[ { "slug": "trims-expanded", "project_type": "mod", "title": "Trims Expanded", "description": "Trims Expanded aims to expand the available materials used while making armour trims to allow you to go beyond what the vanilla game can offer in your armour sets!", "body": "*(Please make sure you install the required resource pack as it is needed for this data pack to function correctly!)*\n\n![Trim Materials](https://cdn.discordapp.com/attachments/795915964175876130/1086280740662149151/2023-03-12_18.12.43.png)\n## New Trim Materials!\n\n| ![Coal](https://cdn.discordapp.com/attachments/795915964175876130/1069271079882858717/coal.png)
**Coal**| ![Dragon's Breath](https://cdn.discordapp.com/attachments/795915964175876130/1132285365978406932/image.png)
Dragon's
Breath | ![Echo Shard](https://cdn.discordapp.com/attachments/795915964175876130/1069271080084197546/echo_shard.png)
Echo Shard | ![Notch Apple](https://cdn.discordapp.com/attachments/795915964175876130/1132285366766944346/image.png)
Enchanted
Golden Apple |\n| :----------: | :----------: | :----------: | :----------: |\n| ![Ender Pearl](https://cdn.discordapp.com/attachments/795915964175876130/1069271080306475159/ender_pearl.png)
**Ender Pearl** | ![Fire Charge](https://cdn.discordapp.com/attachments/795915964175876130/1132285366225862667/image.png)
**Fire Charge** | ![Glowstone Dust](https://cdn.discordapp.com/attachments/795915964175876130/1069271080801423400/glowstone_dust.png)
**Glowstone
Dust** | ![Leather](https://cdn.discordapp.com/attachments/795915964175876130/1069271080512004156/leather.png)
**Leather** |\n| ![Nether Brick](https://cdn.discordapp.com/attachments/795915964175876130/1069271080998535288/nether_brick.png)
**Nether Brick** | ![Prismarine Shard](https://cdn.discordapp.com/attachments/795915964175876130/1069271081212452945/prismarine_shard.png)
**Prismarine
Shard** | ![Rabbit Hide](https://cdn.discordapp.com/attachments/795915964175876130/1069271081401208923/rabbit_hide.png)
**Rabbit Hide** | ![Slime Ball](https://cdn.discordapp.com/attachments/795915964175876130/1069271081606709278/slime_ball.png)
**Slime Ball** |\n\n\n## New Patterns!\n| Pattern | Material | Obtain from |\n| :----------: | :----------: | :----------: |\n| ![Danger](https://cdn.discordapp.com/attachments/795915964175876130/1132312538390990959/image.png)
**Danger** | ![Mossy Cobblestone](https://cdn.discordapp.com/attachments/795915964175876130/1132315135189450793/image.png)
Mossy Cobblestone | ![Dungeon](https://cdn.discordapp.com/attachments/795915964175876130/1132323451424735304/image.png) Dungeon |\n| ![Shell](https://cdn.discordapp.com/attachments/795915964175876130/1132312539422789693/image.png)
**Shell** | ![Sandstone](https://cdn.discordapp.com/attachments/795915964175876130/1132315135449514004/image.png)
Sandstone | ![Buried Treasure](https://cdn.discordapp.com/attachments/795915964175876130/1132323451173085375/image.png) Buried Treasure |\n| ![Plated](https://cdn.discordapp.com/attachments/795915964175876130/1132312539104026644/image.png)
**Plated** | ![Smooth Stone](https://cdn.discordapp.com/attachments/795915964175876130/1132315135717941319/image.png)
Smooth Stone | ![Village](https://cdn.discordapp.com/attachments/795915964175876130/1132323450837545000/image.png) Weaponsmith Chest
![Village](https://cdn.discordapp.com/attachments/795915964175876130/1132323450837545000/image.png) Armourer Chest |\n| ![Questionable](https://cdn.discordapp.com/attachments/795915964175876130/1132319941031366736/image.png)
**???** | ![Netherrack](https://cdn.discordapp.com/attachments/795915964175876130/1132315136238043257/image.png)
Netherrack | ![Crafting Table](https://cdn.discordapp.com/attachments/795915964175876130/1132323451655434260/image.png) Crafting |\n| ![Expensive](https://cdn.discordapp.com/attachments/795915964175876130/1132319940800684052/image.png)
**???** | ![Emerald Block](https://cdn.discordapp.com/attachments/795915964175876130/1132315136003145880/image.png)
Emerald Block | ![Crafting Table](https://cdn.discordapp.com/attachments/795915964175876130/1132323451655434260/image.png) Crafting |\n\n
\nHint for finding crafting recipes\n\nLook closely at the gallery's preview images, you may find the required items in them...
\nOnce you have them, use those instead of a template in a template duplication recipe!\n
\n\n## This data pack is compatible with:\n- [Frost Armour Trim](https://www.planetminecraft.com/data-pack/frost-armour-trim/) (SingularityGames)\n- [Trimmable Tools](https://modrinth.com/datapack/trimmable-tools) (Apollo)\n
