www.modrinth.com/mod/argonauts\"><img src=\"https://cdn.discordapp.com/attachments/817413688771608587/1117106169555726406/Argonauts_vector.svg\" alt=\"Argonauts\" height=\"96\"></a>\n<a href=\"https://www.modrinth.com/mod/heracles\"><img src=\"https://cdn.discordapp.com/attachments/817413688771608587/1117106080221245450/Heracles_vector.svg\" alt=\"Heracles\" height=\"96\"></a>\n<a href=\"https://github.com/terrarium-earth/Hermes\"><img src=\"https://cdn.discordapp.com/attachments/817413688771608587/1117106109220659200/Hermes_vector.svg\" alt=\"Hermes\" height=\"96\"></a>\n<a href=\"https://www.modrinth.com/mod/cadmus\"><img src=\"https://cdn.discordapp.com/attachments/817413688771608587/1117106035388317696/Cadmus_vector.svg\" alt=\"Cadmus\" height=\"96\"></a>\n<a href=\"https://www.modrinth.com/mod/prometheus\"><img src=\"https://cdn.discordapp.com/attachments/817413688771608587/1117106228456329287/Prometheus_vector.svg\" alt=\"Prometheus\" height=\"96\"></a>\n\n---\n\n[![Use code \"Terrarium\" for 25% off at BisectHosting](https://cdn.discordapp.com/attachments/817413688771608587/1117104938712047747/Terrarium_BisectHosting_Banner_image.png)](http://bisecthosting.com/terrarium)\n\n---\n\n### Socials\n\n[![youtube-plural](https://cdn.jsdelivr.net/npm/@intergrav/devins-badges@3/assets/cozy-minimal/social/youtube-plural_vector.svg)](https://youtube.terrarium.earth)\n[![twitch-plural](https://cdn.jsdelivr.net/npm/@intergrav/devins-badges@3/assets/cozy-minimal/social/twitch-plural_vector.svg)](https://www.twitch.tv/terrariumearth)\n[![twitter-plural](https://cdn.jsdelivr.net/npm/@intergrav/devins-badges@3/assets/cozy-minimal/social/twitter-plural_vector.svg)](https://twitter.terrarium.earth)\n[![kofi-plural](https://cdn.jsdelivr.net/npm/@intergrav/devins-badges@3/assets/cozy-minimal/donate/kofi-plural_vector.svg)](https://kofi.terrarium.earth)\n[![discord-plural](https://cdn.jsdelivr.net/npm/@intergrav/devins-badges@3/assets/cozy-minimal/social/discord-plural_vector.svg)](https://discord.terrarium.earth)\n[![modrinth](https://cdn.jsdelivr.net/npm/@intergrav/devins-badges@3/assets/cozy-minimal/available/modrinth_vector.svg)](https://modrinth.com/user/Terrarium)\n[![curseforge](https://cdn.jsdelivr.net/npm/@intergrav/devins-badges@3/assets/cozy-minimal/available/curseforge_vector.svg)](https://www.curseforge.com/members/terrariumearth/projects)\n\n---\n\n### Check out our other projects\n<a href=\"https://www.modrinth.com/mod/handcrafted\"><img src=\"https://cdn.discordapp.com/attachments/1073717602880327761/1095068327560368148/Handcrafted2x.svg\" alt=\"Handcrafted\" width=\"96\"></a>\n<a href=\"https://www.modrinth.com/mod/chipped\"><img src=\"https://cdn.discordapp.com/attachments/1073717602880327761/1095068326943801376/Chipped2x.svg\" alt=\"Chipped\" width=\"96\"></a>\n<a href=\"https://www.modrinth.com/mod/ad-astra\"><img src=\"https://cdn.discordapp.com/attachments/1073717602880327761/1095068326604066888/Ad_Astra2x.svg\" alt=\"Ad Astra\" width=\"96\"></a>\n<a href=\"https://www.modrinth.com/mod/tempad\"><img src=\"https://cdn.discordapp.com/attachments/1073717602880327761/1095068329108058213/Tempad2x.svg\" alt=\"Tempad\" width=\"96\"></a>\n<a href=\"https://www.modrinth.com/mod/colorful-azaleas\"><img src=\"https://cdn.discordapp.com/attachments/1073717602880327761/1095068327237398668/Colorful_Azalaeas2x.svg\" alt=\"Colorful Azalaeas\" width=\"96\"></a>\n\n<a href=\"https://www.modrinth.com/mod/lil-wings\"><img src=\"https://cdn.discordapp.com/attachments/1073717602880327761/1095068328189509643/Lil_Wings2x.svg\" alt=\"Lil Wings\" width=\"96\"></a>\n<a href=\"https://www.modrinth.com/mod/vitalize\"><img src=\"https://cdn.discordapp.com/attachments/1073717602880327761/1095068329426833508/vitalize2x.svg\" alt=\"Vitalize\" width=\"96\"></a>\n<a href=\"https://www.modrinth.com/mod/spirit\"><img src=\"https://cdn.discordapp.com/attachments/1073717602880327761/1095068328793493574/Spirit2x.svg\" alt=\"Spirit\" width=\"96\"></a>\n<a href=\"https://www.modrinth.com/mod/reaper\"><img src=\"https://cdn.discordapp.com/attachments/1073717602880327761/1095068328457941063/reaper2x.svg\" alt=\"Reaper\" width=\"96\"></a>\n<a href=\"https://www.curseforge.com/minecraft/mc-mods/experience-obelisk\"><img src=\"https://cdn.discordapp.com/attachments/1073717602880327761/1095068329745596496/xp_obelisk2x.svg\" alt=\"Experience Obelisk\" width=\"96\"></a>\n</center>",
|
||
"client_side": "optional",
|
||
"server_side": "required",
|
||
"categories":
|
||
[
|
||
"management"
|
||
],
|
||
"additional_categories":
|
||
[
|
||
"social",
|
||
"utility"
|
||
],
|
||
"gallery":
|
||
[
|
||
"https://cdn.modrinth.com/data/iYcNKH7W/images/ca5082bdaee00d022b8c310cd726c86078f4483e.png",
|
||
"https://cdn.modrinth.com/data/iYcNKH7W/images/f749be5a369989a13a6df78e28c65c531bd0fe43.gif",
|
||
"https://cdn.modrinth.com/data/iYcNKH7W/images/e10db99bb3bc759fb0a0c2d16352763710ae9383.png"
|
||
],
|
||
"kind": "client-optional",
|
||
"link": "https://modrinth.com/mod/prometheus",
|
||
"conflicts":
|
||
[
|
||
"luckperms"
|
||
],
|
||
"review": true
|
||
},
|
||
{
|
||
"slug": "kaffees_dual_ride",
|
||
"project_type": "mod",
|
||
"title": "Kaffee's Dual Ride",
|
||
"description": "A tiny mod that allows two players to sit on one horse.",
|
||
"body": "# Kaffee's Dual Ride\n\nThis is a tiny mod that allows two players to sit on a horse. It is required on Client and Server. It is licensed under GPLv3. Sourcecode available on [Github](https://github.com/0ql/kaffees_dual_ride).",
|
||
"client_side": "required",
|
||
"server_side": "required",
|
||
"categories":
|
||
[
|
||
"game-mechanics",
|
||
"transportation"
|
||
],
|
||
"additional_categories": [],
|
||
"gallery":
|
||
[
|
||
"https://cdn.modrinth.com/data/dv1QW2PN/images/44813b97c373dd03f09e04173f6e211377ee4dbc.png"
|
||
],
|
||
"kind": "required",
|
||
"link": "https://modrinth.com/mod/kaffees_dual_ride",
|
||
"conflicts": null,
|
||
"review": true
|
||
},
|
||
{
|
||
"slug": "pingspam",
|
||
"project_type": "mod",
|
||
"title": "Pingspam",
|
||
"description": "Adds discord-like pinging to Minecraft",
|
||
"body": "**Reach those pesky AFKers, alt-tabbers, chat-ignorers and offline people with one simple trick!**\n\nPingspam allows you to mention players in chat. You can mention by name (i.e \"@GreatGrayOwl\") or group. \n \nThe ping is highlighted in chat, plays a sound for the player, and hogs the actionbar until dismissed. \nIt will also persist between relogins - until you acknowledge it using the `/notifications` command. \n \nPingspam works with vanilla clients. \nYou don't need to have Pingspam to ~~suffer from~~ enjoy advanced attention-grabbing techniques.\nHowever, installing it on the client adds chat autocompletion for @mentions.\n\n## Groups and aliases\nYou can have a shorter or a more descriptive name for others to ping you by.\n`/pingspam alias [add|remove] <alias>` adds or removes aliases, and `/pingspam alias list` lists them.\n\nYou can have up to 10 ping aliases in addition to your own player name. Aliases are first come, first served.\n\nOperators can also assign players to groups, so that you can ping all the @redstoners at once.\n\n## Ignore\nYou can ignore direct pings from particularly annoying players using `/pingspam ignore add <offender>` \nYou can use `/pingspam ignore list` to review your ignore list and `/pingspam ignore remove <offender>` to stop ignoring them.\n\n## Sounds\nYou can change the notification sound that you hear by using `/pingspam sound <minecraft sound id>` \nYou can disable the ping sound altogether by using `/pingspam sound none`\n\nThe default sound is `/pingspam sound minecraft:block.bell.use`\n\n## Server owners and operators\nRead more in the [README-SERVER.md](https://github.com/BasiqueEvangelist/pingspam/blob/1.18.2/README-SERVER.md)",
|
||
"client_side": "optional",
|
||
"server_side": "required",
|
||
"categories":
|
||
[
|
||
"management",
|
||
"social",
|
||
"utility"
|
||
],
|
||
"additional_categories": [],
|
||
"gallery": [],
|
||
"kind": "client-optional",
|
||
"link": "https://modrinth.com/mod/pingspam",
|
||
"conflicts": null,
|
||
"review": true
|
||
},
|
||
{
|
||
"slug": "extended-drawers",
|
||
"project_type": "mod",
|
||
"title": "Extended Drawers",
|
||
"description": "Adds drawers and more",
|
||
"body": "# Extended Drawers\n[![Badge showing the amount of downloads on modrinth](https://img.shields.io/badge/dynamic/json?color=2d2d2d&colorA=5da545&label=&suffix=%20downloads%20&query=downloads&url=https://api.modrinth.com/v2/project/AhtxbnpG&style=flat-square&logo=modrinth&logoColor=2d2d2d)](https://modrinth.com/mod/extended-drawers)\n[![Badge showing the amount of downloads on curseforge](https://cf.way2muchnoise.eu/full_616602_downloads.svg?badge_style=flat)](https://www.curseforge.com/minecraft/mc-mods/extended-drawers)\n[![Badge linking to issues on github](https://img.shields.io/badge/dynamic/json?query=value&url=https://img.shields.io/github/issues-raw/mattidragon/extendeddrawers.json&label=&logo=github&color=2d2d2d&style=flat-square&labelColor=6e5494&logoColor=2d2d2d&suffix=%20issues)](https://github.com/MattiDragon/ExtendedDrawers/issues)\n[![Badge linking to support on discord](https://img.shields.io/discord/760524772189798431?label=&logo=discord&color=2d2d2d&style=flat-square&labelColor=5865f2&logoColor=2d2d2d)](https://discord.gg/26T5KK2PBv)\n\nA mod inspired by storage drawers that aims to allow for easy creation of powerful yet not\noverpowered storage systems using simple components.\n\n## Features\n### In-game Guide Book\nCrafted by combining a book with and upgrade frame, the guide book will explain in more detail how the mod works.\n**[Patchouli](https://modrinth.com/mod/patchouli) is required for the guide book to load ingame!**\n\n### Drawers\nDrawers are blocks that can store a lot of a few items and come in three variants: single-, double- and quad-slot. \nThey can be interacted with in world or using hopper or pipes from other mods.\nThey will make up the bulk of your storage as they are cheap and effective.\n\n### Access Points\nAccess points are blocks that can interact with multiple drawers that are connected to them. \nThey only support insertion in world, but can be extracted from using pipes and hoppers.\nYou can use them to quickly dump your inventory into the system, or hook up digital storage.\n\n### Shadow Drawers\nShadow drawers show the amount of a resource that is available in the whole network and allows\nfor insertion and expansion of that resource. \nThey are especially useful for automation as you can keep storage centralized and still access it from far away.\n\n### Compacting Drawers\nWhile slightly more expensive to craft compacting drawers offer a lot of convenience over regular drawers.\nThey automatically compress and decompress your items using 2x2 and 3x3 crafting recipes. \nThey also store more of items as the max capacity is based on the most compressed stored item.\n\n### Upgrades\nUpgrades are items that extend the capacity of a drawer slot. Their power can be tweaked in the config.\nThere is also a downgrade if you need to limit the capacity of a drawer slot. \nThey apply to individual slots and not the whole drawer, unlike other mods.\n\n### Locking\nYou can use a lock on drawers to make them keep their selected item even when empty.\nThis makes sure you don't lose your organisation when you remove items and allows you to block automation from filling up empty drawers.\n\n### Voiding mode\nIf sneak clicked with a lava bucket, drawers will start voiding excess items. \nThis is useful when you want to store items of low value as you don't need to worry about overflow.\nExtended drawers will make sure drawers without voiding enabled fill up first.\n\n### Hidden mode\nHide icons on drawers to reduce lag or hide your valuables, but remember, anyone can change it.\nApplied by sneaking and using black dye on drawers.\n\n## Customization\nExtended drawers offers two main ways to customize the experience: the configs and datapacks.\n\nThe configs can be located under the `config` directory in your installation root, under `extended_drawers`. \nThere are two files: one for client side setting and one for settings needed on both the server and client. \n\nAll recipes and loot tables can be modified by datapacks like with most mods. \nYou can find some of the defaults under `src/main/resources` and others under `src/main/generated`.\n\nExtended drawers also provides the option to override what items the compacting drawers can compact and how.\nThis is done through files placed under `data/<namespace>/extended_drawers/compression_overrides` in json format.\nThe files should consist of a single object with items as keys and compression levels as values. \nHere are some examples:\n\n```json5\n{ \n // Adds compacting support to clays. It isn't default as you can't craft it into balls\n \"clay_ball\": 1,\n \"clay\": 4\n}\n```\n```json5\n{ \n // You should never need to do this, but here's an example of how a file for iron might look like\n // You can see that numbers are based off of the amount of first item\n \"iron_nugget\": 1,\n \"iron_ingot\": 9,\n \"iron_block\": 81\n}\n```\n```json5\n{ \n // Disables compacting for gold nuggets. \n // You have to do this for each tier or something might break.\n \"gold_nugget\": 1\n}\n```\n\n## Other Info\n### Modpack permission\nYou can use this mod in any modpack as long as you don't reupload the mod. \nYou can get a direct download link from modrinth if you need, \nbut I'd prefer you create your modpacks on modrinth or curseforge directly.\n\n### Other websites\nThis mod is only officially available on [curseforge](https://www.curseforge.com/minecraft/mc-mods/extended-drawers), [modrinth](https://modrinth.com/mod/extended-drawers) and [github](https://github.com/mattidragon/extendeddrawers). \nAny other sites are third-party reuploads and should not be trusted.\n\n### Version support\nI only support the latest and mostly modded version of minecraft. \nOld versions may receive important patches, but I will not be backporting new features.\nIf you really want a feature on an old version you can backport it yourself and open a pull request.\n\n*1.18 support has been abandoned. 1.19 will be the main focus now*\n\n### Incompatibilities\nI intend to try and stay compatible with as many mods as possible, but might abandon support for some if it becomes too hard.\n\n* **Sodium** is only compatible if [indium](https://modrinth.com/mod/indium) is installed.\n* **Optifine** will never be officially supported. Might work, might not.\n\n## Licencing \nVersions 1.3.0 and older and their source code are licensed under the MIT license. Newer versions\nare licensed under the Apache License, Version 2.0. I chose to switch because I want to retain \nownership of my code while still allowing forks and addons to use any license they want. \n\nYou are free to use the mods code in any way you want as long as you follow the license and \ncredit me for the original (link is enough).\n",
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"body": "<p><img src=\"https://i.imgur.com/kS7hP8u.png\" width=\"1125\" height=\"422\" /></p>\n<p style=\"text-align: center;\">Traverse aims to expand upon, but not replace or overshadow, Minecraft biomes. Traverse embraces the simplistic nature of many vanilla biomes and the goal is to have the biomes fit in just right so that Mojang could add them into the base game and nobody would complain that they felt out of place.</p>\n<p style=\"text-align: center;\"><a href=\"https://www.modrinth.com/mod/fabric-api\"><strong><img src=\"https://i.imgur.com/Ol1Tcf8.png\" alt=\"\" width=\"149\" height=\"50\" /></strong></a></p>\n<p style=\"text-align: center;\"><span style=\"font-size: 12px;\"><strong>Traverse requires <a href=\"https://fabricmc.net/use/\">Fabric Loader</a> and <a href=\"https://www.modrinth.com/mod/fabric-api\">Fabric API</a></strong> </span></p>\n<p style=\"text-align: center;\"><span style=\"font-size: 12px;\"><strong>Check out the <a href=\"https://discord.gg/jEGF5fb\">Terraformers Discord Server</a> to chat about Traverse and other Fabric mods!</strong></span></p>\n<p style=\"text-align: center;\"><strong style=\"font-size: 1.2rem;\">Visit the <a href=\"https://github.com/TerraformersMC/Traverse/wiki\">Traverse Wiki</a> to learn more about each biome</strong></p>\n<h4 style=\"text-align: left;\"><span style=\"font-size: 18px;\"><strong>Biomes:</strong></span></h4>\n<ul>\n<li style=\"text-align: left;\"><span style=\"font-size: 14px;\"><a href=\"https://github.com/TerraformersMC/Traverse/wiki/Autumnal-Woods\">Autumnal Woods</a></span></li>\n<li style=\"text-align: left;\"><span style=\"font-size: 14px;\"><a href=\"https://github.com/TerraformersMC/Traverse/wiki/Coniferous-Forest\">Coniferous Forest</a></span></li>\n<li style=\"text-align: left;\"><span style=\"font-size: 14px;\"><a href=\"https://github.com/TerraformersMC/Traverse/wiki/Desert-Shrubland\">Desert Shrubland</a></span></li>\n<li style=\"text-align: left;\"><span style=\"font-size: 14px;\"><a href=\"https://github.com/TerraformersMC/Traverse/wiki/Flatlands\">Flatlands</a></span></li>\n<li style=\"text-align: left;\"><span style=\"font-size: 14px;\"><a href=\"https://github.com/TerraformersMC/Traverse/wiki/Lush-Swamp\">Lush Swamp</a></span></li>\n<li style=\"text-align: left;\"><span style=\"font-size: 14px;\"><a href=\"https://github.com/TerraformersMC/Traverse/wiki/Snowy-Coniferous-Forest\">Snowy Coniferous Forest</a></span></li>\n<li style=\"text-align: left;\"><span style=\"font-size: 14px;\"><a href=\"https://github.com/TerraformersMC/Traverse/wiki/Woodlands\">Woodlands</a></span></li>\n</ul>\n<p><strong>Images of the biomes can be found on the <a href=\"https://www.curseforge.com/minecraft/mc-mods/traverse/screenshots\">Images page</a>.</strong></p>\n<p> </p>\n<h4 style=\"text-align: left;\"><span style=\"font-size: 18px;\"><strong>Other Mods by Terraformers:</strong></span></h4>\n<p style=\"text-align: center;\"><span style=\"font-size: 12px;\"><strong>Check out Traverse's sister mod, <a href=\"https://www.modrinth.com/mod/terrestria\">Terrestria</a>:</strong></span></p>\n<p style=\"text-align: center;\"><a href=\"https://www.modrinth.com/mod/terrestria\"><img src=\"https://i.imgur.com/s2ubJa1.png\" width=\"267\" height=\"100\" /></a></p>\n<p style=\"text-align: center;\">Terrestria works well alongside Traverse if you are looking for a more extensive biome enhancement experience. Terrestria has a lot of highly unique and detailed biomes that may exceed the \"Vanilla+\" category that Traverse fits into.</p>\n<p style=\"text-align: center;\"><span style=\"font-size: 12px;\"><strong>Check out the Terraformers Nether biome expansion, <a href=\"https://www.modrinth.com/mod/cinderscapes\">Cinderscapes</a>:</strong></span></p>\n<p style=\"text-align: center;\"><a href=\"https://www.modrinth.com/mod/cinderscapes\"><img src=\"https://i.imgur.com/h7223x7.png\" width=\"267\" height=\"100\" /></a></p>\n<p style=\"text-align: center;\">Cinderscapes complements Traverse by providing an expansion to the nether, much like Traverse does to the overworld. Cinderscapes brings more life and beauty to the nether, while also keeping it frightening. </p>\n<p style=\"text-align: center;\"><span style=\"font-size: 12px;\"><strong><a href=\"https://www.modrinth.com/mod/campanion\">Campanion</a>, your camping companion:</strong></span></p>\n<p style=\"text-align: center;\"><a href=\"https://www.modrinth.com/mod/campanion\"><img src=\"https://i.imgur.com/ArUZ4op.png\" width=\"267\" height=\"100\" /></a></p>\n<p style=\"text-align: center;\">Campanion adds various tools and utilities to help improve your adventures away from your home. Campanion also works well alongside Traverse in order to make the exploration of Traverse biomes even more fun.</p>\n<p style=\"text-align: center;\"> </p>\n<p style=\"text-align: center;\"><span style=\"font-size: 14px;\"><strong>Traverse is a mod for Fabric, and there are no plans to port this mod to Forge.</strong></span></p>\n<p style=\"text-align: center;\"><span style=\"font-size: 12px;\"><strong>However, another team is maintaining a Forge fork of this mod at <a href=\"https://www.modrinth.com/mod/traverse-legacy-continued\">Traverse: Legacy Continued</a>.</strong></span></p>\n<p style=\"text-align: center;\"><span style=\"font-size: 12px;\"><strong>Traverse: Legacy Continued is unaffiliated with Terraformers, so please do not ask us for support regarding their mod.</strong></span></p>",
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"description": "ComputerCraft fork adding programmable computers, turtles and more to Minecraft.",
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"body": "<!--\nSPDX-FileCopyrightText: 2022 The CC: Tweaked Developers\n\nSPDX-License-Identifier: MPL-2.0\n-->\n\n# ![CC: Tweaked](https://tweaked.cc/logo.png)\nCC: Tweaked is a mod for Minecraft which adds programmable computers, turtles and more to the game. A fork of the much-beloved [ComputerCraft], it continues its legacy with improved performance and stability, along with a wealth of new features.\n\n## Testimonials\n\n> I'm not sure what that is [...] I don't know where that came from.\n>\n> \\- [direwolf20, December 2020](https://youtu.be/D8Ue9I-SKeM?t=980)\n\n> It is basically ComputerCraft. It has the turtles, and the computers, and writing Lua programs and all that stuff.\n>\n> \\- [direwolf20, May 2022](https://youtu.be/7Ruq33XmQIQ?t=537)\n\n\n## Features\nControlled using the [Lua programming language][lua], CC: Tweaked's computers provides all the tools you need to start\nwriting code and automating your Minecraft world.\n\n![A ComputerCraft terminal open and ready to be programmed.](https://raw.githubusercontent.com/cc-tweaked/CC-Tweaked/HEAD/doc/images/basic-terminal.png)\n\nWhile computers are incredibly powerful, they're rather limited by their inability to move about. *Turtles* are the\nsolution here. They can move about the world, placing and breaking blocks, swinging a sword to protect you from zombies,\nor whatever else you program them to!\n\n![A turtle tunneling in Minecraft.](https://raw.githubusercontent.com/cc-tweaked/CC-Tweaked/HEAD/doc/images/turtle.png)\n\nNot all problems can be solved with a pickaxe though, and so CC: Tweaked also provides a bunch of additional peripherals\nfor your computers. You can play a tune with speakers, display text or images on a monitor, connect all your\ncomputers together with modems, and much more.\n\nComputers can now also interact with inventories such as chests, allowing you to build complex inventory and item\nmanagement systems.\n\n![A chest's contents being read by a computer and displayed on a monitor.](https://raw.githubusercontent.com/cc-tweaked/CC-Tweaked/HEAD/doc/images/peripherals.png)\n\n## Getting Started\nWhile ComputerCraft is lovely for both experienced programmers and for people who have never coded before, it can be a\nlittle daunting getting started. Thankfully, there's several fantastic tutorials out there:\n\n - [Direwolf20's ComputerCraft tutorials](https://www.youtube.com/watch?v=wrUHUhfCY5A \"ComputerCraft Tutorial Episode 1 - HELP! and Hello World\")\n - [Sethbling's ComputerCraft series](https://www.youtube.com/watch?v=DSsx4VSe-Uk \"Programming Tutorial with Minecraft Turtles -- Ep. 1: Intro to Turtles and If-Then-Else_End\")\n - [Lyqyd's Computer Basics 1](http://www.computercraft.info/forums2/index.php?/topic/15033-computer-basics-i/ \"Computer Basics I\")\n\nOnce you're a little more familiar with the mod, the [wiki](https://tweaked.cc/) provides more detailed documentation on the\nvarious APIs and peripherals provided by the mod.\n\nIf you get stuck, do [ask a question on GitHub][GitHub Discussions] or pop in to the ComputerCraft's [IRC channel][IRC].\n\n## Get Involved\nCC: Tweaked lives on [GitHub]. If you've got any ideas, feedback or bugs please do [create an issue][bug].\n\n[github]: https://github.com/cc-tweaked/CC-Tweaked/ \"CC: Tweaked on GitHub\"\n[bug]: https://github.com/cc-tweaked/CC-Tweaked/issues/new/choose\n[computercraft]: https://github.com/dan200/ComputerCraft \"ComputerCraft on GitHub\"\n[lua]: https://www.lua.org/ \"Lua's main website\"\n[GitHub Discussions]: https://github.com/cc-tweaked/CC-Tweaked/discussions\n[IRC]: http://webchat.esper.net/?channels=computercraft \"#computercraft on EsperNet\"\n",
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"body": "\n# Essential Commands\n\nEssential Commands is a Minecraft (Fabric) mod that adds several simple commands to the game. \\\nAll commands are [configurable](https://github.com/John-Paul-R/Essential-Commands/wiki/Config-Documentation) and toggleable. \\\nThe mod is purely serverside, and is not required on the client. (but it does work on singleplayer worlds).\n\n[![Release](https://img.shields.io/github/v/release/John-Paul-R/essential-commands?style=for-the-badge&include_prereleases&sort=semver)][modrinth:files]\n[![Available For](https://img.shields.io/badge/dynamic/json?label=Available%20For&style=for-the-badge&color=34aa2f&query=$[:]&url=https%3A%2F%2Fwww.jpcode.dev%2Fessentialcommands%2Fsupported_mc_versions.json)][modrinth:files]\n\n\n## Permissions\n\nEssential Commands supports permissions mods like LuckPerms!\nAll commands and sub-commands have their own permissions node in the form:\n\n`essentialcommands.<command>.<subcommand>`\n\n## Commands\n\nAll of these commands support automatic tab completion using Minecraft's new commands system.\n\nSee the [full List of Commands & Permissions](https://github.com/John-Paul-R/Essential-Commands/wiki/List-of-Commands-&-Permissions).\n\n### Spawn\n\n - /spawn\n - /spawn set\n\n### Teleport requests\n\n - /tpa \\<target-player>\n - /tpahere \\<target-player>\n - /tpaccept \\<target-player>\n - /tpdeny \\<target-player>\n\n### Player Homes\n\n - /home set \\<home-name>\n - /home tp \\<home-name>\n - /home delete \\<home-name>\n\n### Warps\n\n - /warp set \\<warp-name>\n - /warp tp \\<warp-name>\n - /warp delete \\<warp-name>\n\n### Back\n\n - /back\n\n### Nickname\n\n - /nickname set \\<nickname>\n - /nickname clear\n - /nickname reveal \\<nickname>\n\n### Random Teleport (/wild equivalent)\n\n - /randomteleport\n - /rtp\n\n### Kitchen sink\n\n - /fly\n - /fly \\<target-player>\n - /workbench\n - /enderchest\n\n### Config\n\n - /essentialcommands config reload\n\nQuestions? Contact me in [my Discord server](https://discord.jpcode.dev/).\n\n[modrinth:files]: https://modrinth.com/mod/essential-commands/versions",
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"slug": "artifacts",
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"project_type": "mod",
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"title": "Artifacts",
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"description": "Adds various treasure items that can be found through exploration",
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"body": "![](https://raw.githubusercontent.com/ochotonida/artifacts/1.18/src/main/resources/logo.png)\n\nSome older versions of this mod can be found on curseforge: [Forge](https://www.curseforge.com/minecraft/mc-mods/artifacts) / [Fabric](https://www.curseforge.com/minecraft/mc-mods/artifacts-fabric)\n\nArtifacts is a mod which aims to make exploration more rewarding by adding various powerful items that cannot be crafted.\n\nThe items added by this mod can be found in chests in vanilla structures. All artifacts only have a few chests in which they can be found, so go out and explore! Additionally, a new underground campsite structure has been added. Mimics occasionally spawn in these campsites instead of a chests, which are dangerous enemies that attack players that get too close. Mimics always drop a random artifact when killed.\n\nEvery item added by this mod has a unique model when equipped. The full set of items, their descriptions, and the places where they can appear can be found in the images tab.\n\n![](https://user-images.githubusercontent.com/37985539/118691060-fdaaa400-b808-11eb-97c8-2f45ef277c52.png)\n\n## Frequently Asked Questions\n\n\n#### _Some items are too powerful, is there some way I can change that?_\n\nArtifacts adds various game rules that allow you to change or completely disable the effects of all items added by the mod.\nIn versions for Forge 1.19.2 and below, most of these config options are located in the server config. Unlike the client and common config files, server config files are located in your world save's _serverconfigs_ folder. Preventing specific items from spawning in chests is currently not possible without creating a data pack, but it is possible to change how rare artifacts are in general using the artifactRarity (for items in chests) and campsite count/mimicChance (for mimics) config options.\n\n#### _How do I change the amount of slots for my artifacts?_\n\nIf you're using the Forge version, It is possible to change the number of slots of each type using the Curios server config. The '/curios' command can also be used to add/remove slots for one specific player. If you want to change the slot an artifact can be placed in, you will need to create a data pack and change the item tags that determine the artifact's slot types.\nMore information on how to do all of these things can be found on the [Curios wiki](https://github.com/TheIllusiveC4/Curios/wiki/How-to-Use:-Users).\n\nIf you're using the Fabric version, modifying the number of slots players have requires creating a data pack. Information about the data formats used can be found on the [Trinkets wiki](https://github.com/emilyploszaj/trinkets/wiki/Trinkets-Data-Formats).\n\n#### _Which mod are you using to put artifacts on armor stands?_\n\n[Curious Armor Stands](https://www.curseforge.com/minecraft/mc-mods/curious-armor-stands \"\").\n\n#### _Can I still find artifacts if I add this mod to a world that has already been generated?_\n\nCampsites and mimics will only spawn in chunks that were generated after you downloaded the mod. You will still be able to find artifacts in unopened chests in existing chunks.\n\n#### [Forge] _Whey I try to open the Curios menu to equip my artifacts, nothing happens._\n\nSome server plugins can cause this (https://github.com/TheIllusiveC4/Curios/issues/131). If you're using plugins, verify that this issue also happens in a Forge-only environment before asking for help.\n\n[![](https://discordapp.com/api/guilds/298798089068609537/widget.png?style=banner2)](https://discord.gg/87pXJadaRr)",
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"client_side": "required",
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{
|
||
"slug": "diagonal-fences",
|
||
"project_type": "mod",
|
||
"title": "Diagonal Fences",
|
||
"description": "Fences connecting diagonally? Wait. That's illegal.",
|
||
"body": "<p><img src=\"https://i.imgur.com/mU9OlhP.png\" width=\"854\" height=\"240\" /></p>\n<p><img src=\"https://i.imgur.com/Sw3Tw9M.png\" width=\"854\" height=\"14\" /></p>\n<p style=\"text-align: center; line-height: 36px;\"><img src=\"https://img.shields.io/badge/Available%20for%20Minecraft-1.19%20%7C%201.18%20%7C%201.16-ecebe6?labelColor=2F4858&style=for-the-badge\" width=\"340\" height=\"28\" /> <img src=\"https://img.shields.io/badge/Install%20on-Client%20%26%20Server-ecebe6?labelColor=2F4858&style=for-the-badge\" width=\"240\" height=\"28\" /></p>\n<p style=\"text-align: center; line-height: 36px;\"><a href=\"https://www.curseforge.com/minecraft/mc-mods/diagonal-fences/files/all?filter-status=1&filter-game-version=2020709689%3A7498\"><img src=\"https://bit.ly/3yrSsw7\" width=\"320\" height=\"28\" /></a> <a href=\"https://www.curseforge.com/minecraft/mc-mods/puzzles-lib\"><img src=\"https://bit.ly/3jr9xQw\" width=\"215\" height=\"28\" /></a></p>\n<p style=\"text-align: center; line-height: 36px;\"><a href=\"https://www.curseforge.com/minecraft/mc-mods/diagonal-fences/files/all?filter-status=1&filter-game-version=2020709689%3A7499\"><img src=\"https://bit.ly/3nRXr4m\" width=\"325\" height=\"28\" /></a> <a href=\"https://www.curseforge.com/minecraft/mc-mods/fabric-api\"><img src=\"https://bit.ly/30lZmFY\" width=\"208\" height=\"28\" /></a> <a href=\"https://www.curseforge.com/minecraft/mc-mods/puzzles-lib\"><img src=\"https://bit.ly/3jr9xQw\" width=\"215\" height=\"28\" /></a> <a href=\"https://www.curseforge.com/minecraft/mc-mods/forge-config-api-port-fabric\"><img src=\"https://bit.ly/3clkhvn\" width=\"299\" height=\"28\" /></a></p>\n<p><img src=\"https://i.imgur.com/Sw3Tw9M.png\" width=\"854\" height=\"14\" /></p>\n<p><span style=\"font-size: 20px;\"><strong>📖 About:</strong></span></p>\n<p><span style=\"font-size: 14px;\"><strong>Diagonal Fences</strong> makes all kinds of fences able to connect diagonally. Works just like you would expect it to, so not much more to say really.</span></p>\n<p><img src=\"https://i.imgur.com/Sw3Tw9M.png\" width=\"854\" height=\"14\" /></p>\n<p><span style=\"font-size: 20px;\"><strong>📷 Media:</strong></span></p>\n<table style=\"text-align: center;\">\n<tbody>\n<tr>\n<td><img src=\"https://media.forgecdn.net/attachments/362/826/2021-05-11_11.png\" width=\"410\" height=\"231\" /></td>\n<td>  </td>\n<td><img src=\"https://media.forgecdn.net/attachments/362/827/2021-05-11_11.png\" width=\"410\" height=\"231\" /></td>\n</tr>\n<tr>\n<td><strong>Diagonal fences everywhere</strong></td>\n<td>  </td>\n<td><strong>Fancy new pen shapes</strong></td>\n</tr>\n<tr>\n<td> </td>\n</tr>\n<tr>\n<td><img src=\"https://media.forgecdn.net/attachments/362/828/2021-05-11_11.png\" width=\"410\" height=\"231\" /></td>\n<td>  </td>\n<td><img src=\"https://media.forgecdn.net/attachments/362/829/2021-05-11_11.png\" width=\"410\" height=\"231\" /></td>\n</tr>\n<tr>\n<td><strong>Animals are kept in their pens as always</strong></td>\n<td>  </td>\n<td><strong>Even more animals in pens</strong></td>\n</tr>\n<tr>\n<td> </td>\n</tr>\n<tr>\n<td><img src=\"https://media.forgecdn.net/attachments/362/830/2021-05-11_11.png\" width=\"410\" height=\"231\" /></td>\n<td>  </td>\n<td><img src=\"https://media.forgecdn.net/attachments/362/831/2021-05-11_11.png\" width=\"410\" height=\"231\" /></td>\n</tr>\n<tr>\n<td><strong>Fences only connect diagonally when there is no other option</strong></td>\n<td>  </td>\n<td><strong>Collision boxes and hit boxes match the new shapes</strong></td>\n</tr>\n<tr>\n<td> </td>\n</tr>\n<tr>\n<td><img src=\"https://media.forgecdn.net/attachments/362/832/2021-05-11_11.png\" width=\"410\" height=\"231\" /></td>\n<td>  </td>\n<td><img src=\"https://media.forgecdn.net/attachments/362/833/2021-05-11_11.png\" width=\"410\" height=\"231\" /></td>\n</tr>\n<tr>\n<td><strong>Great compatibility with normal fences added by other mods</strong></td>\n<td>  </td>\n<td><strong>Even works with many custom fences</strong></td>\n</tr>\n<tr>\n<td> </td>\n</tr>\n</tbody>\n</table>\n<p><img src=\"https://i.imgur.com/Sw3Tw9M.png\" width=\"854\" height=\"14\" /></p>\n<p><span style=\"font-size: 20px;\"><strong>💡 FAQ:</strong></span></p>\n<p><span style=\"font-size: 14px;\"><strong>Q: Does this work with fences from other mods?</strong><br /><strong>A:</strong> Yes! Especially the <a href=\"https://www.curseforge.com/minecraft/mc-mods/macaws-fences-and-walls\"><span style=\"font-size: 14px;\">Macaw's Fences and Walls</span></a> mod by <a href=\"https://www.curseforge.com/members/sketch_macaw\"><span style=\"font-size: 14px;\"><strong>Sketch_Macaw</strong></span></a> works great.</span></p>\n<p><span style=\"font-size: 14px;\"><strong>Q: How can I prevent a fence from connecting diagonally?</strong><br /><strong>A:</strong> Add it to the <code>diagonalfences:non_diagonal_fences</code> block tag.</span></p>\n<p><span style=\"font-size: 14px;\"><strong>Q: Why are fences unable to connect diagonally to other blocks?</strong><br /><strong>A:</strong> Not possible due to technical limitations.</span></p>\n<p><span style=\"font-size: 14px;\"><strong>Q: Can you backport to 1.12?</strong><br /><strong>A:</strong> No, but check out the original <a href=\"https://www.curseforge.com/minecraft/mc-mods/fence-overhaul\"><span style=\"font-size: 14px;\">Fence Overhaul</span></a> mod by <a href=\"https://www.curseforge.com/members/theweatherpony\"><span style=\"font-size: 14px;\"><strong>TheWeatherPony</strong></span></a>.</span></p>\n<p><img src=\"https://i.imgur.com/Sw3Tw9M.png\" width=\"854\" height=\"14\" /></p>\n<p><span style=\"font-size: 20px;\"><strong>🏆 Credits:</strong></span></p>\n<p><span style=\"font-size: 14px;\">Developing Diagonal Fences was helped and inspired by:</span></p>\n<ul>\n<li><span style=\"font-size: 14px;\"><a href=\"https://www.curseforge.com/members/theweatherpony\"><span style=\"font-size: 14px;\"><strong>TheWeatherPony</strong></span></a> for the original idea with their <a href=\"https://www.curseforge.com/minecraft/mc-mods/fence-overhaul\"><span style=\"font-size: 14px;\">Fence Overhaul</span></a> mod</span></li>\n<li><span style=\"font-size: 14px;\"><a href=\"https://www.curseforge.com/members/magneticflux_\"><span style=\"font-size: 14px;\"><strong>Magneticflux</strong></span></a> for some of the diagonal hitbox code from their <a href=\"https://www.curseforge.com/minecraft/mc-mods/diagonal-panes\"><span style=\"font-size: 14px;\">Diagonal Panes</span></a> mod</span></li>\n<li><span style=\"font-size: 14px;\"><a href=\"https://www.curseforge.com/members/xfacthd\"><span style=\"font-size: 14px;\"><strong>XFactHD</strong></span></a> for porting Diagonal Fences to 1.18</span></li>\n</ul>\n<p><img src=\"https://i.imgur.com/Sw3Tw9M.png\" width=\"854\" height=\"14\" /></p>\n<p style=\"text-align: center; line-height: 36px;\"><a href=\"https://www.curseforge.com/members/lunapixelstudios/projects\"><img src=\"https://img.shields.io/static/v1?label=CurseForge&message=LunaPixelStudios&color=ecebe6&labelColor=2F4858&style=for-the-badge&logo=curseforge&logoColor=white\" width=\"282\" height=\"28\" /></a> <a href=\"https://twitter.com/LunaPixelStudio\"><img src=\"https://img.shields.io/twitter/follow/LunaPixelStudio?label=Twitter&color=ecebe6&labelColor=2F4858&style=for-the-badge&logo=twitter&logoColor=white\" width=\"149\" height=\"28\" /></a> <a href=\"https://discord.gg/8ZmhaPPbjE\"><img src=\"https://img.shields.io/discord/790272037578473512?label=Discord&color=ecebe6&labelColor=2F4858&style=for-the-badge&logo=discord&logoColor=white\" width=\"220\" height=\"28\" /></a></p>\n<p><img src=\"https://i.imgur.com/1MOyd2u.png\" width=\"854\" height=\"300\" /></p>\n<p style=\"text-align: center; line-height: 36px;\"><a href=\"https://www.curseforge.com/members/fuzs_/projects\"><img src=\"https://img.shields.io/static/v1?label=&message=Fuzs_&color=ecebe6&labelColor=2F4858&style=for-the-badge&logo=curseforge&logoColor=white\" width=\"97\" height=\"28\" /></a> <a href=\"https://github.com/Fuzss\"><img src=\"https://img.shields.io/static/v1?label=&message=Fuzss&color=ecebe6&labelColor=2F4858&style=for-the-badge&logo=github&logoColor=white\" width=\"97\" height=\"28\" /></a> <a href=\"https://www.youtube.com/channel/UC2l26SuCmCNSCPefpfbCX7Q\"><img src=\"https://img.shields.io/static/v1?label=&message=Fuzs&color=ecebe6&labelColor=2F4858&style=for-the-badge&logo=youtube&logoColor=white\" width=\"89\" height=\"28\" /></a> <a href=\"https://twitter.com/Fusseel\"><img src=\"https://img.shields.io/static/v1?label=&message=@Fusseel&color=ecebe6&labelColor=2F4858&style=for-the-badge&logo=twitter&logoColor=white\" width=\"124\" height=\"28\" /></a> <a href=\"https://www.reddit.com/user/Fusseel\"><img src=\"https://img.shields.io/static/v1?label=&message=u/Fusseel&color=ecebe6&labelColor=2F4858&style=for-the-badge&logo=reddit&logoColor=white\" alt=\"Reddit\" width=\"130\" height=\"28\" /></a> <img src=\"https://img.shields.io/static/v1?label=&message=Fuzs%200212&color=ecebe6&labelColor=2F4858&style=for-the-badge&logo=discord&logoColor=white\" width=\"127\" height=\"28\" /></p>\n<p><img src=\"https://i.imgur.com/Sw3Tw9M.png\" width=\"854\" height=\"14\" /></p>\n<table style=\"text-align: center;\">\n<tbody>\n<tr>\n<td><a href=\"https://www.curseforge.com/minecraft/mc-mods/air-hop\"><img src=\"https://i.imgur.com/MinxlVJ.png\" width=\"410\" height=\"115\" /></a></td>\n<td>  </td>\n<td><a href=\"https://www.curseforge.com/minecraft/mc-mods/leave-my-bars-alone\"><img src=\"https://i.imgur.com/Z0SeHar.png\" width=\"410\" height=\"115\" /></a></td>\n</tr>\n<tr>\n<td> </td>\n</tr>\n<tr>\n<td><a href=\"https://www.curseforge.com/minecraft/mc-mods/distinguished-potions\"><img src=\"https://i.imgur.com/bZlS1E7.png\" width=\"410\" height=\"115\" /></a></td>\n<td>  </td>\n<td><a href=\"https://www.curseforge.com/minecraft/mc-mods/horse-expert\"><img src=\"https://i.imgur.com/e4TeVgY.png\" width=\"410\" height=\"115\" /></a></td>\n</tr>\n<tr>\n<td> </td>\n</tr>\n<tr>\n<td><a href=\"https://www.curseforge.com/minecraft/mc-mods/pick-up-notifier\"><img src=\"https://i.imgur.com/DCwxKZU.png\" width=\"410\" height=\"115\" /></a></td>\n<td>  </td>\n<td><a href=\"https://www.curseforge.com/minecraft/mc-mods/config-menus-forge\"><img src=\"https://i.imgur.com/kiHP8s9.png\" width=\"410\" height=\"115\" /></a></td>\n</tr>\n<tr>\n<td> </td>\n</tr>\n<tr>\n<td><a href=\"https://www.curseforge.com/minecraft/mc-mods/enchanting-infuser-forge\"><img src=\"https://i.imgur.com/ALHMDQn.png\" width=\"410\" height=\"115\" /></a></td>\n<td>  </td>\n<td><a href=\"https://www.curseforge.com/minecraft/mc-mods/universal-enchants-forge\"><img src=\"https://i.imgur.com/MynoO6R.png\" width=\"410\" height=\"115\" /></a></td>\n</tr>\n<tr>\n<td> </td>\n</tr>\n<tr>\n<td><a href=\"https://www.curseforge.com/minecraft/mc-mods/better-tridents\"><img src=\"https://i.imgur.com/go1pRmx.png\" width=\"410\" height=\"115\" /></a></td>\n<td>  </td>\n<td><a href=\"https://www.curseforge.com/minecraft/mc-mods/visual-workbench\"><img src=\"https://i.imgur.com/hXGsr31.png\" width=\"410\" height=\"115\" /></a></td>\n</tr>\n<tr>\n<td> </td>\n</tr>\n</tbody>\n</table>\n<p><img src=\"https://i.imgur.com/Sw3Tw9M.png\" width=\"854\" height=\"14\" /></p>",