\n\n*(Make sure to place the Trims Expanded resource pack above the other packs if you're using them!)*", "client_side": "optional", "server_side": "required", "categories": [ "decoration", "equipment" ], "additional_categories": [], "gallery": [ "https://cdn.modrinth.com/data/e05g5n8a/images/1ec6133eb3240d55f2393d2d1b8aa0655202a004.png", "https://cdn.modrinth.com/data/e05g5n8a/images/7669bfe368678d3b214d11fb70d1007a4a42f5c8.png", "https://cdn.modrinth.com/data/e05g5n8a/images/050c211975101158db30c2c3ce7f59c34e6128a7.png", "https://cdn.modrinth.com/data/e05g5n8a/images/326c8663d6e24066d409beaae355ada25d6deec9.png", "https://cdn.modrinth.com/data/e05g5n8a/images/3a8ba202cccb908b8d7402360b7539fda3c01266.png" ], "kind": "client-optional", "link": "https://modrinth.com/mod/trims-expanded", "conflicts": null, "review": true }, { "slug": "scorched", "project_type": "mod", "title": "Scorched", "description": "Additions to the Deserts and Badlands to make them more interesting to explore", "body": "### [Scorched has a Discord Server for getting help and discussing my mods! Click here to join.]( https://discord.gg/SyEGYGr5BF )\n\n![image](https://cdn.discordapp.com/attachments/748244223903400028/1067154575037059153/EFE149D0-5608-4978-8638-AFD8F6D745B9.png)\n\n# About:\n\n*Originally concepted together with [Naomi](https://modrinth.com/user/naomi), [_humanoid](https://modrinth.com/user/_humanoid), [Apollo](https://modrinth.com/user/Apollo), and [MidasDaEpik](https://modrinth.com/user/MidasDaEpik)*\n\n\nScorched adds small additions to Deserts and Badlands. It aims to maintain the difficulty of these biomes, but reward the player for treading through them. It also provides new ways to survive in these biomes so if you were to spawn in one, you wouldn't be totally doomed.\n\nThis project modifies world generation however, it does not modify biome layout so you should be able to use this on an existing world. This project has been tested and works with world generation mods like Tectonic and Terralith, including spawning its structures and mobs in their respective biomes.\n\n# Features:\n \n
\n Show Features\n\n- __Better Desert Pyramid__ - The Desert Pyramids have received a magical glowup. To obtain the loot inside, you must explore the pyramid, find all three frame pieces, and then assemble them to enter the basement where the chests are guarded by bindings and a golem.\n- __Badlands Pyramid:__ A variant of the new Desert Pyramids, thats larger, more difficult, and filled with fire. The loot inside is better than that of the Desert Pyramid, but its significantly more dangerous to obtain.\n- __Sandcrawlers:__ A new spider variant found in deserts and badlands. These can dig into the sand fast and have more health, but they move slightly slower when not digging, and if on non sand blocks will move even slower\n-__Pyramid Golems:__ Mobs found inside Badlands and Desert pyramids which defend their basement. If they're causing you trouble, splash them with a splash water bottle to stun and reset them for 5 seconds.\n- __Better Desert Wells:__ Desert Wells have been given 10 new variants! Alongside this, the wells now have a small cave at the bottom with some ores, and occasionally a lush pocket of moss.\n- __Cactus Juice:__ A new food source created in a cauldron with 6 cactus, 6 sugar, and a water bottle. These wont fill you up by much, but you'll be given resistance I for 10 seconds.\n- __Beach Sand Crabs:__ Found on beaches, you'll know ones near when you see little sand particles emerging from the ground. Break the sand and a Sand Crab spring out and give you items like bones, iron, and sometimes treasure.\n\n### Worldgen\n\n- __Desert Oasis:__ A sub-biome of the desert called the Desert Oasis can be found with lush grass, flowers, water, and azalea trees. This area of life can greatly aid you in obtaining wood inside deserts.\n- __Better Wooded Badlands:__ New dark oak trees, large bushes and open terracotta areas can now be found in this improved Wooded Badlands. You'll also still find oak trees.\n- __Sparse Wooded Badlands:__ A more low land and decayed Wooded Badlands. These badlands have quite a few trees but most are decayed\n- __Improved Vanilla Features:__ Cactus now generate in larger patches, and dead bushes are less spammed in Badlands.\n- __Scattered Oak Trees:__ Rarely in deserts and badlands you'll find dead oak trees scattered to give you small bits of wood\n- __Oasis Tree Sapling:__ Plant an oak sapling and drop an azalea on top of it to make it grow into an Oasis Tree\n- __Badlands Dark Oak Sapling:__ Plant a dark oak sapling and drop red sand on top of it to make it grow into a a new dark oak tree! You can also grow it by just placing a dark oak sapling in a wooded badlands biome.\n\n
\n\n\n***\n\n# Wiki\n\n[Click here to see the Scorched Wiki](https://github.com/SpluoSplatus/Scorched-MC/wiki)\n\n![image](https://cdn.discordapp.com/attachments/748244223903400028/944687521416216606/Untitled2014_20220219151051.PNG)\nJoin the Discord Server to chat, discuss, and get help with my mods!\n\nhttps://discord.gg/XZVARKkjwt\n\n![image](https://cdn.discordapp.com/attachments/748244223903400028/947584463301398599/Untitled2014_20220227150203.PNG)\nHelp support the making of my datapacks with memberships or donations on Ko-fi!\n\nhttps://ko-fi.com/limesplatus/tiers", "client_side": "optional", "server_side": "required", "categories": [ "adventure", "mobs", "worldgen" ], "additional_categories": [ "magic" ], "gallery": [ "https://cdn.modrinth.com/data/yID404Mu/images/598585cf6483826139bdb8dd13e861f9543a35fc.png", "https://cdn.modrinth.com/data/yID404Mu/images/e98356ca4da88ab56a8ea83df550443663170189.png", "https://cdn.modrinth.com/data/yID404Mu/images/fdccc84c37fdfba5fc2fb5e235d7ec1eca36ad08.png", "https://cdn.modrinth.com/data/yID404Mu/images/d640e6b1fe459ef843d9de2f49f9364328d37b27.png", "https://cdn.modrinth.com/data/yID404Mu/images/4d2a93601bb7ef43d2abe8d8783a6b3890196740.png", "https://cdn.modrinth.com/data/yID404Mu/images/5d1ee94b16890c31c48c04f11a23ba33ec9636ff.png", "https://cdn.modrinth.com/data/yID404Mu/images/ca7fa4bda5c6c77f5d721dbdf9fbb06e702e3bb2.png", "https://cdn.modrinth.com/data/yID404Mu/images/f2f2a4076036ce4312749370a3aab2e982fd3177.png", "https://cdn.modrinth.com/data/yID404Mu/images/457a34bd76119eaeb128583f281226e828913e0d.png", "https://cdn.modrinth.com/data/yID404Mu/images/7c34420d85fb98a1c4c7112eabbb26bda433ee2b.png" ], "kind": "client-optional", "link": "https://modrinth.com/mod/scorched", "conflicts": null, "review": true }, { "slug": "vanilla-refresh", "project_type": "mod", "title": "Vanilla Refresh", "description": "A variety of 30+ QOL features like player sitting and a day counter, all configurable within a settings menu.", "body": "### [Vanilla Refresh has a Discord Server for getting help and discussing my mods! Click here to join.]( https://discord.gg/SyEGYGr5BF )\n\n# About:\n\nVanilla Refresh is a vanilla-like, quality of life expansion, adding small QOL features to Minecraft aimed to fix minor issues with the game and generally make the experience more enjoyable. Each feature can be toggled on or off to your liking, so you can customize your Minecraft experience just how you want it.\n\nMany features are perfect for multiplayer moments, like player sitting to make for your perfect player hangout, equipable head banners for your clans and factions, or player souls which store your items on death secured away from other players. Not only that but Vanilla Refresh has an easy installation that works with existing worlds.\n\n# Creative Mode Tools\n\nVanilla Refresh also comes with Creative Mode tools! Search the item menu through certain tagged items, which you can view them all by searching #vanilla_refresh: in the item search bar. You can also use wands, allowing you to instantly teleport yourself toward a selected location, instantly erase mobs, or clear surronding vegetation. Enter spectator mode and use a variety of actions, like teleporting to a random player or giving yourself night vision.\n\n\n# Commands\n\n**Toggle features in the settings menu by using `/function vanilla_refresh:_settings` in chat**\n\n**Access Creative Mode wands with `/function vanilla_refresh:_wands` in chat**\n\n**Access Creative Mode item sets with `/function vanilla_refresh:_item_sets` in chat**\n\nCertain Vanilla Refresh debug visuals and logs can be seen by running the command `/tag @s add refresh_debug`\n\n\n# Features:\n\nWith over 30+ features and still adding, Vanilla Refresh keeps making Minecraft that little bit better. Any features you don't like you can disable and re-enable at anytime via the settings menu\n\n \n
\n Show Features\n\n### Enabled By Default:\n\n- Player Sitting: Sit anywhere by facing straight down, crouching and right clicking. Your hand slot must be empty.\n- Mob Health Display: Displays the health of a mob near you above your hotbar\n- Daycounter: Counts the days of the server and displays them at the start of each day\n- Homing Experience Orbs: Killed a ghast from a far distance? Those orbs will come straight back to you instead of into lava\n- Totem Works In Void: Falling into the void with a totem in hand/offhand will enter you into a controllable float mode of levitation and reverse levitation till you reach land\n- Crops XP: When breaking crops, wheat, pumkins, nether wart, etc, you'll have a chance of receiving a bit of experience\n- Extra Loyal Tridents: If your (loyalty) trident falls into the void, it'll no longer meet its end, instead it will bounce back to you.