|
||
"client_side": "required",
|
||
"server_side": "required",
|
||
"categories":
|
||
[
|
||
"decoration",
|
||
"utility"
|
||
],
|
||
"additional_categories": [],
|
||
"gallery":
|
||
[
|
||
"https://cdn.modrinth.com/data/IKARgflD/images/78b84124ebbd62b023d0f4a15da90f4d1f58b4c3.png"
|
||
],
|
||
"kind": "required",
|
||
"link": "https://modrinth.com/mod/diagonal-fences",
|
||
"conflicts": null,
|
||
"review": true
|
||
},
|
||
{
|
||
"slug": "cooking-for-blockheads",
|
||
"project_type": "mod",
|
||
"title": "Cooking for Blockheads",
|
||
"description": "Adds a cooking book and multiblock kitchens that only shows recipes you can make with what you currently have in your inventory.",
|
||
"body": "<p>\n <a style=\"text-decoration: none;\" href=\"https://modrinth.com/mod/balm\"> \n <img src=\"https://blay09.net/files/brand/requires_balm.png\" alt=\"Requires Balm\" width=\"217\" height=\"51\" /> \n </a>\n <img src=\"https://blay09.net/files/brand/spacer.png\" alt=\"\" width=\"20\" height=\"51\" />\n <a style=\"text-decoration: none;\" href=\"https://www.patreon.com/blay09\"> \n <img src=\"https://blay09.net/files/brand/patreon.png\" alt=\"Become a Patron\" width=\"217\" height=\"51\" /> \n </a> \n <img src=\"https://blay09.net/files/brand/spacer.png\" alt=\"\" width=\"21\" height=\"51\" /> \n <a style=\"text-decoration: none;\" href=\"https://twitter.com/BlayTheNinth\">\n <img src=\"https://blay09.net/files/brand/twitter.png\" alt=\"Follow me on Twitter\" width=\"51\" height=\"51\" />\n </a>\n <a style=\"text-decoration: none;\" href=\"https://discord.gg/scGAfXC\">\n <img src=\"https://blay09.net/files/brand/discord.png\" alt=\"Join our Discord\" width=\"51\" height=\"51\" />\n </a>\n</p>\n\n![](https://blay09.net/files/brand/cookingforblockheads.png)\n\nThis mod adds a cooking book along with a functional kitchen to Minecraft. Use the book or the Cooking Table to find out what you can cook with what ingredients you currently have available, and start cooking immediately through a single click.\n\nThe kitchen is modular and can be upgraded through additional blocks, allowing for expanded storage, infinite water for crafting provided by the sink, or efficient and delicious cooking with the oven. Some people even went as far as capturing a cow in a jar to provide them with infinite milk!\n\n## Features\n\n- Recipe book to show all food items you can craft or smelt with the things you have in your inventory\n- Upgraded recipe book that can also craft the food items with the things from your inventory\n- Multiblock Kitchens consisting of several components that each unlock new abilities\n- \\#NoFilter book to simply show all food item recipes (no matter what ingredients you have available)\n- Sorting options to see the most nutritious foods you can make\n- Supports Pam's Harvestcraft as well as many other food mods\n\n![](https://blay09.net/files/brand/cookingforblockheads_2.png)",
|
||
"client_side": "required",
|
||
"server_side": "required",
|
||
"categories":
|
||
[
|
||
"decoration",
|
||
"food",
|
||
"utility"
|
||
],
|
||
"additional_categories": [],
|
||
"gallery": [],
|
||
"kind": "required",
|
||
"link": "https://modrinth.com/mod/cooking-for-blockheads",
|
||
"conflicts": null,
|
||
"review": true
|
||
},
|
||
{
|
||
"slug": "nullscape",
|
||
"project_type": "mod",
|
||
"title": "Nullscape",
|
||
"description": "Nullscape keeps the End as a barren, depressing, and bleak place: as it should be, and always will be.",
|
||
"body": "\n# Nullscape\n[![Latest Version](https://img.shields.io/github/v/release/Stardust-Labs-MC/Nullscape?color=blueviolet&logo=github \"View latest release\")](https://github.com/Stardust-Labs-MC/Nullscape/releases) [![Discord Badge](https://img.shields.io/discord/738046951236567162?color=blue&logo=discord \"Join our Discord Server\")](https://discord.gg/stardustlabs) [![Modrinth Badge](https://img.shields.io/modrinth/dt/nullscape?label=Modrinth&logo=modrinth \"View our Modrinth page\")](https://modrinth.com/mod/nullscape) [![License Badge](https://img.shields.io/badge/license-Stardust_Labs-green \"View the Stardust Labs License\")](https://github.com/Stardust-Labs-MC/license) [![Wiki Badge](https://img.shields.io/badge/wiki-Miraheze-yellow \"View our Wiki\")](https://stardustlabs.miraheze.org/) [![Issues Badge](https://img.shields.io/github/issues/Stardust-Labs-MC/Nullscape?color=orange&logo=github \"View or open an issue\")](https://github.com/Stardust-Labs-MC/Nullscape/issues) [![Weblate Badge](https://img.shields.io/weblate/progress/stardust-labs?server=https%3A%2F%2Fweblate.catter.dev&logo=weblate \"Translate here\")](https://weblate.catter.dev/projects/stardust-labs)\n\nNullscape keeps the End as a barren, depressing, and bleak place: as it should be, and always will be.\n![Nullscape Banner](https://user-images.githubusercontent.com/63272345/224808975-6d3866c1-a968-4fa1-a1c1-6d9318e42ed9.png)\n## Notes\n- Nullscape is **not** compatible with the majority of end worldgen projects; except Better End\n- Do not add this to an existing end - reset yours first, or use a new world\n- View the structures and biomes per seed using [jacobsjo](https://github.com/jacobsjo)'s [Minecraft Datapack Map](https://map.jacobsjo.eu/)\n\n## Description\nNullscape will make you feel tiny and alone in the vast expanse of the End. You against the void - nothing more than that.\nNullscape boosts the End's height to 384 blocks, and makes full use of 1.18's modern features to generate incredibly varied terrain. You'll find everything from shattered islands, to floating valleys, to crystallized peaks! Different regions of the End - on very large scales - have different properties and feelings to allow for almost infinite variation in terrain shapes. From sponge-like porous terrain, to stretched alien landscapes, to stacked rounded islands; you'll find new and interesting terrain no matter how far you go.\n__ __\n[![Patron Ad](https://user-images.githubusercontent.com/63272345/224786738-7baefaf8-267f-41b6-8ac5-53cc4bd5707e.png \"Join our Patreon!\")](https://www.patreon.com/stardustlabs)\n[![Bisect Hosting Ad](https://user-images.githubusercontent.com/63272345/224786219-f87f21d2-fb51-4d78-82df-a16e83fe25c9.png \"Use code STARDUST\")](https://www.bisecthosting.com/stardust)\n",
|
||
"client_side": "optional",
|
||
"server_side": "required",
|
||
"categories":
|
||
[
|
||
"worldgen"
|
||
],
|
||
"additional_categories": [],
|
||
"gallery": [],
|
||
"kind": "client-optional",
|
||
"link": "https://modrinth.com/mod/nullscape",
|
||
"conflicts": null,
|
||
"review": true
|
||
},
|
||
{
|
||
"slug": "cinderscapes",
|
||
"project_type": "mod",
|
||
"title": "Cinderscapes",
|
||
"description": "A biome mod expanding the life of The Nether",
|
||
"body": "<p><img src=\"https://i.imgur.com/rNUt2jD.png\" alt=\"\" width=\"1125\" height=\"422\" /></p>\n<p style=\"text-align: center;\"> Cinderscapes is a beautiful, yet frightening biomes mod for Minecraft 1.16 and 1.18.2 running on the Fabric mod loader. Cinderscapes enchances the default minecraft experience by adding four new rich and detailed nether biomes following in the same style as those already in the vanilla game. In addition to new biomes Cinderscapes adds some new unique types of building blocks further expanding your building capabilities.</p>\n<p style=\"text-align: center;\"><a href=\"https://www.modrinth.com/mod/fabric-api\"><strong><img src=\"https://i.imgur.com/Ol1Tcf8.png\" alt=\"\" width=\"149\" height=\"50\" /></strong></a></p>\n<p style=\"text-align: center;\"><span style=\"font-size: 12px;\"><strong>Cinderscapes requires <a href=\"https://fabricmc.net/use/\">Fabric Loader</a> and <a href=\"https://www.modrinth.com/mod/fabric-api\">Fabric API</a></strong> </span></p>\n<p style=\"text-align: center;\"><strong>Check out the <a href=\"https://discord.gg/jEGF5fb\">Terraformers Discord Server</a> to chat about Cinderscapes and other Fabric mods!</strong></p>\n<p style=\"text-align: center;\"><span style=\"font-size: 1.2rem;\">The two central tenants of the Cinderscapes project are refinement and simplicity, so in order to uphold those central values, the few biomes that Cinderscapes does add have gone through rigorous polishing, detailing, and refining to make sure all additions are up to the community's standards. Focus has been placed on depth rather than breadth and we hope that it clearly shows. Overall we hope this will result in a more cohesive experience compared to existing biome mods.</span></p>\n<h4 style=\"text-align: left;\"><span style=\"font-size: 18px;\"><strong>Biomes:</strong></span></h4>\n<ul>\n<li style=\"text-align: left;\">Ashy Shoals</li>\n<li style=\"text-align: left;\">Blackstone Shales</li>\n<li style=\"text-align: left;\">Luminous Grove</li>\n<li style=\"text-align: left;\">Quartz Cavern</li>\n</ul>\n<p><strong>Images of the biomes can be found on the <a href=\"https://www.curseforge.com/minecraft/mc-mods/cinderscapes/screenshots\">Images page</a>.</strong></p>\n<p> </p>\n<p style=\"text-align: center;\">Cinderscapes also contains some wonderful music from members of the community. Special thanks to Etorna_Z, LudoCrypt, and BoyBeyondTheStars for their compositions. To see more work from Etorna_Z make sure to check out their <a href=\"https://soundcloud.com/etornaz/chilling-in-hell\">Soundcloud page</a>, and for more work from LudoCrypt make sure to check out their <a href=\"https://ludocrypt.bandcamp.com/\">bandcamp</a> and <a href=\"https://modrinth.com/user/2rfa7IRZ\">their profile</a>. To see more work from BoyBeyondTheStars check out their <a href=\"https://www.youtube.com/channel/UC_rzvtdNnca5ROeCJo8kftw\">YouTube channel</a>.</p>\n<p style=\"text-align: center;\">Arobazz was also kind enough to share with us their rose and smoky quartz textures for use in Cinderscapes. To see more of their work check out the Builder's Basics mod or take a look at <a href=\"https://www.curseforge.com/members/i_am_arobazzz/projects\">their profile on Curse Forge.</a></p>\n<p> </p>\n<h4 style=\"text-align: left;\"><span style=\"font-size: 18px;\"><strong>Other Mods by Terraformers:</strong></span></h4>\n<p style=\"text-align: center;\"><span style=\"font-size: 12px;\"><strong>Check out the sister biome mods, <a href=\"https://www.modrinth.com/mod/traverse\">Traverse </a>and <a href=\"https://www.modrinth.com/mod/terrestria\">Terrestria</a>:</strong></span></p>\n<p style=\"text-align: center;\"><a href=\"https://www.modrinth.com/mod/traverse\"><img src=\"https://i.imgur.com/ZvKFrFt.png\" width=\"267\" height=\"100\" /></a> <a href=\"https://www.modrinth.com/mod/terrestria\"><img src=\"https://i.imgur.com/s2ubJa1.png\" width=\"267\" height=\"100\" /></a></p>\n<p style=\"text-align: center;\">Terrestria and Traverse work well with Cinderscapes if you wish to expand your overall biome experience in the Overworld as well. </p>\n<p style=\"text-align: center;\"><span style=\"font-size: 12px;\"><strong><a href=\"https://www.modrinth.com/mod/campanion\">Campanion</a>, your camping companion:</strong></span></p>\n<p style=\"text-align: center;\"><a href=\"https://www.modrinth.com/mod/campanion\"><img src=\"https://i.imgur.com/ArUZ4op.png\" width=\"267\" height=\"100\" /></a></p>\n<p style=\"text-align: center;\">Campanion adds various tools and utilities to help improve your adventures away from your home. Campanion also works well alongside biome mods in order to make the exploration of the biomes even more fun.</p>\n<p style=\"text-align: center;\"> </p>\n<p style=\"text-align: center;\"><span style=\"font-size: 14px;\"><strong>Cinderscapes is a mod for Fabric, and there are no plans to port this mod to Forge.</strong></span> </p>\n<p style=\"text-align: left;\"> </p>\n<p style=\"text-align: left;\"><span style=\"font-size: 18px;\"><strong>Community Spotlights:</strong></span></p>\n<p style=\"text-align: center;\">For a more in-depth look a Cinderscapes check out these awesome mod spotlights created by the community </p>\n<p style=\"text-align: center;\"><iframe allowfullscreen=\"allowfullscreen\" src=\"https://www.youtube.com/embed/v0rcamvFMtU?wmode=transparent\" height=\"358\" width=\"638\"></iframe></p>",
|
||
"client_side": "required",
|
||
"server_side": "required",
|
||
"categories":
|
||
[
|
||
"adventure",
|
||
"decoration",
|
||
"worldgen"
|
||
],
|
||
"additional_categories": [],
|
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"gallery":
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[
|
||
"https://cdn.modrinth.com/data/QC4wcUXZ/images/28a1a981192c60b4a2668b7fcbc330bfeb737126.png"
|
||
],
|
||
"kind": "required",
|
||
"link": "https://modrinth.com/mod/cinderscapes",
|
||
"conflicts": null,
|
||
"review": true
|
||
},
|
||
{
|
||
"slug": "creeper-overhaul",
|
||
"project_type": "mod",
|
||
"title": "Creeper Overhaul",
|
||
"description": "A mod which overhauls the vanilla creepers!",
|
||
"body": "<img src=\"https://i.imgur.com/CecxzZm.png\" alt=\"Creeper Overhaul Workmark\">\n<img src=\"https://i.imgur.com/W758n8u.png\" alt=\"Creeper Overhaul Creepers Display\">\n\n<div>\n <p><br><br></p>\n <center>\n <a href=\"https://discord.gg/sGwxnFV\">\n <img width=\"10%\" src=\"https://i.imgur.com/T4ltmGW.png\" alt=\"Discord\">\n </a>\n <a href=\"https://twitter.com/Joosh7889\">\n <img width=\"10%\" src=\"https://i.imgur.com/ewzK3Zb.png\" alt=\"Twitter\">\n </a>\n <a href=\"https://www.youtube.com/channel/UCUvb1-kBGDEA1gVtd3UhlLg/videos\">\n <img width=\"10%\" src=\"https://i.imgur.com/EirVdtZ.png\" alt=\"YouTube\">\n </a>\n <a href=\"https://ko-fi.com/bonsaistudios\">\n <img width=\"10%\" src=\"https://i.imgur.com/AEfwGvx.png\" alt=\"Kofi\">\n </a>\n </center>\n</div>\n\n<div>\n <p><br><br></p>\n <center>\n <img src=\"https://i.imgur.com/52LU4mv.png\" alt=\"About\">\n <h4>Creeper Overhaul replaces the vanilla creeper with a variety of different biome-specific creeper types, some\n friendlier than others :)</h4>\n <iframe width=\"560\" height=\"315\" src=\"https://www.youtube-nocookie.com/embed/XIf8yMA1V2U\"\n title=\"YouTube video player\" frameborder=\"0\" allow=\"encrypted-media; picture-in-picture; web-share\"\n allowfullscreen></iframe>\n </center>\n</div>\n\n<div>\n <p><br><br></p>\n <center>\n <h3>You may also be interested in</h3>\n </center>\n <center>\n <a href=\"https://www.curseforge.com/minecraft/texture-packs/creeper-overhaul\">\n <img width=\"50%\" src=\"https://i.imgur.com/OMlhHaU.png\" alt=\"Creeper Overhaul Resourcepack\">\n </a>\n <h5>A resource pack by lord_gogomines bringing the Creeper Overhaul creepers into vanilla Minecraft!</h5>\n </center>\n <center>\n <a href=\"https://www.curseforge.com/minecraft/texture-packs/creeper-overhaul-overhaul\">\n <img width=\"50%\" src=\"https://i.imgur.com/jUxOI3S.png\" alt=\"Creeper Overhaul Overhaul\">\n </a>\n <h5>A fan-made animation resource pack for Creeper Overhaul by wadoo154</h5>\n </center>\n</div>\n\n<div>\n <p><br></p>\n <center>\n <img src=\"https://i.imgur.com/mnnbI3S.png\" alt=\"Credits\">\n <p><br></p>\n <dl>\n <dt>Josh/Joosh - Art</dt>\n <dt>ThatGravyBoat - Developer</dt>\n <dt>scratchy_sd - All creeper sounds</dt>\n <dt>ArkticBoi - Concept art</dt>\n </dl>\n </center>\n</div>\n\n<div>\n <p><br></p>\n <center>\n <img src=\"https://i.imgur.com/ZtjUq8p.png\" alt=\"Our Other Projects\">\n <p><br></p>\n <dl>\n <dt><a href=\"https://modrinth.com/mod/winter-overhaul\">Winter Overhaul</a> - A mod that overhauls the vanilla snowy biomes!</dt>\n <dt><a href=\"https://modrinth.com/mod/creatures-and-beasts\">Creatures and Beasts</a> - A mod that adds amazing creatures into Minecraft!</dt>\n <dt><a href=\"https://modrinth.com/mod/critters-and-companions\">Critters and Companions</a> - A mod which adds a variety of friendly animals!</dt>\n </dl>\n<!-- <article>-->\n<!-- <a href=\"https://modrinth.com/mod/winter-overhaul\"><img width=\"30%\" src=\"https://i.imgur.com/m2KGEuM.png\" alt=\"Winter Overhaul\"></a>-->\n<!-- -->\n<!-- <a href=\"https://modrinth.com/mod/creatures-and-beasts\"><img width=\"30%\" src=\"https://media.forgecdn.net/attachments/474/877/cactem_cf.png\" alt=\"Creatures and Beasts\"></a>-->\n<!-- -->\n<!-- <a href=\"https://modrinth.com/mod/critters-and-companions\"><img width=\"30%\" src=\"https://media.forgecdn.net/attachments/482/77/red_panda.png\" alt=\"Critters and Companions\"></a>-->\n<!-- </article>-->\n </center>\n</div>\n\n<div>\n <center>\n <a href=\"https://server.pro/?ref=joosh\"><img src=\"https://i.imgur.com/sLRsisk.png\" alt=\"Server.pro\"></a>\n </center>\n</div>",
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"client_side": "required",
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"server_side": "required",
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|
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"adventure",
|
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"link": "https://modrinth.com/mod/creeper-overhaul",
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{
|
||
"slug": "eureka",
|
||
"project_type": "mod",
|
||
"title": "Eureka!",
|
||
"description": "Eureka! Build ships in Minecraft out of ordinary blocks, with physics.",
|
||
"body": "**Eureka is in ALPHA. Make sure to back up your world. There will be bugs.**\n\n----\n<center>\n\n![Eureka!](https://i.imgur.com/PcXKgc6.png)\n\n[Website](https://valkyrienskies.org) | [Discord](https://discord.gg/dWwM8G3) | [GitHub](https://github.com/ValkyrienSkies/Eureka)\n</center>\n\nEureka is a simple add-on for _Valkyrien Skies_ that fits with vanilla aesthetic and is easy and fun to use.\n\nBuild and design your own ship out of ordinary (or modded!) Minecraft blocks, place a Ship Helm, shift + right-click, assemble, and watch your creation suddenly infuse with physics. No longer are your Minecraft builds bound to remain forever static, sitting in the same place for all eternity.\n\n![Eureka! blocks](https://i.imgur.com/DaxvXa9.png)\n\n\n<iframe sandbox=\"allow-scripts allow-popups allow-forms allow-same-origin allow-popups-to-escape-sandbox allow-downloads allow-modals\" aria-label=\"YouTube Video, Create + Valkyrien Skies drill ship\" src=\"https://www.youtube.com/embed/LuYnqaVUuQA\" allowfullscreen=\"\" frameborder=\"0\" width=857 height=480></iframe>\n\n<iframe sandbox=\"allow-scripts allow-popups allow-forms allow-same-origin allow-popups-to-escape-sandbox allow-downloads allow-modals\" aria-label=\"YouTube Video, Eureka! Airships! (Valkyrien Skies) - Bit-By-Bit Minecraft mod 1.16 - Interactable Airships!\" src=\"https://www.youtube.com/embed/o0Bf9gBGJwA\" allowfullscreen=\"\" frameborder=\"0\" width=857 height=480></iframe>\n\n## Dependencies\n\n*Note: Eureka comes with an integrated dependency downloader that will do all the hard work for you! Just download the Eureka JAR file and launch the game.*\n\n<p><span style=\"font-size: 18px;\"><span style=\"color: #000000;\">- <a href=\"https://www.curseforge.com/minecraft/mc-mods/valkyrien-skies\">Valkyrien Skies</a></span></span></p>\n<p><span style=\"font-size: 18px;\"><span style=\"color: #000000;\">- <a href=\"https://www.curseforge.com/minecraft/mc-mods/architectury-api\">Architectury API</a></span></span></p>\n<p><span style=\"font-size: 18px;\"><span style=\"color: #000000;\">- <a href=\"https://www.curseforge.com/minecraft/mc-mods/cloth-config\">Cloth Config API</a></span></span></p>\n<p><span style=\"font-size: 18px;\"><span style=\"color: #000000;\">- <a href=\"https://www.curseforge.com/minecraft/mc-mods/kotlin-for-forge\">Kotlin For Forge (Forge users only)</a></span></span></p>\n<p><span style=\"font-size: 18px;\"><span style=\"color: #000000;\">- <a href=\"https://www.curseforge.com/minecraft/mc-mods/fabric-api\">Fabric API (Fabric users only)</a></span></span></p>\n<p><span style=\"font-size: 18px;\"><span style=\"color: #000000;\">- <a href=\"https://www.curseforge.com/minecraft/mc-mods/fabric-language-kotlin\">Fabric Language Kotlin (Fabric users only)</a></span></span></p>\n<p><span style=\"font-size: 18px;\"><span style=\"color: #000000;\">- <a href=\"https://www.curseforge.com/minecraft/mc-mods/modmenu\">Mod Menu (Fabric users only)</a></span></span></p>\n<p> </p>\n\n",
|
||
"client_side": "required",
|
||
"server_side": "required",
|
||
"categories":
|
||
[
|
||
"adventure",
|
||
"game-mechanics",
|
||
"transportation"
|
||
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||
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"kind": "required",
|
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"link": "https://modrinth.com/mod/eureka",
|
||
"conflicts": null,
|
||
"review": true
|
||
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|
||
{
|
||
"slug": "farmers-knives",
|
||
"project_type": "mod",
|
||
"title": "Farmer's Knives [Fabric]",
|
||
"description": "Adds knives to Farmer's Delight Fabric for many other mods",
|
||
"body": "<p style=\"text-align: center;\"><img src=\"https://i.ibb.co/qxWsH2q/farmers-knives.png\" alt=\"farmers-knives\" border=\"0\" /></p>\n<p style=\"text-align: center;\"> </p>\n<p style=\"text-align: center;\"><span style=\"font-size: 18px;\">Adds knives to Farmer's Delight for many modded materials!</span></p>\n<p style=\"text-align: center;\"> </p>\n<p style=\"text-align: center;\"><span style=\"font-size: 24px;\"><strong>Supported List:</strong></span></p>\n<p style=\"text-align: center;\"><a style=\"font-size: 18px; background-color: #ffffff;\" href=\"https://www.curseforge.com/minecraft/mc-mods/adabranium\">Adabranium</a></p>\n<p style=\"text-align: center;\"><span style=\"font-size: 12px;\">Vibranium</span></p>\n<p style=\"text-align: center;\"><span style=\"font-size: 12px;\">Adamantium</span></p>\n<p style=\"text-align: center;\"><span style=\"font-size: 12px;\">Nether Brick</span></p>\n<p style=\"text-align: center;\"> </p>\n<p style=\"text-align: center;\"><a style=\"font-size: 18px; background-color: #ffffff;\" href=\"https://www.curseforge.com/minecraft/mc-mods/additional-additions\">Additional Additions</a></p>\n<p style=\"text-align: center;\"><span style=\"font-size: 12px;\">Rose Gold</span></p>\n<p style=\"text-align: center;\"><span style=\"font-size: 12px;\">Gilded Netherite</span></p>\n<p style=\"text-align: center;\"> </p>\n<p style=\"text-align: center;\"><a style=\"font-size: 18px; background-color: #ffffff;\" href=\"https://www.curseforge.com/minecraft/mc-mods/advanced-netherite-fabric\">Advanced Netherite</a></p>\n<p style=\"text-align: center;\"><span style=\"font-size: 12px;\">Netherite-Iron</span></p>\n<p style=\"text-align: center;\"><span style=\"font-size: 12px;\">Netherite-Gold</span></p>\n<p style=\"text-align: center;\"><span style=\"font-size: 12px;\">Netherite-Emerald</span></p>\n<p style=\"text-align: center;\"><span style=\"font-size: 12px;\">Netherite-Diamond</span></p>\n<p style=\"text-align: center;\"> </p>\n<p style=\"text-align: center;\"><a style=\"font-size: 18px; background-color: #ffffff;\" href=\"https://www.curseforge.com/minecraft/mc-mods/aphid-additions\">Aphid Additions</a></p>\n<p style=\"text-align: center;\"><span style=\"font-size: 12px;\">Chitin</span></p>\n<p style=\"text-align: center;\"> </p>\n<p style=\"text-align: center;\"><a style=\"font-size: 18px; background-color: #ffffff;\" href=\"https://www.curseforge.com/minecraft/mc-mods/betterend\">BetterEnd</a></p>\n<p style=\"text-align: center;\"><span style=\"font-size: 12px;\">Thallasium</span></p>\n<p style=\"text-align: center;\"><span style=\"font-size: 12px;\">Terminite</span></p>\n<p style=\"text-align: center;\"><span style=\"font-size: 12px;\">Aeternium</span></p>\n<p style=\"text-align: center;\"> </p>\n<p style=\"text-align: center;\"><a style=\"font-size: 18px; background-color: #ffffff;\" href=\"https://www.curseforge.com/minecraft/mc-mods/betternether\"><strong>BetterNether</strong></a></p>\n<p style=\"text-align: center;\"><span style=\"font-size: 12px;\">Cincinnasite</span></p>\n<p style=\"text-align: center;\"><span style=\"font-size: 12px;\">Cincinnasite-Diamond</span></p>\n<p style=\"text-align: center;\"><span style=\"font-size: 12px;\">Nether Ruby</span></p>\n<p style=\"text-align: center;\"> </p>\n<p style=\"text-align: center;\"><a style=\"font-size: 18px; background-color: #ffffff;\" href=\"https://www.curseforge.com/minecraft/mc-mods/oh-the-biomes-youll-go-fabric\">Oh The Biomes You'll Go</a></p>\n<p style=\"text-align: center;\"><span style=\"font-size: 12px;\">Pendorite</span></p>\n<p style=\"text-align: center;\"> </p>\n<p style=\"text-align: center;\"><a style=\"font-size: 18px; background-color: #ffffff;\" href=\"https://www.curseforge.com/minecraft/mc-mods/conjuring\">Conjuring</a></p>\n<p style=\"text-align: center;\"><span style=\"font-size: 12px;\">Soul Alloy</span></p>\n<p style=\"text-align: center;\"> </p>\n<p style=\"text-align: center;\"><a style=\"font-size: 18px; background-color: #ffffff;\" href=\"https://www.curseforge.com/minecraft/mc-mods/deeperdarker\">Deeper and Darker</a></p>\n<p style=\"text-align: center;\"><span style=\"font-size: 12px;\">Warden</span></p>\n<p style=\"text-align: center;\"> </p>\n<p style=\"text-align: center;\"><a style=\"font-size: 18px; background-color: #ffffff;\" href=\"https://www.curseforge.com/minecraft/mc-mods/dragonloot\">Dragon Loot</a></p>\n<p style=\"text-align: center;\"><span style=\"font-size: 12px;\">Dragon</span></p>\n<p style=\"text-align: center;\"> </p>\n<p style=\"text-align: center;\"><a style=\"font-size: 18px; background-color: #ffffff;\" href=\"https://www.curseforge.com/minecraft/mc-mods/simple-emerald-tools-fabric\">Easy Emerald Tools & More</a></p>\n<p style=\"text-align: center;\"><span style=\"font-size: 12px;\">Emerald</span></p>\n<p style=\"text-align: center;\"><span style=\"font-size: 12px;\">Ruby</span></p>\n<p style=\"text-align: center;\"><span style=\"font-size: 12px;\">Amethyst</span></p>\n<p style=\"text-align: center;\"><span style=\"font-size: 12px;\">Steel</span></p>\n<p style=\"text-align: center;\"><span style=\"font-size: 12px;\">Obsidian</span></p>\n<p style=\"text-align: center;\"><span style=\"font-size: 12px;\">Copper</span></p>\n<p style=\"text-align: center;\"> </p>\n<p style=\"text-align: center;\"><a style=\"font-size: 18px; background-color: #ffffff;\" href=\"https://www.curseforge.com/minecraft/mc-mods/enderite-mod-for-fabric\">Enderite Mod</a></p>\n<p style=\"text-align: center;\"><span style=\"font-size: 12px;\">Enderite</span></p>\n<p style=\"text-align: center;\"> </p>\n<p style=\"text-align: center;\"><a style=\"font-size: 18px; background-color: #ffffff;\" href=\"https://www.curseforge.com/minecraft/mc-mods/gobber-fabric\">Gobber</a></p>\n<p style=\"text-align: center;\"><span style=\"font-size: 12px;\">Gobber</span></p>\n<p style=\"text-align: center;\"><span style=\"font-size: 12px;\">Nether Gobber</span></p>\n<p style=\"text-align: center;\"><span style=\"font-size: 12px;\">End Gobber</span></p>\n<p style=\"text-align: center;\"> </p>\n<p style=\"text-align: center;\"><a style=\"font-size: 18px; background-color: #ffffff;\" href=\"https://www.curseforge.com/minecraft/mc-mods/mythicmetals\">Mythic Metals</a></p>\n<p style=\"text-align: center;\"><span style=\"font-size: 12px;\">Adamantite</span></p>\n<p style=\"text-align: center;\"><span style=\"font-size: 12px;\">Aquarium</span></p>\n<p style=\"text-align: center;\"><span style=\"font-size: 12px;\">Banglum</span></p>\n<p style=\"text-align: center;\"><span style=\"font-size: 12px;\">Bronze</span></p>\n<p style=\"text-align: center;\"><span style=\"font-size: 12px;\">Carmot</span></p>\n<p style=\"text-align: center;\"><span style=\"font-size: 12px;\">Celestium</span></p>\n<p style=\"text-align: center;\"><span style=\"font-size: 12px;\">Copper</span></p>\n<p style=\"text-align: center;\"><span style=\"font-size: 12px;\">Durasteel</span></p>\n<p style=\"text-align: center;\"><span style=\"font-size: 12px;\">Hallowed</span></p>\n<p style=\"text-align: center;\"><span style=\"font-size: 12px;\">Kyber</span></p>\n<p style=\"text-align: center;\"><span style=\"font-size: 12px;\">Legendary Banglum</span></p>\n<p style=\"text-align: center;\"><span style=\"font-size: 12px;\">Metallurgium</span></p>\n<p style=\"text-align: center;\"><span style=\"font-size: 12px;\">Mythril</span></p>\n<p style=\"text-align: center;\"><span style=\"font-size: 12px;\">Orichalcum</span></p>\n<p style=\"text-align: center;\"><span style=\"font-size: 12px;\">Osmium</span></p>\n<p style=\"text-align: center;\"><span style=\"font-size: 12px;\">Palladium</span></p>\n<p style=\"text-align: center;\"><span style=\"font-size: 12px;\">Prometheum</span></p>\n<p style=\"text-align: center;\"><span style=\"font-size: 12px;\">Quadrillum</span></p>\n<p style=\"text-align: center;\"><span style=\"font-size: 12px;\">Runite</span></p>\n<p style=\"text-align: center;\"><span style=\"font-size: 12px;\">Star Platinum</span></p>\n<p style=\"text-align: center;\"><span style=\"font-size: 12px;\">Steel</span></p>\n<p style=\"text-align: center;\"><span style=\"font-size: 12px;\">Stormyx</span></p>\n<p style=\"text-align: center;\"> </p>\n<p style=\"text-align: center;\"><a style=\"font-size: 18px; background-color: #ffffff;\" href=\"https://www.curseforge.com/minecraft/mc-mods/the-twilight-forest\">The Twilight Forest</a></p>\n<p style=\"text-align: center;\"><span style=\"font-size: 12px;\">Ironwood</span></p>\n<p style=\"text-align: center;\"><span style=\"font-size: 12px;\">Fiery</span></p>\n<p style=\"text-align: center;\"><span style=\"font-size: 12px;\">Steeleaf</span></p>\n<p style=\"text-align: center;\"><span style=\"font-size: 12px;\">Knightmetal</span></p>\n<p style=\"text-align: center;\"> </p>\n<p style=\"text-align: center;\"><a style=\"font-size: 18px; background-color: #ffffff;\" href=\"https://www.curseforge.com/minecraft/mc-mods/winterly\">Winterly</a></p>\n<p style=\"text-align: center;\"><span style=\"font-size: 12px;\">Cryomarble</span></p>\n<p style=\"text-align: center;\"> </p>\n<p style=\"text-align: center;\"><span style=\"font-size: 14px;\"><strong>All knives as of 2.1:</strong></span></p>\n<p style=\"text-align: center;\"><img src=\"https://i.ibb.co/8zPxdqC/image-2022-08-17-164723137.png\" alt=\"knives\" border=\"0\" /></p>\n<p style=\"text-align: center;\">(Not including Twilight Forest, Adabranium, Advanced Netherite and Winterly)</p>\n<p style=\"text-align: center;\"> </p>\n<p style=\"text-align: center;\"> </p>\n<p style=\"text-align: center;\"><strong>Credits:</strong></p>\n<p style=\"text-align: center;\">The Skeleton Appears for the Mythic Metals knife textures</p>\n<p style=\"text-align: center;\"> </p>\n<p style=\"text-align: center;\"> </p>\n<p style=\"text-align: center;\"><span style=\"font-size: 14px;\">Make more suggestions <a href=\"https://github.com/ianm1647/farmersknives/issues/1\">here</a>!</span></p>\n<p style=\"text-align: center;\"> </p>\n<p style=\"text-align: center;\"> </p>",
|
||
"client_side": "required",
|
||
"server_side": "required",
|
||
"categories":
|
||
[
|
||
"equipment",
|
||
"utility"
|
||
],
|
||
"additional_categories": [],
|
||
"gallery": [],
|
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"kind": "required",
|
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"link": "https://modrinth.com/mod/farmers-knives",
|
||
"conflicts": null,
|
||
"review": true
|
||
},
|
||
{
|
||
"slug": "consistencyplus",
|
||
"project_type": "mod",
|
||
"title": "Consistency+",
|
||
"description": "Adds new blocks to make block types consistent!",
|
||
"body": "<img src=\"https://i.imgur.com/YkXTCGO.png\" alt=\"What is Consistency+?\" width=\"650\" />\n\nConsistency+ is a Minecraft mod that takes the concept of adding in \"missing\" building block variants to a whole new level.\nConsistency+ supports Quilt, Fabric, and Forge, for Minecraft 1.16 and newer.\n#\n\n<img src=\"https://i.imgur.com/uFAi3kP.png\" alt=\"What does Consistency+ add?\" width=\"650\" />\n\nConsistency+ adds thousands of new building blocks for common materials used in builds.\n\nFor example, in vanilla, Quartz has smooth, chiseled, bricks, and pillar variations. With Consistency+, Quartz is given variants for polished, cut, carved, and more, alongside slabs, stairs, and walls for most!\n\nFor a full list of blocks, check out <a href=\"https://github.com/ConsistencyPlus/ConsistencyPlus/wiki/Material-and-Block-Types\" target=\"_blank\" rel=\"noopener noreferrer\">our wiki</a>, or more specifically <a href=\"https://github.com/ConsistencyPlus/ConsistencyPlus/wiki/Material-and-Block-Types\" target=\"_blank\" rel=\"noopener noreferrer\">this page</a>!\n\nWe try to keep all of our information updated, however some of it may still need to be corrected as we release updates.\n#\n\n<img style=\"font-size: 18px;\" src=\"https://i.imgur.com/ESVn81Q.png\" alt=\"How are these blocks crafted?\" width=\"650\" />\n\nIn order to be able to craft the entire range of blocks added by Consistency+, a few vanilla recipes have to be changed. Most recipes follow the standard 2x2 shape, however a few are more complicated, such as chiseled.\n\nBy following the 2x2 shape progression, the base block of a set will go through this order of blocks: \n* Base -> Polished -> Bricks -> Cut -> Tiles\n\nPillars, Corner Pillars, and Chiseled are crafted differently, however Chiseled can be crafted in a 2x2 pattern into Carved.\n\nFor a full guide, check out <a href=\"https://github.com/ConsistencyPlus/ConsistencyPlus/wiki/Crafting-Guide\" target=\"_blank\" rel=\"noopener noreferrer\">our wiki's crafting guide</a>, or refer to the handy chart below! Our newer updates also include optional support for Patchouli! \n\n<img src=\"https://i.imgur.com/Y5wvqTi.png\" alt=\"Crafting Guide\" width=\"650\" />\n\n#\n\n<img style=\"font-size: 18px;\" src=\"https://i.imgur.com/70zW2MQ.png\" alt=\"Where can I learn more?\" width=\"650\" />\n\nFor a more extensive FAQ page, check out the <a href=\"https://github.com/ConsistencyPlus/ConsistencyPlus/wiki/FAQ\" target=\"_blank\" rel=\"noopener noreferrer\">one in our wiki</a>! We try to keep this page up to date with any important information regarding Consistency+.\n\n\n### Having issues with Consistency+? \nBe sure to check out <a href=\"https://github.com/ConsistencyPlus/ConsistencyPlus/issues\" target=\"_blank\" rel=\"noopener noreferrer\">the issue tracker</a> and/or the <a href=\"https://github.com/ConsistencyPlus/ConsistencyPlus/wiki/Common-Issues-and-How-to-Solve-Them\" target=\"_blank\" rel=\"noopener noreferrer\">list of previous known issues and their solutions</a>. If you come across a bug or other issue while playing, be sure to tell us so we can try and fix it!\n\n### Have a suggestion for us on something we should add in the future? \nWe'd love to hear it, and there's a few ways you can tell us!\n\nThe first is again using <a href=\"https://github.com/ConsistencyPlus/ConsistencyPlus/issues\" target=\"_blank\" rel=\"noopener noreferrer\">our issue tracker</a>. We have an issue template just for suggesting features, whether that be new block sets, mod compatibility, or something entirely new! \n\nBe sure to check <a href=\"https://github.com/orgs/ConsistencyPlus/projects?type=beta\" target=\"_blank\" rel=\"noopener noreferrer\">our planning boards</a> to make sure you aren't suggesting something we already have planned.\n\n### Want to come talk with us about Consistency+?\nCheck out <a href=\"https://discord.gg/VeNX7h8bAK\" target=\"_blank\" rel=\"noopener noreferrer\">our discord!</a> \n We try to get a lot of community feedback for upcoming features, and our discord is a welcome place for everyone to come and hang out!\n\n#\n\n<img style=\"font-size: 18px;\" src=\"https://i.imgur.com/uD2FexC.png\" alt=\"What else do I need to know?\" width=\"650\" />\n\nConsistency+ requires a few dependencies to work correctly. All of these should be listed as required when you download, but if not you can find easily accessible links to them here!\n\n\nThe first is Architectury. Architectury allows Consistency+ to be compatible with both modloaders using most of the same code and assets. Make sure you grab the correct version for whichever loader you are using!\n<ul>\n<li><span style=\"font-size: 12px;\"><a href=\"https://modrinth.com/mod/architectury-api/versions\" target=\"_blank\" rel=\"noopener noreferrer\">Architectury can be found here!</a></span></li>\n</ul>\nThe next thing Consistency+ may need is Fabric API, if you're using the Fabric Version. If you're using Forge or Quilt, skip this part!\n<ul>\n<li><span style=\"font-size: 12px;\"><a href=\"https://modrinth.com/mod/fabric-api/versions\" target=\"_blank\" rel=\"noopener noreferrer\">Fabric API Can be found here!</a></span></li>\n</ul>\nIf you're using Quilt, you'll need Quilted Fabric API and Quilt Standard Libraries.\n<ul>\n<li><span style=\"font-size: 12px;\"><a href=\"https://modrinth.com/mod/qsl/versions\" target=\"_blank\" rel=\"noopener noreferrer\">QFAPI/QSL Can be found here!</a></span></li>\n</ul>\n\n<p><span style=\"font-size: 12px;\">If you're playing on Forge and using C+ 0.5.1 or older, you'll need Stonecutter Recipe Tags. SCRT allows for all of the vanilla and Consistency+ blocks to work together in stonecutters. You only need to worry about this step on older Forge releases.</span></p>\n<ul>\n<li><span style=\"font-size: 12px;\"><a href=\"https://modrinth.com/mod/stonecutter_recipe_tags/versions\" target=\"_blank\" rel=\"noopener noreferrer\">Stonecutter Recipe Tags can be found here!</a></span></li>\n</ul>\n<p> </p>",
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|
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"title": "End Remastered",
|
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"description": "Make your journey to the End more Challenging and Engaging with End Remastered!",
|
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"body": "<p> </p>\n<p><img src=\"https://i.imgur.com/2ROuTJe.png\" alt=\"End Remastered Banner\" width=\"1800\" height=\"500\" /></p>\n<p><span style=\"font-family: helvetica, arial, sans-serif; font-size: 14px;\"> </span></p>\n<p style=\"text-align: center;\"><a href=\"https://discord.com/invite/D9cxayDNSP\"><img src=\"https://img.shields.io/discord/781617369285263400?label=Discord&logo=Discord&logoColor=ffffff&style=for-the-badge\" alt=\"Discord\" /></a> <a title=\"PayPal\" href=\"https://www.paypal.com/donate/?hosted_button_id=G7P6FV26SRGS2\"><img src=\"https://img.shields.io/badge/PayPal-Donations-009ADC?style=for-the-badge&logo=PayPal\" alt=\"PayPal\" width=\"195\" height=\"28\" /></a> <a title=\"Trailer\" href=\"https://www.youtube.com/watch?v=FMwke39lZu8\"><img style=\"height: 28px; width: 180px;\" src=\"https://img.shields.io/badge/YouTube-Trailer-FF2020?style=for-the-badge&logo=YouTube&logoColor=FF2020\" alt=\"Youtube Trailer\" /> </a></p>\n<p> </p>\n<p><span style=\"font-family: helvetica, arial, sans-serif; font-size: 14px;\"><strong>End Remastered overhauls the way players get to the End and makes the experience way more interesting by forcing them to fully explore the beautiful world of Minecraft. Adding 16 totally new Ender Eyes hidden all around your world, this mod will make your playthrough a lot more enjoyable.<br /></strong></span></p>\n<p> </p>\n<p><span style=\"font-family: helvetica, arial, sans-serif; font-size: 14px;\">Supported Versions: 1.16.3, 1.16.4, 1.16.5, 1.17.1, 1.18.1, 1.18.2, 1.19, 1.19.1, 1.19.2, 1.19.3 and now 1.19.4!</span><span style=\"font-size: 14px;\"><span style=\"color: #a00000;\" data-darkreader-inline-color=\"\"><strong><span style=\"font-family: helvetica, arial, sans-serif;\"><br /></span></strong></span></span></p>\n<p> </p>\n<p><span style=\"font-family: helvetica, arial, sans-serif; font-size: 14px;\"><span style=\"font-size: 24px;\"><strong>Our Partners:</strong></span></span><span style=\"font-size: 14px;\"><br /></span></p>\n<p> </p>\n<p><a href=\"https://billing.apexminecrafthosting.com/aff.php?aff=4481\"><img src=\"https://i.imgur.com/iVozlrW.png\" width=\"1041\" height=\"289\" border=\"0\" /></a></p>\n<p> </p>\n<p><span style=\"font-size: 14px;\">Thanks to Apex Hosting for partnering with End Remastered!<strong><br />Are you looking for a place to play Minecraft with your friends? </strong>Well, look no further because <span style=\"color: #000080; --darkreader-inline-color: #7faeff;\" data-darkreader-inline-color=\"\"><a style=\"color: #000080;\" href=\"https://billing.apexminecrafthosting.com/aff.php?aff=4481\" data-darkreader-inline-color=\"\"><span style=\"text-decoration: underline;\"><span style=\"color: #ff6600; text-decoration: underline; --darkreader-inline-color: #ff751a;\" data-darkreader-inline-color=\"\">Apex Hosting</span></span></a></span> got you covered! With their great and easy to use Control Panel and their multiple servers spread across the entire globe, you can have your own Minecraft server up and running in about 5 minutes. Use this link: <span style=\"text-decoration: underline; color: #ff6600; --darkreader-inline-color: #ff751a;\" data-darkreader-inline-color=\"\">https://billing.apexminecrafthosting.com/aff.php?aff=4481</span> or click on the image below to get started now!</span></p>\n<p> </p>\n<p><span style=\"font-size: 14px;\">Want to support us directly, you can also donate through PayPal: <span style=\"color: #000080; --darkreader-inline-color: #47d1d1;\" data-darkreader-inline-color=\"\"><a style=\"color: #000080; --darkreader-inline-color: #47d1d1;\" href=\"https://www.paypal.com/donate/?hosted_button_id=G7P6FV26SRGS2\" data-darkreader-inline-color=\"\">Learn More!</a></span></span></p>\n<p><span style=\"font-size: 24px;\"> </span></p>\n<p><span style=\"font-size: 24px;\"><strong> The Mod Content:</strong></span></p>\n<p> </p>\n<p><span style=\"font-family: helvetica, arial, sans-serif; font-size: 14px;\">Exploration is the main focus of End Remastered, and to reach the End and beat the Ender Dragon, you will have to find 16 custom eyes by exploring vanilla structures and fighting vanilla bosses. Once you have at least 12 eyes, you can follow them until you reach the Stronghold. You have to put <strong>the 12 custom eyes in the portal in order to open it</strong>. If there's a vanilla eye of ender in one of the frames, you can remove it by right clicking on it with a custom eye.</span><span style=\"font-size: 14px;\"><span style=\"font-family: helvetica, arial, sans-serif;\"><br /></span></span></p>\n<p> </p>\n<p> </p>\n<p><span style=\"font-size: 24px;\"><img src=\"https://i.imgur.com/PuRYpVn.png\" alt=\"The Eyes\" width=\"1042\" height=\"174\" /></span><span style=\"font-family: trebuchet ms, geneva, sans-serif; font-size: 14px;\"><br /></span></p>\n<p><span style=\"font-family: helvetica, arial, sans-serif; font-size: 14px;\">The Eyes are a really important part of End Remastered, just like Vanilla Ender Eyes, they allow you to activate the portal to the End. However, unlike Vanilla Ender Eyes, they are not dropped by Endermen, but must be found by exploring, fighting and mining. For more info, click the spoiler tag below.</span></p>\n<p> </p>\n<div class=\"spoiler\">\n<p><span style=\"font-size: 14px;\"><strong>1. Old Eye - Found in Desert Pyramids</strong> </span></p>\n<p style=\"padding-left: 30px;\"><span style=\"font-size: 14px;\">Legends say this eye once belonged to one of the great Sandworms</span><span style=\"font-size: 14px;\"><br /></span></p>\n<p><span style=\"font-size: 14px;\"><strong>2. Nether Eye - Found in Nether Fortresses</strong></span></p>\n<p style=\"padding-left: 30px;\"><span style=\"font-size: 14px;\">It was lost by a demon in the battle between the Aether and the Nether</span><span style=\"font-size: 14px;\"><br /></span></p>\n<p><span style=\"font-size: 14px;\"><strong>3. Cold Eye - Found in Igloos</strong></span></p>\n<p style=\"padding-left: 30px;\"><span style=\"font-size: 14px;\">One of the last artifacts left behind by the Iceologers before they all suddenly vanished from the world</span><span style=\"font-size: 14px;\"><br /></span></p>\n<p><span style=\"font-size: 14px;\"><strong>4. Rogue Eye - Found in Jungle Pyramids</strong></span></p>\n<p style=\"padding-left: 30px;\"><span style=\"font-size: 14px;\">This eye is believed to have given our ancestors the knowledge of Redstone</span><span style=\"font-size: 14px;\"><br /></span></p>\n<p><span style=\"font-size: 14px;\"><strong>5. Black Eye - Found in Buried Chests</strong></span></p>\n<p style=\"padding-left: 30px;\"><span style=\"font-size: 14px;\">Pirates say it gave sight to the legendary Black Pearl</span><span style=\"font-size: 14px;\"><br /></span></p>\n<p><span style=\"font-size: 14px;\"><strong>6. Magical Eye - Dropped by Evokers<br /></strong></span></p>\n<p style=\"padding-left: 30px;\"><span style=\"font-size: 14px;\">Without this eye, the Evoker has no power</span><span style=\"font-size: 14px;\"><br /></span></p>\n<p><span style=\"font-size: 14px;\"><strong>7. Lost Eye - Found in Mineshafts</strong></span></p>\n<p style=\"padding-left: 30px;\"><span style=\"font-size: 14px;\">It is told that it was forged by the first blacksmiths of time</span><span style=\"font-size: 14px;\"><br /></span></p>\n<p><span style=\"font-size: 14px;\"><strong>8. Corrupted Eye - Found in Pillager Outposts</strong></span></p>\n<p style=\"padding-left: 30px;\"><span style=\"font-size: 14px;\">The eye of a greedy king faded in solitude. Legend says it will bring infinite fortune to its owner</span><span style=\"font-size: 14px;\"><br /></span></p>\n<p><span style=\"font-size: 14px;\"><strong>9. Wither Eye - Dropped by The Wither</strong></span></p>\n<p style=\"padding-left: 30px;\"><span style=\"font-size: 14px;\">Has witnessed destruction. Maybe it also witnessed your stuff disappear</span><span style=\"font-size: 14px;\"><br /></span></p>\n<p><span style=\"font-size: 14px;\"><strong>10. Guardian Eye - Get it by Killing Elder Guardian</strong></span></p>\n<p style=\"padding-left: 30px;\"><span style=\"font-size: 14px;\">It has seen many warriors drown into the depths of the sea</span></p>\n<p><span style=\"font-size: 14px;\"><strong>11. Witch Eye </strong>- <strong>Craft it using the witch pupil<br /></strong></span></p>\n<p><span style=\"color: #000000;\" data-darkreader-inline-color=\"\"><span style=\"font-size: 14px;\"><strong> </strong></span><span style=\"font-size: 14px;\">This pupil is believed to have seen the ancient brewing recipes that were lost in time.</span></span></p>\n<p><span style=\"font-size: 14px; color: #000000;\" data-darkreader-inline-color=\"\"><strong>12. Cursed Eye - Found in Bastions treasure chest </strong></span></p>\n<p><span style=\"font-size: 14px; color: #000000;\" data-darkreader-inline-color=\"\"><strong> </strong>A powerful yet destructive artifact; the Piglins swore to protect it at the cost of their lives</span></p>\n<p><span style=\"font-size: 14px; color: #000000;\" data-darkreader-inline-color=\"\"><strong>13. Exotic Eye - Craft it using aquatic items<br /></strong></span></p>\n<p><span style=\"font-size: 14px; color: #000000;\" data-darkreader-inline-color=\"\"><strong> </strong>Those who followed this eye were never seen again; rumors say they found the great city of Atlantis, or lost their way trying</span></p>\n<p><span style=\"color: #000000;\" data-darkreader-inline-color=\"\"><span style=\"font-size: 14px;\"><strong>14</strong></span><span style=\"font-size: 14px;\"><strong>. Evil Eye - Buy it from a master cleric<br /></strong></span></span></p>\n<p><span style=\"font-size: 14px; color: #000000;\" data-darkreader-inline-color=\"\"><strong> </strong>A holy talisman said to protect its owner from bad luck</span></p>\n<p><span style=\"font-size: 14px; color: #000000;\" data-darkreader-inline-color=\"\"><strong>15</strong><strong>. Undead Eye - Craft it using an Undead Soul<br /></strong></span></p>\n<p><span style=\"font-size: 14px; color: #000000;\" data-darkreader-inline-color=\"\"><strong> </strong>Remembrance of the past lives of those who live in death</span></p>\n<p><span style=\"font-size: 14px; color: #000000;\" data-darkreader-inline-color=\"\"><strong>16</strong><strong>. Cryptic Eye - Have a small chance to get it when enchanting<br /></strong></span></p>\n<p><span style=\"font-size: 14px; color: #000000;\" data-darkreader-inline-color=\"\"><strong> </strong>No information about this eye</span></p>\n</div>\n<p> <img src=\"https://i.imgur.com/0RbAkjP.png\" alt=\"The Items\" width=\"1042\" height=\"174\" /></p>\n<p> </p>\n<p><span style=\"font-family: helvetica, arial, sans-serif; font-size: 14px;\">End Remastered also adds some items to the game. Click the spoiler button to see the crafting recipe for all the items.</span><span style=\"font-family: helvetica, arial, sans-serif; font-size: 14px;\"> <br /></span></p>\n<p> </p>\n<div class=\"spoiler\">\n<p><span style=\"font-size: 14px;\"><strong>The Witch Eye:</strong></span></p>\n<p><span style=\"font-size: 14px;\"><img class=\"transparent\" src=\"https://i.imgur.com/jbcgVXP.png\" alt=\"End Crystal eye Craft\" width=\"257\" height=\"118\" /></span></p>\n<p> </p>\n<p><span style=\"font-size: 14px;\"><strong>The Exotic Eye:</strong></span></p>\n<p><span style=\"font-size: 14px;\"><img src=\"https://cdn.discordapp.com/attachments/807729497599115307/985934278519054336/unknown.png\" alt=\"Exotic Eye Craft\" width=\"256\" height=\"122\" /></span></p>\n<p> </p>\n<p><span style=\"font-size: 14px;\"><strong>The Undead Eye:</strong></span></p>\n<p><span style=\"font-size: 14px;\"><strong><img src=\"https://cdn.discordapp.com/attachments/807729497599115307/985934713749381190/unknown.png\" alt=\"Undead Eye Craft\" width=\"257\" height=\"119\" /></strong></span></p>\n<p><span style=\"font-size: 14px;\"><strong>*You can get the Undead Soul by killing a skeleton horse.<br /></strong></span></p>\n</div>\n<p> </p>\n<p><span style=\"font-size: 14px;\"> </span></p>\n<p><span style=\"font-family: helvetica, arial, sans-serif; font-size: 18px;\"> </span><span style=\"color: #ffffff;\" data-darkreader-inline-color=\"\"><br /></span></p>\n<p><span style=\"font-size: 18px;\"><em><strong>Support:</strong></em></span></p>\n<p><span style=\"font-size: 14px;\">We always try to be aware of issues in End Remastered, if you experience a bug while playing our mod, please report it in the comments or the \"Issues\" section to help us keep the experience fun and enjoyable for all players.<strong><br /></strong></span></p>\n<p><span style=\"font-size: 14px;\"> </span><span style=\"font-size: 14px;\"><br /></span></p>\n<p><span style=\"font-size: 14px;\"><span style=\"color: #3366ff;\" data-darkreader-inline-color=\"\"><strong> <a style=\"color: #3366ff;\" href=\"https://discord.gg/D9cxayDNSP\" data-darkreader-inline-color=\"\">CLICK HERE</a> </strong></span><strong>to </strong><strong>join our discord server to speak, chat, report problems o</strong><strong>r play with us :)</strong></span></p>",
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||
"slug": "cccbridge",
|
||
"project_type": "mod",
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||
"title": "CC:C Bridge",
|
||
"description": "Adds compatibility between the ComputerCraft and Create mod with peripherals!",
|
||
"body": "![CC:C Bridge](https://github.com/tweaked-programs/cccbridge/blob/current/docs/gallery/cccbridge.png?raw=true)\n### This mod adds compatibility between the ComputerCraft and Create mod! Make your factories even smarter or use Display Boards and Nixie Tubes like you ever dreamed of!\n\n---\n\n![Version: 1.18.2, 1.19.2, 1.20.1](https://img.shields.io/badge/Versions-1.18.2,_1.19.2,_1.20.1-blue?style=for-the-badge&labelColor=16181C&color=82BA43) ![ModLoader: Forge & Fabric](https://img.shields.io/badge/ModLoader-Forge_&_Fabric-blue?style=for-the-badge&labelColor=16181C&color=545454)\n \n![Fabric Requirements:](https://img.shields.io/badge/Fabric-Requirements-blue?style=for-the-badge&labelColor=16181C&color=dbd0b4) : ![CC: Restitched](https://img.shields.io/badge/CC:_Restitched-%3E=_v1.100.5-blue?style=for-the-badge&labelColor=16181C&color=e7e69b) ![Create-fabric](https://img.shields.io/badge/Create--fabric-%3E=_v0.5.1--b-blue?style=for-the-badge&labelColor=16181C&color=9cb6f8) ![Fabric API](https://img.shields.io/badge/Fabric--API-any_version-blue?style=for-the-badge&labelColor=16181C&color=dddddd)\n![Forge Requirements:](https://img.shields.io/badge/Forge-Requirements-blue?style=for-the-badge&labelColor=16181C&color=dfa86a) : ![CC: Tweaked](https://img.shields.io/badge/CC:_Tweaked-%3E=_v1.101.2-blue?style=for-the-badge&labelColor=16181C&color=e7e69b) ![Create](https://img.shields.io/badge/Create-%3E=_v0.5.1--c-blue?style=for-the-badge&labelColor=16181C&color=9cb6f8)\n\n[![Ko-fi/sammykoch](https://img.shields.io/badge/Ko--fi-Buy_Me_A_Coffee-blue?style=for-the-badge&labelColor=16181C&color=FF605D)](https://ko-fi.com/sammykoch) [![Blog](https://img.shields.io/badge/Blog-Tweaked--Programs-blue?style=for-the-badge&labelColor=16181C&color=0E373D)](https://tweaked-programs.cc)\n\n## About\nUse a Computer from **CC: Tweaked** and automate even more using the _[Lua programming language](https://www.lua.org/start.html)_. This mod adds a hand full of peripherals that allow futher access to Creates features.\n\n## Content\n> 👉 _**Create** now actually has native support for **CC: Tweaked** too! But why stop there?_\n\n- **Two essential blocks of this mod are the `Source Block` and `Target Block`.**\nThey simulate a source or target, making it possible to comunicate within every other source/target that **Create** provides.\n\n- Another block that can come in very handy is the `RedRouter Block`.\nIt can send or receive redstone signals without having to worry about wireless channels or by using multible Computers, using the Redstone API.\n\n- This mod also adds some smaller, fun things like the `Scroller Pane` or `Animatronic`. The Scroller Pane lets you select a number and send it to a Computer using **Creates** interface, while the Animatronic is a puppet you can [control and animate as you like!](https://youtu.be/MI_tHMHrAY0)\n\n### Psst, hey! Why don't you check out the gallery as well?\n\n## Tutorials\n_But how do I use the peripherals?_ Good question! We are constantly updating **our [wiki section](https://cccbridge.tweaked-programs.cc/)**, in order to make it easy for you developers to keep up with all the changes! **We now switched to our own domain for this!**\n\n> 👉 _Just like **CC: Tweaked**, we try to keep backwards compatibility as much as possible! Because of **Creates** nature of updating things, we can't guarantee this however._\n\n---\n\n# Happy coding and producing!\n",
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"gallery":
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],
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"kind": "required",
|
||
"link": "https://modrinth.com/mod/cccbridge",
|
||
"conflicts": null,
|
||
"review": true
|
||
},
|
||
{
|
||
"slug": "styledplayerlist",
|
||
"project_type": "mod",
|
||
"title": "Styled Player List",
|
||
"description": "This mod allows server owners to change player list look!",
|
||
"body": "![Logo](https://i.imgur.com/DOl47Dn.png)\n\n# Styled Player List\nIt's a simple mod that allows server owners to style their player list as they like!\nWith full permission/requirement support, placeholder api support, multiple styles and player list name overrides.\n\n*This mod works only on Fabric and Quilt!*\n\nIf you have any questions, you can ask them on my [Discord](https://pb4.eu/discord)\n\n[Also check out my other mods and project, as you might find them useful!](https://pb4.eu)\n\n![Example image](https://i.imgur.com/yIcm5dC.png)\n\n\n## Commands (and permissions):\n- `/styledplayerlist` - Main command (`styledplayerlist.main`, available by default)\n- `/styledplayerlist reload` - Reloads configuration and styles (requires `styledplayerlist.reload`)\n- `/styledplayerlist switch <style>` or `/plstyle <style>` - Changes selected style (`styledplayerlist.switch`, available by default)\n- `/styledplayerlist switchothers <players> <style> ` - Changes selected style of players (`styledplayerlist.switch.others`)\n\n## Configuration:\nYou can find config file in `./config/styledplayerlist/`.\nSome config options allow for dynamic predicates (marked as `{/* PREDICATE */}`).\nSee [this page](https://github.com/Patbox/PredicateAPI/blob/1.19.4/BUILTIN.md) for more details.\n[Formatting uses PlaceholderAPI's Text Parser for which docs you can find here](https://placeholders.pb4.eu/user/text-format/).\n\n```json5\n{\n // Config version, do not change. Used only for updating from one version to another\n \"config_version\": 2,\n // Allows selecting id of default player list style\n \"default_style\": \"default\",\n // Allows changing messages sent by this mods commands.\n \"messages\": {\n \"switch\": \"Your player list style has been changed to: <gold>${style}</gold>\",\n \"unknown\": \"<red>This style doesn't exist!</red>\",\n \"no_permission\": \"<red>You don't have required permissions!</red>\"\n },\n // Modifies how player name is displayed\n \"player\": {\n // Toggles this feature.\n \"modify_name\": false,\n // Hides player name from player list. Doesn't have any effect on commands, suggestions or entity visibility!\n \"hidden\": false,\n // Disables this formatting, forcing it to use vanilla one.\n \"passthrough\": false,\n // Default format of player name\n \"format\": \"%player:displayname%\",\n // Enables sending updates when player sends a message\n \"update_on_chat_message\": false,\n // Enables sending updates every provided amount of ticks. -1 disables it\n \"update_tick_time\": -1,\n // Custom styles\n \"styles\": [\n {\n // Requirement of style, used for applying\n \"require\": {/* PREDICATE */},\n // Applied formatting, same as one above\n \"format\": \"...\",\n // Optional. Disables this formatting, forcing it to use vanilla one.\n \"passthrough\": false,\n // Optional, hides player name from player list. Doesn't have any effect on commands, suggestions or entity visibility!\n \"hidden\": false\n }\n ]\n },\n // Makes player list show in singleplayer without lan enabled\n \"client_show_in_singleplayer\": true\n}\n```\n### Styles:\nThis mod allows having multiple styles, that can be selected by players (just put them in `./config/styledplayerlist/styles/` and use `/styledplayerlist reload` command)\n\n```json5\n{\n // Predicate required for usage of this style, required by player\n \"require\": {/* PREDICATE */},\n // Style name used for display\n \"style_name\": \"Default\",\n // Time between updates of the style in ticks. 20 is 1 second. Used for formatting and placeholders\n \"update_tick_time\": 20,\n // Header of player list style, using simple/static definition (works in \"list_footer\" too). Allows formatting\n \"list_header\": [\n \"...\",\n \"...\"\n ],\n // Footer of player list style, using animated definition (works in \"list_header\" too). Allows formatting\n \"list_footer\": {\n // Number of changes required to change into next frame. This means it updates every (change_rate * update_tick_time) ticks \n \"change_rate\": 1,\n // Frames of displayed text. There is no limit for amount of them\n \"values\": [\n [\n \"<red>...\"\n ],\n [\n \"<blue>...\"\n ]\n ],\n },\n // Makes this style hidden from autocompletion, without changing requirements\n \"hidden_in_commands\": false\n}\n```\n\n## Build in placeholders:\nFor supported placeholders list, see [Placeholder API's wiki](https://placeholders.pb4.eu/user/general/)\n\n",
|
||
"client_side": "optional",
|
||
"server_side": "required",
|
||
"categories":
|
||
[
|
||
"management",
|
||
"utility"
|
||
],
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||
"additional_categories": [],
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"gallery":
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[
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|
||
],
|
||
"kind": "client-optional",
|
||
"link": "https://modrinth.com/mod/styledplayerlist",
|
||
"conflicts": null,
|
||
"review": true
|
||
},
|
||
{
|
||
"slug": "elytra-trims",
|
||
"project_type": "mod",
|
||
"title": "Elytra Trims",
|
||
"description": "Lightweight and customizable support for elytra trims, patterns and dyes",
|
||
"body": "<center><div>\n<img alt=\"logo\" height=\"256\" src=\"https://cdn.modrinth.com/data/XpzGz7KD/8ff6751948e096f540e320681742d0b3b918931e.png\">\n\n<h1>Elytra Trims</h1>\n<p>\n<b>With this mod, you can add armor trims, dye your elytra in any color, and put banner patterns on them.<br>\nIt also comes with resourcepack support, mod config, and server-side support.<br>\nLet your creativity soar and make your elytra stand out with the Elytra Trims mod!</b>\n</p>\n<a href=\"https://modrinth.com/mod/elytra-trims\">\n<img alt=\"modrinth\" height=\"56\" src=\"https://cdn.jsdelivr.net/npm/@intergrav/devins-badges@3/assets/cozy/available/modrinth_vector.svg\">\n</a>\n\n<a href=\"https://www.curseforge.com/minecraft/mc-mods/elytra-trims\">\n<img alt=\"curseforge\" height=\"56\" src=\"https://cdn.jsdelivr.net/npm/@intergrav/devins-badges@3/assets/cozy/available/curseforge_vector.svg\">\n</a>\n\n<a href=\"https://github.com/kikugie/elytra-trims\">\n<img alt=\"github\" height=\"56\" src=\"https://cdn.jsdelivr.net/npm/@intergrav/devins-badges@3/assets/cozy/available/github_vector.svg\">\n</a>\n\n<a href=\"https://discord.com/invite/TBgNUCfryS\">\n<img alt=\"discord-singular\" height=\"56\" src=\"https://cdn.jsdelivr.net/npm/@intergrav/devins-badges@3/assets/cozy-minimal/social/discord-singular_vector.svg\">\n</a>\n\n<br>\n\n<img alt=\"fabric\" height=\"40\" src=\"https://cdn.jsdelivr.net/npm/@intergrav/devins-badges@3/assets/compact/supported/fabric_vector.svg\">\n<img alt=\"quilt\" height=\"40\" src=\"https://cdn.jsdelivr.net/npm/@intergrav/devins-badges@3/assets/compact/supported/quilt_vector.svg\">\n<img alt=\"forge\" height=\"40\" src=\"https://cdn.jsdelivr.net/npm/@intergrav/devins-badges@3/assets/compact/unsupported/forge_vector.svg\">\n\n<hr>\n</div></center>\n\n### For more trims check out [Elytra Trims Extensions](https://modrinth.com/mod/elytra-trims-extensions)\n\n## Trims\nPut any trim on your elytra just like any other armor. Mod provides a default resourcepack with all vanilla trims, but it can be expanded further.\n\n![A few trims](https://cdn.modrinth.com/data/XpzGz7KD/images/2966103eb5efb4e408088dbd502da364babf636d.png)\n\n## Banner patterns\nCombine your elytra with a banner to add intricate patterns and designs to your elytra.\n\n![Elytra with banner patterns](https://cdn.modrinth.com/data/XpzGz7KD/images/0327378aa65018c5f4e761c09c14fa94bb7e1d8d.png)\n\n## Dyeing\nIf you fancy something simplistic, dye your elytra however you want in a crafting table.\n\n![Dyed elytra](https://cdn.modrinth.com/data/XpzGz7KD/images/511e985762a518992f2bc140b34e9f5c104ade74.png)\n\n## Glowing\nCraft your elytra with a glow ink sac to make it glow in the dark.\n\n![Glowing trim](https://cdn.modrinth.com/data/XpzGz7KD/images/849d54736e4519df78678bf00a2077a528e866ad.png)\n\n## Mod Compatibility\n\nThis only lists mods with explicit support. Elytra Trims is likely to work with other mods too, but if it\ndoesn't create an issue report for it!\n\n| Mod | Requires Extensions |\n|----------------------------------------------------------------------------|---------------------|\n| [All The Trims](https://modrinth.com/mod/allthetrims) | No |\n| [Stacked Trims](https://modrinth.com/mod/stacked-armor-trims) | No |\n| [Better Trims](https://modrinth.com/mod/bettertrims) | No |\n| [Elytra Slot](https://modrinth.com/mod/elytra-slot) | No |\n| [Elytra Trinket](https://modrinth.com/mod/elytra_trinket) | No |\n| [Additional Banners](https://modrinth.com/mod/additional-banners) | No |\n| [Archeology Banners](https://modrinth.com/mod/archaeology-banners) | No |\n| [More Armor Trims](https://modrinth.com/mod/more-armor-trims) | Yes |\n| [Geode+](https://www.curseforge.com/minecraft/mc-mods/geode-plus) | Yes |\n| [Flower Adornments](https://modrinth.com/datapack/armor-flower-adornments) | Yes |\n\nDatapacks that add new trim materials are supported by default.\n\n## Config\nSupports following config libraries:\n- [Command Config Lib](https://modrinth.com/mod/command-config) - in-game and snapshot config. Uses `/et-config` command.\n- [YACL](https://modrinth.com/mod/yacl) - requires v3\n- [Cloth Config](https://modrinth.com/mod/cloth-config)\nMultiple config libraries can be installed without conflicts.\n\n## Client and server side\nWhen installed on a server this mod enables crafting recipes for all features above. However, you can edit item nbt manually to render elytra features even without server side.\n\n![Server side explained](https://cdn.modrinth.com/data/XpzGz7KD/images/6586c8890bffd1ba21aee4bfdd33089ff2a77e8a.png)\n\n## Customization\nWith resourcepack support, you can customize all the mod's features to your liking. Change the texture of your armor trims or add a unique design to your elytra pattern with ease.\n\n\n## FAQ\n> How do I use this mod on a server without it?\n- Client-side commands are planned, however for now the easiest way is to save trimmed elytra in a creative hotbar and load it on a server. \nSurvival recipes are not possible without the mod installed on the server.\n\n> How can I remove trims/patterns/dye/glow from my elytra?\n- To remove patterns, dye and glow (all together), click with elytra on a cauldrow with water. \nTrims can't be removed without other mods due to vanilla parity.",
|
||
"client_side": "optional",
|
||
"server_side": "optional",
|
||
"categories":
|
||
[
|
||
"decoration",
|
||
"equipment"
|
||
],
|
||
"additional_categories": [],
|
||
"gallery":
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||
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|
||
"https://cdn.modrinth.com/data/XpzGz7KD/images/c593ea69c45b2a38125cc0e5d01c74690a556031.png",
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|
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],
|
||
"kind": "optional",
|
||
"link": "https://modrinth.com/mod/elytra-trims",
|
||
"conflicts": null,
|
||
"review": true
|
||
},
|
||
{
|
||
"slug": "spelunkery",
|
||
"project_type": "mod",
|
||
"title": "Spelunkery",
|
||
"description": "New landmarks, tool progression, and mining strategies to spice up your underground life.",
|
||
"body": "### Have you ever noticed how repetitive mining can be? Vanilla only has so much variation before it all starts to blend together. However, with Spelunkery your woes are no more! \n\n\n![Banner for the Spelunkery mod showing pink text on a dark cave-like background](https://cdn-raw.modrinth.com/data/krskFMfA/images/3334d4f848d7b094895130da48ed04b15862fb52.png 'Banner for the Spelunkery mod showing pink text on a dark cave-like background')\n\n\n# Spelunkery has three main goals:\n\n## To tweak material progression to enhance the experience of mining. \n\n![A demonstration of polishing Rough Cinnabar on a grindstone to polish it and produce redstone dust](https://user-images.githubusercontent.com/62686557/211240877-c3394069-6124-467d-a42f-f67849d34b9f.png 'A demonstration of polishing Rough Cinnabar on a grindstone to polish it and produce redstone dust')\n\n![An image of all of the variant ore types in the mod including support for other mods](https://user-images.githubusercontent.com/62686557/221013077-71898223-ab1a-4e86-9601-86e81f3efcd5.png 'An image of all of the variant ore types in the mod including support for other mods')\n\n\n## To populate the underground with new landmarks, points of interest, and variations on ore generation to strengthen the variety of caves.\n\n![An image of a sandstone cave with a visible vein of sandstone lapis ore running through a wall](https://user-images.githubusercontent.com/62686557/211238161-23e64322-2dfd-4e16-bfa8-838626f6ff03.png 'An image of a sandstone cave with a visible vein of sandstone lapis ore running through a wall')\n\n![Naturally generated Raw Diamond Blocks adjacent to a lava pool](https://user-images.githubusercontent.com/62686557/212526630-ec053b2b-af56-4597-8de7-91af58477b61.png 'Naturally generated Raw Diamond Blocks adjacent to a lava pool')\n\n\n\n## To provide novel and useful tools to create exciting experiences when mining or exploring.\n\n![Multicolored glowsticks showcasing compatibility with the Shimmer mod](https://user-images.githubusercontent.com/62686557/212528378-d7c41fdb-3771-434c-b8d0-9a0cb617e7c6.png 'Multicolored glowsticks showcasing compatibility with the Shimmer mod')\n\n![A number of rope ladders hanging from an abandoned mineshaft](https://user-images.githubusercontent.com/62686557/212528279-ad46da9d-40c5-4c66-b5fe-dbb8a52708fe.png 'A number of rope ladders hanging from an abandoned mineshaft')\n\n\n\n\n### Details on all the features included in Spelunkery can be found on [the wiki](https://github.com/AstralOrdana/Spelunkery/wiki).\n\n### Spelunkery is available for [Fabric](https://modrinth.com/mod/spelunkery/versions?l=fabric) and [Forge](https://modrinth.com/mod/spelunkery/versions?l=forge) so be sure to download the correct version.\n\n\n\n\n\n\n![Bisect hosting promotion](https://www.bisecthosting.com/partners/custom-banners/eacf9b40-fd53-48d6-a0cc-8f8ff8ab42a8.webp)",
|
||
"client_side": "required",
|
||
"server_side": "required",
|
||
"categories":
|
||
[
|
||
"adventure",
|
||
"equipment",
|
||
"worldgen"
|
||
],
|
||
"additional_categories":
|
||
[
|
||
"decoration",
|
||
"food",
|
||
"game-mechanics",
|
||
"utility"
|
||
],
|
||
"gallery":
|
||
[
|
||
"https://cdn.modrinth.com/data/krskFMfA/images/f67a9c323a8436343767b8af12efbd1d0ddca0e1.png",
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||
"https://cdn.modrinth.com/data/krskFMfA/images/49feb4e78b36bb246bd94d6035747bde55fb9f23.png",
|
||
"https://cdn.modrinth.com/data/krskFMfA/images/7af8a0864f8bff953d9f6d49781a8ec707fc6157.png",
|
||
"https://cdn.modrinth.com/data/krskFMfA/images/a7f10d9f52afef58e67a80405306a5a7caaf9f29.png",
|
||
"https://cdn.modrinth.com/data/krskFMfA/images/b0522698a1f56b99d0dbc79e714535fc5b77d5b2.png",
|
||
"https://cdn.modrinth.com/data/krskFMfA/images/32082a9f32f05753fe96d3049d80bcc523dd2bef.png",
|
||
"https://cdn.modrinth.com/data/krskFMfA/images/37f8fdbbc4c4e893ad0e2a1fddebb715242bac55.png",
|
||
"https://cdn.modrinth.com/data/krskFMfA/images/bf4f7fa9be9dd37821e2c3e9ec9a39b5a9bbbc30.png",
|
||
"https://cdn.modrinth.com/data/krskFMfA/images/3e28100407acdab24afef64b9e3eb242992cfc9c.png",
|
||
"https://cdn.modrinth.com/data/krskFMfA/images/275db617321b6fed4d5a26dd2f3ae9eb6f8677eb.png",
|
||
"https://cdn.modrinth.com/data/krskFMfA/images/4f013f250ca59ca7a7db4b43ba34867d18d56fda.png",
|
||
"https://cdn.modrinth.com/data/krskFMfA/images/4f3e79d2d8753143b7b9a5ab1a7dbca58788da03.png",
|
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"https://cdn.modrinth.com/data/krskFMfA/images/3334d4f848d7b094895130da48ed04b15862fb52.png"
|
||
],
|
||
"kind": "required",
|
||
"link": "https://modrinth.com/mod/spelunkery",
|
||
"conflicts": null,
|
||
"review": true
|
||
},
|
||
{
|
||
"slug": "ping-wheel",
|
||
"project_type": "mod",
|
||
"title": "Ping Wheel",
|
||
"description": "Allows players to temporarily mark locations for everyone",
|
||
"body": "## About\n\nModern co-op games often allow players to communicate via \"pings\" to mark in-game locations.\nThis simple mod provides such pinging mechanism for the fabric mod loader.\n\nDefault Keybind is \"Mouse5\" aka \"Forward\" to ping.\nThe Settings can also be opened from the Mod Menu integration.\n\n## Gallery\n\nThe following screenshot shows two pings in different distances with according scale.\n\n<img src=\"https://cdn-raw.modrinth.com/data/QQXAdCzh/images/801eff77c12888b6838ee376aaac40d190394e88.png\" alt=\"In-Game\">\n<br><br>\n\nWhen Item Icons are enabled in the settings, the respective markers reflect the item texture (or model).\n\n<img src=\"https://cdn-raw.modrinth.com/data/QQXAdCzh/images/2c155a7af78d66174afcc1adc7efdbc8eefa05be.png\" alt=\"Item-Icons\">\n<br><br>\n\n## Dependencies\n\n<p>\n <a href=\"https://modrinth.com/mod/fabric-api\">\n <img alt=\"Fabric API\" src=\"https://i.imgur.com/7nVV86o.png\" width=\"200\"/>\n </a>\n</p>",
|
||
"client_side": "required",
|
||
"server_side": "required",
|
||
"categories":
|
||
[
|
||
"social",
|
||
"utility"
|
||
],
|
||
"additional_categories":
|
||
[
|
||
"game-mechanics"
|
||
],
|
||
"gallery":
|
||
[
|
||
"https://cdn.modrinth.com/data/QQXAdCzh/images/801eff77c12888b6838ee376aaac40d190394e88.png",
|
||
"https://cdn.modrinth.com/data/QQXAdCzh/images/2c155a7af78d66174afcc1adc7efdbc8eefa05be.png"
|
||
],
|
||
"kind": "required",
|
||
"link": "https://modrinth.com/mod/ping-wheel",
|
||
"conflicts": null,
|
||
"review": true
|
||
},
|
||
{
|
||
"slug": "wiredredstone",
|
||
"project_type": "mod",
|
||
"title": "Wired Redstone",
|
||
"description": "Adds redstone wires and stuff",
|
||
"body": "<center>\n<p align=\"center\"><img src=\"https://raw.githubusercontent.com/Kneelawk/WiredRedstone/main/src/main/resources/assets/wiredredstone/icon-256.png\" alt=\"Logo\" width=\"200\"></p>\n<h1 align=\"center\">Wired Redstone</h1>\n<h3 align=\"center\">Adds redstone wires and stuff</h3>\n<p align=\"center\">\n<a href=\"https://discord.gg/6vgpHcKmxg\"><img src=\"https://kneelawk.com/assets/discord-64x64.png\" alt=\"Discord\"></a>\n<a href=\"https://github.com/Kneelawk/WiredRedstone\"><img src=\"https://kneelawk.com/assets/github-white-64x64.png\" alt=\"Github\"></a>\n<a href=\"https://modrinth.com/mod/wiredredstone\"><img src=\"https://kneelawk.com/assets/modrinth-64x64.png\" alt=\"Modrinth\"></a>\n<a href=\"https://www.curseforge.com/minecraft/mc-mods/wired-redstone\"><img src=\"https://kneelawk.com/assets/curseforge-64x64.png\" alt=\"CurseForge\"></a>\n</p>\n</center>\n\n## Beta\n\nThis project is currently in beta. Expect bugs, missing items, and sometimes needing to use a command to fix\nthings. Please make regular backups.\n\n## Wired Redstone & RSWires\n\nWired Redstone is based on [RSWires by 2xsaiko][RSWires CF], and is essentially a rewrite. However, Wired Redstone\nincorporates some rather large changes:\n\n* Uses LibMultiPart for multi-part wires instead of doing the multi-part logic itself, like RSWires does.\n * This means improved compatibility with other mods and the ability to do more complex things like having multiple\n kinds of wire in one block, but also carries the weight of a full multi-part system like LibMultiPart.\n* Has support for analog signals.\n * This means you can send more complicated signals, but it also means the mod spends more time calculating them.\n* Adds support for wires being cut off by things (i.e. not going through blocks when going around corners, being able to\n be blocked by facades, etc.).\n * This can be handy to keep red-alloy-wires from connecting, but it does mean more calculations, checking for things\n in the way of wires.\n* Makes some rather large optimizations to RSWires's wire-net engine that hopefully out-weigh the cost imposed by the\n other features added.\n* Adds gates.\n * These probably could be added to RSWires too, fairly easily, I just haven't gotten around to adding them and no\n one else has either.\n\nPlease go checkout [RSWires][RSWires CF] if you haven't already.\n\n[RSWires CF]: https://www.curseforge.com/minecraft/mc-mods/rswires/\n\n## Screenshots\n\nHere is a picture of one of my dev worlds:<br/>\n![Dev World Image](https://cdn-raw.modrinth.com/data/lyYGrdho/images/68625d24a76d7f37ee8e24a4f3f1a99500396656.png)\n\n## Recipes\n\nAs of version 0.3.0, survival-based recipes have been added. Most circuit components are crafted using a machine called\nthe Redstone Assembler. Redstone assembler recipes are visible in REI and EMI.\n\nThe Redstone Assembler can be crafted in a normal crafting table like such:<br/>\n![Redstone Assembler Recipe](https://raw.githubusercontent.com/Kneelawk/WiredRedstone/main/screenshots/redstone_assembler_recipe.png)\n\nRedstone Alloy Ingots can be crafted in the Redstone Assembler:<br/>\n![Redstone Alloy Ingot Recipe](https://raw.githubusercontent.com/Kneelawk/WiredRedstone/main/screenshots/redstone_alloy_recipe.png)\n\nRed Alloy Wire can then be crafted:<br/>\n![Red Alloy Wire Recipe](https://raw.githubusercontent.com/Kneelawk/WiredRedstone/main/screenshots/red_alloy_wire_recipe.png)\n\nOr Insulated Wire can be crafted:<br/>\n![Insulated Wire Recipe](https://raw.githubusercontent.com/Kneelawk/WiredRedstone/main/screenshots/insulated_wire_recipe.png)\n\n## Mod Integrations\n\nWired Redstone has integrations support for [CC: Restitched], [EMI], [REI], and [WTHIT].\n\n### [CC: Restitched]\n\nWired Redstone Bundled Cables can connect to CC: Restitched computers, allowing those computers to send and receive\nbundled signals.\n\n### [EMI] & [REI]\n\nWired Redstone machines have recipe support in both EMI and REI.\n\n### [WTHIT]\n\nMany Wired Redstone gates and wires will show extra information in the WTHIT HUD.\n\n[CC: Restitched]: https://modrinth.com/mod/cc-restitched\n\n[EMI]: https://modrinth.com/mod/emi\n\n[REI]: https://www.curseforge.com/minecraft/mc-mods/roughly-enough-items\n\n[WTHIT]: https://modrinth.com/mod/wthit\n\n## Known Issues\n\n* ~~LibMultiPart blocks (meaning all wires, gates, etc.) will crash when moved by Create\n contraptions (**[#15](https://github.com/Kneelawk/WiredRedstone/issues/15)**).~~ Fixed in `v0.4.11+1.19.2`\n and `v0.3.9+1.18.2`.\n* ~~Under certain circumstances Not Enough Crashes can get Wired Redstone's rendering system into an invalid state while\n generating a crash report, causing an actual crash (**[#12](https://github.com/Kneelawk/WiredRedstone/issues/12)**).~~\n Fixed in `v0.4.13+1.19.2` and `v0.3.10+1.18.2`.\n* Completely incompatible with Immersive Portals (**[#23](https://github.com/Kneelawk/WiredRedstone/issues/23)**).\n* Server crashes can cause wires to stop working correctly and appear disconnected or refuse to connect when placed in\n specific areas. This is caused by the server crash preventing information about changes to wires' connections from\n being saved to the world. This can be fixed by breaking and replacing the wires until they start behaving properly or\n by running the `/graphlib updateblocks <from-x> <from-y> <from-z> <to-x> <to-y> <to-z>` command over an affected area\n as a server operator.\n\n## Powered by GraphLib\n\nWired Redstone uses [GraphLib] for managing its wires connections. Sometimes you might encounter a strange mod\ninteraction or corruption caused by a crash that causes wires to stop behaving correctly. If something doesn't seem\nright, GraphLib has some commands that can help. These commands can be accessed via:\n\n```\n/graphlib <sub-command>\n```\n\n[GraphLib]: https://github.com/Kneelawk/GraphLib\n\n## License\n\nThis mod is licensed under the MIT license. This means you can redistribute it, make derivatives of it, and include it\nin modpacks.\n",
|
||
"client_side": "required",
|
||
"server_side": "required",
|
||
"categories":
|
||
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|
||
"technology",
|
||
"utility"
|
||
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|
||
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||
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|
||
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|
||
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|
||
"link": "https://modrinth.com/mod/wiredredstone",
|
||
"conflicts": null,
|
||
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|
||
},
|
||
{
|
||
"slug": "jjelytraswap",
|
||
"project_type": "mod",
|
||
"title": "JJElytraSwap",
|
||
"description": "Mod that swaps elytra and chestplate when required",
|
||
"body": "This mod does not activate elytra automatically in air, it will swap chestplate to elytra when you press spacebar while in air.\n\nJust use elytra as usually, and mod will automatically swap elytra and chestplate.\n\nThis is fully clientside mod, by the way use at your own risk on servers or ask permission from admins.",
|
||
"client_side": "required",
|
||
"server_side": "unsupported",
|
||
"categories":
|
||
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|
||
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|
||
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|
||
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|
||
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|
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"kind": "clientside",
|
||
"link": "https://modrinth.com/mod/jjelytraswap",
|
||
"conflicts":
|
||
[
|
||
"elytra-slot"
|
||
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|
||
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|
||
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|
||
{
|
||
"slug": "carpet",
|
||
"project_type": "mod",
|
||
"title": "Carpet",
|
||
"description": "Take full control over your vanilla game",
|
||
"body": "## Carpet\n\nCarpet is a mod for vanilla Minecraft that allows you to take full control of what matters from a technical perspective of the game.\n\n* Test your farms over several hours in only a few minutes using [`/tick warp`](https://github.com/gnembon/fabric-carpet/wiki/Commands#usage-tick-warp-ticks-cmd), as fast as your computer can\n* ...and then see a detailed breakdown of the items they produce using [`hopperCounters`](https://github.com/gnembon/fabric-carpet/wiki/Current-Available-Settings#hoppercounters)\n* See the server mobcap, TPS, etc. update live with [`/log`](https://github.com/gnembon/fabric-carpet/wiki/Commands#log)\n* Let pistons push block entities (ie. chests) with [`movableBlockEntities`](https://github.com/gnembon/fabric-carpet/wiki/Current-Available-Settings#movableblockentities)\n\n## Settings\n\nSee the [List of all currently available settings][settings] on the wiki\n\n[settings]: https://github.com/gnembon/fabric-carpet/wiki/Current-Available-Settings\n\n## Scarpet\n\nCarpet contains Scarpet, a powerful in-game programming language that allows you to easily interact with the game or make powerful apps to further enhance your game.\n\nFind Scarpet apps in [the scarpet repo][scarpet repo] or check the docs to make your own by looking at examples and checking [the docs][scarpet docs]. Carpet also comes with [a few built-in apps][scarpet builtin] that you can load any time.\n\n[scarpet repo]: https://github.com/gnembon/scarpet/tree/master/programs#readme\n[scarpet docs]: https://github.com/gnembon/fabric-carpet/blob/master/docs/scarpet/Documentation.md\n[scarpet builtin]: https://github.com/gnembon/fabric-carpet/wiki/Built-in-Scarpet-apps\n\n## Extensions\n\nThere are also lots of carpet extensions out there, adding countless new rules and functionality! You can find a list of them [in the wiki][extension list].\n\n[extension list]: https://github.com/gnembon/fabric-carpet/wiki/List-of-Carpet-extensions\n\n## Older versions\n\nFor previous Minecraft versions, check the following Github repos:\n* 1.13: [gnembon/carpetmod](https://github.com/gnembon/carpetmod)\n* 1.12: [gnembon/carpetmod112](https://github.com/gnembon/carpetmod112)",
|
||
"client_side": "optional",
|
||
"server_side": "required",
|
||
"categories":
|
||
[
|
||
"game-mechanics",
|
||
"utility"
|
||
],
|
||
"additional_categories": [],
|
||
"gallery": [],
|
||
"kind": "client-optional",
|
||
"link": "https://modrinth.com/mod/carpet",
|
||
"conflicts": null,
|
||
"review": true
|
||
},
|
||
{
|
||
"slug": "deeperdarker",
|
||
"project_type": "mod",
|
||
"title": "Deeper and Darker",
|
||
"description": "A Minecraft 1.19 mod which features more blocks, items, armors, and hidden mysteries to complement the new Deep Dark biome. Our website: https://kyanitemods.dev",
|
||