\n- Better Armor Stands: They now have arms, and if you power a lever near them it'll swap their pose, with some poses inspired by bedrock edition. Poses 2 and 3 can be used to hang items on walls, using a invisibility potion to hide the armor stand.\n- Equipable Banners: To equip a banner, triple click sneak whilst holding a banner. Your head slot must be empty\n- Drop Ladder: Press sneak whilst on a ladder to extend its length down and hang midair\n- Custom Block Animations: Blocks including Enchanting Tables, Brewing Stands, Beacons, Wither Skeleton Skulls, Dragon Eggs, and Jukeboxes wil have improved block animations.\n- Subtitles on Major Events: Major actions like summoning the wither will display a dramatic title on screen\n- Subtitles on Biome Discovery: When finding a new biome, it'll display the name/category name as a subtitle\n- Player Statistics: Using `/trigger stats` players will be able to view a variety of server tracked stats\n- Viewable Gamerules: Use /trigger `gamerules` in chat to see the gamerules and vanilla refresh features the server you are on has configured!\n- Looping Jukebox: Discs inside a jukebox will play on loop so you dont have to reinsert it everytime you wanna relisten to a disc\n- Death Sound Effects: Plays a sound effect globally to all players on your death. Set to play a sound based on how you died, or to a set sound.\n- Wither Drops Head: Upon defeating the Wither, it'll drop its head as a trophy to show off your win\n- Spectator Ghost: Gives players in spectator mode a white effect particle visible to non spectator players.\n- Spectator Actions: When entering spectator mode, you'll be given UI actions that can be clicked to spectate a random player or exit spectator mode\n- Griefing Gamerules: Within the settings menu, toggle in antigrief whether you want TNT enabled or disabled\n- Low Health Sound: If you take damage at low health a heartbeat sound will play once\n- Better Lodestones: - Drop a named paper ontop of a lodestone to name it. Change the color of the text with dyes as well. Dropping an enderpearl ontop of the lodestones will create an instant waypoint, which can be teleported to instantly via ender pearls within 96 blocks.\n- Tab Display: - Allows you to display stats on the player tab list\n- Belowname: Display - Allows you to display stats below the player name OR cycle all their stats\n- Path Sprinting: - Paths now give you speed as an incentive to place paths around your towns\n- Tips: Tells the player about certain Vanilla Refresh features when using an item related to that feature. A few tips are not tied to an item and instead play at the start of your 2-5th days\n- Stands and Frames Invisibility: Throw an invisibility potion on an armor stand or item frame to make it invisible, use a splash water bottle to make it reappear!\n- Recovery Coordinates: Makes the recovery compass show the coordinates and dimension where you died\n- Readable Clocks: Holding a clock will show day you're on and time. Put it up on an item frame to see the time without needing to hold it.\n- Party Cake: Make your cakes more surprising by dropping a firework on them making them explode with confetti when eaten (no griefing)\n- Join/Exiting Sound Effects: Plays a notification sound when someone joins or exits the game\n- Better Baby Zombies: Halves the health of baby zombies but makes them more excited (Jumps more, and slightly faster)\n- Anvil Ungrinding: Accidentally made more deepslate tile stairs then you'd ever need? Place an anvil on top of it to convert it back into Cobbled Deepslate. This works for many other blocks like blue ice, stone bricks, and stripped logs.\n- Echo Shard Silence: Drop an echo shard ontop of a mob to silence it. You can get that echo shard back by either killing the mob, or placing water ontop of it.\n- Time Offset: You know how the Minecraft Day oddly starts on day 0? Vanilla Refresh adds +1 so that when you first create the world, you're on day 1! On existing worlds, your world will have +1 day added.\n\n
\n \n