"body": "<p><span style=\"font-family: helvetica, arial, sans-serif;\"><img src=\"https://cdn.discordapp.com/attachments/760873841596956692/1141516343972216922/ddbg_of.png\" width=\"1519\" height=\"622\" /></span></p>\n<p style=\"text-align: center;\"><a href=\"https://discord.com/invite/GDNRd5yvxa\"><img src=\"https://cdn.discordapp.com/attachments/760873841596956692/1140048303132782763/discord.png\" width=\"32\" height=\"32\" /></a> <a href=\"https://www.youtube.com/@kyanitemods/featured\"><img src=\"https://cdn.discordapp.com/attachments/760873841596956692/1140048319998087238/youtube.png\" width=\"32\" height=\"32\" /></a></p>\n<p> </p>\n<p><span style=\"font-family: helvetica, arial, sans-serif; font-size: 1.2rem;\"><strong style=\"font-size: 1.2rem;\"><span style=\"font-size: 18px; font-family: tahoma, arial, helvetica, sans-serif; color: #000080;\">About</span></strong></span></p>\n<p style=\"text-align: left;\"><span style=\"font-family: helvetica, arial, sans-serif; font-size: 14px;\">Deeper and Darker is a mod that aims to enhance the Deep Dark in Minecraft. It adds many new features related to the Deep Dark and a new dimension called the Otherside. Some content from Deeper and Darker: blocks such as sculk stone, gloomslate, and sculk grime; items such as warden tools, the sculk transmitter, and sculk-related mob loot; warden armor; and three different Otherside biomes! Play the mod to find more content and explore hidden mysteries!</span></p>\n<p style=\"text-align: left;\"> </p>\n<p style=\"text-align: left;\"><span style=\"font-size: 18px; font-family: tahoma, arial, helvetica, sans-serif; color: #800080;\"><strong>Translations</strong></span></p>\n<p style=\"text-align: left;\"><span style=\"font-family: helvetica, arial, sans-serif; font-size: 14px;\">We hope to make Deeper and Darker available for everyone, everywhere. This is done with the help of the community! You can help translate the mod into your language by visiting our <span style=\"color: #3366ff;\"><a style=\"color: #3366ff;\" href=\"https://crowdin.com/project/deeper-and-darker\">Crowdin</a></span> page!</span></p>\n<p style=\"text-align: left;\"> </p>\n<p style=\"text-align: left;\"><span style=\"font-size: 18px; font-family: tahoma, arial, helvetica, sans-serif; color: #993300;\"><strong>Guide</strong></span><br /><span style=\"font-family: helvetica, arial, sans-serif; font-size: 14px;\">Don't know how to begin with Deeper and Darker? Check out our <span style=\"color: #3366ff;\"><a style=\"color: #3366ff;\" href=\"https://github.com/KyaniteMods/DeeperAndDarker/wiki\">wiki</a></span>!</span></p>\n<p style=\"text-align: left;\"> </p>\n<p style=\"text-align: left;\"><span style=\"font-size: 18px; font-family: tahoma, arial, helvetica, sans-serif; color: #808080;\"><strong>Issues</strong></span><br /><span style=\"font-family: helvetica, arial, sans-serif; font-size: 14px;\">If you ever experience any issues while playing with this mod, notify us on our GitHub <span style=\"color: #3366ff;\"><a style=\"color: #3366ff;\" href=\"https://github.com/KyaniteMods/DeeperAndDarker/issues\">issues</a></span> page! Follow the bug report guidelines and be as clear as you can.</span></p>",
|
||
"client_side": "required",
|
||
"server_side": "required",
|
||
"categories":
|
||
[
|
||
"adventure"
|
||
],
|
||
"additional_categories": [],
|
||
"gallery":
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||
[
|
||
"https://cdn.modrinth.com/data/fnAffV0n/images/bb5803cc37b02c11c9f9735977ae338f94e84493.png",
|
||
"https://cdn.modrinth.com/data/fnAffV0n/images/9d0ce9a28cb486455691d9fd839e23164206876b.png",
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||
"https://cdn.modrinth.com/data/fnAffV0n/images/1de71fa25290d1ab1a12c1c43aabed0b15821001.png",
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"https://cdn.modrinth.com/data/fnAffV0n/images/293623bce265e6187693682e86df19199009e859.png",
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|
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"https://cdn.modrinth.com/data/fnAffV0n/images/827979f6a01b7e6683fe3388abb3ac2331478183.png",
|
||
"https://cdn.modrinth.com/data/fnAffV0n/images/052945bff1324f0e9da96c4d87c3117612154203.png",
|
||
"https://cdn.modrinth.com/data/fnAffV0n/images/a58f60e100af07e60de0e5976d28794bbddc472e.png"
|
||
],
|
||
"kind": "required",
|
||
"link": "https://modrinth.com/mod/deeperdarker",
|
||
"conflicts": null,
|
||
"review": true
|
||
},
|
||
{
|
||
"slug": "adorn",
|
||
"project_type": "mod",
|
||
"title": "Adorn",
|
||
"description": "Decorate your home!",
|
||
"body": "**Adorn** is a decoration and furniture mod for Minecraft 1.16 that adds many decoration blocks, such as...\n\n- Chairs and sofas! You can sit and relax on them. A sofa is also a nice place for a nap.\n- Drawers! Smaller container than chests, but a fancier piece of furniture.\n- Stone torches! They're made of stone and are better light sources than wooden torches.\n- Kitchen blocks! You can decorate your kitchens with kitchen counters, cupboards and sinks (Perfect for kitchen sink modpacks!)\n- And more: tables, shelves, fences, chimneys...\n\n## Requirements\n\n### Fabric\n\n<p style=\"text-align: center;\"><a href=\"https://modrinth.com/mod/fabric-api\" rel=\"nofollow\"><img src=\"https://i.imgur.com/Ol1Tcf8.png\" width=\"143\" height=\"50\" /></a> <a title=\"Fabric Language Kotlin\" href=\"https://modrinth.com/mod/fabric-language-kotlin\" target=\"_blank\" rel=\"noopener noreferrer\"><img src=\"https://i.imgur.com/c1DH9VL.png\" alt=\"\" width=\"171\" height=\"50\" /></a></p>\n\n### Forge\n- [Kotlin for Forge](https://modrinth.com/mod/kotlin-for-forge)\n\n### Quilt\n- [Quilted Fabric API](https://modrinth.com/mod/qsl)\n- [Fabric Language Kotlin](https://modrinth.com/mod/fabric-language-kotlin)\n\n![](https://i.imgur.com/owM5tUa.png)\n\n## Mod compatibility\n\nAdorn includes special support for these mods:\n\nMod | Fabric | Forge | Features\n-|-|-|-\n[Architect's Palette][arpal] | ❌ | ✅ | Block variants\n[Biome Makeover][bmake] | ✅ | ✅ | Block variants\n[Biomes O' Plenty][bop] | ❌ | ✅ | Block variants\n[Blockus][blockus] | ✅ | ❌ | Block variants\n[BYG][byg] | ✅ | ✅ | Block variants\n[Cinderscapes][cind] | ✅ | ❌ | Block variants\n[DashLoader][dashl] | ✅ | ❌ | Support for Adorn's block states\n[Ecologics][ecol] | ❌ | ✅ | Block variants\n[EMI][emi] | ✅ | ✅ | Custom recipe features etc.\n[JEI][jei] | ✅ | ✅ | Custom recipe features etc.\n[Lil Tater Reloaded][ltr] | ✅ | ❌ | Power taters\n[Mod Menu][modm] | ✅ | ❌ | Settings screen\n[Promenade][promenade] | ✅ | ❌ | Block variants\n[Roughly Enough Items (REI)][rei] | ✅ | ✅ | Custom recipe features etc.\n[Tech Reborn][tr] | ✅ | ❌ | Block variants\n[Terrestria][terr] | ✅ | ❌ | Block variants\n[Towelette][towel] | ✅ | ❌ | Fluidlogging for Adorn blocks\n[Traverse][trav] | ✅ | ❌ | Block variants\n[Woods and Mires][wam] | ✅ | ❌ | Block variants\n\n[arpal]: https://www.curseforge.com/minecraft/mc-mods/architects-palette\n[bmake]: https://modrinth.com/mod/biome-makeover\n[bop]: https://www.curseforge.com/minecraft/mc-mods/biomes-o-plenty\n[blockus]: https://www.curseforge.com/minecraft/mc-mods/blockus\n[byg]: https://modrinth.com/mod/biomesyougo\n[cind]: https://modrinth.com/mod/cinderscapes\n[dashl]: https://modrinth.com/mod/dashloader\n[ecol]: https://www.curseforge.com/minecraft/mc-mods/ecologics\n[emi]: https://modrinth.com/mod/emi\n[jei]: https://modrinth.com/mod/jei\n[ltr]: https://modrinth.com/mod/ltr\n[modm]: https://modrinth.com/mod/modmenu\n[promenade]: https://modrinth.com/mod/promenade\n[rei]: https://modrinth.com/mod/roughly-enough-items\n[tr]: https://www.curseforge.com/minecraft/mc-mods/techreborn\n[terr]: https://modrinth.com/mod/terrestria\n[towel]: https://modrinth.com/mod/towelette\n[trav]: https://modrinth.com/mod/traverse\n[wam]: https://modrinth.com/mod/woods-and-mires",
|
||
"client_side": "required",
|
||
"server_side": "required",
|
||
"categories":
|
||
[
|
||
"decoration",
|
||
"storage"
|
||
],
|
||
"additional_categories": [],
|
||
"gallery": [],
|
||
"kind": "required",
|
||
"link": "https://modrinth.com/mod/adorn",
|
||
"conflicts": null,
|
||
"review": true
|
||
},
|
||
{
|
||
"slug": "repurposed-structures-fabric",
|
||
"project_type": "mod",
|
||
"title": "Repurposed Structures - Quilt/Fabric",
|
||
"description": "Adds more variations of vanilla structures and features such as a Jungle Fortress!",
|
||
"body": "<img src=\"https://user-images.githubusercontent.com/40846040/212383632-2d628e1a-a086-490f-8863-823210407626.png\" alt=\"Picture that shows the title of this mod with a Stonebrick Fortress during sunset behind the text\" width=\"1519\" height=\"516\"></img>\n#### Works serverside too so vanilla clients can connect!\n###### CLICK HERE FOR FORGE MC PORT: https://modrinth.com/mod/repurposed-structures-forge\n\n<br/>\n____________________________________________________________________________\n\n# WHAT IS REPURPOSED STRUCTURES?\n<br/>\n\nRepurposed Structures is a mod about taking existing vanilla features and structures and creating new variants or modifications to them! Originally, most of the structures and features in this mod was actually made for my Ultra Amplified Dimension mod. but then I realized these features and structures would look great in the Overworld as well so I decided to take those structures and features and split them into their own mod and continue to add MORE biome variants of vanilla structures! And over time, some other people even help contribute more vanilla styled structures!\n\n<br/>\n\nCheck out the wiki below for all the info! It is kept up to date on latest Repurposed Structures releases.\n\n**[https://github.com/TelepathicGrunt/RepurposedStructures/wiki](https://github.com/TelepathicGrunt/RepurposedStructures/wiki)**\n\n<br/>\n\n\n<details>\n<summary><b>Frequently Asked Questions:</b></summary>\n\n- **Q: Can this mod work serverside and let vanilla clients connect?**\n\n - A: Yep! This mod does not add any new blocks or mobs so it can be ran entirely serverside and is safe for vanilla clients.\n\n- **Q: How do I turn off RS structures in 1.18.2 or newer MC?**\n\n - A: 1.18.2 did a lot of changes and as a result, all of RS's structures are now in datapack form. <span style=\"color: #3366ff;\"><a style=\"color: #3366ff;\" href=\"https://github.com/TelepathicGrunt/RepurposedStructures/wiki/How-to-configure-this-mod\">Click here for more info and leads you to the config datapack</a></span> that lets you turn off structures or changing spawnrates. Don't be afraid to ask me questions if you get stuck!</p>\n \n- **Q: Does this mod work with <a style=\"color: #3366ff;\" href=\"https://www.curseforge.com/minecraft/mc-mods/yungs-better-strongholds\">YUNG's Better Strongholds</a>, <a style=\"color: #3366ff;\" href=\"https://www.curseforge.com/minecraft/mc-mods/yungs-better-mineshafts-forge\">YUNG's Better Mineshafts</a>, and other Yungs mods mod?**\n\n - A: Yes all of Yung's mods will work with Repurposed Structures. Both mod's structures will continue to spawn. Note: RS’s structures will remain the same and will not be in the same style as yung’s structures unless you put on special datapacks. See the Pre-Datapack section for changing RS's strongholds, dungeons, and other structures to be in the style of Yung's structures! (Mineshafts does not have a datapack because Yung's Better Mineshafts already have biome variants)\n \n- **Q: Does this mod conflict with ___ mod?**\n\n - A: Highly unlikely. My mod adds structures to biomes directly so any conflict would be extremely rare. Best way to know is to just try my mod with the other mod. If you find they do conflict somehow, PLEASE let me know so I can investigate and release a fix! :) In fact, some mods like <a style=\"color: #3366ff;\" href=\"https://www.curseforge.com/minecraft/mc-mods/signpost\">Signpost</a> may have direct compatibility with Repurposed Structures's structures!\n \n- **Q: I heard this mod has banners in chests but none show up for me. Why?**\n\n - A: You'll have to use the latest version of Repurposed Structures and have the Luck status effect or attribute. Luck is not able to be obtained in vanilla so you'll have to use another mod or datapack. The banners are more like a cool Easter Egg collectable so check out what mods or datapacks can give you some Luck! Good luck and have fun collecting banners!\n \n- **Q: The advancements are annoying! I want to turn them off!**\n\n - A: There are datapacks to turn off the advancements. <a style=\"color: #3366ff;\" href=\"https://github.com/TelepathicGrunt/RepurposedStructures/releases/tag/3.0.0\">Click here for the datapack</a> to use to make all RS advancements disabled. You can delete the files of the structures you do want advancements for from that datapack.\n\n- **Q: How can I change the language that this mod uses?**\n\n - A: You can use a Resourcepack to add new languages and help contribute! <a style=\"color: #3366ff;\" href=\"https://github.com/TelepathicGrunt/RepurposedStructures/releases/tag/4.0.0\">You can grab this datapack, delete the data folder from it, and use it as a resourcepack and add new languages you want!</a>\n \n- **Q: Can I use this mod in a modpack?**\n\n - A: Yep! You can use this mod in a modpack :)\n \n- **Q: Can I modify the source code of this mod to make changes?**\n\n - A: You can but just make sure you respect my license which is LGPL. That means, if you plan on distributing a modified Repurposed Structures jar, you should open source it by making the modified source code visible and licensed under an open source license. But truthfully, if you want to make a change, ask me first or make a PR into my mod as I might actually add it to the base mod itself!\n</blockquote></details>\n\n\n***\n\n## **🏠 HOW CAN I CONFIGURE THIS MOD? 🏠**\n\n<details>\n<summary><b>1.18.2 and newer info:</b></summary>\n\n **As of 1.18.2 and newer, most of Repurposed Structures can be changed by datapack now. Including turning off or on structures or changing spawnrates. Click the below link to get an example datapack to edit and some pointers for what to edit to turn off structures. There's a huge amount of stuff you can change by datapack though such as changing what height RS Mineshafts spawn at or how large RS villages are and much more that was not configurable in 1.18.1 and below. Enjoy!**\n\n **<a style=\"font-size: 24px; color: #3366ff;\" href=\"https://github.com/TelepathicGrunt/RepurposedStructures/releases/tag/4.0.0\">Click here to go to config datapack download page</a>**\n\n \n\n*Note: Be sure to read the instructions in the above link's page to make it easier to know what to edit*\n\nBy default, RS will do its best to import modded loot into its structures's loot. If this is not desired behavior, you can disable this in the normal RS config file in config folder above mods folder.\n\n Furthermore, you can make datapacks to modify or change how RS structures look! Here's a flat world of all the pieces of my structures. Use this to make editing and overriding structure pieces easier with datapacks: <span style=\"color: #3366ff;\"><a style=\"color: #3366ff;\" href=\"https://github.com/TelepathicGrunt/RepurposedStructures/releases/tag/1.0.0\">Repurposed Structures - pieces world (click here)</a>**\n\n For the expert datapackers, there's actually a hidden neat way to add new pieces to any Jigsaw Structure without overriding their pool file! (Villages, outposts, all of RS's structures minus mansions, etc) For example, instead of overriding `data\\repurposed_structures\\worldgen\\template_pool\\village\\birch\\houses.json` to add new houses to my Birch Village, replace `worldgen\\template` in the datapack with `pool_additions` and have the template pool file only have the entries you want merged into the main pool file. Repurposed Structures will detect these files from ALL datapacks and merge the pool_additions pool entries into the actual template pool file that the path points to. Yes, Repurposed Structures will read all pool_additions files from all datapacks that even have the same path so that the datapacks do not override each other's pool_additions! Neat stuff! And it works with other pools too! Just make sure the piece you are adding has a Jigsaw Block with the right name so the actual structure can connect and spawn the piece.\n\n To help you with this cool pool_additions feature, this 18 minute tutorial should help walk you through creating a building, saving it, and adding it to RS's structures with a datapack! **<a class=\"anchor-3Z-8Bb anchorUnderlineOnHover-2ESHQB\" style=\"color: #3366ff;\" tabindex=\"0\" title=\"https://youtu.be/kzRQrQqlYjw\" role=\"button\" href=\"https://youtu.be/kzRQrQqlYjw\" target=\"_blank\" rel=\"noopener noreferrer\">https://youtu.be/kzRQrQqlYjw</a>**\n</details>\n\n<details>\n<summary><b>1.18.1 and older info:</b></summary>\n\n **To reach this mod's config file, go into the config folder that is above the mods folder and go into the repurposed_structures-forge folder to change the configs. The config is split up into many files for better organization and ease of editing. Then exit/restart Minecraft for all changes to take effect. Do note that the config will affect all worlds so keep that in mind**\n\n Right now, there are lots of config options. The big one that you may be interested in is the spawnrate config for every structure and yes, you can even fully turn off the structures too. The config comments will help walk you through on how to adjust the rates. Furthermore, you can even blacklist dimensions or biomes as well! For some structures, you can change the maximum and minimum y value that they can start their generation at and far more! Check out the config for everything you can do!\n\n Furthermore, you can make datapacks to modify or change a huge amount of stuff in my mod including modifying how structures look! Here's a flat world of all the pieces of my nbt-based structures. Use this to make editing and overriding structure pieces easier with datapacks: **<a href=\"https://github.com/TelepathicGrunt/RepurposedStructures/releases/tag/1.0.0\">Repurposed Structures - pieces world (click here)</a>**\n\n If you want to change the loot tables that the structures in this mod uses, you can override my loot tables with a data pack! Here's a datapack with the default loot tables: **<a href=\"https://github.com/TelepathicGrunt/RepurposedStructures-Fabric/releases/tag/0.0.11\">Repurposed_Structures-Loottables (click here) </a>**\n\n The mob spawner for all none-nbt based structures can be changed with datapacks as well! You can download the spawner datapack here and change the entries inside the json files to add, remove, or change mob chances in spawners!: **<a href=\"https://github.com/TelepathicGrunt/RepurposedStructures-Fabric/releases/tag/0.0.5\">Repurposed_Structures-Mob_Spawners (click here)</a>**\n\n And all structure pieces such as Wells, Villages, Outposts, Shipwrecks, Pyramids, and Igloos can also be overridden with datapacks. Furthermore, the template pools that holds structure pieces for Villages and other structures can also be overridden with datapacks to add your own pieces to the villages or other structures! You can find what pieces or pools can be replaced and their filenames here but be sure to switch the branch to the MC version you are on: <a href=\"https://github.com/TelepathicGrunt/RepurposedStructures/tree/1.16-Forge/src/main/resources/data/repurposed_structures/structures\">Overridable structure nbt files (click here)</a><a href=\"https://github.com/TelepathicGrunt/RepurposedStructures/tree/1.16-Forge/src/main/resources/data/repurposed_structures/worldgen\">Overridable structure pool files (click here)</a>\n\n For the expert datapackers, there's actually a hidden neat way to add new pieces to any Jigsaw Structure without overriding their pool file! (Villages, outposts, all of RS's structures minus mansions, etc) For example, instead of overriding `data\\repurposed_structures\\worldgen\\template_pool\\village\\birch\\houses.json` to add new houses to my Birch Village, replace `worldgen\\template` in the datapack with `pool_additions` and have the template pool file only have the entries you want merged into the main pool file. Repurposed Structures will detect these files from ALL datapacks and merge the pool_additions pool entries into the actual template pool file that the path points to. Yes, Repurposed Structures will read all pool_additions files from all datapacks that even have the same path so that the datapacks do not override each other's pool_additions! Neat stuff! And it works with other pools too! Just make sure the piece you are adding has a Jigsaw Block with the right name so the actual structure can connect and spawn the piece.\n\n To help you with this cool pool_additions feature, this 18 minute tutorial should help walk you through creating a building, saving it, and adding it to RS's structures with a datapack! **<a class=\"anchor-3Z-8Bb anchorUnderlineOnHover-2ESHQB\" tabindex=\"0\" title=\"https://youtu.be/kzRQrQqlYjw\" role=\"button\" href=\"https://youtu.be/kzRQrQqlYjw\" target=\"_blank\" rel=\"noopener noreferrer\">https://youtu.be/kzRQrQqlYjw</a>**\n</details>\n\n**If you get stuck or confused on how to configure something, just ask and I'll try and help out!**\n\n<br/>\n\n***\n\n## **🏠 PRE-MADE DATAPACKS 🏠**\n\n Since the overwhelming majority of my structures uses nbt files, template pools, and/or processors, you can override all of this with datapacks! That means you can customize the blocks in those structures with other mod's blocks or add pieces of other mod's villages into RS's villages! If you decide to use the datapacks below, download it, go into your world's save folder, and put the zipped folder into the datapack folder. Now when you load the game, the datapack should take effect! (Also, you can share mod-compat datapacks you made to me and I'll add it below after I check it out and like it!)\n\nCheck out the wiki below for some links to premade datapacks!\n\n**[https://github.com/TelepathicGrunt/RepurposedStructures/wiki#-pre-made-datapacks-](https://github.com/TelepathicGrunt/RepurposedStructures/wiki#-pre-made-datapacks-)**\n\n<br/>\n\n***\n\n### Special thanks to:\n\n/r/l-ll-ll-l_IsDisLoss from Reddit for allowing me to use his Nether Pyramid and Nether Crimson Outpost design! \n\n<br/>\n\ncannon_foddr for allowing me to use his Nether Brick Outpost and End/Nether Bricks Shipwreck design!\n\n<br/>\n\nmiguelforge for allowing me to use his Crimson and Warped Shipwreck, End Ruined Portal, Nether Ruins, and other designs!\n<br/>\n\n*If you find an issue, glitch, or have a suggestion about my mod, let me know! But if you don't have a GitHub account to report in the Issue tab above, just comment what the problem is below and I'll try and get back to you ASAP! Or you can contact me on Discord :) \n",
|
||
"client_side": "optional",
|
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"server_side": "required",
|
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"categories":
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[
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"worldgen"
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],
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],
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"kind": "client-optional",
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||
"link": "https://modrinth.com/mod/repurposed-structures-fabric",
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||
"conflicts": null,
|
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||
},
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{
|
||
"slug": "immersive-aircraft",
|
||
"project_type": "mod",
|
||
"title": "Immersive Aircraft",
|
||
"description": "A bunch of rustic aircraft to travel, transport, and explore!",
|
||
"body": "# Immersive Aircraft\n\nThis mod adds bunch of rustic aircraft to travel, transport, and explore!\nThe aircraft have a strong focus on being vanilla-faithful and many details and functionalities, without being overly complicated.\n\n**Currently, Immersive Aircraft is in an alpha!**\n\nThe todo list is large, but the general direction of the mod should be visible.\n\nOh and look, multiplayer compatible!\n\n![multiplayer](https://media.forgecdn.net/attachments/533/937/screen1.png)\n\n \n\n# Biplane\n\nLet's start with the classic biplane. Fast, one seat, medium difficulty.\n\n![biplane](https://media.forgecdn.net/attachments/533/933/biplane.jpg)\n\n \n\n# Airship\n\nSlower, but with two seats. Quite easy to maneuver, with acceptable speed thanks to the engine in the back.\n\n![airship](https://media.forgecdn.net/attachments/533/936/airship.jpg)\n\n \n\n# Gyrodyne\n\nHuman-powered primitive dual seater. Trusty, yet neither the fastest nor the easiest to fly.\nNeeds a good initial push to get the rotor spinning.\nThe first one guessing my inspiration here can suggest one new (fitting) aircraft :)\n\n![gyrodyne](https://media.forgecdn.net/attachments/533/926/gyrodyne.jpg)\n\n \n\n# Some items to tinker\n\nSince aircraft are generally more complex than, e.g. a boat, a handful of items has been added to make crafting aircraft feel more like actually assembling something.\n\n![recipes](https://media.forgecdn.net/attachments/533/939/recipes.png)",
|
||
"client_side": "required",
|
||
"server_side": "required",
|
||
"categories":
|
||
[
|
||
"adventure",
|
||
"technology",
|
||
"transportation"
|
||
],
|
||
"additional_categories":
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||
[
|
||
"game-mechanics",
|
||
"utility"
|
||
],
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||
"gallery":
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[
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"https://cdn.modrinth.com/data/x3HZvrj6/images/385da739ec20b19c4f6767ca4dd7f0018a931149.jpeg",
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"https://cdn.modrinth.com/data/x3HZvrj6/images/4a0b8944c9f9406f2f9391cea303046d917071ca.jpeg",
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"https://cdn.modrinth.com/data/x3HZvrj6/images/9ed165b20952259e2d2e4b62d89ef15059349f83.jpeg",
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"https://cdn.modrinth.com/data/x3HZvrj6/images/0e00a9f9ebec0dc4fa06e2a2f83b7101c0c6fc6f.png",
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"https://cdn.modrinth.com/data/x3HZvrj6/images/0727deb841b003ce21884971cd535fd8f9580356.png"
|
||
],
|
||
"kind": "required",
|
||
"link": "https://modrinth.com/mod/immersive-aircraft",
|
||
"conflicts": null,
|
||
"review": true
|
||
},
|
||
{
|
||
"slug": "luckperms",
|
||
"project_type": "mod",
|
||
"title": "LuckPerms",
|
||
"description": "A permissions plugin (mod) for Minecraft servers.",
|
||
"body": "[![LuckPerms](https://raw.githubusercontent.com/LuckPerms/branding/master/banner/banner.png)](https://luckperms.net/)\n# LuckPerms\n\nLuckPerms is a permissions plugin (mod) for Minecraft servers. It allows server admins to control what features players can use by creating groups and assigning permissions.\n\n\n\n**Please note: The downloads provided here are for the Fabric mod version of LuckPerms only. Downloads for other platforms can be found on our website at [luckperms.net](https://luckperms.net/).**\n\n\n\nIt is:\n\n* **fast** - written with performance and scalability in mind.\n* **reliable** - trusted by thousands of server admins, and the largest of server networks.\n* **easy to use** - setup permissions using commands, directly in config files, or using the web editor.\n* **flexible** - supports a variety of data storage options, and works on lots of different server types.\n* **extensive** - a plethora of customization options and settings which can be changed to suit your server.\n* **free** - available for download and usage at no cost, and permissively licensed so it can remain free forever.\n\nFor more information, see the wiki article on [Why LuckPerms?](https://luckperms.net/wiki/Why-LuckPerms)\n\n\n\n### Useful Links\nThe latest downloads & other useful links can be found on the project homepage at [luckperms.net](https://luckperms.net/).\n\n\n\nThe plugin has extensive [documentation available on the wiki](https://luckperms.net/wiki). Please use the resources there before coming to us directly for support.\n\n\n\nSupport for the plugin is provided on [Discord](https://discord.gg/luckperms). If you have a question which cannot be answered by reading the wiki, the best place to ask it is there.\n\n\n\nIf you would like to report a bug, please [open a ticket on GitHub](https://github.com/lucko/LuckPerms/issues).\n\n\n\n### Checking for permissions in a mod\nMod authors who want to integrate permission checks into their mod should use [fabric-permission-api](https://github.com/lucko/fabric-permissions-api/). :)\n",
|
||
"client_side": "optional",
|
||
"server_side": "required",
|
||
"categories":
|
||
[
|
||
"utility"
|
||
],
|
||
"additional_categories": [],
|
||
"gallery": [],
|
||
"kind": "client-optional",
|
||
"link": "https://modrinth.com/mod/luckperms",
|
||
"conflicts":
|
||
[
|
||
"prometheus"
|
||
],
|
||
"review": true
|
||
},
|
||
{
|
||
"slug": "valkyrien-skies",
|
||
"project_type": "mod",
|
||
"title": "Valkyrien Skies",
|
||
"description": "Physics in Minecraft",
|
||
"body": "**Valkryien Skies 2 is in BETA. It's generally stable and you can play with it, but we haven't even reached 1% of our full potential!**\n\n---\n<center>\n<img src=\"https://cdn.discordapp.com/attachments/267566425911066626/1068354240491307019/vs_icon_big.png\" width=100 height=100>\n\n# Valkyrien Skies\n[Website](https://valkyrienskies.org) | [Discord](https://discord.gg/dWwM8G3) | [GitHub](https://github.com/ValkyrienSkies/Valkyrien-Skies-2)\n</center>\n\n\n*Blocks that move. Blocks that scale. Blocks with physics. Mini ships. Huge ships. With Valkyrien Skies, not even the sky is a limit.*\n\nNotice: *Valkyrien Skies* is a library mod, you need to download an add-on to use it in ordinary gameplay. If you don't have any in mind, try out [Eureka!](https://modrinth.com/mod/eureka)\n\n\n<img src=\"https://i.imgur.com/uaUCWV5.png\">\n\n## Buoyancy?\nYou betcha. If your ship is light enough, it floats!\n\n<img src=\"https://i.imgur.com/9uIz9M6.png\">\n\n## Everything Collides\nShip to ship. Ship to world. Ship to player. Ship to entities. Valkyrien Skies integrates seamless into vanilla.\n\n<img src=\"https://i.imgur.com/vMUXLgv.png\">\n\n\n## Oh, right. It also supports Create\n\nYour favorite Create machines just got mobile! And this is just the first of many integrations for many popular mods to come.\n\n<iframe jsname=\"L5Fo6c\" class=\"YMEQtf\" sandbox=\"allow-scripts allow-popups allow-forms allow-same-origin allow-popups-to-escape-sandbox allow-downloads allow-modals\" aria-label=\"YouTube Video, Create + Valkyrien Skies drill ship\" src=\"https://www.youtube.com/embed/kFrchlUsGR4\" allowfullscreen=\"\" frameborder=\"0\" width=857 height=480></iframe>\n\n",
|
||
"client_side": "required",
|
||
"server_side": "required",
|
||
"categories":
|
||
[
|
||
"game-mechanics",
|
||
"library"
|
||
],
|
||
"additional_categories": [],
|
||
"gallery": [],
|
||
"kind": "required",
|
||
"link": "https://modrinth.com/mod/valkyrien-skies",
|
||
"conflicts": null,
|
||
"review": true
|
||
},
|
||
{
|
||
"slug": "visual-workbench",
|
||
"project_type": "mod",
|
||
"title": "Visual Workbench",
|
||
"description": "Items stay inside of crafting tables and are also rendered on top. It's really fancy!",
|
||
"body": "<p><img src=\"https://i.imgur.com/hXGsr31.png\" width=\"854\" height=\"240\" /></p>\n<p><img src=\"https://i.imgur.com/GDRRfHI.png\" width=\"854\" height=\"14\" /></p>\n<p style=\"text-align: center; line-height: 36px;\"><img src=\"https://img.shields.io/badge/Available%20for%20Minecraft-1.19%20%7C%201.18%20%7C%201.17%20%7C%201.16-ecebe6?labelColor=2F4858&style=for-the-badge\" width=\"386\" height=\"28\" /> <img src=\"https://img.shields.io/badge/Install%20on-Client%20%26%20Server-ecebe6?labelColor=2F4858&style=for-the-badge\" width=\"240\" height=\"28\" /></p>\n<p style=\"text-align: center; line-height: 36px;\"><a href=\"https://www.curseforge.com/minecraft/mc-mods/visual-workbench/files/all?filter-status=1&filter-game-version=2020709689%3A7498\"><img src=\"https://bit.ly/3yrSsw7\" width=\"320\" height=\"28\" /></a> <a href=\"https://www.curseforge.com/minecraft/mc-mods/puzzles-lib\"><img src=\"https://bit.ly/3jr9xQw\" width=\"215\" height=\"28\" /></a></p>\n<p style=\"text-align: center; line-height: 36px;\"><a href=\"https://www.curseforge.com/minecraft/mc-mods/visual-workbench/files/all?filter-status=1&filter-game-version=2020709689%3A7499\"><img src=\"https://bit.ly/3nRXr4m\" width=\"325\" height=\"28\" /></a> <a href=\"https://www.curseforge.com/minecraft/mc-mods/fabric-api\"><img src=\"https://bit.ly/30lZmFY\" width=\"208\" height=\"28\" /></a> <a href=\"https://www.curseforge.com/minecraft/mc-mods/puzzles-lib\"><img src=\"https://bit.ly/3jr9xQw\" width=\"215\" height=\"28\" /></a> <a href=\"https://www.curseforge.com/minecraft/mc-mods/forge-config-api-port-fabric\"><img src=\"https://bit.ly/3clkhvn\" width=\"299\" height=\"28\" /></a></p>\n<p><img src=\"https://i.imgur.com/GDRRfHI.png\" width=\"854\" height=\"14\" /></p>\n<p><span style=\"font-size: 20px;\"><strong>📖 About:</strong></span></p>\n<p><span style=\"font-size: 14px;\"><strong>Visual Workbench</strong> makes items put into a crafting table stay inside. Breaking the block drops everything on the ground, just like you'd expect. Oh, and crafting ingredients as well as the resulting item are also rendered on top. Really fancy if you ask me!</span></p>\n<p><img src=\"https://i.imgur.com/GDRRfHI.png\" width=\"854\" height=\"14\" /></p>\n<p><span style=\"font-size: 20px;\"><strong>📷 Media:</strong></span></p>\n<table style=\"text-align: center;\">\n<tbody>\n<tr>\n<td><img src=\"https://media.forgecdn.net/attachments/491/949/2022-08-31_23.png\" width=\"410\" height=\"231\" /></td>\n<td>  </td>\n<td><img src=\"https://media.forgecdn.net/attachments/491/950/2022-08-31_23.png\" width=\"410\" height=\"231\" /></td>\n</tr>\n<tr>\n<td><strong>Your crafting tables have never looked as fancy</strong></td>\n<td>  </td>\n<td><strong>Choose flat item rendering if you prefer the look</strong></td>\n</tr>\n<tr>\n<td> </td>\n</tr>\n</tbody>\n</table>\n<p><img src=\"https://i.imgur.com/GDRRfHI.png\" width=\"854\" height=\"14\" /></p>\n<p><span style=\"font-size: 20px;\"><strong>💡 FAQ:</strong></span></p>\n<p><span style=\"font-size: 14px;\"><strong>Q: How do I configure this mod on Forge?</strong><br /><strong>A:</strong> Install my <span style=\"font-size: 14px;\"><a href=\"https://www.curseforge.com/minecraft/mc-mods/config-menus-forge\"><span style=\"font-size: 14px;\"><strong>Config Menus for Forge</strong></span></a> mod and do it directly in-game!</span></span></p>\n<p><span style=\"font-size: 14px;\"><strong>Q: How do I configure this mod on Fabric?</strong><br /><strong>A:</strong> Editing configs directly in-game has not yet been implemented. Instead when in a world run the <code>/config showfile <modid></code> command by choosing either <code>CLIENT</code> or <code>SERVER</code> (depending on the mod), then click the file name (ending with .toml) that appears in chat to be able to manually edit the config file in a separate editor. After saving the file, the config will automatically reload in-game after a couple of seconds, so no game restart required.</span></p>\n<p><span style=\"font-size: 14px;\"><strong>Q: Where can I download this mod for Fabric on versions of Minecraft before 1.19?</strong><br /><strong>A:</strong> Older downloads are found on the <a href=\"https://www.curseforge.com/minecraft/mc-mods/visual-workbench-fabric\"><span style=\"font-size: 14px;\"><strong>old project page</strong></span></a>.</span></p>\n<p><span style=\"font-size: 14px;\"><strong>Q: Does this work with crafting tables from other mods?</strong><br /><strong>A:</strong> Yes, it does, but support has to be manually enabled per block. Many modded crafting tables are supported by default, those that are not can be added to a custom config file found at <code>.minecraft/config/visual_workbench.json</code> (not accessible from in-game). If you add a crafting table yourself and it doesn't work it is likely incompatible with this mod.</span></p>\n<p><span style=\"font-size: 14px;\"><strong>Q: Now that items stay in the table, clearing the interface is so tedious. What can I do?</strong><br /><strong>A:</strong> Try <a href=\"https://www.curseforge.com/minecraft/mc-mods/crafting-tweaks\"><span style=\"font-size: 14px;\">Crafting Tweaks</span></a>, a mod by <a href=\"https://www.curseforge.com/members/blaytheninth\"><span style=\"font-size: 14px;\"><strong>BlayTheNinth</strong></span></a>.</span></p>\n<p><span style=\"font-size: 14px;\"><strong>Q: Can you backport to 1.12?</strong><br /><strong>A:</strong> No, but check out the original <a href=\"https://www.curseforge.com/minecraft/mc-mods/realbench\"><span style=\"font-size: 14px;\">RealBench</span></a> mod by <a href=\"https://www.curseforge.com/members/prototik\"><span style=\"font-size: 14px;\"><strong>Prototik</strong></span></a>.</span></p>\n<p><img src=\"https://i.imgur.com/GDRRfHI.png\" width=\"854\" height=\"14\" /></p>\n<p><span style=\"font-size: 20px;\"><strong>🏆 Credits:</strong></span></p>\n<p><span style=\"font-size: 14px;\">Developing <strong>Visual Workbench</strong> was helped and inspired by:</span></p>\n<ul>\n<li><span style=\"font-size: 14px;\"><a href=\"https://www.curseforge.com/members/prototik\"><span style=\"font-size: 14px;\"><strong>Prototik</strong></span></a> for the original idea and most of the rendering code from their <a href=\"https://www.curseforge.com/minecraft/mc-mods/realbench\"><span style=\"font-size: 14px;\">RealBench</span></a> mod</span></li>\n<li><span style=\"font-size: 14px;\"><a href=\"https://www.curseforge.com/members/tfarecnim\"><span style=\"font-size: 14px;\"><strong>Tfarecnim</strong></span></a> for the <a href=\"https://www.curseforge.com/minecraft/mc-mods/jei\"><span style=\"font-size: 14px;\">JEI</span></a> plugin code from their <a href=\"https://www.curseforge.com/minecraft/mc-mods/crafting-station\"><span style=\"font-size: 14px;\">Crafting Station</span></a> mod</span></li>\n<li><span style=\"font-size: 14px;\"><strong>Daomephsta</strong> from the Fabric Discord for pointing me into the right direction for supporting modded crafting tables on Fabric</span></li>\n</ul>\n<p><img src=\"https://i.imgur.com/GDRRfHI.png\" width=\"854\" height=\"14\" /></p>\n<p style=\"text-align: center; line-height: 36px;\"><a href=\"https://www.curseforge.com/members/lunapixelstudios/projects\"><img src=\"https://img.shields.io/static/v1?label=CurseForge&message=LunaPixelStudios&color=ecebe6&labelColor=2F4858&style=for-the-badge&logo=curseforge&logoColor=white\" width=\"282\" height=\"28\" /></a> <a href=\"https://twitter.com/LunaPixelStudio\"><img src=\"https://img.shields.io/twitter/follow/LunaPixelStudio?label=Twitter&color=ecebe6&labelColor=2F4858&style=for-the-badge&logo=twitter&logoColor=white\" width=\"149\" height=\"28\" /></a> <a href=\"https://discord.gg/8ZmhaPPbjE\"><img src=\"https://img.shields.io/discord/790272037578473512?label=Discord&color=ecebe6&labelColor=2F4858&style=for-the-badge&logo=discord&logoColor=white\" width=\"220\" height=\"28\" /></a></p>\n<p><img src=\"https://i.imgur.com/1MOyd2u.png\" width=\"854\" height=\"300\" /></p>\n<p style=\"text-align: center; line-height: 36px;\"><a href=\"https://www.curseforge.com/members/fuzs_/projects\"><img src=\"https://img.shields.io/static/v1?label=&message=Fuzs_&color=ecebe6&labelColor=2F4858&style=for-the-badge&logo=curseforge&logoColor=white\" width=\"97\" height=\"28\" /></a> <a href=\"https://github.com/Fuzss\"><img src=\"https://img.shields.io/static/v1?label=&message=Fuzss&color=ecebe6&labelColor=2F4858&style=for-the-badge&logo=github&logoColor=white\" width=\"97\" height=\"28\" /></a> <a href=\"https://www.youtube.com/channel/UC2l26SuCmCNSCPefpfbCX7Q\"><img src=\"https://img.shields.io/static/v1?label=&message=Fuzs&color=ecebe6&labelColor=2F4858&style=for-the-badge&logo=youtube&logoColor=white\" width=\"89\" height=\"28\" /></a> <a href=\"https://twitter.com/Fusseel\"><img src=\"https://img.shields.io/static/v1?label=&message=@Fusseel&color=ecebe6&labelColor=2F4858&style=for-the-badge&logo=twitter&logoColor=white\" width=\"124\" height=\"28\" /></a> <a href=\"https://www.reddit.com/user/Fusseel\"><img src=\"https://img.shields.io/static/v1?label=&message=u/Fusseel&color=ecebe6&labelColor=2F4858&style=for-the-badge&logo=reddit&logoColor=white\" alt=\"Reddit\" width=\"130\" height=\"28\" /></a> <img src=\"https://img.shields.io/static/v1?label=&message=Fuzs%200212&color=ecebe6&labelColor=2F4858&style=for-the-badge&logo=discord&logoColor=white\" width=\"127\" height=\"28\" /></p>\n<p><img src=\"https://i.imgur.com/GDRRfHI.png\" width=\"854\" height=\"14\" /></p>\n<table style=\"text-align: center;\">\n<tbody>\n<tr>\n<td><a href=\"https://www.curseforge.com/minecraft/mc-mods/config-menus-forge\"><img src=\"https://i.imgur.com/kiHP8s9.png\" width=\"410\" height=\"115\" /></a></td>\n<td>  </td>\n<td><a href=\"https://www.curseforge.com/minecraft/mc-mods/better-animations-collection\"><img src=\"https://i.imgur.com/OVV5lXk.png\" width=\"410\" height=\"115\" /></a></td>\n</tr>\n<tr>\n<td> </td>\n</tr>\n<tr>\n<td><a href=\"https://www.curseforge.com/minecraft/mc-mods/trading-post\"><img src=\"https://i.imgur.com/UzgNFIB.png\" width=\"410\" height=\"115\" /></a></td>\n<td>  </td>\n<td><a href=\"https://www.curseforge.com/minecraft/mc-mods/pick-up-notifier\"><img src=\"https://i.imgur.com/DCwxKZU.png\" width=\"410\" height=\"115\" /></a></td>\n</tr>\n<tr>\n<td> </td>\n</tr>\n<tr>\n<td><a href=\"https://www.curseforge.com/minecraft/mc-mods/console-experience\"><img src=\"https://i.imgur.com/aXWOS7B.png\" width=\"410\" height=\"115\" /></a></td>\n<td>  </td>\n<td><a href=\"https://www.curseforge.com/minecraft/mc-mods/stylish-effects\"><img src=\"https://i.imgur.com/fmWwWkZ.png\" width=\"410\" height=\"115\" /></a></td>\n</tr>\n<tr>\n<td> </td>\n</tr>\n<tr>\n<td><a href=\"https://www.curseforge.com/minecraft/mc-mods/easy-magic\"><img src=\"https://i.imgur.com/Mlxi8cy.png\" width=\"410\" height=\"115\" /></a></td>\n<td>  </td>\n<td><a href=\"https://www.curseforge.com/minecraft/mc-mods/diagonal-fences\"><img src=\"https://i.imgur.com/mU9OlhP.png\" width=\"410\" height=\"115\" /></a></td>\n</tr>\n<tr>\n<td> </td>\n</tr>\n<tr>\n<td><a href=\"https://www.curseforge.com/minecraft/mc-mods/golden-age-combat\"><img src=\"https://i.imgur.com/sHiR309.png\" width=\"410\" height=\"115\" /></a></td>\n<td>  </td>\n<td><a href=\"https://www.curseforge.com/minecraft/mc-mods/air-hop\"><img src=\"https://i.imgur.com/MinxlVJ.png\" width=\"410\" height=\"115\" /></a></td>\n</tr>\n<tr>\n<td> </td>\n</tr>\n</tbody>\n</table>\n<p><img src=\"https://i.imgur.com/GDRRfHI.png\" width=\"854\" height=\"14\" /></p>",
|
||
"client_side": "required",
|
||
"server_side": "required",
|
||
"categories":
|
||
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|
||
"utility"
|
||
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|
||
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|
||
"gallery":
|
||
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|
||
"https://cdn.modrinth.com/data/kfqD1JRw/images/bcd4689e34cabef4f34fc4eb34e6a1e99e2d5df9.png"
|
||
],
|
||
"kind": "required",
|
||
"link": "https://modrinth.com/mod/visual-workbench",
|
||
"conflicts": null,
|
||
"review": true
|
||
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|
||
{
|
||
"slug": "addadd",
|
||
"project_type": "mod",
|
||
"title": "Additional Additions",
|
||
"description": "Additional Additions is a mod that aims to add additional uses for Copper, Amethyst and Glow Ink Sacs as well as other useful additional additions to the game.",
|
||
"body": "![](https://www.bisecthosting.com/images/CF/Additional_Additions/BH_AA_Header.png)\n[![](https://dqu.one/uploads/ukraine_banner.png)](https://u24.gov.ua/) \n![](https://www.bisecthosting.com/images/CF/Additional_Additions/BH_AA_Overview.png)\n<details>\n <summary>Click to expand</summary>\n \n\n ### Ropes\n Use them to climb upwards and downwards with ease.\n \n ![](https://i.imgur.com/yG5HId9.png)\n \n ### Copper Patina\n Get it by scraping off the oxidation layer from copper. It is like redstone, but not redstone!\n \n ![](https://i.imgur.com/aKaYg6s.png)\n \n ### Wrench\n Rotates the blocks! You can put it into a Dispenser to rotate blocks automatically.\n \n ![](https://i.imgur.com/U8lCGJ4.png)\n \n ### Rose Gold\n A new alloy of Gold and Copper craftable with 4 gold and 4 copper ingots. Upgrade Iron items on a Smithing Table with Rose Gold Alloys!\n\n On 1.20 and after, you will need a Rose Gold Upgrade. You can find them in various dungeons, such as mineshafts, underwater ruins, pillager outposts, and shipwrecks.\n \n ![](https://i.imgur.com/XKKWVF0.png)\n \n ### Crossbow with Spyglass\n Zoom onto your target using Shift!\n \n ![](https://i.imgur.com/vY19BL0.png)\n \n ### Precision\n A new Crossbow enchantment, increasing it's accuracy.\n \n ### Speed\n A new Boots enchantment, making the player faster!\n \n ### Watering Can\n Water your crops to make them grow faster!\n \n ![](https://i.imgur.com/KfNjB2V.png)\n \n ### New Foods\n New Food Items, including Sweet Berry Pie, Fried Egg, and Honeyed Apple!\n \n ![](https://i.imgur.com/q90nvis.png)\n\n ### Amethyst Lamp\n Doesn't light up the area, but prevents mob spawning in a radius of 8 blocks!\n\n ![](https://i.imgur.com/vL8bwek.png)\n\n ### Trident Shard\n Craft a Trident using them, dropped from Elder Guardians\n\n ![](https://i.imgur.com/PjSyqas.png)\n\n ### Glow Stick\n Throw them to light up the area\n\n ![](https://i.imgur.com/1Xti4Yj.png)\n\n ### Mysterious Bag\n Buy it from a Wandering Trader, open it and get random items!\n\n ![](https://i.imgur.com/cLzI3Yy.png)]\n\n ### Gilded Netherite\n Upgrade your Netherite items with Gold Rings. Higher enchantability, and piglins won't attack you!\n\n On 1.20 and after, you will need a Gilded Netherite Upgrade. You can find them in Ruined Portal chests.\n\n ![](https://i.imgur.com/fWsuTxa.png)\n\n ### Gold Ring\n Used to craft Gilded Netherite. Obtain it by bartering with piglins!\n\n ### Pocket Jukebox\n Listen to your favorite music on the go!\n \n ![](https://i.imgur.com/ufROhVd.png)\n\n ### Haste Potions\n Now you can craft Potion of Haste!\n\n ### Depth Meter\n Measure your depth!\n\n ![](https://i.imgur.com/M3zggk8.png)\n\n ### Music Discs\n #### Music Discs are not copyrighted.\n Listen to 3 new music discs!\n \n ### And some smaller things:\n - Compostable Rotten Flesh\n - Powered Railes are craftable using Copper ingots\n - Bundles are now craftable!\n - Spyglass spawns in shipwrecks\n - Noteblocks play amethyst sounds on amethyst blocks\n - Have fun with 10 new advancements!\n - Don't like something? Just disable it in the config!\n\n ### More soon!\n \n</details>\n\n<br> <br>\n[![](https://www.bisecthosting.com/images/CF/Additional_Additions/BH_AA_PromoCard.png)](https://www.bisecthosting.com/additionalservers)\n![](https://www.bisecthosting.com/images/CF/Additional_Additions/BH_AA_Configuration.png)\nConfiguration file is located in the `config` folder. It is named `additional-additions-config.json`.\nTurn off and on any features you want!\n\nSee more information on the [wiki](https://github.com/Dqu1J/additionaladditions/wiki)\n\n<br> <br>\n[![](https://dqu.one/uploads/nordvpn_banner_autumn.png)](https://nordvpn.com/additionalvpn)\n![](https://www.bisecthosting.com/images/CF/Additional_Additions/BH_AA_Credits.png)\nTextures: MorganFreeguy | MF#1861, [Avila27](https://www.curseforge.com/members/avila27), houlstycraft \nMusic Discs: [adoghr](https://www.youtube.com/channel/UCg39EifZ8wUEUZPWhGjslNg) \nKorean Translations: [aresociety](https://github.com/aresociety) \nChinese Translations: [zrll12](https://github.com/zrll12), [wdnmdyaya](https://www.curseforge.com/members/wdnmdyaya), [Grape reprint](https://www.mcbbs.net/thread-1427321-1-1.html) \nGerman Translations: [DerTwitchLappen](https://www.curseforge.com/members/dertwitchlappen/projects), [ChromexUnderscore](https://github.com/ChromexUnderscore) \nRomanian Translations: [Mira047](https://github.com/Mira047) \nSpanish Translations: [kxkxrxtx](https://github.com/kxkxrxtx) \nPolish Translations: [JustAnUmbreon (she/her)#4077](https://github.com/JustFoxx) \nPortuguese Translations: [Alyson](https://github.com/vqia) \nVietnamese Translations: [baooduy](https://github.com/baooduy) \nIndonesian Translations: [nzuliaf](https://github.com/nluziaf) \nCzech Translations: [WolfBone4545](https://github.com/WolfBone4545) \n<br> <br> \n\n### Join our [Discord server](https://discord.com/invite/g5a7ZA62t3) to get support, learn about latest updates, new upcoming additions, and more!\n",
|
||
"client_side": "required",
|
||
"server_side": "required",
|
||
"categories":
|
||
[
|
||
"adventure",
|
||
"equipment",
|
||
"food"
|
||
],
|
||
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|
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|
||
"utility"
|
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|
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"gallery": [],
|
||
"kind": "required",
|
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"link": "https://modrinth.com/mod/addadd",
|
||
"conflicts": null,
|
||
"review": true
|
||
},
|
||
{
|
||
"slug": "wilder-wild",
|
||
"project_type": "mod",
|
||
"title": "Wilder Wild",
|
||
"description": "This mod aims to upgrade the Wild Update!",
|
||
"body": "It's time for the hypothetical second half of the Wild Update!\n\n\n\nWe have decided to release our ideal Wild Update, including the Birch Forest update, Fireflies, Cypress Wetlands, Pollen, and much more!\n(DISCLAIMER: We are not saying that the Wild Update is bad! We simply thought that it could do with an extra coat of paint. Please do not harass Mojang.)\n\n \n\n**FEATURES**\n\n-Added Cypress Wetlands biome\n\n-Added Mixed Forest biome\n\n-Added Jellyfish Caves biome\n\n-Added Oasis biome\n\n-Added Warm River biome\n\n-Added Arid Forest biome\n\n-Added Arid Savanna biome\n\n-Added Parched Forest biome\n\n-Added Birch Jungle biome\n\n-Added Sparse Birch Jungle biome\n\n-Added Birch Taiga biome\n\n-Added Semi Birch Forest biome\n\n-Added Dark Birch Forest biome\n\n-Added Flower Field biome\n\n-Added Rainforest biome\n\n-Added Temperate Rainforest biome\n\n-Added Dark Taiga biome\n\n-Added Old Growth Birch Taiga biome\n\n-Added Old Growth Dark Forest biome\n\n-Added Snowy Old Growth Pine Taiga biome\n\n-Added Baobab Trees\n\n-Added Baobab Blocks\n\n-Added Cypress Trees\n\n-Added Cypress Blocks\n\n-Added Palm Trees\n\n-Added Palm Blocks\n\n-Added Coconut and Split Coconut Items\n\n-Added Hollowed Log and Hollowed Stem blocks\n\n-Added Stripped Hollowed Log and Stripped Hollowed Stem blocks\n\n-Added the Chiseled Mud Bricks block\n\n-Added Algae and Cattail Blocks\n\n-Added Glory of the Snow, Carnation, Datura, Milkweed, and Seeding Dandelion flowers\n\n-Added Milkweed Pod item\n\n-Added Red Shelf Fungus and Brown Shelf Fungus blocks\n\n-Added Pollen\n\n-Added Bush block\n\n-Added Flowering Lilypad block\n\n-Added Small Sponge block\n\n-Added Copper Horns\n\n-Added Fireflies\n\n-Added Bottled Firefly items\n\n-Added Display Lantern block\n\n-Added Termite Mound Blocks and Termites\n\n-Added Tumbleweed and Tumbleweed Stem blocks\n\n-Added Tumbleweed entity\n\n-Added Prickly Pear block and item\n\n-Added Peeled Prickly Pear item\n\n-Added Scorched Sand blocks\n\n-Added Hanging Tendril and Osseous Sculk blocks\n\n-Added Sculk Walls, Stairs, and Slabs\n\n-Added the Echo Glass block\n\n-Added Ancient Horn Fragment\n\n-Added Ancient Horn\n\n-Added Stone Chests\n\n-Added Jellyfish\n\n-Added Mesoglea blocks\n\n-Added Nematocyst blocks\n\n-Added Abandoned Cabin structures\n\n-The Warden can now swim\n\n-Added 3 new Music Discs\n\n-Added new music made by LudoCrypt\n\n-Updated and overhauled multiple biomes\n\n-Fixed some biome placement issues\n\n-The main menu background now shows a Wilder Wild panorama\n\n-Added Wind\n\n**WORLD GENERATION**\n\n**CYPRESS WETLANDS**\n\nCypress Wetlands are home to the new Cypress trees, covering flooded landscapes with tall, tightly-packed Cypress trees as far as the eye can see.\n\n-Frogs, Pigs, Chickens, Cows, Rabbit, and Cod will spawn naturally in this biome.\n\n-At night, Fireflies will spawn before vanishing in daylight.\n\n-The flooded landscape is covered in Algae and Cattails, and the usual Clay, Gravel, and Sand discs have been replaced with more visually pleasing noise paths.\n\n**CYRPRESS TREES**\n\nCovering the Cypress Wetlands are the Cypress Trees.\n\n-Cypress Trees come alongside the new, full set of Cypress Wood blocks, even including brand new boats!\n\n-These trees are tall and lush, some being covered in vines, some standing straight and tall, and some bending.\n\n**JELLYFISH CAVES**\n\nA flooded, mysteriously beautiful biome hiding beneath the ocean floor.\n\n-Filled with shallow water pools.\n\n-Home to the two pearlescent Jellyfish.\n\n-Nematocyst and Mesoglea patches decorate the floors and ceilings of this biome.\n\n-Contains many Mesoglea paths and pillars, encouraging exploration to new caves and underwater mining.\n\n-Calcite blobs can also be found here.\n\n**OASIS**\n\nA luscious apparatus!\n\n-A more lively variant of Deserts!\n\n-Palms, Bushes, Sugar Cane, grass patches, moss patches, and water pools generate naturally in Oases.\n\n-Water here is much brighter than your typical desert.\n\n-Desert villages, Desert temples and Desert wells also generate here.\n\n**WARM RIVER**\n\nA sandier, brighter alternative to rivers in warmer climates.\n\n-Generates with seagrass on the floor.\n\n**RAINFOREST**\n\nFlashy! Wet! Dirty!\n\n-A new variant of Forests.\n\n-Contains many flowers, bushes, moss patches, moss basins, moss lakes, and vine-covered trees.\n\n**OLD GROWTH DARK FOREST**\n\nDark and dreary, mystic-dreamy.\n\n-A variant of the Dark Forest with taller trees.\n\n-Contains mushroom-covered Podzol paths.\n\n-Some trees may be covered with cobwebs.\n\n**OLD GROWTH SNOWY PINE TAIGA**\n\n-Replaces non-snowy Taigas in freezing climates.\n\n-Covered with tall Pine trees and snow!\n\n**TEMPERATE RAINFOREST**\n\nBright! Wet! Exotic!\n\n-A new variant of the Taiga.\n\n-Contains Spruce, Oak, and Birch trees, covered in vines.\n\n-Contains mushroom-covered Podzol paths.\n\n-Generates with moss lakes, podzol basins, and bushes.\n\n**TRANSITION BIOMES**\n\n-These help with reducing and cleaning up sharp borders between biomes.\n\n**MIXED FOREST**\n\nMixed Forests combine regular Forests with the Taiga, offering a nice range of wood that's perfect in new worlds.\n\n-Like Taigas, Mixed Forests have sprawling paths of Coarse Dirt running throughout them.\n\n**ARID FOREST**\n\n-A combination of the Desert and Forest.\n\n**ARID SAVANNA**\n\n-A combination of the Desert and Savanna.\n\n**PARCHED FOREST**\n\n-A midway-point between the Forest and Savanna biomes.\n\n**BIRCH JUNGLE**\n\n-A combination of the Jungle and Birch Forest.\n\n**SPARSE BIRCH JUNGLE**\n\n-A combination of the Sparse Jungle and Birch Forest.\n\n**BIRCH TAIGA**\n\n-A combination of the Taiga and Birch Forest.\n\n**OLD GROWTH BIRCH TAIGA**\n\n-A combination of the Taiga and Old Growth Birch Forest.\n\n**SEMI BIRCH FOREST**\n\n-A midway point between the Forest and Birch Forest biomes.\n\n**DARK BIRCH FOREST**\n\n-A combination of the Dark Forest and Birch Forest.\n\n**DARK TAIGA**\n\n-A combination of the Dark Forest and Taiga.\n\n**FLOWER FIELD**\n\n-A midway point between the Plains and Flower Forest biomes.\n\n-Appears much like Flower Forests, only without frequent trees.\n\n \n**BIOME CHANGES**\n\nFixed some biome placement issues:\n\n-Swamps and Mangrove Swamps generating in low-humidity areas.\n\n-Mangrove Swamps only generating in very hot areas.\n\n-Jungles not generating commonly in areas with very high temperature and humidity.\n\n-Windswept Savannas generating in cooler and humid areas\n\n-Added rare, shallow underground water pools.\n\n-Added dying trees.\n\n-Reintroduced Beta Beaches.\n\n**SAVANNA**\n\nThe Savanna houses two new features!\n\n-Added Termites and Termite Mounds\n\n-Added the Baobab Tree\n\n-Fallen Acacia and Oak trees will now also generate in all Savanna biomes.\n\n-Tumbleweed now generate in Savanna Plateau biomes.\n\n-Bushes now sparsely generate in all Savanna biomes.\n\n**BAOBAB TREES**\nBaobab Trees, much like Cypress Trees, also come alongside a brand new wood set.\n\n-Baobab Trees are incredibly thick and tall, requiring a 4x4 area of Baobab Saplings to grow instead of the usual 2x2 for other trees.\n\n**BIRCH FOREST**\n\nBirch forests have been upgraded, sporting a refreshed identity!\n\n-Birch Trees are now taller, generate with Bee Nests more often, and will occasionally sport small branches.\n\n-Milkweed, Datura, Carnation, Seeding Dandelion, and Glory of the Snow flowers will now generate in Birch Forests.\n\n-Fallen Birch Trees will now generate, sometimes with Moss Carpets on top.\n\n-Red and Brown Shelf Fungus now generate on Birch Trees.\n\n-Pollen now generates in Birch Forests.\n\n**FOREST**\n\nForests have also received significant upgrades, feeling much more wild than they used to be.\n\n-Improved vegetation of Forests, resembling Grass and Fern generation of Beta versions of Minecraft.\n\n-Milkweed, Carnations, and Seeding Dandelions will now generate in Forests.\n\n-Oak Trees have been improved, also sporting branches like Birch Trees.\n\n-Massive Oak Trees will generate more often, casting a large shadow on the ground.\n\n-Birch Trees in the Forest biome are much shorter than those in Birch Forest biomes.\n\n-Red and Brown Shelf Fungus now generate on Oak Trees.\n\n-Pollen now generates in Forests.\n\n-Fallen Oak and Birch trees will now generate in Forests.\n\n**TAIGA**\n\n-Taigas now contain younger and shorter trees alongside their usual taller trees.\n\n-Taiga Vegetation is now much denser.\n\n-Coarse Dirt Paths will now generate in Taigas.\n\n-Fallen Spruce Trees will now generate in Taigas.\n\n-Tall grass and large fern will now generate in Taigas.\n\n-Smaller versions of Mega Spruce trees now occasionally generate in all Taiga biomes.\n\n**SWAMP**\n\nSwamps have finally gotten that sweet update they were promised in 2018.\n\n-Mud paths and discs will now generate in Swamps.\n\n-Swamp Trees now have roots.\n\n-Cattails, Algae, and Milkweed will now generate in Swamps.\n\n-Brown Shelf Fungus can grow on Swamp Trees.\n\n-Flowering Lily Pads will now generate in Swamp water.\n\n-Fireflies will now spawn in Swamps, and won't despawn in daylight if kept inside the Swamp.\n\n-Adjusted biome placement.\n\n**MANGROVE SWAMP**\n\n-Cattails and Algae will now generate in Mangrove Swamps.\n\n-Brown Shelf Fungus can grow on Mangrove Trees.\n\n-Flowering Lily Pads will now generate in Mangrove Swamp water.\n\n-Fireflies will now spawn in Mangrove Swamps, and won't despawn in daylight if kept inside the Mangrove Swamp.\n\n-Adjusted biome placement.\n\n**JUNGLES**\n\n-Fireflies will now spawn in Jungle, Sparse Jungle, and Bamboo Jungle biomes.\n\n-Moss Paths will now generate in Jungle, Sparse Jungle, and Bamboo Jungle biomes.\n\n-Milkweed will now generate in Sparse Jungle biomes.\n\n-Added lots of floral decoration and Bushes to all Jungle biomes.\n\n-Moss Basins now generate in jungle and Sparse Jungle biomes.\n\n-Podzol Basins now generate in Bamboo Jungle biomes.\n\n-Moss Lakes now generate in all Jungle biomes.\n\n-Cattails now generate in all Jungle biomes.\n\n-Fallen Palm, Oak, and Jungle trees now generate in all Jungle biomes.\n\n**DARK FOREST**\n\n-Some Dark Oak trees have bigger canopies.\n\n-Brown and Red Shelf Fungus will sometimes generate on Dark Oak trees.\n\n-Carnation, Milkweed, and Seeding Dandelion flowers now generate in Dark Forest biomes.\n\n-Fallen Oak and Birch trees now rarely generate in Dark Forest biomes.\n\n-Cattails now generate in Dark Forest biomes.\n\n**DESERT**\n\n-Swapped out all wooden blocks in Desert Villages for their Palm counterparts.\n\n-Tumbleweed Stems now generate in Deserts.\n\n-Tumbleweed now spawns naturally in Deserts.\n\n-Scorched Sand now generates in Deserts.\n\n**BADLANDS**\n\n-Scorched Rad Sand now generates in all Badlands biomes.\n\n-Prickly Pears now generate in all Badlands biomes.\n\n-Large bushes now generate in Badlands biomes.\n\n-Tumbleweed Stems now generate in all Badlands biomes.\n\n-Tumbleweed now spawns naturally in all Badlands biomes.\n\n**CHERRY GROVE**\n\n-Pollen now generates in Cherry Grove biomes.\n\n-Fallen Cherry trees now generate in Cherry Grove biomes.\n\n-Cherry Trees are now more varied in height.\n\n-Added Tall Cherry Tree variant.\n\n-Added Dying Cherry Tree and Dying Tall Cherry Tree variants.\n\n-Bushes now generate in Cherry Grove biomes.\n\n-Seeding Dandelion, Datura, Rose Bush, Poppy, Lilac, Pink Tulip, and Peony flowers now generate in Cherry Grove biomes.\n\n**SUNFLOWER PLAINS**\n\n-Added more yellow, orange, and white flora to Sunflower Plains biomes to make up for a relative lack of vegetation compared to the new Flower Field biome and the Flower Forest biome.\n\n-Bushes can now generate in Sunflower Plains biomes.\n\n\n**BLOCKS**\n\n**ALGAE**\n\n-Is a breeding ground for Slimes.\n\n-Slimes will occasionally spawn from Algae, letting players farm and collect Slime Balls easily.\n\n-Slime spawning can be stopped by placing a light source nearby the Algae.\n\n-At least three Algae must be in the same area for a Slime to be able to spawn.\n\n-Can only be obtained with the Silk Touch enchantment or shears.\n\n**COCONUT AND PALM SAPLING**\n\n-Coconuts grow and hang from Palm trees.\n\n-Cam be knocked down with projectiles.\n\n-When fully grown, will drops Coconuts.\n\n-Can be planted, placing a Palm Sapling.\n\n-Can be thrown, damaging entities.\n\n -Upon landing, may split in two.\n\n-Can be used as fuel.\n\n**BUSH**\n\nIt's alive!\n\n-An alive decorative plant.\n\n-Can grow into a 2-block-tall version of itself, giving more decorative options to players.\n\n-Can be sheared, decreasing its growth by one stage.\n\n-When sheared at full growth, will drop another Bush item.\n\n**DISPLAY LANTERN**\n\nA stylish hanging container!\n\n-Can hold up to one item or four Fireflies at a time.\n\n-Each Firefly inside will emit a bit of light, and light-emitting blocks inside will emit their expected levels of light.\n\n-Can be used to display items and Fireflies in a fashionable way.\n\n**ECHO GLASS**\n\n-Can be crafted with one Echo Shard and two Tinted Glass.\n\n-Is capable of blocking the Warden's Sonic Boom, at the expense that the glass will crack.\n\n-Echo Glass is very resistant to damage, being able to crack three times before finally being broken.\n\n-Once broken, the glass will drop in its fully-cracked state.\n\n-Echo Glass will heal in darkness, but will crack in light.\n\n**GLORY OF THE SNOW**\n\nThe Glory of the Snow comes in four different colors, all from the same block!\n\n-Can grow with Blue, Violet, Pink, or White flowers.\n\n-These flowers can be picked with shears, leaving the plant itself to grow more flowers.\n\n-Once trimmed, the Flowers can be placed like Pollen, Sculk Veins, and Glow Lichen, allowing for more decoration on walls, ceilings, and floors.\n\n-Can be grown with Bone Meal.\n\n**HANGING TENDRIL**\n\n-Generates below Sculk Blocks.\n\n-Can hold Sculk Charges, releasing them as XP when alt-clicked.\n\n**MESOGLEA**\n\nA context-dependent semi-permeable block!\n\n-Are found generating naturally in Jellyfish Caves.\n\n-When waterlogged, will allow all mobs to pass through it.\n\n-Emits a light level of 7.\n\n-Can be crafted with four Nematocyst of the same color.\n\n-Certain mobs, like Jellyfish, will not be able to pass through the bottoms or sides of this block, unless they are a passenger or are leashed.\n\n -This is controlled by a tag, containing only Jellyfish by default.\n\n**NEMATOCYST**\n\nAn atmospheric cluster.\n\n-Can be placed on all faces of blocks and emits light.\n\n-Can be crafted into Mesoglea.\n\n-Dropped by Jellyfish, taking on the respective color.\n\n**OSSEOUS SCULK**\n\n-Generates above and below Sculk Blocks.\n\n-Can grow into columns and pillars.\n\n-When growing from the ceiling, branches can generate that resemble a Spine.\n\n-These Spines have a small chance to generate a Hanging Tendril.\n\n**PALM CROWN**\n\n-Generates at the tops of Palm trees.\n\n-Prevents Palm Fronds from decaying. \n\n**POLLEN**\n\nPollen is your new best friend for creating ambient, natural environments.\n\n-Pollen is placed just like Sculk Veins and Glow Lichens, and will slowly create floating yellow particles around itself.\n\n-Can only be obtained with Shears.\n\n**PRICKLY PEAR**\n\nOw. That hurt. A lot. Help. I ate it. Why.\n\n-Prickly Pears generate in Badlands biomes, refreshing their dull colors a bit.\n\n-Ripe Prickly Pears can be picked off the plant. Doing so without shears will hurt the player.\n\n**SCORCHED SAND**\n\nIT BURNS.\n\n-Comes in regular and red variants.\n\n-Has two stages.\n\n-When mined, the item will retain the stage of the block.\n\n-Can be obtained by scorching sand with Lightning Bolts, Fire, Lava, or dripping Lava.\n\n-Can be reverted by hydrating sand with Rain, Water, or dripping Water.\n\n -Can also be reverted through brushing.\n\n-Can be used to craft Sandstone. \n\n**SEEDING DANDELION**\n\n-Adds more ambience to the world by occasionally spawning a Dandelion Seed particle.\n\n-Any entity standing on the Seeding Dandelion will cause more Dandelion Seeds to spawn.\n\n**SHELF FUNGUS**\n\n-Comes in Red and Brown variants.\n\n-Can be stacked with other Shelf Fungus of the same color like Sea Pickles and Candles.\n\n-Can be Sheared and Bonemealed.\n\n**STONE CHEST**\n\nA new type of chest with a heavy lid, found in the ruins of Ancient Cities and Abandoned Cabins.\n\n-Can be crafted with Cobbled Deepslate in the shape of a Boat, with three Cobbled Deepslate Slabs on top.\n\n-Hoppers can neither pull nor insert items from/into Stone Chests.\n\n-The Stone Chest's heavy lid must be lifted with careful strength. Once lifted high enough, you only have a short amount of time before the lid tips and slams shut.\n\n-All loot will shatter and crumble if the Stone Chest is broken. Note that this only applies to loot generated by loot tables; items placed in Stone Chests by players will not be lost.\n\n**TERMITES AND TERMITE MOUNDS**\n\nTermite Mounds are found rarely throughout Savanna biomes, where you may see them chewing bark off of trees!\n\n-When it's day, many Termites will be active and eating. When it's night, however, they'll hide inside their mound for safety.\n\n-Placing light sources near Termite Mounds will keep all termites active throughout the night.\n\n-When a Termite isn't able to eat for a period of time, it will retreat to its mound.\n\n-Termites will eat most natural Log and Wood blocks, as well as leaves.\n\n-Naturally generating Termites will only strip and hollow logs. If the Termite Mound is placed by the player, the Termites will strip, hollow, and then break logs.\n\n-Termites can be killed with Redstone Wire, Crimson and Warped blocks, and fluids.\n\n -Termite Mounds can be disabled by placing one of the dangerous blocks next to them, preventing more Termites from spawning.\n\n-Cannot eat blocks placed by players.\n\n**TUMBLEWEED STEM**\n\n-Grows into a dead Tumbleweed, which can snap off and roll around.\n\n -Will regrow.\n\n-The Tumbleweed can be snipped off with shears.\n\n**TUMBLEWEED**\n\n-Can only be obtained by hitting a Tumbleweed entity with the Silk Touch enchantment or shears.\n\n-Once placed, can be snipped off and turned into an entity with shears.\n\n**BLOCK CHANGES**\n\n-Cacti can now be mined faster with an axe.\n\n-Cacti can now be placed next to any block.\n\n-Dandelions can now be grown into Seeding Dandelions with Bone Meal.\n\n-Pointed Dripstone dripping water onto dirt will now convert it to Mud.\n\n-Pointed Dripstone can dry out Wet Sponges.\n\n-Reinforced Deepslate can now be rotated like Deepslate.\n\n-The stems of Dripleaves can now properly be powered.\n\n-Gravel now has its own custom sounds.\n\n-Clay now has its own custom sounds.\n\n-Soul Fire now plays ambient sounds.\n\n-Chests now bubble when opened underwater.\n\n-Chests now use unique sounds when opening and closing underwater.\n\n-Underwater Chests in Shipwrecks now have a chance to spawn a Jellyfish when opened.\n\n-Beehives' and Bee Nests' item forms will now reflect their honey levels.\n\n-Logs and Stems can now be hollowed by using an axe on their ends.\n\n-Many vegetative blocks can now be potted.\n \n\n**MOBS**\n\n**FIREFLY**\n\nFireflies are small, two-pixel bugs that slowly fly around.\n\n-Spawn in Swamp and Mangrove Swamp biomes during all times of day and night.\n\n-Spawn in Cypress Wetlands, Jungle, Sparse jungle, and Bamboo Jungles at night.\n\n-If far enough from the player and in a biome they can't spawn in during the day, they will despawn.\n\n-Fireflies can be captured in Glass Bottles.\n\n**JELLYFISH**\n\nA new venomous and gelatinous mob!\n\n-Come in multiple colors.\n\n-Are passive but will sting anything that comes into contact with them.\n\n -Will chase after attackers if provoked.\n\n-Like all other fish, Jellyfish can be scooped into buckets.\n\n-Drop Nematocyst upon death.\n\n**TUMBLEWEED**\n\nWho wants bouncy balls when you can have bouncy blocks?\n\n-Tumbleweed are a new entity that get carried along with the wind.\n\n-Will stop moving and eventually decay without wind.\n\n-Will decay if left in water for too long.\n\n-Note that Tumbleweed can safely remain in Mesoglea.\n\n-Spawn in Desert, Badlands, Wooded Badlands, Eroded Badlands, and Windswept Savanna biomes.\n\n-Can spawn with loot. The chances of spawning with loot increase with difficulty.\n\n-Can pick up one item.\n\n-Drops sticks when broken.\n \n\n**MOB CHANGES**\n\n-The Warden can now swim, making it even harder to escape.\n\n-The Warden immediately attacks anything that touches it.\n\n-The Warden now has a unique death animation.\n\n-The Warden now has a unique death animation when it dies underwater.\n\n-The Warden's Tendrils now move in a more visible manner, letting you see its reaction to vibrations easier.\n\n-Projectiles will now create Block Breaking particles upon landing.\n\n-The Enderman's staring sound will now follow its position and stop upon death.\n\n\n**ITEMS**\n\n**ANCIENT HORN**\n\nBehold! The legendary Ancient Horn!\n\n-When used, the Ancient Horn will send out a massive Vibration.\n\n-The massive Vibration ignores armor and will instantly kill basic hostile mobs like Zombies and Creepers, but will do less damage against players.\n\n-If a Sculk Block that reacts to vibrations is hit with the massive Vibration, it may react to it.\n\n-Wardens hit with the massive Vibration will become angered if they aren't already.\n\n-Can go through blocks like Glass, Sculk, Leaves, and more.\n\n**ANCIENT HORN FRAGMENT**\n\n-Rarely generates in Ancient City chests.\n\n-Can be crafted into an Ancient Horn when combined with Echo Shards and a Gold Ingot.\n\n**COPPER HORN**\n\nA new tube for your windy desires.\n\n-Will play a single note when used, which will loop until the player stops using it.\n\n-The pitch of the note depends on how high you're looking.\n\n**FIREFLY IN A BOTTLE**\n\nFireflies can be captured in Glass Bottles, letting you release them later.\n\n-Once captured, Fireflies can be dyed to any color of your liking.\n\n-Stacks up to a limit of 32.\n\n-Released Fireflies will never despawn, and will stay around the area they were released in.\n\n**MILKWEED POD**\n\n-Can be snipped off of Milkweed plants.\n\n-When used, will spawn a cloud of Milkweed Seed particles in the air.\n\n**PRICKLY PEAR**\n-Can be eaten, at the expense of damaging the player.\n\n-Can be peeled in a crafting table to be safely eaten.\n\n -Doing this, however, will prevent the player from replanting the Prickly Pear.\n\n**SPLIT COCONUT**\n\nBe kind around them, they lost their better halves a few weeks ago.\n\n-Can be eaten.\n\n-Can be crafted into Bowls.\n\n-Can be crafted into White Dye.\n\n-Can be used a fuel.\n\n\n**ITEM CHANGES**\n\n**GOAT HORN**\n\n-Now only play while being used.\n\n-Removed cooldown.\n\n\n**STRUCTURES**\n\n**ABANDONED CABINS**\n\nA small room. In Your Room.\n\n-Generate sparsely throughout the underground world.\n\n-Contain Barrels and Stone Chests waiting to be looted.\n\n \n\n**WIND**\n\nHear- no. Feel- no. See- maybe. See the effects of wind before your eyes!\n\n-Can push and pull certain particles\n\n-Clouds now move with the wind\n\n-Is used to control Tumbleweed\n\n----------------------------------------------\n\n Follow us on Twitter!\n\n Join our Discord server!\n\n \n\nBefore anyone asks, we will NOT port this mod to Forge, but since this is open source, feel free to do it yourself!",
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|
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"review": true
|
||
},
|
||
{
|
||
"slug": "handcrafted",
|
||
"project_type": "mod",
|
||
"title": "Handcrafted",
|
||
"description": "Make your house a home!",
|
||
"body": "<center>\n\n![Handcrafted](https://cdn.discordapp.com/attachments/721407493351407646/1053489346797379634/handcrafted_page_top.png)\n\n[![Requires Resourceful Lib](https://cdn.discordapp.com/attachments/1073717602880327761/1073717942014972034/RLib_vector.svg)](http://modrinth.com/mod/resourceful-lib)\n\n[![Made by Terrarium](https://cdn.discordapp.com/attachments/1073717602880327761/1073718144910233691/Terrarium_vector.svg)](https://discord.terrarium.earth)\n[![CurseForge](https://cdn.jsdelivr.net/npm/@intergrav/devins-badges@3/assets/cozy/available/curseforge_vector.svg)](https://www.curseforge.com/minecraft/mc-mods/handcrafted)\n<hr>\n\n### 📖About 📖\n\n<hr>\n</center>\n\nFrom the creators of Chipped, we now present Handcrafted! A mod to make your house into your\nhome! :D\n\nAre you looking for a fantasy, steampunk or medieval feel? Or do you want to stick to a more vanilla decor? Look no\nfurther! We've created over 250 furniture pieces for you to choose from. Be it chairs, tables, benches or desks;\nwe got it all packaged neatly into a single mod. This mod will provide all the furniture you could ever need to make\nyour blocky house a home!\n\n![Credits](https://cdn.discordapp.com/attachments/721407493351407646/1053489347111956601/handcrafted_page_credits.png)\n#### Programmers:\nAlex Nijjar, CodexAdrian, MsRandom, ThatGravyBoat\n#### Artists:\nKekie6, Facu, Marc-IceBlade\n\n<center>\n<hr>\n\n[![Use code \"Terrarium\" for 25% off at BisectHosting](https://cdn.discordapp.com/attachments/1073717602880327761/1094750562794348585/BisectHosting_Banner_vector.svg)](http://bisecthosting.com/terrarium)\n\n<hr>\n\n### Socials\n\n[![youtube-plural](https://cdn.jsdelivr.net/npm/@intergrav/devins-badges@3/assets/cozy-minimal/social/youtube-plural_vector.svg)](https://youtube.terrarium.earth)\n[![twitch-plural](https://cdn.jsdelivr.net/npm/@intergrav/devins-badges@3/assets/cozy-minimal/social/twitch-plural_vector.svg)](https://www.twitch.tv/terrariumearth)\n[![twitter-plural](https://cdn.jsdelivr.net/npm/@intergrav/devins-badges@3/assets/cozy-minimal/social/twitter-plural_vector.svg)](https://twitter.terrarium.earth)\n[![kofi-plural](https://cdn.jsdelivr.net/npm/@intergrav/devins-badges@3/assets/cozy-minimal/donate/kofi-plural_vector.svg)](https://kofi.terrarium.earth)\n[![discord-plural](https://cdn.jsdelivr.net/npm/@intergrav/devins-badges@3/assets/cozy-minimal/social/discord-plural_vector.svg)](https://discord.terrarium.earth)\n[![modrinth](https://cdn.jsdelivr.net/npm/@intergrav/devins-badges@3/assets/cozy-minimal/available/modrinth_vector.svg)](https://modrinth.com/user/Terrarium)\n[![curseforge](https://cdn.jsdelivr.net/npm/@intergrav/devins-badges@3/assets/cozy-minimal/available/curseforge_vector.svg)](https://www.curseforge.com/members/terrariumearth/projects)\n---\n\n### Check Out our Other Projects\n<a href=\"https://www.modrinth.com/mod/handcrafted\"><img src=\"https://cdn.discordapp.com/attachments/1073717602880327761/1095068327560368148/Handcrafted2x.svg\" alt=\"Handcrafted\" width=\"96\"></a>\n<a href=\"https://www.modrinth.com/mod/chipped\"><img src=\"https://cdn.discordapp.com/attachments/1073717602880327761/1095068326943801376/Chipped2x.svg\" alt=\"Chipped\" width=\"96\"></a>\n<a href=\"https://www.modrinth.com/mod/ad-astra\"><img src=\"https://cdn.discordapp.com/attachments/1073717602880327761/1095068326604066888/Ad_Astra2x.svg\" alt=\"Ad Astra\" width=\"96\"></a>\n<a href=\"https://www.modrinth.com/mod/tempad\"><img src=\"https://cdn.discordapp.com/attachments/1073717602880327761/1095068329108058213/Tempad2x.svg\" alt=\"Tempad\" width=\"96\"></a>\n<a href=\"https://www.modrinth.com/mod/colorful-azaleas\"><img src=\"https://cdn.discordapp.com/attachments/1073717602880327761/1095068327237398668/Colorful_Azalaeas2x.svg\" alt=\"Colorful Azalaeas\" width=\"96\"></a>\n\n<a href=\"https://www.modrinth.com/mod/lil-wings\"><img src=\"https://cdn.discordapp.com/attachments/1073717602880327761/1095068328189509643/Lil_Wings2x.svg\" alt=\"Lil Wings\" width=\"96\"></a>\n<a href=\"https://www.modrinth.com/mod/vitalize\"><img src=\"https://cdn.discordapp.com/attachments/1073717602880327761/1095068329426833508/vitalize2x.svg\" alt=\"Vitalize\" width=\"96\"></a>\n<a href=\"https://www.modrinth.com/mod/spirit\"><img src=\"https://cdn.discordapp.com/attachments/1073717602880327761/1095068328793493574/Spirit2x.svg\" alt=\"Spirit\" width=\"96\"></a>\n<a href=\"https://www.modrinth.com/mod/reaper\"><img src=\"https://cdn.discordapp.com/attachments/1073717602880327761/1095068328457941063/reaper2x.svg\" alt=\"Reaper\" width=\"96\"></a>\n<a href=\"https://www.curseforge.com/minecraft/mc-mods/experience-obelisk\"><img src=\"https://cdn.discordapp.com/attachments/1073717602880327761/1095068329745596496/xp_obelisk2x.svg\" alt=\"Experience Obelisk\" width=\"96\"></a>\n</center>",
|
||
"client_side": "required",
|
||
"server_side": "required",
|
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"categories":
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|
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"decoration",
|
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|
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|
||
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|
||
],
|
||
"kind": "required",
|
||
"link": "https://modrinth.com/mod/handcrafted",
|
||
"conflicts": null,
|
||
"review": true
|
||
},
|
||
{
|
||
"slug": "fwaystones",
|
||
"project_type": "mod",
|
||
"title": "Fabric Waystones",
|
||
"description": "A better way of transport",
|
||
"body": "<div><img src=\"https://media.forgecdn.net/attachments/372/488/waystone_3.png\" alt=\"A Waystone\" width=\"152\" height=\"250\" /></div>\n<img src=\"https://media.forgecdn.net/attachments/372/490/header.png\" width=\"553\" height=\"150\" />\n<h2 style=\"text-align: center;\">Adds a better way of transport.</h2>\n<p style=\"text-align: center;\"><span style=\"font-size: 24px;\"><strong> For transferring pre-1.19 worlds to 1.19, please use version \"2.6.0 convert\".</strong></span></p>\n<p style=\"text-align: center;\"><span style=\"font-size: 18px;\">Accessing a Waystone marks it as \"discovered\", letting you teleport between other discovered (or global) waystones.</span></p>\n<p style=\"text-align: center; padding-left: 120px;\"><span style=\"font-size: 18px;\"><img src=\"https://media.forgecdn.net/attachments/372/484/waystone_interfaces.png\" alt=\"Waystone Interface\" width=\"855\" height=\"381\" /></span></p>\n<p style=\"text-align: center;\"><span style=\"font-size: 18px;\">If you place a waystone, or if you access a waystone without an owner, you become the \"owner\" of that waystone.</span></p>\n<p style=\"text-align: center;\"><span style=\"font-size: 18px;\">Waystone owners can then change the name of the waystone and toggle its global visibility in the config interface, as well as re-claim all the items that get stored in the waystone when players teleport to it by shift-right-clicking the block. The option to take out items is disabled in the configs by default. Waystones also have the option to save all their data when broken (while sneaking), this option can also be toggled in the config file.<br /></span></p>\n<p style=\"text-align: center; padding-left: 120px;\"><span style=\"font-size: 18px;\"> </span></p>\n<p style=\"text-align: center;\"><span style=\"font-size: 24px;\">Waystones also spawn naturally in villages (one per village with default settings), this<br />includes the ones from <strong>Repurposed Structures</strong>.</span></p>\n<p style=\"text-align: center; padding-left: 120px;\"><span style=\"font-size: 24px;\"><img src=\"https://media.forgecdn.net/attachments/372/500/doublevillage.png\" alt=\"Village Waystones\" width=\"1903\" height=\"1034\" /><br /></span></p>\n<p style=\"text-align: center;\"> </p>\n<p style=\"text-align: center;\"><span style=\"font-size: 24px;\"><strong><img src=\"https://media.forgecdn.net/attachments/372/494/abyss_watcher.png\" alt=\"\" width=\"32\" height=\"32\" /> Abyss Watcher</strong> <br /><span style=\"font-size: 18px;\">Used for crafting the waystones, as well as teleporting to other waystones by right clicking it, consuming the item upon use.</span></span></p>\n<p style=\"text-align: center; padding-left: 300px;\"><span style=\"font-size: 18px;\"> </span> <span style=\"font-size: 24px;\"><strong><br /><img src=\"https://media.forgecdn.net/attachments/372/496/empty_waystone_scroll.png\" alt=\"\" width=\"32\" height=\"32\" /> Empty Waystone Scroll <br /></strong><span style=\"font-size: 18px;\"> Used for storing all your discovered waystones in it. Using the filled waystone scroll will discover all the stored waystones to the player using it. There is also the <em>Scroll of Infinite Knowledge</em>, which is creative-only under normal circumstances and makes you discover <em>all</em> Waystones in a world when used.</span></span></p>\n<p style=\"text-align: center; padding-left: 300px;\"><span style=\"font-size: 24px;\"> </span></p>\n<p style=\"text-align: center;\"><span style=\"font-size: 24px;\"><strong><img src=\"https://media.forgecdn.net/attachments/372/493/local_void.png\" alt=\"\" width=\"32\" height=\"32\" /> Local Void<br /></strong><span style=\"font-size: 18px;\">Right clicking on a waystone will bind it to that waystone. Right clicking anywhere else will teleport the player to the bound location, as long as it exists, free of charge (configurable), with the item disappearing on use (configurable). The item can be reset by shift-right clicking.<br /></span></span></p>\n<p style=\"text-align: center; padding-left: 300px;\"><span style=\"font-size: 24px;\"> </span></p>\n<p style=\"text-align: center;\"><span style=\"font-size: 24px;\"><strong><img src=\"https://media.forgecdn.net/attachments/372/497/pocket_wormhole.png\" alt=\"\" width=\"32\" height=\"32\" /> Pocket Wormhole</strong></span><span style=\"font-size: 24px;\"><strong><br /></strong><span style=\"font-size: 18px;\">Similarly to the Abyss Watcher, it allows the players to open the teleportation interface from anywhere, except the item doesn't get destroyed on teleportation.</span></span> </p>\n<p style=\"text-align: center;\"> </p>\n<p style=\"text-align: center;\"> </p>\n<p style=\"text-align: center;\"><strong><img src=\"https://media.forgecdn.net/attachments/461/459/void_totem.png\" width=\"32\" height=\"32\" /><span style=\"font-size: 24px;\"> Void Totem</span></strong><strong><br /></strong><span style=\"font-size: 18px;\">Just like the Local Void, the Void Totem can be bound to a Waystone. If you die with a bound one equipped, it will teleport you to the bound Waystone. Should it be unbound, it will choose a random one you have discovered. Otherwise, it simply acts like a normal Totem of Undying. </span></p>\n<p style=\"text-align: center;\"> </p>\n<p style=\"text-align: center;\"> </p>\n<p style=\"text-align: center;\"><span style=\"font-size: 24px;\"><strong>Crafting Recipes</strong></span></p>\n<p style=\"text-align: center;\"><span style=\"font-size: 12px;\"><strong><img src=\"https://media.forgecdn.net/attachments/463/866/waystone_void_totem_recipes.png\" width=\"616\" height=\"132\" /></strong></span></p>\n<p style=\"text-align: center; padding-left: 300px;\"><span style=\"font-size: 12px;\"><img src=\"https://media.forgecdn.net/attachments/372/489/recipes.png\" alt=\"\" width=\"616\" height=\"280\" /></span></p>\n<p style=\"text-align: center; padding-left: 300px;\"> </p>\n<p style=\"text-align: center; padding-left: 300px;\"><span style=\"font-size: 18px;\">Cost type (item, health, xp, level, hunger, none), Cost Amount, Option to generate in villages, (on by default), as well as other settings can be found in the config which generates on launching the game with the mod for the first time inside of:</span></p>\n<p style=\"text-align: center;\"><span style=\"font-size: 18px; color: #3366ff;\">{Minecraft install directory}/config/waystones/config.json</span></p>\n<p style=\"text-align: center;\"> </p>\n<p style=\"text-align: center;\"> </p>\n<p style=\"text-align: center;\"><span style=\"font-size: 18px;\"><strong>Development Discord:</strong></span></p>\n<p style=\"text-align: center;\"><span style=\"font-size: 18px;\"><a title=\"Development Discord\" href=\"https://discord.gg/DMxxCDMN2Y\"><img src=\"https://media.forgecdn.net/attachments/372/487/wraith.png\" width=\"504\" height=\"118\" /></a></span></p>",