\n Show Features (Disabled by Default)\n\n### Features Disabled By Default: (Must be enabled in settings)\n\n- Soul Links: Similar to a type of grave. Souls will store your XP and Items via a soul you drop on death, simply get close to the soul and your items will return to you and 80% of your XP levels. Souls cannot burn in lava, and if it will in the void it will make an attempt to tp to the highest point of land it can. If not, teleports to y 96\n- Enderdragon Drops Elytra: Makes the dragon drop elytra on each kill, animated with a pretty epic particle animation.\n- Renewable Dragon Eggs: Makes the dragon drop a dragon egg on each kill, not just on its first kill, also animated with a pretty epic particle animation.\n- Death Stats: On death, your death count and time since last death will be announced\n- Local Death Sound Effect: Sound effect that plays locally to players who have died\n- First Join Chat Message: Lets players know when a member who has joined for their first time joins, along with their member join order number.\n- Dynamic Optifine Lighting: (Buggy and may cause lag) Makes torches emit light in your hand on the serverside\n- Exploding Blast Furnace: Disabled by default- for a good reason. This is a joke feature, unless you do actually want exploding blast furnaces lol\n\n
\n\n\n# License\n\nFor view of the entire license, [click here](https://github.com/SpluoSplatus/Vanilla-Refresh/wiki/License). In summary, just dont republish this project or send modified copies to other people. You may modify it in singleplayer or in your own server. You are free to add this to modpacks as well.\n\n**Modpack Devs:** You may edit my project, Vanilla Refresh, specifically only if you would like to change its default settings. I know some features are unwanted in mod packs, so you may edit the default settings file. The file where the default settings is set is data\\vanilla_refresh\\functions\\other\\default_settings.mcfunction within the zip/jar. Change the values in this file to your liking and then rezip/rejar the project. This is the only file you have to modify to change the default settings.\n\n\n\n***\n\n\n\n![image](https://cdn.discordapp.com/attachments/748244223903400028/944687521416216606/Untitled2014_20220219151051.PNG)\nJoin the Discord Server to chat, discuss, and get help with my mods!\n\nhttps://discord.gg/XZVARKkjwt\n\n![image](https://cdn.discordapp.com/attachments/748244223903400028/947584463301398599/Untitled2014_20220227150203.PNG)\nHelp support the making of my datapacks with memberships or donations on Ko-fi!\n\nhttps://ko-fi.com/limesplatus/tiers", "client_side": "optional", "server_side": "required", "categories": [ "game-mechanics", "social", "utility" ], "additional_categories": [], "gallery": [ "https://cdn.modrinth.com/data/gWO6Zqey/images/a2da10337e3835799aff7298940c3a4aaaebfabf.png", "https://cdn.modrinth.com/data/gWO6Zqey/images/20862c84e08057260bd6af000057e6407922f1c8.png", "https://cdn.modrinth.com/data/gWO6Zqey/images/fd862111acde5ec0890f72a75133b1c897b4be84.png", "https://cdn.modrinth.com/data/gWO6Zqey/images/2f81ebfec77ed75dd72c780c5b8f3a873f4b0f53.png", "https://cdn.modrinth.com/data/gWO6Zqey/images/f1ea784e8d712960ca84abea65993b046becebc8.png", "https://cdn.modrinth.com/data/gWO6Zqey/images/57b2de165a7bfee276da7280500248b506de7ff9.png", "https://cdn.modrinth.com/data/gWO6Zqey/images/8c477a4c74b40e14937d2702db8e9d30302262af.gif", "https://cdn.modrinth.com/data/gWO6Zqey/images/0bd18c062a7a7ea1c283a95a77e157367a2c4c33.png", "https://cdn.modrinth.com/data/gWO6Zqey/images/181504932b16f436d05b9dd9d5443ee3cc87c123.png", "https://cdn.modrinth.com/data/gWO6Zqey/images/31d7af621e9eddfc2124122f5e71786f003d21cd.gif", "https://cdn.modrinth.com/data/gWO6Zqey/images/3c6740ee9221557a7afab5be86751914f0370f0b.png" ], "kind": "client-optional", "link": "https://modrinth.com/mod/vanilla-refresh", "conflicts": null, "review": true }, { "slug": "ctov-farmers-delight-compat", "project_type": "mod", "title": "CTOV - Farmer Delight Compat", "description": "Compatibility add-on for Farmer's delight mod and CTOV ", "body": "Add this datapack to the game to add compatibility between CTOV and Farmer's Delight. You will find some crops in farms using Farmer Delight's crops as well. 1.18+ datapack is for both Forge and Fabric. \n\n**Farmer's Delight mod**\n\nFarmer's Delight mod for forge can be obtained from [here](https://modrinth.com/mod/farmers-delight)\n\nFarmer's Delight mod for fabric can be obtained from [here](https://modrinth.com/mod/farmers-delight-fabric)\n\n**CTOV mod**\n\nCTOV mod can be obtained from [here](https://modrinth.com/mod/ct-overhaul-village)", "client_side": "optional", "server_side": "required", "categories": [ "decoration", "worldgen" ], "additional_categories": [], "gallery": [ "https://cdn.modrinth.com/data/CdRC4fyI/images/2f9510a4cf3cbb6fe65b131fd602a29710ec8793.png" ], "kind": "client-optional", "link": "https://modrinth.com/mod/ctov-farmers-delight-compat", "conflicts": null, "review": true }, { "slug": "create-fabric", "project_type": "mod", "title": "Create Fabric", "description": "Building Tools and Aesthetic Technology", "body": "