|
||
"client_side": "required",
|
||
"server_side": "required",
|
||
"categories":
|
||
[
|
||
"adventure",
|
||
"magic",
|
||
"transportation"
|
||
],
|
||
"additional_categories":
|
||
[
|
||
"utility",
|
||
"worldgen"
|
||
],
|
||
"gallery":
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|
||
],
|
||
"kind": "required",
|
||
"link": "https://modrinth.com/mod/fwaystones",
|
||
"conflicts": null,
|
||
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|
||
},
|
||
{
|
||
"slug": "toms-storage",
|
||
"project_type": "mod",
|
||
"title": "Tom's Simple Storage Mod",
|
||
"description": "Simple vanilla style storage mod",
|
||
"body": "## Tom's Simple Storage Mod\n![Banner](https://raw.githubusercontent.com/tom5454/Toms-Storage/master/banner.png)\nOn Fabric [Indium](https://modrinth.com/mod/indium) is required if you have Sodium installed! \nSimple vanilla style storage mod. \nFeatures: \n- Storage & Crafting Terminal\n- Inventory Connector\n- Open Crate\n- Wireless terminal\n- Filtered connectors\n- Inventory Hopper\n\nMod Spotlights: \n<iframe allowfullscreen=\"allowfullscreen\" src=\"https://www.youtube.com/embed/RwRKNhZ7uec\"></iframe> \n<iframe allowfullscreen=\"allowfullscreen\" src=\"https://www.youtube.com/embed/nW5ElcWiC3c\"></iframe>",
|
||
"client_side": "required",
|
||
"server_side": "required",
|
||
"categories":
|
||
[
|
||
"storage"
|
||
],
|
||
"additional_categories": [],
|
||
"gallery": [],
|
||
"kind": "required",
|
||
"link": "https://modrinth.com/mod/toms-storage",
|
||
"conflicts":
|
||
[
|
||
"ae2"
|
||
],
|
||
"review": true
|
||
},
|
||
{
|
||
"slug": "terrestria",
|
||
"project_type": "mod",
|
||
"title": "Terrestria",
|
||
"description": "Terrestria is a detailed and vibrant biomes mod for Minecraft running on the Fabric mod loader.",
|
||
"body": "<p><img src=\"https://i.imgur.com/UUmu4Yo.png\" width=\"1125\" height=\"422\" /></p>\n<p style=\"text-align: center;\">Terrestria is a detailed and vibrant biomes mod for Minecraft running on the Fabric mod loader. Terrestria enhances gameplay through the addition of 17 major biomes supported by 24 component biomes, 9 new wood types, as well as a healthy selection of foliage - providing a refreshing new selection of terrain.</p>\n<p style=\"text-align: center;\"><a href=\"https://www.modrinth.com/mod/fabric-api\"><strong><img src=\"https://i.imgur.com/Ol1Tcf8.png\" alt=\"\" width=\"149\" height=\"50\" /></strong></a></p>\n<p style=\"text-align: center;\"><span style=\"font-size: 12px;\"><strong>Terrestria requires <a href=\"https://fabricmc.net/use/\">Fabric Loader</a> and <a href=\"https://www.modrinth.com/mod/fabric-api\">Fabric API</a></strong> </span></p>\n<p style=\"text-align: center;\"><strong>Check out the <a href=\"https://discord.gg/jEGF5fb\">Terraformers Discord Server</a> to chat about Terrestria and other Fabric mods!</strong></p>\n<p style=\"text-align: center;\"><strong style=\"font-size: 1.2rem;\">Visit the <a href=\"https://github.com/TerraformersMC/Terrestria/wiki\">Terrestria Wiki</a> to learn more about each biome</strong></p>\n<p>The goal of Terrestria is to be the most polished and visually appealing biomes mod available for Minecraft, and to this end there has been intense focus on selecting, detailing, and refining the biomes until they look absolutely amazing. Rather than add tons of different biomes, focus has been put into adding a rather small amount of biomes and then populating them with large amounts of detail and component biomes. This overall results in a more cohesive experience compared to existing biome mods.</p>\n<h4 style=\"text-align: left;\"><span style=\"font-size: 18px;\"><strong>Biomes:</strong></span></h4>\n<h5><span style=\"font-size: 14px;\"><strong>v1.0.0 - Initial Release</strong></span></h5>\n<ul>\n<li style=\"text-align: left;\"><span style=\"font-size: 14px;\"><a href=\"https://github.com/TerraformersMC/Terrestria/wiki/Caldera\">Caldera</a></span></li>\n<li style=\"text-align: left;\"><span style=\"font-size: 14px;\"><a href=\"https://github.com/TerraformersMC/Terrestria/wiki/Cypress-Forest\">Cypress Forest</a></span></li>\n<li style=\"text-align: left;\"><span style=\"font-size: 14px;\"><a href=\"https://github.com/TerraformersMC/Terrestria/wiki/Cypress-Swamp\">Cypress Swamp</a></span></li>\n<li style=\"text-align: left;\"><span style=\"font-size: 14px;\"><a href=\"https://github.com/TerraformersMC/Terrestria/wiki/Dense-Woodlands\">Dense Woodlands</a></span></li>\n<li style=\"text-align: left;\"><span style=\"font-size: 14px;\"><a href=\"https://github.com/TerraformersMC/Terrestria/wiki/Hemlock-Rainforest\">Hemlock Rainforest</a></span></li>\n<li style=\"text-align: left;\"><span style=\"font-size: 14px;\"><a href=\"https://github.com/TerraformersMC/Terrestria/wiki/Japanese-Maple-Forest\">Japanese Maple Forest</a></span></li>\n<li style=\"text-align: left;\"><span style=\"font-size: 14px;\"><a href=\"https://github.com/TerraformersMC/Terrestria/wiki/Lush-Redwood-Forest\">Lush Redwood Forest</a></span></li>\n<li style=\"text-align: left;\"><span style=\"font-size: 14px;\"><a href=\"https://github.com/TerraformersMC/Terrestria/wiki/Rainbow-Rainforest\">Rainbow Rainforest</a></span></li>\n<li style=\"text-align: left;\"><span style=\"font-size: 14px;\"><a href=\"https://github.com/TerraformersMC/Terrestria/wiki/Redwood-Forest\">Redwood Forest</a></span></li>\n<li style=\"text-align: left;\"><span style=\"font-size: 14px;\"><a href=\"https://github.com/TerraformersMC/Terrestria/wiki/Sakura-Forest\">Sakura Forest</a></span></li>\n<li style=\"text-align: left;\"><span style=\"font-size: 14px;\"><a href=\"https://github.com/TerraformersMC/Terrestria/wiki/Snowy-Hemlock-Forest\">Snowy Hemlock Forest</a></span></li>\n<li style=\"text-align: left;\"><span style=\"font-size: 14px;\"><a href=\"https://github.com/TerraformersMC/Terrestria/wiki/Volcanic-Island\">Volcanic Island</a></span></li>\n</ul>\n<h5><span style=\"font-size: 14px;\"><strong>v2.0.0 - The Dry Update</strong></span></h5>\n<ul>\n<li style=\"text-align: left;\"><span style=\"font-size: 14px;\"><a href=\"https://github.com/TerraformersMC/Terrestria/wiki/Canyon\">Canyon</a></span></li>\n<li style=\"text-align: left;\"><span style=\"font-size: 14px;\"><a href=\"https://github.com/TerraformersMC/Terrestria/wiki/Dunes\">Dunes</a></span></li>\n<li style=\"text-align: left;\"><span style=\"font-size: 14px;\"><a href=\"https://github.com/TerraformersMC/Terrestria/wiki/Lush-Desert\">Lush Desert</a></span></li>\n<li style=\"text-align: left;\"><span style=\"font-size: 14px;\"><a href=\"https://github.com/TerraformersMC/Terrestria/wiki/Oasis\">Oasis</a></span></li>\n<li style=\"text-align: left;\"><span style=\"font-size: 14px;\"><a href=\"https://github.com/TerraformersMC/Terrestria/wiki/Outback\">Outback</a></span></li>\n</ul>\n<p><strong>Some biomes contain variants to increase variety</strong></p>\n<p><strong>Images of the biomes can be found on the <a href=\"https://www.curseforge.com/minecraft/mc-mods/terrestria/screenshots\">Images page</a>.</strong></p>\n<p> </p>\n<h4 style=\"text-align: left;\"><span style=\"font-size: 18px;\"><strong>Other Mods by Terraformers:</strong></span></h4>\n<p style=\"text-align: center;\"><span style=\"font-size: 12px;\"><strong>Check out Terrestria's sister mod, <a href=\"https://www.modrinth.com/mod/traverse\">Traverse</a>:</strong></span></p>\n<p style=\"text-align: center;\"><a href=\"https://www.modrinth.com/mod/traverse\"><img src=\"https://i.imgur.com/ZvKFrFt.png\" width=\"267\" height=\"100\" /></a></p>\n<p style=\"text-align: center;\">Traverse works well alongside Terrestria if you are looking for a set of biomes that are closer to the Vanilla+ ideal. Traverse has a lot of unique, colorful biomes that embrace the simple vanilla aesthetic instead of trying to overshadow it.</p>\n<p style=\"text-align: center;\"><span style=\"font-size: 12px;\"><strong>Check out the Terraformers Nether biome expansion, <a href=\"https://www.modrinth.com/mod/cinderscapes\">Cinderscapes</a>:</strong></span></p>\n<p style=\"text-align: center;\"><a href=\"https://www.modrinth.com/mod/cinderscapes\"><img src=\"https://i.imgur.com/h7223x7.png\" width=\"267\" height=\"100\" /></a></p>\n<p style=\"text-align: center;\">Cinderscapes complements Terrestria by providing an expansion to the nether, much like Terrestria does to the overworld. Cinderscapes brings more life and beauty to the nether, while also keeping it frightening. </p>\n<p style=\"text-align: center;\"><span style=\"font-size: 12px;\"><strong><a href=\"https://www.modrinth.com/mod/campanion\">Campanion</a>, your camping companion:</strong></span></p>\n<p style=\"text-align: center;\"><a href=\"https://www.modrinth.com/mod/campanion\"><img src=\"https://i.imgur.com/ArUZ4op.png\" width=\"267\" height=\"100\" /></a></p>\n<p style=\"text-align: center;\">Campanion adds various tools and utilities to help improve your adventures away from your home. Campanion also works well alongside Terrestria in order to make the exploration of the biomes even more fun.</p>\n<p style=\"text-align: center;\"> </p>\n<p style=\"text-align: center;\"><span style=\"font-size: 14px;\"><strong>Terrestria is a mod for Fabric, and there are no plans to port this mod to Forge.</strong></span></p>",
|
||
"client_side": "required",
|
||
"server_side": "required",
|
||
"categories":
|
||
[
|
||
"adventure",
|
||
"decoration",
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||
"worldgen"
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||
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|
||
"kind": "required",
|
||
"link": "https://modrinth.com/mod/terrestria",
|
||
"conflicts": null,
|
||
"review": true
|
||
},
|
||
{
|
||
"slug": "carry-on",
|
||
"project_type": "mod",
|
||
"title": "Carry On",
|
||
"description": "Carry On allows you to pick up Tile Entities and Mobs and carry them around!",
|
||
"body": "Ever wonder why you can carry a stack of 64 empty chests in your pocket, but you can’t move a filled one with your bare hands? Well, wonder no more!\n\nCarry On is a simple mod that improves game interaction by allowing players to pick up, carry, and place single block Tile Entities (such as Chests, Furnaces, Droppers, Spawners, and your favorite machines from other Tech Mods) using only their empty hands. No items (or pickaxes) required. States, meta data, inventory and NBT data are retained. It also allows you to carry around smaller mobs!\n\n**How it Works:**\n\n- Shift (can be rebound) + Right-Click (with Empty Hands) on any Tile Entity or mob to lift and carry\n- Right-Click to place\n\n![Carry On Demo](https://www.creeptech.net/carryon/carryondemo2.gif)\n\n\n![img](https://i.imgur.com/PJ4Q7tp.gif)\n\n\n![img](https://i.imgur.com/czlzu1s.gif)\n\n\n**Other features:**\n\n- Works with single block Tile Entities from any mod (yes, tech mods too)\n- Works with all entities (no hostile mobs in survival mode, configurable)\n- Entities can be stacked on each other (only smaller entities on top of larger ones)\n- Respects the ‘lock’ functionality so Tile Entities cannot be stolen\n- Powerful config allows you to blacklist entire mods or specific blocks, and additional customization\n- Players can only carry one Tile Entity or Mob at a time, and are prevented from other actions when carrying\n- Carrying a Tile Entity or Mob slows the player. Items with fuller inventories and larger mobs will cause additional slowness\n- Advanced scripting for modpack creators. Wiki [here](https://github.com/Tschipp/CarryOn/wiki/Scripting).\n- If you can't place down a picked up block, you can remove it from your inventory with /carryon clear\n- Players can also be carried\n\n**Config Options:**\n\n- Carry On provides a powerful config file, wiki [here](https://github.com/Tschipp/CarryOn/wiki/Model-Override-Config)\n- Specific blocks or entire mods can be blacklisted\n- An option to carry standard blocks (e.g., Dirt) can be enabled (Default = Off)",
|
||
"client_side": "required",
|
||
"server_side": "required",
|
||
"categories":
|
||
[
|
||
"game-mechanics",
|
||
"storage",
|
||
"transportation"
|
||
],
|
||
"additional_categories":
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||
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|
||
"utility"
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"gallery":
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||
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"https://cdn.modrinth.com/data/joEfVgkn/images/958cb77e131078111c854cbc4d4d008da23fd5e0.png",
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"https://cdn.modrinth.com/data/joEfVgkn/images/7f8a3e56fbe95513d92a65cc8f10784a1e31dd6a.png"
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||
],
|
||
"kind": "required",
|
||
"link": "https://modrinth.com/mod/carry-on",
|
||
"conflicts": null,
|
||
"review": true
|
||
},
|
||
{
|
||
"slug": "elytra-slot",
|
||
"project_type": "mod",
|
||
"title": "Elytra Slot",
|
||
"description": "Adds accessory support to the elytra so you can fly and wear chest armor at the same time. Formerly known as Curious Elytra and Elytra Trinket.",
|
||
"body": "Elytra Slot is a mod that uses Curios API/Trinkets API to add an elytra slot to the player inventory and allows the elytra to be placed into this slot. While the elytra is in this slot, it will grant the same flight capabilities as if it was in your chestplate slot. This allows the player to gain the benefits of the elytra without sacrificing an armor slot.\n\n## Affiliates\n\n[![BisectHosting](https://i.ibb.co/1G4QPdc/bh-illusive.png)](https://bisecthosting.com/illusive)",
|
||
"client_side": "required",
|
||
"server_side": "required",
|
||
"categories":
|
||
[
|
||
"equipment",
|
||
"transportation"
|
||
],
|
||
"additional_categories": [],
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||
"gallery":
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||
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|
||
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||
"https://cdn.modrinth.com/data/mSQF1NpT/images/63628b77ad11dcbdccf712af1ba0168b07427e62.png"
|
||
],
|
||
"kind": "required",
|
||
"link": "https://modrinth.com/mod/elytra-slot",
|
||
"conflicts":
|
||
[
|
||
"jjelytraswap"
|
||
],
|
||
"review": true
|
||
},
|
||
{
|
||
"slug": "promenade",
|
||
"project_type": "mod",
|
||
"title": "Promenade",
|
||
"description": "Fancy and simplistic biomes and structures!",
|
||
"body": "[![Promenade](https://dawnteammc.github.io/promenade/images/header.png)](https://hugman.gitbook.io/promenade/)\n\n[![Discord user count](https://img.shields.io/discord/504608980799062036?label=&color=424549&labelColor=7289da&style=for-the-badge&logo=Discord&logoColor=DDE4EF)](https://discord.gg/8ksTVJu)\n[![Twitter followers](https://img.shields.io/twitter/follow/DawnTeamMC?label=&color=424549&labelColor=1DA1F2&style=for-the-badge&logo=Twitter&logoColor=DDE4EF)](https://twitter.com/DawnTeamMC)\n\nPromenade is a mod for the latest version of Minecraft that adds a ton of features to the game related to exploration,\ndiversity and will improve the beauty of you world.\n\n**You can visit the [official wiki for Promenade for more information](https://hugman.gitbook.io/promenade/).**\n\n## 👾 Features\nDue to a missing Fabric API module, versions from v2.5.0 to v4.0.0 require [TerraBlender](https://www.curseforge.com/minecraft/mc-mods/terrablender-fabric) to be installed for overworld biomes to appear in your world.\n\n### Biomes\n\n* **Sakura Groves** (japanese cherry blossoms)\n* **Carnelian Treeway** (maple trees)\n* **Glacarian Taiga**\n* **Dark Amaranth Forests**\n* **Palms** in deserts\n\n\n### Animals\n\n* **Capybaras** in swamps and rivers\n* **Ducks** in plains and rivers\n\n\n### Monsters\n\n* **Sunken Skeleton** in oceans\n* **Lush Creepers** in caves\n\n\n### Structures\n\n* **Witch Huts** in dark forests\n\n\n### Other\n\n* Moai 🗿 (use tuff in a stonecutter)\n* New rocks: asphalt and blunite\n* Piles of flowers and leaves\n* Blueberries\n\n## 🎶 Soundtrack\nSakura Groves feature a new track composed by [**LudoCrypt**](https://ludocrypt.crd.co/): **Brise couleur pastel**! \nListen to **Brise couleur pastel** on [Bandcamp](https://ludocrypt.bandcamp.com/track/brise-couleur-pastel) or YouTube:\n\n[![Brise couleur pastel](https://img.youtube.com/vi/NUTTAB_-uY0/0.jpg)](https://www.youtube.com/watch?v=NUTTAB_-uY0)\n\n## 📦 Download\n### Required mods\n⚠ Promenade **needs** the following mods to be installed:\n\n- Fabric API: [GitHub](https://github.com/FabricMC/fabric) / [CurseForge](https://www.curseforge.com/minecraft/mc-mods/fabric-api) / [Modrinth](https://modrinth.com/mod/fabric-api)\n- Dawn API: [GitHub](https://github.com/DawnTeamMC/DawnAPI) / [CurseForge](https://www.curseforge.com/minecraft/mc-mods/dawn) / [Modrinth](https://modrinth.com/mod/dawn)\n\n### Compatible mods\nPromenade is compatible with the following mods:\n\n- Columns: [GitHub](https://github.com/haykam821/Columns) / [CurseForge](https://www.curseforge.com/minecraft/mc-mods/columns)\n- Farming for Blockheads: [GitHub](https://github.com/ModdingForBlockheads/FarmingForBlockheads) / [CurseForge](https://www.curseforge.com/minecraft/mc-mods/farming-for-blockheads-fabric)\n\n## ❤️ Support\n[![Patreon supporters](https://img.shields.io/endpoint.svg?url=https%3A%2F%2Fshieldsio-patreon.vercel.app%2Fapi%3Fusername%3DHugman%26type%3Dpatrons&style=flat-square)](https://patreon.com/Hugman)\n\nYou can support Promenade on the [Patreon page of the founder, main developer and maintainer of the Dawn Team mods (Hugman)](https://patreon.com/Hugman).\n\nBy supporting Hugman, you can get access to the following:\n\n- Vote for the next features to be added to the Dawn Team mods\n- Get exclusive screenshots of the next features to be added to Dawn Team mods\n- Get early access to the latest beta versions of Dawn Team mods with new features\n- Get early access to new mods from the Dawn Team mods\n\n**We do not want to lock any in-game feature of the Dawn Team mods behind a paywall, because we believe that any Minecraft mod should forever remain free to download and fully exploit/use.** \nSupporting via Patreon is a more of way to help Hugman to continue to improve the mods and show the gratitude you might have towards Hugman's work.\nSome money you donate may be used to pay for new features, such as music or art, but not all of it.\n",
|
||
"client_side": "required",
|
||
"server_side": "required",
|
||
"categories":
|
||
[
|
||
"adventure",
|
||
"mobs",
|
||
"worldgen"
|
||
],
|
||
"additional_categories":
|
||
[
|
||
"decoration"
|
||
],
|
||
"gallery":
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||
[
|
||
"https://cdn.modrinth.com/data/GuE5FpvB/images/2a8835ed0941fb67b2f7aa75340e216a271983ea.png",
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"https://cdn.modrinth.com/data/GuE5FpvB/images/c2a4fbbf909fce2aa7ef915e946b15d248021e76.png",
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"https://cdn.modrinth.com/data/GuE5FpvB/images/0208c3237cb7bccb8e0b03b022438c3bf8d7c1ee.png",
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"https://cdn.modrinth.com/data/GuE5FpvB/images/547c6fd7aa0e1a5198c377f61e8eb721e8999495.png",
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"https://cdn.modrinth.com/data/GuE5FpvB/images/be12e3bf59dd7306a9867b286fbc7b0166dc921e.png",
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"https://cdn.modrinth.com/data/GuE5FpvB/images/4ca6287ad88ef03adfa2bd98342e623746c1335b.png"
|
||
],
|
||
"kind": "required",
|
||
"link": "https://modrinth.com/mod/promenade",
|
||
"conflicts": null,
|
||
"review": true
|
||
},
|
||
{
|
||
"slug": "universal-graves",
|
||
"project_type": "mod",
|
||
"title": "Universal Graves",
|
||
"description": "Customisable grave mod for Fabric!",
|
||
"body": "<img src=\"https://i.imgur.com/PMONXxW.png\" width=\"256px\"/>\n\n# Universal Graves\nIt's a simple, but really customisable grave/death chest mod! \nYou can customise as you like, by modifying message, blocks and hologram texts, how long it will be protected,\nif should drop items after expiring and alike.\n\nThis mod can work purely on servers, through for model support mod is required on clients!\n\n*This mod works only on Fabric and Quilt!*\n\nIf you have any questions, you can ask them on my [Discord](https://pb4.eu/discord)\n\n[Also check out my other mods and project, as you might find them useful!](https://pb4.eu)\n\n### Using 2.x/1.19.x or older?\n[Click here to view correct readme!](https://github.com/Patbox/UniversalGraves/blob/1.19.4/README.md)\n\n## Images\n![Default Grave look](https://i.imgur.com/rJoRmFT.png)\n\n## Commands (and permissions):\n- `/graves` - Main command, shows list of player's graves (`universal_graves.list`, available by default)\n- `/graves player <player>` - Opens gui with list of selected player's graves (`universal_graves.list_others`)\n- `/graves modify <player>` - Opens gui with list of executor's graves with ability to modify them (`universal_graves.modify`)\n- `/graves reload` - Reloads configuration and styles (requires `universal_graves.reload`)\n\nAdditionally, by having `universal_graves.teleport` permission, you can teleport to any grave.\n\n## Configuration:\nYou can find main config file in `./config/universal-graves/config.json`.\n[Formatting uses Simplified Text for which docs you can find here](https://placeholders.pb4.eu/user/text-format/).\nAdditionally, every message type has few own local variables, which you type as `${variable}`.\nMost grave specific messages support these variables: `player`, `protection_time`, `break_time`, `xp`,\n`item_count`, `position`, `world`, `death_cause`, `minecraft_day`, `creation_date`, `since_creation`,\n`id`.\n\nThere are few other data types:\n* `{/* PREDICATE */}` - Uses predicate format, [see here for all supported ones.](https://github.com/Patbox/PredicateAPI/blob/1.20/BUILTIN.md)\n* `{/* COST */}` - Format for specifying cost.\n ```json5\n {\n // Type of cost. Supports, \"free\", \"creative\", \"item\" and \"level\"\n \"type\": \"\",\n // Only used for \"item\", describes Item Stack\n \"input\": {/* ITEMSTACK */},\n // Amount of cost.\n \"count\": 0\n }\n ```\n* `{/* ITEMSTACK */}` - represents an item.\n Simple format: `\"minecraft:skeleton_skull\"`\n Full format\n ```json5\n {\n \"id\": \"minecraft:skeleton_skull\",\n \"Count\": 1,\n // Optional nbt,\n \"tag\": {}\n }\n ```\n\n```json5\n{\n // Config version. Never modify it unless you want to risk data corruption!\n \"config_version\": 3,\n \"protection\": {\n // Time grave is protected against other players. Set to -1 to make it infinite. In seconds\n \"non_owner_protection_time\": 900,\n // Time after which grave destroys itself. Set to -1 to disable it. In seconds\n \"self_destruction_time\": 1800,\n // Makes grave drop items after it expires/self destructs\n \"drop_items_on_expiration\": true,\n // Allows attackers to access graves, useful in case of pvp oriented servers.\n \"attackers_bypass_protection\": false,\n // Makes grave use real time instead of only progressing when world/server is running.\n \"use_real_time\": false\n },\n \"interactions\": {\n // Cost for accessing grave after death, \n \"unlocking_cost\": { /* COST */ },\n // Enables giving death compass, which points to player's grave.\n \"give_death_compass\": true,\n // Makes clicking grave open an ui.\n \"enable_click_to_open_gui\": true,\n // Enables quick pickup by shifting and clicking grave with empty hand.\n \"shift_and_use_quick_pickup\": true,\n // Allows players to remotely remove protection form grave.\n \"allow_remote_protection_removal\": true,\n // Allows players to remotely break grave.\n \"allow_remote_breaking\": true,\n // Allows players to remotely pay cost of unlocking the grave.\n \"allow_remote_unlocking\": false\n },\n \"storage\": {\n // Selects how much of experience is stored. \n // Available types: \"none\", \"vanilla\", \"drop\", \"percent_point\", \"percent_level\"\n \"experience_type\": \"percent_points\",\n // Amount of percent stored for \"percent_X\" types\n \"experience_percent:setting_value\": 100.0,\n // Allows to create graves with only XP\n \"can_store_only_xp\": false,\n // Enables usage of alternative experience orb entity, to prevent XP duplication with some mods.\n \"alternative_experience_entity\": false,\n // Blocks items with enchantments from being added to grave.\n \"blocked_enchantments\": [\n \"somemod:soulbound\"\n ]\n },\n \"placement\": {\n // Limits grave count per player. -1 is unlimited\n \"player_grave_limit\": -1,\n // Allows grave to replace any block\n \"replace_any_block\": false,\n // Max distance around starting position used for search of free spot.\n \"max_distance_from_source_location\": 8,\n // Allows shifting starting position on failure\n \"shift_location_on_failure\": true,\n // Max amount of shifts allowed.\n \"max_shift_tries\": 5,\n // Distance used for shifting.\n \"max_shift_distance\": 40,\n // Makes grave generate on top of fluids instead of within them.\n \"generate_on_top_of_fluids\": false,\n // Makes broken graves restore replaced block.\n \"restore_replaced_block\": false,\n // Makes broken graves restore replaced block after player breaks them.\n \"restore_replaced_block_after_player_breaking\": true,\n // Damage types that don't generate graves.\n \"cancel_creation_for_damage_types\": {\n \"minecraft:fire\": \"... custom message or empty\"\n },\n // Attacker's entity types preventing grave creation.\n \"cancel_creation_for_ignored_attacker_types\": {\n \"minecraft:player\": \"... custom message or empty\"\n },\n // Predicates blocking creation of graves\n \"blocking_predicates\": [{/* PREDICATE */}],\n // Blocks creation of graves in modded claim areas.\n \"block_in_protected_area\": {\n \"goml:claim_protection\": true\n },\n // Blocks creation of graves in entire worlds.\n \"blacklisted_worlds\": [\n \"dungeons:world\"\n ],\n // Blocks creation of graves in areas.\n \"blacklisted_areas\": {\n \"minecraft:overworld\": [\n {\n \"x1\": -100,\n \"y1\": -200,\n \"z1\": -100,\n \"x2\": 100,\n \"y2\": 500,\n \"z2\": 100,\n }\n ]\n },\n // Default grave creation failure message.\n \"creation_default_failure_text\": \"...\",\n // Grave creation failure in claim message.\n \"creation_claim_failure_text\": \"...\"\n },\n \"teleportation\": {\n // Teleportation cost\n \"cost\": {/* COST */},\n // Time before finalizing teleportation.\n \"required_time\": 5,\n // Y offset from grave location.\n \"y_offset\": 1.0,\n // Time for which player is invincible.\n \"invincibility_time\": 2,\n // Allows player to move while waiting.\n \"allow_movement_while_waiting\": false,\n // Messages send to player\n \"text\": {\n \"timer\": \"...\",\n \"timer_allow_moving\": \"...\",\n \"location\": \"...\",\n \"canceled\": \"...\"\n }\n },\n \"model\": {\n // Default model file name\n \"default\": \"default\",\n // Alternatives for getting grave model.\n \"alternative\": [\n {\n \"require\": {/* PREDICATE */},\n \"model\": \"model_name\"\n }\n ],\n // Enables workaround for geyser players, making graves look like skulls for them.\n \"enable_geyser_workaround\": true,\n // Base item fro visual/container grave.\n \"gravestone_item_base\": \"minecraft:skeleton_skull\",\n // NBT added to the item.\n \"gravestone_item_nbt\": {}\n },\n \"ui\": {/* UI DEFINITIONS, modify text, */},\n \"text\": {\n // Date format used in placeholders. Uses https://docs.oracle.com/javase/8/docs/api/java/text/SimpleDateFormat.html\n \"date_format\": \"dd.MM.yyyy, HH:mm\",\n // Overrides for world names.\n \"world_names\": {\n \"custom:world\": \"Custom World!\"\n }\n }\n}\n```\n\n## Grave models\n> Todo: Finish this section.\n\nGrave models are stored in `config/universal-graves/models/`. By default, there should be `example.json` file, which is a copy of default style.\nTo override default grave style, copy that file and rename it to `default.json` or other name specified in config and define its style.\nYou can also use different name and alternatives, to make random/unique models.\n",
|
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|
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"server_side": "required",
|
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|
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|
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|
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|
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{
|
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"slug": "alloy-forgery",
|
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"project_type": "mod",
|
||
"title": "Alloy Forgery",
|
||
"description": "Forge some alloys",
|
||
"body": "<center><img src=\"https://cdn.discordapp.com/attachments/857970721166065674/862747623428587530/header.png\" /></center>\n\nAlloy Forgery adds a multiblock alloy smelter, the **Alloy Forge**. In its base configuration it serves as an easy way to increase ore yield, but everything is data-driven allowing you to add new forges and recipes as you please. These data-driven features are mostly intended for mod and modpack authors, especially because new forge types can only be added through other mod-datapacks or global configuration files. \n\n\n---\n\nBy default there are three forge tiers, each with different fuel capacity and speed. They're all made from different stone-like materials, you can look them up on the wiki.\n\n![Forge Tutorial](https://cdn.discordapp.com/attachments/857970721166065674/862773652290273280/forge_layer_by_layer.png)\n\n \n\nAll controllers are crafted according to this pattern, with the outer ring of blocks corresponding to that controller's material. To construct a forge, simply follow the convenient guide above this piece of text using any combination of blocks that forge type supports.\n\n\n\n<center><img src=\"https://cdn.discordapp.com/attachments/857970721166065674/862725502049058816/froge_controller_recipe.png\" /></center>\n\n![GUI](https://cdn.discordapp.com/attachments/857970721166065674/862781586801033268/gui.png)\n\n## Development Discord:\nJoin this is if you have any issues or need help adding new content, simply ping glisco in #alloy-forgery\n\n[![Discord](https://media.forgecdn.net/attachments/372/487/wraith.png)](http://discord.gg/Pa5wDVm8Xv)",
|
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"client_side": "required",
|
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|
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"library",
|
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"technology",
|
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"utility"
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|
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{
|
||
"slug": "supplementaries",
|
||
"project_type": "mod",
|
||
"title": "Supplementaries",
|
||
"description": "Vanilla+ additions: Jars, signposts, faucets, weather vanes spring launchers, sconces, planters, lights, decoration and automation",
|
||
"body": "<span ><a href=\"https://www.akliz.net/supplementaries\" rel=\"nofollow\"><img src=\"https://i.imgur.com/ZpeKQZQ.png\" alt=\"Supplementaries Mod\" width=\"1519\" height=\"855\"></a></span> <span style=\"font-size:14px;font-family:helvetica, arial, sans-serif\"> </span>\n<center>\n<a href=\"https://discord.gg/qdKRTDf8Cv\" rel=\"nofollow\"><img src=\"https://img.shields.io/discord/790151253144895508?label=&color=2d2d2d&labelColor=dddddd&style=for-the-badge&logo=Discord&\" alt=\"Supplementaries Discord\"></a> <a href=\"https://patreon.com/mehvahdjukaar\" rel=\"nofollow\"><img src=\"https://img.shields.io/endpoint.svg?url=https://shieldsio-patreon.vercel.app/api?username=mehvahdjukaar&type=patrons&style=for-the-badge&label=&color=2d2d2d&labelColor=dddddd&\" alt=\"Support me on Patreon\"></a> <a href=\"https://www.twitter.com/Supplementariez\" rel=\"nofollow\"> <img src=\"https://img.shields.io/twitter/follow/Supplementariez?label=&color=2d2d2d&labelColor=dddddd&style=for-the-badge&logo=Twitter&message=Twitter&\" alt=\"Supplementaries Twitter\"></a> <a href=\"https://www.youtube.com/channel/UCOaLLgwzOdbH6rCI7izCptw\" rel=\"nofollow\"> <img src=\"https://img.shields.io/youtube/channel/subscribers/UCOaLLgwzOdbH6rCI7izCptw?label=&color=2d2d2d&labelColor=dddddd&style=for-the-badge&logo=Youtube&message=Twitter&logoColor=ff0000\" alt=\"Supplementaries Twitter\"></a>\n<hr>\n<h2>📖About 📖</h2>\n</center>\n\nSupplementaries is a highly configurable Forge mod focused on adding valuable content which fills the gaps vanilla has. Its features are tailored to be functional, aesthetically viable, and complementary to preexisting content and provide many new ways to enhance your Vanilla+ experience.\n> The mod requires Moonlight Library<br>\n> While supported, Fabric version might be missing some minor features as the mod is mainly for Forge<br>\n> You are free to include this mod in your modpack\n\nTranslated in the following languages!\nDeutsch | Polski | Français | Русский | Italiano | English | Čeština | 한국어 | Українська | Português | Српски | Español | Қазақ | Bahasa Melayu | Pirate Speech | 简体中文 (中国) | 繁體中文 (香港) | 繁體中文 (台灣) | Türkçe</span></p>\n\n<center>\n<h2> 🖼️ Media 🖼️ </h2>\n</center>\nCheck out some reviews here\n<br>\n<iframe src=\"https://www.youtube.com/embed/avG7OTcsJA0\" title=\"YouTube video player\" frameborder=\"0\" allow=\"accelerometer; autoplay; clipboard-write; encrypted-media; gyroscope; picture-in-picture; web-share\" allowfullscreen></iframe>\n<iframe src=\"https://www.youtube.com/embed/vHQSjNacrm4\" title=\"YouTube video player\" frameborder=\"0\" allow=\"accelerometer; autoplay; clipboard-write; encrypted-media; gyroscope; picture-in-picture; web-share\" allowfullscreen></iframe>\n\n<center>\n<h2>❓ F. A. Q. ❓</h2>\n</center>\n\nQ: How do I disable/tweak X feature?\nA: Refer to the Customization section in the [Wiki](https://github.com/MehVahdJukaar/Supplementaries/wiki) or join our [Discord]()\n\nQ: Could you update/downgrade to X version?\nA: I plan to eventually port the mod to every new major Minecraft version so be patient.\nAs for downgrades absolutely no, I'm not interested in supporting older obsolete versions. Maintaining this one version already takes up so much of my time and so much changed between those versions that I would have to pretty much re-learn how to mod.\n\nQ: Could you add X feature/block?\nA: I would encourage you to join our Discord. We have a section dedicated to suggestions like that. If I'll feel like your idea fits well enough it will have a high chance to be eventually added.\n\nQ: How do I use X block/item?\nA: Once again refer to the Wiki.\n\nQ: How can I fix this issue/ crash?\nA: Please open a report in the Issues section always including a Crash Report.\n\nQ: Fabric version is missing X\nA: Supplementaries is a mainly a Forge Mod and if some feature is missing that means that it didnt have a simple or easy implementation as Fabric was missing a counterpart of something provided by Forge API that such feature was heavily reliant on. For more info check [this](https://i.imgur.com/JdipbyU.jpg).\n<center>\n<h2> 🏆 Credits 🏆 </h2>\n</center>\n\n> Many people have contributed assets and textures to the mod and such list is too big to be included here. However to view them directly in-game, insert a written Book named \"credits\" in a Notice Board.\nAlso some sounds are from Zapsplat so credit to them\n\n<center>\n\n## ❤️Support Me❤️\n</center>\n\n<p><span style=\"font-size:18px\">Modding is taking a lot of my time, so if you like what I do, and you would like to support me, you can do so here. If you do, you'll receive a custom Globe and or Statue just for you! This also applies if you purchase a server from Akliz using \"supplementaries\" code.</span></p>\n<center>\n\n<p> <a href=\"https://ko-fi.com/mehvahdjukaar\" rel=\"nofollow\"><br><img src=\"https://i.imgur.com/sroRu1I.png\" alt=\"Ko-Fi\" width=\"346\" height=\"68\"></a></p>\n</center>\n<div style=\"text-align:left\"><br><span style=\"font-size:18px\">Need a server? Check out Akliz, they have top brand servers just for modded minecraft.</span></div>\n<div style=\"text-align:left\"><span style=\"font-size:18px\">They really have a cozy community with great support and the servers wonderfully<br>Use code \"supplementaries\" to get 20% off and also support me in the process!</span><br></div>\n\n<center>\n<br>\n<a href=\"https://www.akliz.net/supplementaries\" rel=\"nofollow\"><img src=\"https://i.imgur.com/g5B76A8.png\" alt=\"Get 20% off the first month using code: Supplementaries\" width=\"640\" height=\"150\"></a></div>\n</center>\n\n<center>\n\n## 🦉 Our Mods🦉\n<p style=\"text-align:center\"><span style=\"font-family:helvetica, arial, sans-serif\"><span style=\"font-size:18px\"> \n<a href=\"https://www.modrinth.com/mod/haunted-harvest\" rel=\"nofollow\"><img src=\"https://i.imgur.com/t1mYf6a.gif\" alt=\"Haunted Harvest\" width=\"125\" height=\"125\"></a>\n<a href=\"https://www.modrinth.com/mod/snowy-spirit\" rel=\"nofollow\"><img src=\"https://i.imgur.com/f1NuS3t.png\" alt=\"Snowy Spirit\" width=\"125\" height=\"125\"></a>\n<a href=\"https://www.modrinth.com/mod/labels\" rel=\"nofollow\"><img src=\"https://i.imgur.com/OO7HTbn.png\" alt=\"Storage Labels\" width=\"125\" height=\"125\"></a>\n<a href=\"https://www.modrinth.com/mod/goated\" rel=\"nofollow\"><img src=\"https://i.imgur.com/rRcgB1P.png\" alt=\"Goated\" width=\"125\" height=\"125\"></a>\n<a href=\"https://www.modrinth.com/mod/mystical-oak-tree\" rel=\"nofollow\"><img src=\"https://i.imgur.com/Gys7BpM.gif\" alt=\"Mysyical Oak Tree\" width=\"125\" height=\"125\"></a>\n<a href=\"https://www.modrinth.com/mod/carpeted-stairs\" rel=\"nofollow\"><img src=\"https://i.imgur.com/KiuA6oe.png\" alt=\"Carpeted Stairs\" width=\"125\" height=\"125\"></a>\n<a href=\"https://www.modrinth.com/mod/mmmmmmmmmmmm\" rel=\"nofollow\"><img src=\"https://i.imgur.com/eWNxaRZ.png\" alt=\"MmmMmmMmmMmm\" width=\"125\" height=\"125\"></a>\n<a href=\"https://www.modrinth.com/mod/moyai\" rel=\"nofollow\"><img src=\"https://i.imgur.com/G44hniG.png\" alt=\"Moyai\" width=\"125\" height=\"125\"></a>\n<a href=\"https://www.modrinth.com/mod/just-enough-effect-descriptions-jeed\" rel=\"nofollow\"><img src=\"https://i.imgur.com/vUw51oj.png\" alt=\"Jeed\" width=\"125\" height=\"125\"></a>\n<a href=\"https://www.modrinth.com/mod/better-lily-pads\" rel=\"nofollow\"><img src=\"https://i.imgur.com/Bp2FNeY.png\" alt=\"Better Lily Pads\" width=\"125\" height=\"125\"></a>\n<a href=\"https://www.modrinth.com/mod/advancement-frames\" rel=\"nofollow\"><img src=\"https://i.imgur.com/9trFDsF.png\" alt=\"Advancement Frames\" width=\"125\" height=\"125\"></a>\n<a href=\"https://www.modrinth.com/mod/randomium-ore\" rel=\"nofollow\"><img src=\"https://i.imgur.com/0RGkl5V.png\" alt=\"Randomium\" width=\"125\" height=\"125\"> </a></span></span></p>\n</center>",
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"client_side": "required",
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|
||
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|
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|
||
{
|
||
"slug": "travelersbackpack",
|
||
"project_type": "mod",
|
||
"title": "Traveler's Backpack",
|
||
"description": "The official port of Adventure Backpack",
|
||