 

\n

\n

 

\n\n## Installation Requirements\n\n

\n

This version of Create runs on Fabric and Quilt only.
You can find the version compatible with the Forge ecosystem here.

\n

 

\n\n## Our Patrons\n\nsintrinsic\n· Daniel P.\n· Kyrinon\n· niraami\n· Ulisses\n· BananaIguana\n· Pongo Sapiens\n· Redmecha\n· Kenneth\n· Viriss\n· Trakinson\n· AcidKat\n· rancorasaurous\n· bonemill\n· OldShadowHand\n· dude\n· KnyteGaming\n· Cali\n· CyanSoup\n· Romblood\n· lurker\n· DerpTime \n· Lolaa\n· _Kilburn\n· MrOxiMoron\n· idlesn0w\n· Gabriel M.\n· PieKing1215\n· No One \n· Pixus\n· Spammy\n· nwmqpa\n· A \n· jonas\n· Dannnis \n· Lyren\n· lujoBoy\n· Tugu\n· Shaun Francis H.\n· Thor7O\n· DigitalSeraphim\n· Bootstrap22\n· Marksmen\n· Yuri\n· Queso2469\n· Zanthros\n· Lubey\n· LesserFlame\n· millatime21\n· bagofsquirrels\n· ZizouMunoz\n· sensual kazoo\n· vesperdem\n· Big Saffron\n· rtwishon\n· Jean Machine\n· CottonHeads\n· chimericdream\n· Gyro\n· Jehrendil\n· Slaser360\n· Myra G.\n· Guy \n· jpc\n· LaserLemons\n· Miner of 8 bits\n· hazmodan\n· moss \n· Sunlis\n· Theishiopian\n· Jink\n· AshCraft\n· IllegalEagle\n· Guybrush\n· Requios\n· 4096 RF\n· zaknirahc\n· TheDankMemeRises\n· tomd1969\n· VirenRunner\n· LolaLela\n· serkan\n· Silviuz\n· Jester\n· Kyle\n· Niv \n· Fredster\n· Redstone Says\n· azurecrab5\n· Freeziu\n· End_Rage\n· Lombbm\n· TytusDeZoo\n· Halcyon_Daze\n· Guilherme R.\n· Michael M.\n· Loukenshrew\n· tater\n· Spencer G.\n· breadtoast\n· Poke_Heart\n· 501warhead\n· Captain S.\n· Chewy\n· Nary\n· SillySnowFox\n· Quacky\n

 

\n\n\n## About\n\n

Welcome to Create, a mod offering a variety of tools and blocks for Building, Decoration and Aesthetic Automation.

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The added elements of tech are designed to leave as many design choices to the player as possible. With Create, the game isn't played inside a bunch of UIs, it challenges you to setup contraptions of animated components working together in many possible arrangements.

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Create's visual in-game documentation called 'Ponder' will guide you though all added mechanics and gadgets.

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Important: In order to be able to see all recipes required in Create, consider installing a Recipe Viewer mod. Create has full support for JEI, REI, and EMI. The vanilla recipe book will not be able to guide you through the experience by itself.

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\n\n## Development\n\n

Find out about supported versions and what's currently in the works in this dedicated wiki page.

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\n\n### Developers\n\n

simibubi, Jozufozu, Pepper, Zelophed, gamez7, Grimmauld, Snownee

\n\n### Porters\n\n

Pepper, Tropheus Jay, AlphaMode, smellypengu, Aeiou, Whangd00dle, YTG123

\n\n### Artists\n\n

Kryppers, voxel_dani, LeastReality, vectorwing

\n\n### Special thanks to\n\n

tterrag, evanthebruce, D'Arcy Olla

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\n\n## Localization\nTranslations may be unfinished or out of date.\n\n* en_us (English US)\n* de_de (German) by Vexatos, Azratosh, SaurierZockt, DreiMu, muffinbarde, Peatral\n* nl_nl (Dutch) by Prusias\n* fr_fr (French) by Kiro, dindin-glitch\n* zh_cn (Chinese) by TUsama, BigDaleAHA, gloomybanana, Snownee, MacrousHyucen, Demonese, StarFish\n* zh_tw (Chinese, Traditional) by dunois\n* ru_ru (Russian) by sqcode06, Hanqnero, sirabein, pgkrol, Alepod\n* pt_br (Brazilian) by lucassabreu, vyhi\n* jp_jp (Japanese) by MORIMORI0317, CKenJa, RakuGaki-MC\n* ko_kr (Korean) by qkrehf2, red1854th\n* it_it (Italian) by Masterlupo, Chexet48\n* es_es (Spanish) by FrannDzs, muriplz\n* es_mx (Spanish, Mexico) by JohanIvan\n* es_cl (Spanish, Chile) by Alonsinwhat\n* pl_pl (Polish) by joker876\n* ro_ro (Romanian) by andreutu", "client_side": "required", "server_side": "required", "categories": [ "decoration", "equipment", "technology" ], "additional_categories": [], "gallery": [], "kind": "required", "link": "https://modrinth.com/mod/create-fabric", "conflicts": [ "sodium", "starlight" ], "review": true }, { "slug": "chat-heads", "project_type": "mod", "title": "Chat Heads", "description": "See who you're chatting with!", "body": "
\nThis clientside mod adds player heads next to chat messages, as seen on the screenshot above.\nIt makes telling various people in chat apart a bit easier, and it looks *hella* nice.\n\nBased on a request from Hugman on the Fabric discord.\n\n[Cloth Config](https://modrinth.com/mod/cloth-config) (and [Mod Menu](https://modrinth.com/mod/modmenu) for Fabric) is needed to access the settings, but the mod works without it, using the default settings.\n \nNote: The default settings might not work on some servers. In this case try using the \"Heuristic only\" sender detection mode. Note that this might put wrong chat heads on some messages.", "client_side": "required", "server_side": "unsupported", "categories": [ "decoration", "social" ], "additional_categories": [], "gallery": [], "kind": "clientside", "link": "https://modrinth.com/mod/chat-heads", "conflicts": null, "review": true }, { "slug": "ae2", "project_type": "mod", "title": "Applied Energistics 2", "description": "AE2: A popular automation and storage mod", "body": "Applied Energistics 2 (AE2) is a comprehensive mod for Minecraft that introduces a unique approach to in-game inventory management. It presents a tech-based, futuristic theme, centered around the concept of using energy and technology to convert matter into energy and vice versa. Please come visit our [homepage](https://appliedenergistics.github.io/) or chat with us on [Discord](https://discord.gg/Zd6t9ka7ne).\n\n![image of subnetworks from the guidebook](https://guide-assets.appliedenergistics.org/minecraft-1.20.1/ae2/ae2-mechanics/subnetworks_scene1.njRxulYCJ84v.png)\n\nKey features of the mod include:\n\n**Storage Systems**: AE2 revolutionizes storage in Minecraft. The mod adds a network-based digital storage system, where items and blocks are stored as energy in a digital form within a network of connected devices. This allows for compact storage solutions and easy access to your items.