"body": "<h2 style=\"text-align: left;\"><span style=\"font-size: 24px;\">Traveler's Backpack </span></h2>\n<p style=\"text-align: left;\"><span style=\"font-size: 14px;\">...is a Minecraft mod, which adds <strong>backpacks</strong>. All the backpacks come from <span style=\"text-decoration: underline;\"><strong><a href=\"https://www.curseforge.com/members/darkona/projects\">JavierDarkona</a>'s</strong></span> Mod <span style=\"text-decoration: underline;\"><strong>Adventure Backpack</strong></span> and since 1.16 all textures have been completely remade to fit the new style. Furthermore, functionality of backpack has been expanded by various new features. Traveler's Backpack is the <a href=\"https://i.imgur.com/Su1JySt.png\"><strong><span style=\"text-decoration: underline;\">official port</span></strong></a>.</span><span style=\"text-decoration: underline;\"><br /><strong><img src=\"https://i.imgur.com/WztFj4y.png\" width=\"1920\" height=\"671\" /></strong></span></p>\n<p> <a href=\"https://discord.gg/f8Nnj5VuFj\"><br /><img style=\"float: left;\" src=\"https://img.shields.io/discord/724696823276503210?color=542c14&labelColor=261509&label=&logo=discord&logoColor=white&style=for-the-badge\" alt=\"\" width=\"137\" height=\"28\" /></a> <a href=\"https://github.com/Tiviacz1337/Travelers-Backpack\"><img style=\"float: left;\" src=\"https://img.shields.io/static/v1?label=&message=Github&color=542c14&labelColor=261509&style=for-the-badge&logo=github&logoColor=white\" alt=\"\" width=\"108\" height=\"28\" /></a> <a href=\"https://www.paypal.com/donate/?hosted_button_id=KE52UJ7TAZAC4\"><img style=\"float: left;\" src=\"https://img.shields.io/static/v1?label=&message=Donate&color=542c14&labelColor=261509&style=for-the-badge&logo=paypal\" alt=\"\" width=\"110\" height=\"28\" /></a> <a href=\"https://www.patreon.com/tiviacz1337\"><img style=\"float: left;\" src=\"https://img.shields.io/static/v1?label=&message=Become%20My%20Patron&color=542c14&labelColor=261509&style=for-the-badge&logo=patreon&logoColor=white\" alt=\"\" width=\"192\" height=\"28\" /></a></p>\n<p><br /><img src=\"https://i.imgur.com/7kBlVLC.png\" width=\"1280\" height=\"45\" /><img src=\"https://imgur.com/gMZJ87A\" alt=\"\" /></p>\n<h1><span class=\"emoji\" style=\"font-size: 18px;\">🔎</span><span style=\"font-size: 18px;\">Why should you choose Traveler's Backpack?</span></h1>\n<p> </p>\n<ul>\n<li><span style=\"font-size: 14px;\"><strong>Full inventory? No more!</strong></span></li>\n</ul>\n<p><span style=\"font-size: 12px;\">At a time where there's a lot of mods and even more items, you'll need functional and capable backpack. Since the traveler's backpack can provide about <strong>45 inventory slots</strong> and <strong>2 fluid tanks</strong>, which each can store up to 4 buckets of fluid or even 16 bottles of potion (Now even more, since it's configurable!), this backpack becomes a really good option to consider. All inventory slots and tanks can be accessed via external pipes. The backpack also provides special buttons - <strong>sort</strong>, <strong>quick stack</strong> and <strong>transfer</strong> to seamlessly manage inventory!</span></p>\n<ul>\n<li><strong><span style=\"font-size: 12px;\"><span style=\"font-size: 14px;\">Chestplate or backpack? Why not both? (Now with Curios integration! 1.16+)</span></span></strong></li>\n</ul>\n<p>Traveler's backpack doesn't need any empty armor slot (or other slot, unless Curios integration is enabled) to be worn. Player can wear one backpack on his back at the time and it's inventory can be accessed via <strong>B</strong> (Configurable) button.</p>\n<ul>\n<li><span style=\"font-size: 14px;\"><strong>The best gear for adventures!</strong></span></li>\n</ul>\n<p>Here comes the Traveler's Backpack! You are able to use crafting inside of backpack's inventory or pull out the sleeping bag in any time you want! Don't worry, you won't lose your spawn point! Also worth taking advantage of handy tool slots (Tool swapping described below), which render directly on backpack. Fluid tanks in combination with Hose Item (Hose functioning described below) are good portable fluid storage.</p>\n<p><img src=\"https://i.imgur.com/UkVUU6N.png\" alt=\"\" width=\"1903\" height=\"723\" /></p>\n<ul>\n<li><strong><span style=\"font-size: 14px;\">Customization that you have never seen!</span></strong></li>\n</ul>\n<p>Choose your personal style from over 45 custom backpacks, which represent various creatures and blocks. As if that weren't enough, some of them can provide special abilities! All backpacks' textures have been remade one by one to fit new Minecraft style. 1.16+ versions provide <strong>dyed backpack</strong>. You can combine whichever dyes you want! </p>\n<p><img src=\"https://i.imgur.com/6nzBlK2.png\" width=\"1123\" height=\"1009\" /></p>\n<hr />\n<h1><span style=\"font-size: 18px;\">Inventory guide</span></h1>\n<p style=\"text-align: left;\"><span style=\"font-size: 14px;\">Traveler's backpack inventory can be split into segments, which have different functions.</span></p>\n<p><span style=\"font-size: 14px;\">Here you can see the inventory:</span></p>\n<div class=\"spoiler\">\n<p><img src=\"https://i.imgur.com/inwSgPA.gif\" width=\"900\" height=\"963\" /></p>\n</div>\n<p> </p>\n<ul>\n<li><span style=\"color: #3366ff;\"><strong>Blue slots </strong></span>stand for base backpack inventory, where you can store your items.</li>\n<li><span style=\"color: #008000;\"><strong>Green slots </strong></span>accept only tools and provide special inventory action - Tool cycle (See below)</li>\n<li><span style=\"color: #993300;\"><strong>Brown slots</strong> </span>are mostly crafting grid and one of them is crafting result slot. These slots save items.</li>\n<li><span style=\"color: #808080;\"><strong>Bucket slots</strong></span> accept all the fluid containers and potions. If a tank is suitable for fluid, container will move into the slot under and tank will get filled.</li>\n<li><strong><span style=\"color: #333333;\">Slots under bucket slots</span></strong> are just outputs of <span style=\"color: #808080;\"><strong>bucket slots</strong></span>. You can't put there any items.</li>\n</ul>\n<p><span style=\"font-size: 14px;\">You can add your own items, which will be accepted by tool slots. See below: (1.16+)</span></p>\n<div class=\"spoiler\">\n<p>Tool slots accept items that have \"acceptable_tools\" tag. You can simply add it to any item you want by datapacks. </p>\n<p>Useful links:<br />https://minecraft.gamepedia.com/Data_Pack<br />https://minecraft.gamepedia.com/Tag<br />https://github.com/Tiviacz1337/Travelers-Backpack/tree/1.16/src/main/resources/data/travelersbackpack/tags/items</p>\n</div>\n<p> <img src=\"https://i.imgur.com/s1K8acy.png\" width=\"1920\" height=\"717\" /></p>\n<h2><span style=\"font-size: 18px;\">Buttons</span></h2>\n<p><span style=\"font-size: 14px;\">Backpack Inventory contains few buttons, which appear in proper conditions. You can learn about them below.</span></p>\n<div class=\"spoiler\">\n<ul>\n<li><strong>Equip button </strong>is visible, when player holds backpack in a hand and doesn't wear any. If button is clicked, the backpack will be worn on the player.</li>\n</ul>\n<p><img src=\"https://i.imgur.com/ynhs1I7.png\" width=\"54\" height=\"54\" /></p>\n<ul>\n<li><strong>Unequip button </strong>appears, when player wear a backpack. To access this button you have to open inventory [default B]. If button is clicked, the backpack will be added to the player's inventory.</li>\n</ul>\n<p><img src=\"https://i.imgur.com/Ag5hB0h.png\" width=\"54\" height=\"54\" /></p>\n<ul>\n<li><strong>Sleeping bag button </strong>is visible, when backpack is placed on the ground. If button is clicked and there's enough space, the sleeping bag eventually will be deployed. If sleeping bag is already deployed and player clicks the button, sleeping bag will be folded back to the backpack.</li>\n</ul>\n<p><img src=\"https://i.imgur.com/y5YXELk.png\" alt=\"\" width=\"54\" height=\"54\" /></p>\n<ul>\n<li><strong>Ability slider </strong>appears only if backpack has ability, if not slider will not be accessible. Allows player to choose if ability should be enabled or disabled.</li>\n</ul>\n<p><img src=\"https://i.imgur.com/rM7cmcB.png\" width=\"54\" height=\"33\" /> <img src=\"https://i.imgur.com/xpDQIhe.png\" width=\"54\" height=\"33\" /></p>\n<ul>\n<li><strong>Sort button </strong>allows player to sort all sortable slots in the backpack's inventory.</li>\n</ul>\n<p><img src=\"https://i.imgur.com/VqXVNib.png\" width=\"36\" height=\"36\" /></p>\n<ul>\n<li><strong>Quick stack button</strong> detects all of the items in player's inventory that can be stacked with the same item inside the backpack, and places it in there.</li>\n</ul>\n<p><b><img src=\"https://i.imgur.com/0xiDovN.png\" alt=\"\" width=\"36\" height=\"36\" /></b></p>\n<ul>\n<li><strong>Transfer to backpack button</strong> allows to transfer all items from player's main inventory to the backpack's inventory. Shift clicking button will also transfer all of the items from player's hotbar.</li>\n</ul>\n<p><img src=\"https://i.imgur.com/DzpSh6L.png\" alt=\"\" width=\"36\" height=\"36\" /></p>\n<ul>\n<li><strong>Transfer to player inventory </strong><strong>button</strong> allows to transfer all of the items from backpack to player's inventory. Items from slots marked as unsortable will not be transferred.</li>\n</ul>\n<p><img src=\"https://i.imgur.com/hIPj80P.png\" alt=\"\" width=\"36\" height=\"36\" /></p>\n<ul>\n<li><strong>Unsortable slots selector</strong> allows player to click on slots and mark them with blue color to make them unsortable and untransferable.</li>\n</ul>\n<p><img src=\"https://i.imgur.com/z3SQfQx.png\" width=\"50\" height=\"60\" /></p>\n<ul>\n<li><strong>Memory slots selector</strong> allows to click on slot with item to reserve place for this item</li>\n</ul>\n<p><img src=\"https://i.imgur.com/ketyIoZ.png\" width=\"50\" height=\"60\" /></p>\n</div>\n<p> </p>\n<p><img src=\"https://i.imgur.com/s6lDxXq.png\" width=\"1903\" height=\"665\" /></p>\n<p><span style=\"font-size: 18px;\">Automation</span><br /><span style=\"font-size: 14px;\">Here you can find information about automating backpack (In someway) (1.16+)</span><br /><span style=\"font-size: 14px;\">Note: Bucket and Tool slots can't be automated.</span></p>\n<div class=\"spoiler\">\n<ul>\n<li>Inserting and extracting items from base backpack inventory - input is on the top, output is on the bottom of the backpack.</li>\n</ul>\n<p><img src=\"https://i.imgur.com/3lHUs2d.png\" width=\"1280\" height=\"720\" /></p>\n<ul>\n<li>Inserting and extracting items from crafting grid - input is on the rear side, output is on the front side of the backpack.</li>\n</ul>\n<p><img src=\"https://i.imgur.com/VPk3tWE.png\" alt=\"\" width=\"1280\" height=\"720\" /></p>\n<ul>\n<li>Inserting and extracting fluid from fluid tanks:</li>\n</ul>\n<p> Left Tank - input and output is on the left side of the tank.<br /> Right Tank - input and output is on the right side of the tank.</p>\n<p><img src=\"https://i.imgur.com/qaYuqEc.png\" alt=\"\" width=\"1280\" height=\"720\" /></p>\n<p>Pipes, transporters and tanks used on screenshots come from <a href=\"https://www.curseforge.com/minecraft/mc-mods/mekanism\">Mekanism</a> mod.</p>\n</div>\n<h2 style=\"text-align: left;\"> </h2>\n<h2 style=\"text-align: left;\"><span style=\"font-size: 18px;\">Actions</span></h2>\n<ul>\n<li><span style=\"font-size: 14px;\"><strong>How to use hose?</strong></span></li>\n</ul>\n<div class=\"spoiler\">\n<p><span style=\"font-size: 12px;\">For first you have to wear backpack (Hose can only be used with backpack equiped), then you have to attach hose to tank, by pressing <strong>right mouse button</strong>. Tank is selected if its border is white, this also means that hose is active. Hose attachment resets everytime when you take off your backpack or remove hose from inventory, so make sure that any of the tanks is selected. There are 3 hose modes, which I'll describe below:</span></p>\n<ul>\n<li><span style=\"font-size: 14px;\"><strong>Suck Mode</strong></span></li>\n</ul>\n<p>You can pick up the fluid from the world or - <span style=\"text-decoration: underline;\">if clicked on suitable tank</span> - transfer fluid from clicked tank to your backpack's tank.</p>\n<ul>\n<li><span style=\"font-size: 14px;\"><strong>Spill Mode</strong></span></li>\n</ul>\n<p><span style=\"font-size: 12px;\">You can spill the fluid into the world or - <span style=\"text-decoration: underline;\">if clicked on suitable tank</span> - transfer fluid from your backpack's tank to clicked tank.</span></p>\n<ul>\n<li><span style=\"font-size: 14px;\"><strong>Drink Mode</strong></span></li>\n</ul>\n<p>Allows player to drink some tank's contents - <span style=\"text-decoration: underline;\">not all fluids are drinkable</span>, some of them may give special effects though.</p>\n<p><br /><span style=\"font-size: 14px;\"><strong>Additional Tips</strong></span></p>\n<ul>\n<li><strong>Swap tank attached to hose</strong></li>\n</ul>\n<p>If you wear a backpack and hold hose, click <strong>N</strong> to swap tank which hose is attached to. (Configurable in controls)</p>\n<ul>\n<li><strong>Change hose</strong><strong> mode</strong></li>\n</ul>\n<p>If you hold hose, hold <strong>Z </strong>(Configurable in controls) and <strong>scroll up or down </strong>(can be set to use keybind only in config) to change active hose mode.</p>\n</div>\n<p> </p>\n<ul>\n<li><span style=\"font-size: 14px;\"><strong><b>Swap tool</b></strong></span></li>\n</ul>\n<p><span style=\"font-size: 14px;\">You can perform this action if you're holding a tool, wearing a backpack and at least one tool slot isn't empty in backpack's inventory. At first hold <strong>Z</strong> (Configurable), then scroll up or down (Can be set to use keybind only in config). It will replace your current tool with one from tool slot. Such a useful trick!</span></p>\n<ul>\n<li><span style=\"font-size: 14px;\"><strong>Open inventory</strong></span></li>\n</ul>\n<p><span style=\"font-size: 14px;\">If you wear a backpack, click <strong>B</strong> to open inventory. (Configurable in controls)</span></p>\n<ul>\n<li><span style=\"font-size: 14px;\"><strong>Drain fluid from fluid tanks</strong></span></li>\n</ul>\n<p><span style=\"font-size: 14px;\">Hold shift and click on chosen tank to drain fluid.</span></p>\n<p><span style=\"font-size: 14px;\"><img src=\"https://i.imgur.com/paFy9EG.png\" width=\"1903\" height=\"655\" /></span></p>\n<hr />\n<h4 style=\"text-align: left;\"><span style=\"font-size: 18px;\">Abilities</span></h4>\n<p><span style=\"font-size: 14px;\">As you may know (or not know) some backpacks can provide special, mostly (not?) useful abilities. They appear while player's wearing backpack and few of them provide abilities in block form. (If you have cool ideas for abilities, feel free to report on GitHub)</span></p>\n<div class=\"spoiler\">\n<p><strong>New abilities available only 1.16.5+</strong></p>\n<p><strong>Netherite Backpack</strong> - +4 Armor<br /><strong>Diamond Backpack</strong> - +3 Armor<br /><strong>Gold Backpack</strong> - +2 Armor<br /><strong>Emerald Backpack</strong> - Gives some cool particles, nothing special<br /><strong>Iron Backpack</strong> - +2 Armor<br /><strong>Lapis Backpack</strong> - Chance to multiply amount of experience which is received by player<br /><strong>Redstone Backpack</strong> - Redstone block in a form of a backpack. Provides strong redstone signal<br /><strong>Bookshelf Backpack</strong> - Holds mighty knowledge, place around enchanting table just like the bookshelf to get higher-level enchantments!<br /><strong>Sponge Backpack</strong> - Works like sponge block and stores water in backpack tanks. It is required to have empty or not fully water filled tanks for ability to work<br /><strong>Cake Backpack</strong> - Feeds you slowly with delicious pieces of cake<br /><strong>Cactus Backpack</strong> - Acts like real-life cacti, If it's raining and above backpack is clear sky, the backpack will fill empty tanks with water over time. If you want some more water, dip yourself! The backpack can fill with water while being a block too<br /><strong>Melon Backpack</strong> - Can drop up to 3 melon slices when harvested<br /><strong>Pumpkin Backpack</strong> - Staring at the enderman no longer makes him angry<br /><strong>Creeper Backpack</strong> - If player is going to die, creates explosion which damages every creature around, granting player absorption, regeneration and fire protection effects. Ability is available every few minutes<br /><strong>Dragon Backpack</strong> - Backpack for real warriors, combines Magma's Cube and Squid's backpack abilties, plus gives you strenght and regeneration! You'll be invincible!... but.. what did it cost?<br /><strong>Enderman Backpack</strong> - Extends range distance by 1 block<br /><strong>Blaze Backpack</strong> - Immunity to fall damage and small fireballs sent by blaze<br /><strong>Ghast Backpack</strong> - Ghasts see you as an allay, unless you attack them<br /><strong>Magma Cube Backpack</strong> - Immunity to fire damage<br /><strong>Spider Backpack</strong> - Have you ever tried climbing walls?<br /><strong>Wither Backpack</strong> - Immunity to wither effect<br /><strong>Bat Backpack</strong> - Provides seeing in the dark! Batman Batman Batman<br /><strong>Bee Backpack</strong> - Attacking creatures stings them causing poisoning, which lasts 4 seconds<br /><strong>Ocelot Backpack</strong> - If nearby hostile mob, grants speed effect<br /><strong>Cow Backpack</strong> - Cleanses all negative effects<br /><strong>Chicken Backpack</strong> - Have you ever wanted to be a chicken? No? Well, now you are! You'll lay eggs!<br /><strong>Squid Backpack</strong> - Grants water breathing and night vision effects while being in water</p>\n<p> </p>\n<p><strong>Old Abilities 1.12.2</strong></p>\n<p><strong>Bat Backpack</strong> - Provides seeing in the dark! Batman Batman Batman<br /><strong>Bookshelf Backpack</strong> - Holds mighty knowledge, place around enchanting table just like the bookshelf to get higher-level enchantments!<br /><strong>Cactus Backpack </strong>- Acts like real-life cacti, If it's raining and above backpack is clear sky, the backpack will fill empty tanks with water over time. If you want some more water, dip yourself! The backpack can fill with water while being a block too.<br /><strong>Chicken Backpack</strong> - Have you ever wanted to be a chicken? No? Well, now you are! You'll lay eggs! <br /><strong>Creeper Backpack</strong> - Sneak on another player to make them jump in confusion as they think one of those green monsters is behind him/her. You can do it every few minutes.<br /><strong>Dragon Backpack</strong> - Backpack for real warriors, combines Pigman's and Squid's backpack abilties, plus gives you strenght and regeneration! You'll be invincible!... but.. what did it cost?<br /><strong>Emerald Backpack</strong> - Gives some cool particles, nothing special.<br /><strong>Pig Backpack</strong> - You'll hate this sound, believe me!<br /><strong>Pigman Backpack</strong> - Provides fire resistance.<br /><strong>Rainbow Backpack</strong> - Now all people on the server will see you! Creates a trail of notes behind player, while sprinting. Also gives jump boost and speed - isn't it cool?<br /><strong>Slime Backpack</strong> - Has an incredibly useless \"ability\". Makes the player leave a slimy trail of particles whenever is running, and make that splishy splashy squishy sound on each step as well!<br /><strong>Squid Backpack</strong> - Grants water breathing effect while being in water.<br /><strong>Sunflower Backpack</strong> - Will feed you while you stay in the sun, slowly. At the very least you shouldn't starve.<br /><strong>Wolf Backpack</strong> - Checks around for any wolves that may lurk around. If any of them gets mad at you, it will promptly forget about the whole deal. Also if it's full moon, you'll gain werewolf strenght!</p>\n</div>\n<h4 style=\"text-align: left;\"><span style=\"font-size: 18px;\">Crafting recipes</span></h4>\n<ul>\n<li><span style=\"font-size: 14px;\">Backpack tank</span></li>\n</ul>\n<p><img src=\"https://i.imgur.com/TTxmxwY.png\" width=\"275\" height=\"128\" /></p>\n<ul>\n<li><span style=\"font-size: 14px;\">Sleeping bag</span></li>\n</ul>\n<p><img src=\"https://i.imgur.com/Rv90ovL.png\" width=\"275\" height=\"128\" /></p>\n<ul>\n<li><span style=\"font-size: 14px;\">Tier Upgrades</span></li>\n</ul>\n<p><img src=\"https://i.imgur.com/GUZPhLJ.gif\" width=\"275\" height=\"128\" /></p>\n<ul>\n<li><span style=\"font-size: 14px;\">Hose nozzle</span></li>\n</ul>\n<p><img src=\"https://i.imgur.com/zN69jUg.png\" width=\"275\" height=\"128\" /></p>\n<ul>\n<li><span style=\"font-size: 14px;\">Hose</span></li>\n</ul>\n<p><img src=\"https://i.imgur.com/FxV4gDN.png\" width=\"275\" height=\"128\" /></p>\n<ul>\n<li><span style=\"font-size: 14px;\">Traveler's backpack</span></li>\n</ul>\n<p><img src=\"https://i.imgur.com/Ey5lTBv.png\" width=\"275\" height=\"128\" /></p>\n<ul>\n<li><span style=\"font-size: 14px;\">Dyed Traveler's Backpack</span></li>\n</ul>\n<p><span style=\"font-size: 14px;\"><img src=\"https://i.imgur.com/elUJOuV.png\" width=\"275\" height=\"128\" /></span></p>\n<p> </p>\n<p><img src=\"https://i.imgur.com/vTo2s2c.png\" width=\"275\" height=\"128\" /></p>\n<p> </p>\n<h4><span style=\"font-size: 18px;\"><a href=\"https://billing.kinetichosting.net/aff.php?aff=102\"><img style=\"display: block; margin-left: auto; margin-right: auto;\" src=\"https://i.imgur.com/9gq54mY.png\" alt=\"\" width=\"800\" height=\"281\" /></a></span></h4>\n<h4> </h4>\n<h4><span style=\"font-size: 18px;\">Integration Mod</span></h4>\n<p><span style=\"font-size: 14px;\">If you want extra integration with other mods and Traveler's Backpack, check out <a href=\"https://www.curseforge.com/minecraft/mc-mods/travelers-backpack-integrations\">Traveler's Backpack Integrations</a>!</span></p>\n<h4><span style=\"font-size: 18px;\">Modpacks</span></h4>\n<p><span style=\"font-size: 14px;\">You are allowed to use this mod in public/private modpacks. I do not allow anyone to repost mod on other sites without my permission or link to CurseForge or Modrinth mod page.</span></p>\n<hr />\n<h4 style=\"text-align: left;\"><span style=\"font-size: 18px;\">Localization</span></h4>\n<p><span style=\"font-size: 14px;\">Here is the list of people who provided translated to their language version of lang file. Thank you! :)</span><br /><span style=\"font-size: 14px;\">If you want to help translate Traveler's Backpack to other languages, you can do it here: <a href=\"https://localazy.com/p/travelers-backpack\">Localazy!</a></span></p>\n<ul>\n<li><span style=\"font-size: 14px;\"><strong>Russian</strong> (ru_RU): <a href=\"https://github.com/kellixon\">kellixon</a>, <a href=\"https://github.com/vanja-san\">vanja-san</a>, <a href=\"https://github.com/DrHesperus\">DrHesperus</a></span></li>\n<li><span style=\"font-size: 14px;\"><strong>Polish </strong>(pl_PL): <a href=\"https://github.com/Speedek77\">Speedek77</a>, <a href=\"https://github.com/Radplay\">Radplay</a></span></li>\n<li><span style=\"font-size: 14px;\"><strong>Dutch </strong>(nl_NL): <a href=\"https://minecraft.curseforge.com/members/veyezx/projects\">VeyezX</a></span></li>\n<li><span style=\"font-size: 14px;\"><strong>Chinese</strong> (zh_CN): <a href=\"https://github.com/zsn741656478\">zsn741656478</a>, <a href=\"https://github.com/Lechiny\">Lechiny</a>, <a href=\"https://github.com/banjifanhua\">banjifanhua</a></span></li>\n<li><span style=\"font-size: 14px;\"><strong>Korean</strong> (ko_KR): <a href=\"https://github.com/yor42\">yor42</a>, <a href=\"https://github.com/gyular\">gyular</a></span></li>\n<li><span style=\"font-size: 14px;\"><strong>Spanish</strong> (es_ES): <a href=\"https://github.com/Krawl03\">Krawl03</a>, <a href=\"https://github.com/Amgelo563\">Amgelo563</a>, <a href=\"https://github.com/zeedif\">zeedif</a>, <a href=\"https://github.com/STICKzilla21\">StickZilla21</a>, <a href=\"https://localazy.com/u/aosiika\">Don_Aosika</a></span></li>\n<li><span style=\"font-size: 14px;\"><strong>Turkish </strong>(tr_TR): <a href=\"https://github.com/Emirhangg\">Emirhangg</a></span></li>\n<li><span style=\"font-size: 14px;\"><strong>Italian</strong> (it_IT): <a href=\"https://github.com/Mattwenty\">Mattwenty</a>, <a href=\"https://github.com/BlackShadow77\">BlackShadow77</a></span></li>\n<li><span style=\"font-size: 14px;\"><strong>French</strong> (fr_FR): <a href=\"https://github.com/VincentLongiug\">VincentLongiug</a></span></li>\n<li><span style=\"font-size: 14px;\"><strong>German</strong> (de_DE): <a href=\"https://github.com/pbflo\">pbflo</a></span></li>\n<li><span style=\"font-size: 14px;\"><strong>Traditional Chinese</strong> (zh_TW): <a href=\"https://github.com/kingdom84521\">kingdom84521</a></span></li>\n<li><span style=\"font-size: 14px;\"><strong>Portuguese</strong> (pt_BR): <a href=\"https://github.com/WolWolffz\">WolWolffz</a>, <a href=\"https://github.com/Mikeliro\"><span style=\"text-decoration: underline;\"><strong>Mikeliro</strong></span></a></span></li>\n<li><span style=\"font-size: 14px;\"><strong>Finnish</strong> (fi_FI): <a href=\"https://github.com/GetKeijo\">GetKeijo</a></span></li>\n<li><span style=\"font-size: 14px;\"><strong>Japanese</strong> (ja_JP): <a href=\"https://localazy.com/u/telocote\">Telocote</a></span></li>\n<li><span style=\"font-size: 14px;\"><strong>Ukrainian</strong> (uk_UA): <a href=\"https://github.com/beefufo\">beefufo</a></span></li>\n</ul>\n<p><img src=\"https://i.imgur.com/T6M2KHY.png\" width=\"1460\" height=\"531\" /></p>\n<p style=\"text-align: center;\"> </p>\n<p style=\"text-align: center;\"><span style=\"font-size: 18px;\">You can check out my other mods too! :)</span></p>\n<p style=\"text-align: center;\"><span style=\"font-size: 24px;\"><strong><a href=\"https://modrinth.com/mod/pizzacraft\"><img src=\"https://i.imgur.com/IWRfBbo.png\" width=\"400\" height=\"172\" /></a> <a href=\"https://modrinth.com/mod/cloud-boots\"><img style=\"float: left;\" src=\"https://i.imgur.com/IkheTqB.png\" alt=\"\" width=\"400\" height=\"172\" /></a></strong></span></p>\n<p style=\"text-align: center;\"><span style=\"font-size: 24px;\"><a href=\"https://modrinth.com/mod/warrior-rage\"><strong><img src=\"https://i.imgur.com/p3RgmM3.png\" width=\"400\" height=\"172\" /></strong></a></span></p>",
|
||
"client_side": "required",
|
||
"server_side": "required",
|
||
"categories":
|
||
[
|
||
"adventure",
|
||
"equipment",
|
||
"storage"
|
||
],
|
||
"additional_categories":
|
||
[
|
||
"decoration",
|
||
"management"
|
||
],
|
||
"gallery":
|
||
[
|
||
"https://cdn.modrinth.com/data/rlloIFEV/images/811547c35062d5745f2205829d452ea296bfd617.png",
|
||
"https://cdn.modrinth.com/data/rlloIFEV/images/bb9372a464f98c2544c23a03e4f724f72b1cef50.png",
|
||
"https://cdn.modrinth.com/data/rlloIFEV/images/d0db89fe8d300033426b86c5ea0379edefaf1912.png",
|
||
"https://cdn.modrinth.com/data/rlloIFEV/images/537b1856267282b947826ae02fbf679469924d29.png"
|
||
],
|
||
"kind": "required",
|
||
"link": "https://modrinth.com/mod/travelersbackpack",
|
||
"conflicts":
|
||
[
|
||
"pack-it-up"
|
||
],
|
||
"review": true
|
||
},
|
||
{
|
||
"slug": "betterend",
|
||
"project_type": "mod",
|
||
"title": "BetterEnd",
|
||
"description": "New Biomes, mysterious rituals and Mobs for your End",
|
||
"body": "<img src=\"https://cdn.modrinth.com/data/gc8OEnCC/images/d903ddf62542142b8d09ad13349ca61aa2013994.jpeg\" width=\"100%\">\n<div> </div>\n<p>BetterEnd adds new biomes into the End. Each biome has its own atmosphere, resources and mobs. The sky will have a fresh look with purple nebulas and stars. All biomes have custom music (by Firel), sounds and effects to make them alive and interesting to explore. BetterEnd has a custom End generator and custom structures for the Central Island. With our new generator End islands will have different shapes, terrain, will be on different height. Inside islands you can find caves with unique resources.</p>\n\n## Main Features\n- 24+ new biomes (more will be added later)\n- 6 new mobs (with biome variations for some of them)\n- Many new blocks, including 9 wood types and 7 new stone types\n- Many new items, including new food sources, tools, armor and weapons\n- New mechanics like Infusion Rituals, Anvil Recipes, End tool progression and others\n- Integrations with other mods, for example 2 new sub-biomes for BYG biomes (1.16) and some new plants for them\n- Custom End world generator (configurable) with more possibilities than vanilla one\n- Configs for blocks, items, mobs, enchants and many other things\n\n\n## What others are saying\n<center>\n<table width=\"100%\">\n<tr>\n<td><iframe width=\"417\" height=\"221\" src=\"https://www.youtube.com/embed/97_AjrikgpE\" title=\"Top 10 Minecraft Mods Of The Week | Bundles!, BetterEnd, Subterranean Wilderness, Visp, and More!\" frameborder=\"0\" allow=\"accelerometer; autoplay; clipboard-write; encrypted-media; gyroscope; picture-in-picture\" allowfullscreen></iframe></td>\n<td><iframe width=\"417\" height=\"221\" src=\"https://www.youtube.com/embed/VEkIKbwwmB0\" title=\"This New Minecraft Mod Transforms The End Into Something Incredible\" frameborder=\"0\" allow=\"accelerometer; autoplay; clipboard-write; encrypted-media; gyroscope; picture-in-picture\" allowfullscreen></iframe></td>\n</tr>\n</tbody>\n</table></center>\n\n## You might also like\n<table cellspacing=\"0\" cellpadding=\"0\" border=\"0\">\n<tr><td border=\"0\"><a href=\"https://modrinth.com/mod/betternether\"><img src=\"https://cdn.modrinth.com/data/MpzVLzy5/d35c76a6051d79b35ac33668772ee5a35f2c1f8e.png\" title=\"BetterNether\" width=\"64\"></a></td><td border=\"0\"><a href=\"https://modrinth.com/mod/betternether\"><b>BetterNether</b></a><br>More Biomes, More Mobs, More Tools for the fiery Dimension</td></tr>\n\n<tr><td border=\"0\"><a href=\"https://modrinth.com/mod/wunderreich\"><img src=\"https://cdn-raw.modrinth.com/data/P6czZwFh/e92d7fe07fb7a04a4e4f832bd7c352b527296aa9.jpeg\" title=\"wunderreich\" width=\"64\"></a></td><td border=\"0\"><a href=\"https://modrinth.com/mod/wunderreich\"><b>Wunderreich</b></a><br>Advanced Vanilla-Like Mechanics and Tools</td></tr>\n</table>\n\n<div><br><br></div>\n\n<center><a title=\"Fabric API\" href=\"https://modrinth.com/mod/fabric-api\"><img src=\"https://i.imgur.com/Ol1Tcf8.png\" width=\"180\" height=\"60\" /></a> <a title=\"BCLib\" href=\"https://modrinth.com/mod/bclib\"><img src=\"https://raw.githubusercontent.com/paulevsGitch/BCLib/main/bclib_banner.png\" width=\"180\" height=\"60\" /></a><center>\n<center><a title=\"Discord Server\" href=\"https://discord.gg/kYuATbYbKW\"><img src=\"https://cdn-icons-png.flaticon.com/512/2111/2111370.png\" width=\"50\" height=\"50\" /></a> <a title=\"Issue Tracker\" href=\"https://github.com/paulevsGitch/BetterNether/issues\"><img src=\"https://cdn-icons-png.flaticon.com/512/25/25231.png\" width=\"50\" height=\"50\" /></a></center>",
|
||
"client_side": "required",
|
||
"server_side": "required",
|
||
"categories":
|
||
[
|
||
"decoration",
|
||
"mobs",
|
||
"worldgen"
|
||
],
|
||
"additional_categories":
|
||
[
|
||
"equipment",
|
||
"food"
|
||
],
|
||
"gallery":
|
||
[
|
||
"https://cdn.modrinth.com/data/gc8OEnCC/images/d903ddf62542142b8d09ad13349ca61aa2013994.jpeg"
|
||
],
|
||
"kind": "required",
|
||
"link": "https://modrinth.com/mod/betterend",
|
||
"conflicts": null,
|
||
"review": true
|
||
},
|
||
{
|
||
"slug": "powershot",
|
||
"project_type": "mod",
|
||
"title": "Powershot",
|
||
"description": "Allows various projectiles (e.g. arrows, tridents, etc.) to break user-specified blocks.",
|
||
"body": "![Powershot](https://gitlab.com/qolq/powershot/-/wikis/uploads/images/logo.png)\n\n**For Fabric and Forge**<br/>\n_Note for Fabric users: This mod requires the [Fabric API](https://www.curseforge.com/minecraft/mc-mods/fabric-api)_\n<br/>\n<br/>\n**Issue Tracker**\n- <incoming+qolq-powershot-19571937-issue-@incoming.gitlab.com>\n- <https://www.gitlab.com/qolq/powershot/issues>\n\n**Powershot** allows various projectiles to break blocks. Affected projectiles include arrows, tridents, and various third-party mod projectiles (YMMV with mod projectiles).\nYou can specify which blocks are breakable through a [configuration file](https://gitlab.com/qolq/powershot/-/wikis/config). I recommend first reading about [how the mod works](https://gitlab.com/qolq/powershot/-/wikis/explain) to better understand how to use it.\n<br/>\n<br/>\n![example0](https://gitlab.com/qolq/powershot/-/wikis/uploads/images/example0.gif)\n\n![example1](https://gitlab.com/qolq/powershot/-/wikis/uploads/images/example1.gif)\n\n![example2](https://gitlab.com/qolq/powershot/-/wikis/uploads/images/example2.gif)\n\n![example3](https://gitlab.com/qolq/powershot/-/wikis/uploads/images/example3.gif)",
|
||
"client_side": "optional",
|
||
"server_side": "required",
|
||
"categories":
|
||
[
|
||
"equipment",
|
||
"utility"
|
||
],
|
||
"additional_categories": [],
|
||
"gallery": [],
|
||
"kind": "client-optional",
|
||
"link": "https://modrinth.com/mod/powershot",
|
||
"conflicts": null,
|
||
"review": true
|
||
},
|
||
{
|
||
"slug": "argonauts",
|
||
"project_type": "mod",
|
||
"title": "Argonauts",
|
||
"description": "A guild and party mod to work and play together with your teammates on a server!",
|
||
"body": "## Argonauts\n\n[![Made by Terrarium](https://cdn.discordapp.com/attachments/1073717602880327761/1073718144910233691/Terrarium_vector.svg)](https://discord.terrarium.earth)\n[![Modrinth Partnership](https://cdn.discordapp.com/attachments/817413688771608587/1117196719420092557/Modrinth_vector.svg)](https://discord.gg/modrinth-734077874708938864)\n[![Requires Resourceful Lib](https://cdn.discordapp.com/attachments/1073717602880327761/1117197221792854156/RLib_vector.svg)](https://modrinth.com/mod/resourceful-lib)\n[![Supports Cadmus](https://cdn.discordapp.com/attachments/1073717602880327761/1117197914125644029/Supports_Cadmus_vector.svg)](https://modrinth.com/mod/cadmus)\n[![Supports Heracles](https://cdn.discordapp.com/attachments/1073717602880327761/1117197875139588266/Supports_Heracles_vector.svg)](https://modrinth.com/mod/heracles)\n\n### 📖 About 📖\n\nNamed after the great heroes who rode with Jason on the Argo,\nArgonauts is a utility mod that enables you to work together as\na team with other players on your multiplayer servers with different\nguilds and parties. \n\nIt allows you to chat with them using guild or\nparty chat, manage the permissions of your teammates and your teammates itself\nwith the handy gui, and participate in activities together with your team members,\nlike [Questing](https://www.modrinth.com/mod/heracles) and [Land Claiming](https://www.modrinth.com/mod/cadmus)\n\n### Team management GUI\n![Party Member gui](https://cdn.discordapp.com/attachments/881359242492252170/1112121006555930737/image.png)\n\n### Party/Guild Chat\n![Rick astley making an appearance in party chat](https://cdn.discordapp.com/attachments/881359242492252170/1112121200542490746/image.png)\n\n### Quest/Land Claiming Integration\n![Claiming land as a team with Cadmus and Argonauts](https://cdn.discordapp.com/attachments/881359242492252170/1112121858196770846/Screenshot_2023-05-25_at_7.png)\n\n---\n\n### Check out the rest of Project Odyssey!\n\n<a href=\"https://www.modrinth.com/mod/argonauts\"><img src=\"https://cdn.discordapp.com/attachments/817413688771608587/1117106169555726406/Argonauts_vector.svg\" alt=\"Argonauts\" height=\"96\"></a>\n<a href=\"https://www.modrinth.com/mod/heracles\"><img src=\"https://cdn.discordapp.com/attachments/817413688771608587/1117106080221245450/Heracles_vector.svg\" alt=\"Heracles\" height=\"96\"></a>\n<a href=\"https://github.com/terrarium-earth/Hermes\"><img src=\"https://cdn.discordapp.com/attachments/817413688771608587/1117106109220659200/Hermes_vector.svg\" alt=\"Hermes\" height=\"96\"></a>\n<a href=\"https://www.modrinth.com/mod/cadmus\"><img src=\"https://cdn.discordapp.com/attachments/817413688771608587/1117106035388317696/Cadmus_vector.svg\" alt=\"Cadmus\" height=\"96\"></a>\n<a href=\"https://www.modrinth.com/mod/prometheus\"><img src=\"https://cdn.discordapp.com/attachments/817413688771608587/1117106228456329287/Prometheus_vector.svg\" alt=\"Prometheus\" height=\"96\"></a>\n\n---\n\n[![Use code \"Terrarium\" for 25% off at BisectHosting](https://cdn.discordapp.com/attachments/817413688771608587/1117104938712047747/Terrarium_BisectHosting_Banner_image.png)](http://bisecthosting.com/terrarium)\n\n---\n\n### Socials\n\n[![youtube-plural](https://cdn.jsdelivr.net/npm/@intergrav/devins-badges@3/assets/cozy-minimal/social/youtube-plural_vector.svg)](https://youtube.terrarium.earth)\n[![twitch-plural](https://cdn.jsdelivr.net/npm/@intergrav/devins-badges@3/assets/cozy-minimal/social/twitch-plural_vector.svg)](https://www.twitch.tv/terrariumearth)\n[![twitter-plural](https://cdn.jsdelivr.net/npm/@intergrav/devins-badges@3/assets/cozy-minimal/social/twitter-plural_vector.svg)](https://twitter.terrarium.earth)\n[![kofi-plural](https://cdn.jsdelivr.net/npm/@intergrav/devins-badges@3/assets/cozy-minimal/donate/kofi-plural_vector.svg)](https://kofi.terrarium.earth)\n[![discord-plural](https://cdn.jsdelivr.net/npm/@intergrav/devins-badges@3/assets/cozy-minimal/social/discord-plural_vector.svg)](https://discord.terrarium.earth)\n[![modrinth](https://cdn.jsdelivr.net/npm/@intergrav/devins-badges@3/assets/cozy-minimal/available/modrinth_vector.svg)](https://modrinth.com/user/Terrarium)\n[![curseforge](https://cdn.jsdelivr.net/npm/@intergrav/devins-badges@3/assets/cozy-minimal/available/curseforge_vector.svg)](https://www.curseforge.com/members/terrariumearth/projects)\n\n---\n\n### Check out our other projects\n<a href=\"https://www.modrinth.com/mod/handcrafted\"><img src=\"https://cdn.discordapp.com/attachments/1073717602880327761/1095068327560368148/Handcrafted2x.svg\" alt=\"Handcrafted\" width=\"96\"></a>\n<a href=\"https://www.modrinth.com/mod/chipped\"><img src=\"https://cdn.discordapp.com/attachments/1073717602880327761/1095068326943801376/Chipped2x.svg\" alt=\"Chipped\" width=\"96\"></a>\n<a href=\"https://www.modrinth.com/mod/ad-astra\"><img src=\"https://cdn.discordapp.com/attachments/1073717602880327761/1095068326604066888/Ad_Astra2x.svg\" alt=\"Ad Astra\" width=\"96\"></a>\n<a href=\"https://www.modrinth.com/mod/tempad\"><img src=\"https://cdn.discordapp.com/attachments/1073717602880327761/1095068329108058213/Tempad2x.svg\" alt=\"Tempad\" width=\"96\"></a>\n<a href=\"https://www.modrinth.com/mod/colorful-azaleas\"><img src=\"https://cdn.discordapp.com/attachments/1073717602880327761/1095068327237398668/Colorful_Azalaeas2x.svg\" alt=\"Colorful Azalaeas\" width=\"96\"></a>\n\n<a href=\"https://www.modrinth.com/mod/lil-wings\"><img src=\"https://cdn.discordapp.com/attachments/1073717602880327761/1095068328189509643/Lil_Wings2x.svg\" alt=\"Lil Wings\" width=\"96\"></a>\n<a href=\"https://www.modrinth.com/mod/vitalize\"><img src=\"https://cdn.discordapp.com/attachments/1073717602880327761/1095068329426833508/vitalize2x.svg\" alt=\"Vitalize\" width=\"96\"></a>\n<a href=\"https://www.modrinth.com/mod/spirit\"><img src=\"https://cdn.discordapp.com/attachments/1073717602880327761/1095068328793493574/Spirit2x.svg\" alt=\"Spirit\" width=\"96\"></a>\n<a href=\"https://www.modrinth.com/mod/reaper\"><img src=\"https://cdn.discordapp.com/attachments/1073717602880327761/1095068328457941063/reaper2x.svg\" alt=\"Reaper\" width=\"96\"></a>\n<a href=\"https://www.curseforge.com/minecraft/mc-mods/experience-obelisk\"><img src=\"https://cdn.discordapp.com/attachments/1073717602880327761/1095068329745596496/xp_obelisk2x.svg\" alt=\"Experience Obelisk\" width=\"96\"></a>\n",
|
||
"client_side": "optional",
|
||
"server_side": "required",
|
||
"categories":
|
||
[
|
||
"utility"
|
||
],
|
||
"additional_categories":
|
||
[
|
||
"library",
|
||
"management",
|
||
"social"
|
||
],
|
||
"gallery":
|
||
[
|
||
"https://cdn.modrinth.com/data/bb2EpKpx/images/db695b9899b30e54ad82f2c117d1c74975801a9f.png",
|
||
"https://cdn.modrinth.com/data/bb2EpKpx/images/bcd2c8729814155c0cd001861e785d7f3b717b25.png",
|
||
"https://cdn.modrinth.com/data/bb2EpKpx/images/f4aa0d1f9f692679a681deb78ed70ef4d1a2075e.png"
|
||
],
|
||
"kind": "client-optional",
|
||
"conflicts": null,
|
||
"review": true,
|
||
"link": "https://modrinth.com/mod/argonauts"
|
||
},
|
||
{
|
||
"slug": "create-steam-n-rails",
|
||
"project_type": "mod",
|
||
"title": "Create: Steam 'n' Rails",
|
||
"description": "Adding depth to Create's rail network & steam system",
|
||
"body": "[![](https://www.bisecthosting.com/images/CF/Steamnn_Rails/BH_Steamn_Rails_Promo.webp)](https://bisecthosting.com/Railways)\n\n![](https://cdn.jsdelivr.net/gh/ithundxr/assets@latest/breaks-with-optifine.svg)\n[![discord-plural](https://cdn.jsdelivr.net/npm/@intergrav/devins-badges@3/assets/cozy/social/discord-plural_vector.svg)](https://discord.gg/md78MGbEfK)\n\n**Create: Steam & Rails** \n\nAll aboard a mod dedicated to expanding the possibilities of Create’s railway system. We are turning a basic logistical system into an extensive and aesthetic integration of railways into Minecraft.\n\nFeatures\n\n ****Tracks****\n\n* Decorate your builds and bring new life and depth to your rail networks with _eight_ new rail types! They’re fully compatible with the existing rails, as well as each other. Try our signature dark oak rails to give your build that distinguished look, make it really stand out with gold and nether wood rails or give our monorail track a go..\n* Additionally you can right-click a track with any slab creates a grade crossing track,works on slopes and turns for that extra bit of spice. \n \n **Semaphores**\n* Make your train yards and junctions pop with our new Semaphore blocks! They serve the same purpose as nixie tubes, but do so in a far more aesthetically pleasing way.\n\n \n**Conductors**\n\n* Construct a cute little conductor. A Remote Redstone operator and toolbox carrier, all in one adorable creature!\n\n**Minecarts**\n\n* Workbench Cart - Crafting on the move\n* Jukebox Cart - Music on the move\n\n**Coupling block**\n\n* Blocks that can connect or disconnect two trains when powered\n\n**Conductor Whistles**\n\n* whistles that can summon a train driven by a conductor\n\n**Smokestacks**\n\n* A variety of decorative alternatives to campfires.\n\n\n**Big Thanks to all of our developers**\n\nMattentosh, Kayla, Slimeist, SpottyTheTurtle, Taylor\\_, Violet\n\nErikson, IThundxr, Tropheus Jay, Hyperbuilder, Evelyn\\_Ivy, Ryan\\_H\\_Code\n\nSammy.Jpeg, YeetusDiabeetus, Grimmauld, CSH, Avery, Talrey",
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{
|
||
"slug": "sodium",
|
||
"project_type": "mod",
|
||
"title": "Sodium",
|
||
"description": "A modern rendering engine for Minecraft which greatly improves performance",
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"body": "<center>\n <img src=\"https://cdn.modrinth.com/data/AANobbMI/images/5ca2e8f6c72f3d543dd3dc95b706964c5678d80e.png\" alt=\"Sodium 0.4 Comparison\"></img>\n <p>\n <!-- This paragraph is load bearing, and ensures a margin is added before the following Markdown -->\n </p>\n</center>\n\n---\n\n### ☕ A brief message...\n\n**This mod is the result of thousands of hours of development, and is made possible thanks to players like you.** If you would like to show a token of your appreciation for our work, and help support the development of Sodium in the process, then consider [buying us a coffee](https://jellysquid.me/donate).\n\n---\n\nSodium is a **free and open-source** mod for Minecraft 1.16+ clients which greatly improves rendering performance while fixing some graphical issues. It boasts wide compatibility with the Fabric mod ecosystem when compared to other rendering-focused mods, and it does so without compromising on how the game looks, giving you that authentic block game feel.\n\n<h1 id=\"installation\">📥 Installation Guide</h1>\n\n**Please make sure you read the <a href=\"https://github.com/CaffeineMC/sodium-fabric/wiki/Driver-Compatibility\">Driver Compatibility</a> section on our wiki before you install Sodium. It contains important instructions on how to prevent crashes and other performance problems.**\n\nSodium is a Fabric mod, which means it requires the [Fabric Loader](https://fabricmc.net/use). If you are using a third-party launcher, it probably has built-in functionality to automatically install mod loaders. Once you have installed Fabric Loader, you can simply place Sodium into your _mods folder_ like anything else.\n\n**Not sure if you installed the mod correctly?** Check your _Video Settings_ screen in Minecraft, which should show our new and improved user interface for changing settings.\n\n**Not sure how to configure the mod?** Don't worry, you probably don't need to. By default, Sodium will enable all optimizations which are supported on your system, giving you the best experience possible. You should generally only change video settings related to performance and other advanced features if you are experiencing issues.\n\n**Need even more performance?** By design, Sodium only optimizes the rendering code of Minecraft. You should also install our other mods, such as [Lithium](https://modrinth.com/mod/lithium) and [Phosphor](https://modrinth.com/mod/phosphor), to optimize the other parts of your game. This is done so that players can pick and choose which mods they want to use, but we generally recommend using [our entire collection](https://modrinth.com/user/jellysquid3).\n\n# 📈 Benchmarks\n\nThe following performance comparisons have been contributed by our community, and they show how Sodium can improve frame rates for a wide range of computers, whether fast or slow. Many of our players report a **250% to 500% increase** in average frame rates.\n\n- AMD Ryzen 5 5600H / NVIDIA RTX 3050 Ti ([before](https://cdn.discordapp.com/attachments/1141899838200483981/1142405940545585233/2023-08-19_12.24.14.png) 34 fps, [after](https://cdn.discordapp.com/attachments/1141899838200483981/1142405941036331019/2023-08-19_12.27.45.png) 253 fps) [7.4x faster]\n- AMD Ryzen 5 5600 / NVIDIA RTX 3070 Ti ([before](https://cdn.discordapp.com/attachments/1141899838200483981/1141912049392296046/2023-08-17_21.46.37.png) 62 fps, [after](https://cdn.discordapp.com/attachments/1141899838200483981/1141912050084347914/2023-08-17_21.48.26.png) 516 fps) [8.3x faster]\n- Intel Xeon E5-1620v3 / AMD RX 6400 ([before](https://cdn.discordapp.com/attachments/1141899838200483981/1142235253193318441/2023-08-19_00.50.49.png) 52 fps, [after](https://cdn.discordapp.com/attachments/1141899838200483981/1142235253738586234/2023-08-19_01.14.25.png) 216 fps) [4.1x faster]\n- AMD Ryzen 3450U / AMD Vega 8 Graphics ([before](https://cdn.discordapp.com/attachments/1141899838200483981/1141919288047976448/2023-08-17_22.15.37.png) 49 fps, [after](https://cdn.discordapp.com/attachments/1141899838200483981/1141919288542892254/2023-08-17_22.18.12.png) 118 fps) [2.4x faster]\n- Intel Core i5-11400 / Intel UHD 730 Graphics ([before](https://cdn.discordapp.com/attachments/1141899838200483981/1142235069117890731/2023-08-19_05.07.07.png) 39 fps, [after](https://cdn.discordapp.com/attachments/1141899838200483981/1142235069747048511/2023-08-19_04.55.38.png) 110 fps) [2.8x faster]\n- Intel Core i3-4170 / NVIDIA GeForce GT 710 ([before](https://cdn.discordapp.com/attachments/1141899838200483981/1142286136782372984/2023-08-19_10.27.03.png) 38 fps, [after](https://cdn.discordapp.com/attachments/1141899838200483981/1142286137050791986/2023-08-19_10.23.28.png) 86 fps) [2.2x faster]\n- Intel Celeron G5900 / Intel UHD Graphics 610 ([before](https://cdn.discordapp.com/attachments/1141899838200483981/1142299880228925530/2023-08-18_23.10.08.png) 62 fps, [after](https://cdn.discordapp.com/attachments/1141899838200483981/1142299880656736337/2023-08-18_23.08.18.png) 155 fps) [2.5x faster]\n\n<h1 id=\"hardware-compatibility\">✅ Hardware Compatibility</h1>\n\nWe only support graphics cards which have up-to-date drivers that are compatible with OpenGL 4.6. Most graphics cards released in the past 12 years are compatible. This includes the following hardware:\n\n- INTEL HD Graphics 500 Series (Skylake) or newer\n- NVIDIA GeForce 400 Series (Fermi) or newer\n- AMD Radeon HD 7000 Series (GCN 1) or newer\n \nIn some cases, older graphics cards may also work (so long as they have up-to-date drivers which have support for OpenGL 3.3), but they are not officially supported, and may not be compatible with future versions of Sodium.\n\nAndroid devices which use OpenGL translation layers (such as GL4ES, ANGLE, etc) are not supported and will very likely not work with Sodium. These translation layers do not implement required functionality and they suffer from underlying driver bugs which cannot be worked around.\n\nIf you are running into problems, you should make sure that your graphics drivers are up-to-date. Out-of-date graphics drivers are often the reason for most crashes, rendering bugs, and performance issues.\n\n# ⚙️ Technical details\n\nSo, how exactly does Sodium work? We obviously cannot just say that the game is magically faster without providing some kind of explanation. The following list tries to cover some of the most significant changes which are responsible for our performance improvements, but it's not complete or exhaustive of everything Sodium does.\n\n- We replace all of Minecraft's world rendering code with our own implementation that is built upon modern rendering techniques. For chunk rendering, we make use of _geometry batching_ and _draw pass consolidation_, which greatly reduces the amount of CPU overhead involved in rendering the world. Sodium isn't just an optimization mod... it's more like a rendering engine.\n\n- We use a much more compact format for world geometry, which allows for up to a ~40% reduction in the amount of video memory used by chunks. Additionally, we make use of a second culling pass to eliminate geometry which is facing away from the camera (but still within the camera's view) so that the GPU does not need to process hidden geometry. Together, these optimizations reduce video memory bandwidth requirements significantly, which is one of the game's biggest bottlenecks.\n\n- We use a fully-rewritten system for generating chunk geometry, including the biome colorization, lighting, and shading passes. This is often much faster than the vanilla code, which helps to make chunk loading faster and less CPU-intensive. ([before](https://streamable.com/3taw22), [after](https://streamable.com/4pesh2))\n\n- We use a custom threading implementation which ensures chunk updates are better able to take advantage of multi-core CPUs, which greatly reduces the lag spikes that are caused by placing/breaking blocks. ([before](https://streamable.com/lm5sp5), [after](https://streamable.com/nsdl0r))\n\n- We've written many optimizations for vertex building and transformation, which helps to speed up immediate-mode rendering. This noticeably improves performance in heavy scenes, such as when many entities are visible.\n\n- We've made numerous improvements to how the game manages memory and allocates objects, which in turn reduces memory consumption and lag spikes caused by garbage collector activity.\n\n- Animated textures which are not visible in the world are not updated, speeding up texture updating on most hardware (especially AMD cards.)\n\nMany people are used to performance optimization meaning that the game will look worse, but in our case, we actually improve the graphical fidelity of Minecraft in most situations.\n\n- Biome colors for blocks and fluids are smoothed across block faces, providing greatly improved graphical quality that is significantly less computationally intensive. ([comparison](https://i.imgur.com/Fud5oyF.png))\n\n- Smooth lighting now works correctly on fluids and other special blocks ([comparison above water](https://i.imgur.com/z9HBcvq.png), [comparison below water](https://i.imgur.com/QQMuOTy.png).) We also fix a number of graphical issues with block shading ([comparison](https://i.imgur.com/lYmlmgq.png)) which helps to make everything look smoother.\n\n# 🐛 How to Report Issues\n\nPlease use the [issue tracker](https://github.com/jellysquid3/sodium-fabric/issues) linked at the top of the page to report bugs, crashes, and other issues. Make sure you include information about the mods you are using, and attach any crash/log files you have.\n\n# ❓ Frequently Asked Questions\n\nWe have a short wiki with some of the most frequently asked questions [here](https://github.com/CaffeineMC/caffeine-meta/wiki/FAQ). More likely than not, your question already has an answer here.",
|
||
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||
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|
||
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|
||
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|
||
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|
||
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|
||
{
|
||
"slug": "chipped",
|
||
"project_type": "mod",
|
||
"title": "Chipped",
|
||
"description": "Every block deserves a friend.",
|
||
"body": "<center>\n\n![Chipped](https://cdn.discordapp.com/attachments/721407493351407646/1045075488554623058/chipped_2_logo.png)\n\n[![Requires Resourceful Lib](https://cdn.discordapp.com/attachments/1073717602880327761/1073717942014972034/RLib_vector.svg)](http://modrinth.com/mod/resourceful-lib)\n[![Requires Athena](https://cdn.discordapp.com/attachments/1007383133294956627/1110018632496468018/Requires_Athena_vector.svg)](http://modrinth.com/mod/athena-ctm)\n[![Requires CTM](https://cdn.discordapp.com/attachments/1073717602880327761/1091437269870727168/Requires_CTM_1.19_vector.svg)](https://www.curseforge.com/minecraft/mc-mods/ctm)\n[![Made by Terrarium](https://cdn.discordapp.com/attachments/1073717602880327761/1073718144910233691/Terrarium_vector.svg)](https://discord.terrarium.earth)\n[![CurseForge](https://cdn.jsdelivr.net/npm/@intergrav/devins-badges@3/assets/cozy/available/curseforge_vector.svg)](https://www.curseforge.com/minecraft/mc-mods/chipped)\n<hr>\n</center>\n\n![Description 1](https://cdn.discordapp.com/attachments/721407493351407646/1045078704159723641/chipped_2_description.png)\n![Description 2\"](https://cdn.discordapp.com/attachments/721407493351407646/1046734680914931753/chipped_2_description2.png)\n![Description 3\"](https://cdn.discordapp.com/attachments/721407493351407646/1046734689186099200/chipped_2_description3.png)\n![(Description 4\"](https://cdn.discordapp.com/attachments/721407493351407646/1046734703891329094/chipped_2_description4.png)\n\n![Credits](https://cdn.discordapp.com/attachments/721407493351407646/1045078703845167104/chipped_2_credits.png)\n#### Programmers:\nGrim, Alex Nijjar, MsRandom1, CodexAdrian, ThatGravyBoat\n#### Artists:\nKekie6, Marc-IceBlade, Shrimp, Facu, Frogipher, SunsetSoup, Valilla, Brother Earth, Joosh, ArtistMonster, Zilver\n\n<center>\n<hr>\n\n[![Use code \"Terrarium\" for 25% off at BisectHosting](https://cdn.discordapp.com/attachments/1073717602880327761/1094750562794348585/BisectHosting_Banner_vector.svg)](http://bisecthosting.com/terrarium)\n\n<hr>\n\n### Socials\n\n[![youtube-plural](https://cdn.jsdelivr.net/npm/@intergrav/devins-badges@3/assets/cozy-minimal/social/youtube-plural_vector.svg)](https://youtube.terrarium.earth)\n[![twitch-plural](https://cdn.jsdelivr.net/npm/@intergrav/devins-badges@3/assets/cozy-minimal/social/twitch-plural_vector.svg)](https://www.twitch.tv/terrariumearth)\n[![twitter-plural](https://cdn.jsdelivr.net/npm/@intergrav/devins-badges@3/assets/cozy-minimal/social/twitter-plural_vector.svg)](https://twitter.terrarium.earth)\n[![kofi-plural](https://cdn.jsdelivr.net/npm/@intergrav/devins-badges@3/assets/cozy-minimal/donate/kofi-plural_vector.svg)](https://kofi.terrarium.earth)\n[![discord-plural](https://cdn.jsdelivr.net/npm/@intergrav/devins-badges@3/assets/cozy-minimal/social/discord-plural_vector.svg)](https://discord.terrarium.earth)\n[![modrinth](https://cdn.jsdelivr.net/npm/@intergrav/devins-badges@3/assets/cozy-minimal/available/modrinth_vector.svg)](https://modrinth.com/user/Terrarium)\n[![curseforge](https://cdn.jsdelivr.net/npm/@intergrav/devins-badges@3/assets/cozy-minimal/available/curseforge_vector.svg)](https://www.curseforge.com/members/terrariumearth/projects)\n---\n\n### Check Out our Other Projects\n<a href=\"https://www.modrinth.com/mod/handcrafted\"><img src=\"https://cdn.discordapp.com/attachments/1073717602880327761/1095068327560368148/Handcrafted2x.svg\" alt=\"Handcrafted\" width=\"96\"></a>\n<a href=\"https://www.modrinth.com/mod/chipped\"><img src=\"https://cdn.discordapp.com/attachments/1073717602880327761/1095068326943801376/Chipped2x.svg\" alt=\"Chipped\" width=\"96\"></a>\n<a href=\"https://www.modrinth.com/mod/ad-astra\"><img src=\"https://cdn.discordapp.com/attachments/1073717602880327761/1095068326604066888/Ad_Astra2x.svg\" alt=\"Ad Astra\" width=\"96\"></a>\n<a href=\"https://www.modrinth.com/mod/tempad\"><img src=\"https://cdn.discordapp.com/attachments/1073717602880327761/1095068329108058213/Tempad2x.svg\" alt=\"Tempad\" width=\"96\"></a>\n<a href=\"https://www.modrinth.com/mod/colorful-azaleas\"><img src=\"https://cdn.discordapp.com/attachments/1073717602880327761/1095068327237398668/Colorful_Azalaeas2x.svg\" alt=\"Colorful Azalaeas\" width=\"96\"></a>\n\n<a href=\"https://www.modrinth.com/mod/lil-wings\"><img src=\"https://cdn.discordapp.com/attachments/1073717602880327761/1095068328189509643/Lil_Wings2x.svg\" alt=\"Lil Wings\" width=\"96\"></a>\n<a href=\"https://www.modrinth.com/mod/vitalize\"><img src=\"https://cdn.discordapp.com/attachments/1073717602880327761/1095068329426833508/vitalize2x.svg\" alt=\"Vitalize\" width=\"96\"></a>\n<a href=\"https://www.modrinth.com/mod/spirit\"><img src=\"https://cdn.discordapp.com/attachments/1073717602880327761/1095068328793493574/Spirit2x.svg\" alt=\"Spirit\" width=\"96\"></a>\n<a href=\"https://www.modrinth.com/mod/reaper\"><img src=\"https://cdn.discordapp.com/attachments/1073717602880327761/1095068328457941063/reaper2x.svg\" alt=\"Reaper\" width=\"96\"></a>\n<a href=\"https://www.curseforge.com/minecraft/mc-mods/experience-obelisk\"><img src=\"https://cdn.discordapp.com/attachments/1073717602880327761/1095068329745596496/xp_obelisk2x.svg\" alt=\"Experience Obelisk\" width=\"96\"></a>\n</center>",
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||
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|
||
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|
||
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|
||
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|
||
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|
||
"body": "This mod is for very smart people who need a mod to know if they can mine a block.\n\nAdds a waila tooltip that looks similar to Waila Harvestability, however due to the nature of the fabric mining levels system, this mod is not a fork of Waila Harvestability.\n\n### 1.19.3 - 1.20.1\nThis mod requires **WTHIT** (https://www.curseforge.com/minecraft/mc-mods/wthit) OR **Jade** (https://curseforge.com/minecraft/mc-mods/jade), please install it before using this.\n### 1.17 - 1.19.2\nThis mod requires **WTHIT** (https://www.curseforge.com/minecraft/mc-mods/wthit), please install it before using this.\n### 1.16\nThis mod requires **HWYLA** (https://www.curseforge.com/minecraft/mc-mods/hwyla), please install it before using this.\n\n![](https://media.discordapp.net/attachments/523251999899385875/741339663377235979/unknown.png?width=926&height=521)",
|
||
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|
||
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|
||
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|
||
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|
||
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|
||
"slug": "banhammer",
|
||
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|
||
"title": "BanHammer",
|
||
"description": "Simple, customisable punishment utility mod for Fabric",
|
||
"body": "![](https://i.imgur.com/0o0rruV.png)\n\n# BanHammer\n\nSimple, customisable punishment utility mod for Fabric. Allows moderators to permanently/temporary ban, mute or kick players.\nSupports [Fabric Permissions API](https://github.com/lucko/fabric-permissions-api) used by LuckPerms and PlayerRoles.\n\nEvery user facing message is configurable with support of [advanced formatting](https://github.com/Patbox/FabricPlaceholderAPI/blob/1.17/TEXT_FORMATTING.md)\n\nIt has build in support for SQLite and MySQL databases.\n## Commands and permissions\n\n| Command | Permission | Description |\n| ------------------ | ------------------------ | --------------------------------- |\n| /banhammer | banhammer.commands.main (default) | Sends information about banhammer |\n| /banhammer reload | banhammer.commands.reload (op 4) | Reloads mods config |\n| /banhammer import \\<source> \\[\\<remove>\\] | banhammer.commands.import (op 4) | Imports bans from other sources (and removes them from it, if remove is set to true)\n| /ban \\<player> \\[\\<reason>] | banhammer.punish.ban (op 3/config) | Bans player |\n| /tempban \\<player> \\<duration> \\[\\<reason>] | banhammer.punish.tempban (op 3/config) | Bans player for provided time |\n| /ban-ip \\<player> \\[\\<reason>] | banhammer.punish.banip (op 3/config) | Bans player (by ip) |\n| /tempban-ip \\<player> \\<duration> \\[\\<reason>] | banhammer.punish.tempbanip (op 3/config) | Bans player (by ip) for provided time |\n| /mute \\<player> \\[\\<reason>] | banhammer.punish.mute (op 3/config) | Mutes player |\n| /tempmute \\<player> \\<duration> \\[\\<reason>] | banhammer.punish.tempmute (op 1) | Mutes player for provided time |\n| /kick \\<player> \\[\\<reason>] | banhammer.punish.kick (op 3/config) | Kicks player from server |\n| /unban \\<player> | banhammer.unpunish.unban (op 3/config) | Removes player's (temp)bans |\n| /unban-ip \\<player> | banhammer.unpunish.unbanip (op 3/config) | Removes player's (temp)ip bans |\n| /unmutes \\<player> | banhammer.unpunish.unmute (op 3/config) | Removes player's (temp)mute |\n| /pardon \\<player> | banhammer.unpunish.pardon (op 3/config) | Removes all of player's punishments |\n\nAdditionally you can add `-s` Before reason, if you want to make that punishment silent.\n\nDuration can be expressed in seconds (`15`/`15s`), minutes (`3m`), hours (`24h`), days (`7d`), years (`1y`)\nor any combination of these (`5y3d9h3m8s`).\n\n## Configuration\n```json5\n{\n \"CONFIG_VERSION_DONT_TOUCH_THIS\": 1,\n \"punishmentsAreSilent\": false, // Makes all punishments silent\n \"storeAllPunishmentsInHistory\": true, // Stores all punishments in additional database table\n \"muteBlockedCommands\": [ // List of commands blocked to muted players\n \"msg\",\n \"me\"\n ],\n \"standardBanPlayersWithBannedIps\": false, // Gives users standard bans, when they are ip banned\n \"autoBansFromIpBansAreSilent\": true, // Makes autobans from ip ban silent\n \"defaultTempPunishmentDurationLimit\": \"-1\",// Sets limit for duration of temporary punishments. -1 = no limit\n \"permissionTempLimit\": { // Allows to change duration limit of punishment with `banhammer.duration.<entry>` permission\n \"example\": \"31d\"\n },\n \"databaseType\": \"sqlite\", // Changes database type (\"sqlite\" or \"mysql\")\n \"sqliteDatabaseLocation\": \"banhammer-sqlite.db\", // sqlite databases location (from server's directory)\n \"mysqlDatabaseAddress\": \"\", // Address of mysql database\n \"mysqlDatabaseName\": \"\", // Name of mysql database\n \"mysqlDatabaseUsername\": \"\", // Username of mysql user\n \"mysqlDatabasePassword\": \"\" // Password of mysql user\n}\n```",
|
||
"client_side": "unsupported",
|
||
"server_side": "required",
|
||
"categories":
|
||
[
|
||
"management",
|
||
"utility"
|
||
],
|
||
"additional_categories": [],
|
||
"gallery":
|
||
[
|
||
"https://cdn.modrinth.com/data/Wpqg0ciI/images/84fe1f3b3ad7395f7e7e41d41fdb3d7dc5297a9f.png"
|
||
],
|
||
"kind": "serverside",
|
||
"link": "https://modrinth.com/mod/banhammer",
|
||
"review": true,
|
||
"conflicts": null
|
||
},
|
||
{
|
||
"slug": "blur-fabric",
|
||
"project_type": "mod",
|
||
"title": "Blur (Fabric)",
|
||
"description": "Adds a blur effect to all GUI backgrounds - now for Fabric!",
|
||
"body": "<center><p style=\"text-align: center;\"> <img src=\"https://i.ibb.co/GM4HVDC/PoBrnNM.png\" width=\"708\" height=\"204\" /></p>\n<p style=\"text-align: center;\"> </p>\n<p style=\"text-align: center;\"> Ever thought that the world behind your inventory was just too distracting? Then this is the mod for you!</p>\n<p style=\"text-align: center;\"><em><img src=\"https://i.imgur.com/PurJ43u.png\" alt=\"\" width=\"673\" height=\"379\" /></em></p>\n<p style=\"text-align: center;\"> </p>\n<p style=\"text-align: center;\"><em>Blur</em> adds a Gaussian blur shader to the background of all GUIs, which fades into give it a sleek look. It is also highly configurable, so you can tune the look of the mod to your liking. <a href=\"https://www.curseforge.com/linkout?remoteUrl=https%253a%252f%252fi.imgur.com%252fEmSEKFu.gif\" rel=\"nofollow\">Click here for a massive gif demonstration!</a></p>\n<p style=\"text-align: center;\"> </p>\n<p style=\"text-align: center;\"><strong>NOTE: This is the <a href=\"https://www.curseforge.com/linkout?remoteUrl=https%253a%252f%252ffabricmc.net%252fuse%252f\" rel=\"nofollow\">Fabric</a> version of Blur, for the Forge version, look <a href=\"https://www.curseforge.com/minecraft/mc-mods/blur\">here</a>.</strong></p>\n<p style=\"text-align: center;\"> </p>\n<p style=\"text-align: center;\">You can configure the strength of the blur in the config file with the \"radius\" option.</p>\n<p style=\"text-align: center;\"> </p>\n<p style=\"text-align: center;\">Here is a demonstration of a few different radii:</p>\n<p style=\"text-align: center;\"><img src=\"https://i.imgur.com/UCCvVqD.gif\" alt=\"\" width=\"1529\" height=\"827\" /></p>\n<p style=\"text-align: center;\"> </p>\n<p style=\"text-align: center;\">Change the background colors and gradient!</p>\n<p style=\"text-align: center;\"><img src=\"https://i.imgur.com/xpn94KZ.png\" alt=\"\" width=\"673\" height=\"379\" /></p>\n<p style=\"text-align: center;\"><img src=\"https://i.imgur.com/DoA3Rme.png\" alt=\"\" width=\"673\" height=\"379\" /></p>\n<p style=\"text-align: center;\"> </p>\n<p style=\"text-align: center;\">Get lost in your GUIs!</p>\n<p style=\"text-align: center;\"><img src=\"https://i.imgur.com/8yBf97c.png\" alt=\"\" width=\"673\" height=\"379\" /></p>\n<p style=\"text-align: center;\"> </p>\n<p style=\"text-align: center;\">Gorgeous rainy evening with you and your blur:</p>\n<p style=\"text-align: center;\"><img src=\"https://i.imgur.com/U5Cx2Lk.gif\" alt=\"\" width=\"673\" height=\"379\" /></p>\n<p style=\"text-align: center;\"> </p>\n<p style=\"text-align: center;\"><del>Works with shaders!</del> <strong>Currently doesn't work with Optifine shaders due to an issue with Satin - consider using <a href=\"https://www.curseforge.com/minecraft/mc-mods/canvas-renderer\">Canvas</a> instead.</strong></p>\n<p style=\"text-align: center;\"><img src=\"https://i.imgur.com/hgGbuhQ.png\" alt=\"\" width=\"673\" height=\"356\" /></p>\n<p style=\"text-align: center;\"> </p>\n<p style=\"text-align: center;\">Explanation of Config Settings<br /><br /></p>\n<ul>\n<li style=\"text-align: center;\">radius\n<ul>\n<li>As explained above, this controls how \"strong\" the blur is. If you are experiencing performance problems, lower this.</li>\n</ul>\n</li>\n<li style=\"text-align: center;\">fadeTime\n<ul>\n<li>This is the time it takes for the blur to \"fade in\", in milliseconds.</li>\n</ul>\n</li>\n<li style=\"text-align: center;\">gradientStart/EndColor\n<ul>\n<li>The colors to use for the overlay on all GUI backgrounds. The value here is a hexadecimal color value, in the format ARGB (alpha first, then rgb). Because the background is a gradient, two colors can be specified. The default is black with a 45% alpha value (75000000).</li>\n</ul>\n</li>\n<li style=\"text-align: center;\">guiExclusions</li>\n</ul>\n<p>A list of classes to be excluded from the blur shader. This is to be used for GUIs which do not necessarily cover the screen. It defaults to containing only one GUI, the chat.</p>\n<p> </p>\n<p> </p>\n<p> </p>\n<p><img src=\"https://i.ibb.co/1L8tyJC/blacklivesmatter.png\" alt=\"https://blacklivesmatter.com/\" width=\"1400\" height=\"192\" /></p>",
|
||
"client_side": "required",
|
||
"server_side": "unsupported",
|
||
"categories":
|
||
[
|
||
"decoration"
|
||
],
|
||
"additional_categories": [],
|
||
"gallery": [],
|
||
"kind": "clientside",
|
||
"link": "https://modrinth.com/mod/blur-fabric",
|
||
"review": true,
|
||
"conflicts": null
|
||
},
|
||
{
|
||
"slug": "caracal_mob",
|
||
"project_type": "mod",
|
||
"title": "Caracal mob",
|
||
"description": "This mod adds caracals to your world!",
|
||
"body": "This mod adds caracals to your world! They like to hunt chickens and rabbits and you can tame them with raw fish or chicken/rabbit meat.\n\nAlso they spawns naturally in the savanna and have cute sounds!\n\n<iframe width=\"560\" height=\"315\" src=\"https://www.youtube.com/embed/HTh-l2GupS8\" title=\"YouTube video player\" frameborder=\"0\" allow=\"accelerometer; autoplay; clipboard-write; encrypted-media; gyroscope; picture-in-picture; web-share\" allowfullscreen></iframe>\n<a href=\"https://github.com/AquUpd/CaracalMob/wiki/Nametags\">All nametags list </a>\n\n<h4>Model made by u/SociopathyKathy:<br>\nhttps://www.reddit.com/r/Minecraft/comments/kh6cm7/i_got_bored_and_decided_to_make_a_caracal/</h4>\n",
|
||
"client_side": "required",
|
||
"server_side": "required",
|
||
"categories":
|
||
[
|
||
"decoration",
|
||
"worldgen"
|
||
],
|
||
"additional_categories": [],
|
||
"gallery":
|
||
[
|
||
"https://cdn.modrinth.com/data/mLNfkt6W/images/eb55116def2b7c763486a4e383daa1eed1d75079.png",
|
||
"https://cdn.modrinth.com/data/mLNfkt6W/images/9f00796ac74afacaf8fdf19e286bf0ea053b155f.png",
|
||
"https://cdn.modrinth.com/data/mLNfkt6W/images/d285539c5d5d41468c4c71930bc894c1b8509c5c.png"
|
||
],
|
||
"kind": "required",
|
||
"link": "https://modrinth.com/mod/caracal_mob",
|
||
"review": true,
|
||
"conflicts": null
|
||
},
|
||
{
|
||
"slug": "companion",
|
||
"project_type": "mod",
|
||
"title": "Companion 🐕",
|
||
"description": "Mechanics to avoid losing your pets, but do not break the vanilla feel",
|
||
"body": "# Companion 🐕\n\nThis mod adds various mechanics to avoid losing your pets, to enhance game experience.\n\n### Features:\n\n - Pets will follow you when you teleport or enter a portal\n - Your leashed mobs will follow you when you enter a portal\n - Pets will be forced to teleport to you if it is about to be unloaded\n - Pets won't attack enemies if their health is lower than 20%\n - Pets will teleport to your back if their health is lower than 20%\n - Pets won't enter a portal unless it is close to you\n - Parrots won't dismount from your shoulder when you are floating on the water\n - Parrots won't dismount from your shoulder unless you jump in place\n - Sweeping Edge effect won't hurt your pets\n - Pet friendly fire game rule\n\nAll these features can be disabled and configured if you have installed [Kiwi](https://modrinth.com/mod/kiwi). Besides, in-game config UI is provided if you have installed [Cloth Config](https://modrinth.com/mod/cloth-config)",
|
||
"client_side": "optional",
|
||
"server_side": "required",
|
||
"categories":
|
||
[
|
||
"game-mechanics",
|
||
"utility"
|
||
],
|
||
"additional_categories":
|
||
[
|
||
"mobs"
|
||
],
|
||
"gallery": [],
|
||
"kind": "client-optional",
|
||
"link": "https://modrinth.com/mod/companion",
|
||
"review": true,
|
||
"conflicts": null
|
||
},
|
||
{
|
||
"slug": "deathlog",
|
||
"project_type": "mod",
|
||
"title": "DeathLog",
|
||
"description": "Keeps track of the many embarrassing times you died",
|
||
"body": "# DeathLog\n![window](https://media.discordapp.net/attachments/857970721166065674/1063221724134506557/Screenshot_20230112_232205.png)\n\nDeathLog tracks your deaths in all worlds and servers. It does this completely client-side and records important metadata like coordinates, dimension and even your entire inventory. Since version 0.2.0 onward however, DeathLog can also operate server-side and track all deaths of all players on that server, with native functionality for restoring a death snapshot. DeathLog can be used on both sides without being required on the other, however managing the server's database is significantly easier with a DeathLog-enabled client.\n\n\n⠀\n\n\n**PSA**: Version 0.2.0 onwards uses a different database format that is not backwards-compatible. You will have to either delete or rename your old deaths.dat file in order for DeathLog to work again. \n\n***\nYou can access your log from the vanilla *Statistics* screen. This is a global list, but by default will be filtered to only include deaths from the world or server you're currently in.\n***\nThe search bar accounts for\n- Item Names\n- Coordinates\n- World or Server Names\n- Death Messages\n- ...\n\nYou can get your lost items back while in creative mode by simply clicking on them with your mouse wheel. Should you not have access to creative mode, it will copy an appropriate `/give` command",
|
||
"client_side": "optional",
|
||
"server_side": "optional",
|
||
"categories":
|
||
[
|
||
"adventure",
|
||
"utility"
|
||
],
|
||
"additional_categories": [],
|
||
"gallery": [],
|
||
"kind": "optional",
|
||
"link": "https://modrinth.com/mod/deathlog",
|
||
"review": false,
|
||
"conflicts": null
|
||
},
|
||
{
|
||
"slug": "sound-physics-remastered",
|
||
"project_type": "mod",
|
||
"title": "Sound Physics Remastered",
|
||
"description": "A Minecraft mod that provides realistic sound attenuation, reverberation, and absorption through blocks.",
|
||
"body": "# Sound Physics Remastered\n\n> This is a fork of [Sound Physics Fabric](https://github.com/vlad2305m/Sound-Physics-Fabric) by [vlad2305m](https://github.com/vlad2305m) which is a fork of [Sound Physics](https://github.com/sonicether/Sound-Physics) by [Sonic Ether](https://github.com/sonicether).\n\nA Minecraft mod that provides realistic sound attenuation, reverberation, and absorption through blocks.\n\nOptimized for the use with [Simple Voice Chat](https://www.curseforge.com/minecraft/mc-mods/simple-voice-chat) 2.X.X.\n\n\n### Requirements\nThis mod does not require any dependencies, but it is recommended to use the following:\n\n**Fabric**\n\n- [ModMenu](https://www.curseforge.com/minecraft/mc-mods/modmenu)\n- [ClothConfig](https://www.curseforge.com/minecraft/mc-mods/cloth-config)\n\n**Forge**\n\n- [ClothConfig](https://www.curseforge.com/minecraft/mc-mods/cloth-config-forge)\n\n---\n\n### Changes to the Original Mod\n\n**Improvements**\n\n- Improved sound processing performance by a factor of 10\n- Optimized for [Simple Voice Chat](https://www.curseforge.com/minecraft/mc-mods/simple-voice-chat)\n- Ported the mod to Forge\n- Improved configuration UI\n- Made Cloth Config optional\n- Tweaked default config values\n- Added reflectivity to the config GUI\n- Added occlusion variation\n- Added block occlusion factor config\n- Added debug sound bounce rendering\n- Added debug sound occlusion rendering\n\n**Bugfixes**\n\n- Fixed sounds not bouncing more than once\n- Fixed sound bouncing using an excessive amount of performance, despite not working at all\n- Fixed direction evaluation not taking sound source and primary bounces into account\n- Fixed sound allowance not working for `/playsound` command\n- Fixed unmapped field names in the reflectivity config\n- Fixed sound processing using player position instead of camera position",
|
||
"client_side": "required",
|
||
"server_side": "optional",
|
||
"categories":
|
||
[
|
||
"adventure",
|
||
"utility"
|
||
],
|
||
"additional_categories": [],
|
||
"gallery": [],
|
||
"kind": "server-optional",
|
||
"link": "https://modrinth.com/mod/sound-physics-remastered",
|
||
"review": true,
|
||
"conflicts": null
|
||
},
|
||
{
|
||
"slug": "polaroidcamera",
|
||
"project_type": "mod",
|
||
"title": "Polaroid Camera ",
|
||
"description": "A mod that adds a camera that allows players to take pictures and put them on maps. ",
|
||
"body": "# Polaroid Camera\n\nA mod for Minecraft that adds a camera that takes pictures and puts them on maps. \n\n[![](https://i3.ytimg.com/vi/e3Xqu_grFm0/maxresdefault.jpg)](https://www.youtube.com/watch?v=e3Xqu_grFm0)\n\nCamera crafting recipe:\n\n![](https://media.forgecdn.net/attachments/thumbnails/459/705/310/172/2022-05-05_17.png)\n\nYou can take zoom in and out and adjust the angle of the camera using the mouse scroll wheel and the WASD keys respectively.\n\nYou can take a picture by pressing C when using the camera. If you have an empty map in your inventory, then your photo will be copied onto the map.\n\n![](https://media.forgecdn.net/attachments/thumbnails/459/704/310/172/2022-05-05_17.png)\n\nCredits:\n\nImage2Map: https://github.com/TheEssem/Image2Map\n\nhannah wavelyte (camera texture): https://twitter.com/hannahwavelyte",
|
||
"client_side": "required",
|
||
"server_side": "required",
|
||
"categories":
|
||
[
|
||
"equipment",
|
||
"utility"
|
||
],
|
||
"additional_categories": [],
|
||
"gallery": [],
|
||
"kind": "required",
|
||
"link": "https://modrinth.com/mod/polaroidcamera",
|
||
"review": true,
|
||
"conflicts": null
|
||
},
|
||
{
|
||
"slug": "presence-footsteps",
|
||
"project_type": "mod",
|
||
"title": "Presence Footsteps",
|
||
"description": "..An Overly complicated Sound Mod...",
|
||
"body": "_..An Overly complicated Sound Mod..._\n\n---\n\nThis is the continuation of Huricaaan (Ha3)'s original mod, maintained and updated to the latest version of Minecraft. All previous features have been restored and some new ones added, with new development promised for the future on the opensource github profile!\n\n---\n\nExpect to see a more rich and immersive Minecraft world, one where Presence Footsteps adds new and more dynamic sounds for every block the player walks on. Every block has its own material assigned to it, and can make their own, customized sounds to better match what they're made of.\n\n---\n\n- Wooden chests are creaky and old,\n- stone is dusty and rough.\n- Piston heads sound like wood, whilst their bodies are stone,\n- even cake sounds like you might destroy if you step in the frosting!\n- Tall grass and bristles make a dry, rustling sound as you step through them,\n- Magma sounds like it's literally cooking your souls!\n\n---\n\nNot only that, but the latest version includes step sounds for certain non-block entities:\n\n---\n\nShulkers make the same creaky box noises as Shulker boxes, boats sound like wood, and armour stands creak and produce a stone stepping sound as you walk on their stone slab base.\n\n ---\n\nPresence Footsteps is also [**fully customisable**](https://github.com/Sollace/Presence-Footsteps/wiki/Information-for-Resourcepack-Creators) using resourcepacks! Modders and users can assign their own materials, sounds, and stance to blocks and entities.",
|
||
"client_side": "required",
|
||
"server_side": "unsupported",
|
||
"categories":
|
||
[
|
||
"decoration"
|
||
],
|
||
"additional_categories": [],
|
||
"gallery":
|
||
[
|
||
"https://cdn.modrinth.com/data/rcTfTZr3/images/76de1af1150df6e5adec16599c01c08ffe2b167f.jpeg"
|
||
],
|
||
"kind": "clientside",
|
||
"link": "https://modrinth.com/mod/presence-footsteps",
|
||
"review": true,
|
||
"conflicts": null
|
||
},
|
||
{
|
||
"slug": "renameit",
|
||
"project_type": "mod",
|
||
"title": "RenameIt",
|
||
"description": "📝 Little Fabric mod that allows you to edit item/block name, lore and color.",
|
||
"body": "![logo](https://raw.githubusercontent.com/rogi27/RenameIt/main/src/main/resources/assets/renameit/icon.png)\n\n# RenameIt \n \n## Introduction \n \nThis mod can be used only on server or client, it provides commands for changing item/block name, lore or color value. \nIt also supports [PlaceholderAPI](https://placeholders.pb4.eu/)\nby [Patbox](https://github.com/Patbox). \n \n#### Be sure to install [Fabric API](https://www.curseforge.com/minecraft/mc-mods/fabric-api)\n\n## Commands\n\nAll commands are provided below, be sure to hold item that you want to edit in your main hand.\n\n| Command | Description | Permission |\n|:-------------------------------------|:-------------------------------|:--------------------:|\n| **/renameit** OR **/ri** | Base command | X |\n| /ri name _\\<name>_ | Changes name of the item | renameit.name |\n| /ri color _\\<integer>_ | Changes color of the dyed item | renameit.color |\n| /ri lore | Base lore command | renameit.lore |\n| /ri lore add _\\<text>_ | Adds new lore line | renameit.lore.add |\n| /ri lore set _\\<position>_ _\\<text>_ | Changes existing lore line | renameit.lore.set |\n| /ri lore delete _\\<position>_ | Removes existing lore line | renameit.lore.delete |",
|
||
"client_side": "optional",
|
||
"server_side": "optional",
|
||
"categories":
|
||
[
|
||
"equipment",
|
||
"utility"
|
||
],
|
||
"additional_categories": [],
|
||
"gallery": [],
|
||
"kind": "optional",
|
||
"link": "https://modrinth.com/mod/renameit",
|
||
"review": true,
|
||
"conflicts": null
|
||
},
|
||
{
|
||
"slug": "tax-free-levels",
|
||
"project_type": "mod",
|
||
"title": "Tax Free Levels",
|
||
"description": "Flattens the ever-increasing anvil and enchantment costs and makes renaming items always cost 1 level",
|
||
"body": "Reaching high levels in Minecraft is hard, because each level requires more XP than the last. \n<br>\nSince Anvils and Enchantment Tables work off of levels, not off of collected XP, that means the higher your level, the higher the actual cost in terms of XP. \n<br>\nTax Free Levels \"flattens the curve\" of the ever-increasing anvil and enchantment costs above level 30, meaning you'll always pay the same amount of XP, regardless of how high your level is. \nIt also makes it so that renaming an item always only costs 1 level. \n<br>\nMore precisely: \nIf you are above level 30, instead of e.g. paying 3 levels, you pay the amount of XP needed to get from level 27 to 30. \nIf the level cost is above 30, you pay the amount of XP needed to get from 0 to that level.\n\n* for Fabric Minecraft 1.16-1.20\n* required on the server and client\n* (it *does* work server-only, but the level cost won't show up correctly when renaming items)\n* compatible with Draylar1's [Reroll](https://www.curseforge.com/minecraft/mc-mods/reroll)\n* compatible with [Enchanting Overhauled](https://www.curseforge.com/minecraft/mc-mods/enchanting-overhauled)\n* compatible with [Enchanting Infuser](https://modrinth.com/mod/enchanting-infuser)\n* compatible with [Charm](https://modrinth.com/mod/charm) / Charm Reforged's Grindstone enchantment extraction\n* compatible with [Spectrum](https://modrinth.com/mod/spectrum)'s Bedrock Anvil\n* compatible with [Waystones](https://modrinth.com/mod/waystones) (currently only for Forge. [Fabric Waystones](https://modrinth.com/mod/fwaystones) is a good alternative which can set fixed XP cost)\n* **incompatible** with [Balanced Enchanting](https://www.curseforge.com/minecraft/mc-mods/balanced-enchanting) (the mod does effectively the same thing as this mod, minus all the compatibility stuff, choose one or the other)\n\n### Comparison\n\nSay you've just slain the Ender Dragon for the first time and reached level 68. \nIn Vanilla, you can level 3 enchant a total of 13 items. \nWith Tax Free Levels, this changes to 35 items, your Ender Dragon kill actually counts for something! \n<br>\nSay again, you reached level 68 and want to apply another enchantment on your pick which has a very high repair cost and it'd cost 35 levels. \nIn Vanilla, you pay 10220 XP (the XP needed to get from level 33 to 68). \nWith Tax Free Levels, you pay 2045 XP (the XP needed to get from level 0 to 35). \n\nYou'd normally lose 8000 of your 12000 XP dragon reward here and there!\n\n### No Small Tax\n\nOne small tidbit about vanilla Minecraft is that paying levels doesn't actually touch the percental experience progress. \nSince higher levels are worth more XP, this means you actually not only pay levels but also a small amount of XP. \nTax Free Levels gets rid of this tax as well, even at lower player levels.\n\n### Attribution\nThis is meant as a partial replacement for user11681's limitless, specifically the \"level normalization\". No code was taken, only the idea.",
|
||
"client_side": "required",
|
||
"server_side": "required",
|
||
"categories":
|
||
[
|
||
"game-mechanics"
|
||
],
|
||
"additional_categories": [],
|
||
"gallery": [],
|
||
"kind": "required",
|
||
"link": "https://modrinth.com/mod/tax-free-levels",
|
||
"review": true,
|
||
"conflicts": null
|
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}
|
||
] |