\n\n**Auto-Crafting**: Another significant feature of AE2 is its automatic crafting capabilities. Players can set up patterns and recipes which the system can automatically craft on demand. This greatly streamlines bulk and complex crafting processes, saving time and effort.\n\n**Networking and Channels**: AE2 adds a whole new level of strategy to your Minecraft builds with its networking and channel system. Devices connected to the same network can communicate and interact with each other, and the channel system limits the number of devices that can be connected to a single cable, adding a layer of planning and organization to your builds.\n\n**Spatial Storage**: This feature allows players to store entire regions of space within a spatial storage cell. Essentially, you can take a chunk of the world, including all blocks, items, and entities within, and store it digitally to be released later.\n\n**Unique Resources**: AE2 introduces several new resources and materials for crafting its technological components, such as Certus Quartz, Fluix Crystals, and Inscribers. Many of these new materials come with their own decorative blocks to spice up your builds.\n\nAE2 is known for the complexity and depth it adds to Minecraft's tech gameplay, encouraging players to create, optimize, and manage large-scale, efficient systems. It is a fantastic mod for those who love to automate processes and manage resources efficiently.", "client_side": "required", "server_side": "required", "categories": [ "storage", "technology", "utility" ], "additional_categories": [], "gallery": [], "kind": "required", "link": "https://modrinth.com/mod/ae2", "conflicts": [ "toms-storage" ], "review": true }, { "slug": "ad-astra", "project_type": "mod", "title": "Ad Astra", "description": "Live long and prosper, Ad Astra!", "body": "
\n\n## Ad Astra\n\n[![Requires Resourceful Lib](https://cdn.discordapp.com/attachments/1073717602880327761/1073717942014972034/RLib_vector.svg)](http://modrinth.com/mod/resourceful-lib)\n[![Requires Resourceful Config](https://cdn.discordapp.com/attachments/1073717602880327761/1073717981118480535/RConfig_vector.svg)](http://modrinth.com/mod/resourceful-config)\n[![Requires Botarium](https://cdn.discordapp.com/attachments/1073717602880327761/1090775450437046392/Requires_Botarium_vector.svg)](http://modrinth.com/mod/botarium)\n\n[![Made by Terrarium](https://cdn.discordapp.com/attachments/1073717602880327761/1073718144910233691/Terrarium_vector.svg)](https://discord.terrarium.earth)\n[![CurseForge](https://cdn.jsdelivr.net/npm/@intergrav/devins-badges@3/assets/cozy/available/curseforge_vector.svg)](https://www.curseforge.com/minecraft/mc-mods/ad-astra)\n[![Incompatible with Optifine](https://cdn.discordapp.com/attachments/1073717602880327761/1090845180745240576/optifine_vector.svg)](https://lambdaurora.dev/optifine_alternatives)\n
\n\n### 📖About 📖\n\n
\n
\n\nAd Astra! (translation: \"To the Stars!\") is a space mod for Fabric and Forge with a focus on technology, travel and\nexploration. We've got everything you need to become an astronaut: rockets, space suits, space stations and machines.\nWhy not take a stroll on the Moon? Build a self-sustaining bunker on Mars? Go mining on Venus? The entire Solar System,\nbetter yet, Milky Way, is at your disposal!\n\n- Five celestial bodies: The Moon, Mars, Venus, Mercury and Glacio, in two different solar systems. Each planet\n expresses a distinctive flair, with specific mobs and unique materials.\n- Vehicles: Four rocket tiers for interplanetary travel and a rover for traversing the rough, alien terrain ahead.\n- Technology: Standard processing machines and generators, along with oxygen generation and distribution, fuel refining,\n water pumping, cable, fluid pipes and a rocket workbench.\n- Building: Spruce up your builds with over 250 building blocks, ranging from planet-specific bricks and stones to space\n station deco and metal plating.\n- An in-game guidebook, explaining everything you need to progress and prosper in Ad Astra!\n\n
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\n\n[![Use code \"Terrarium\" for 25% off at BisectHosting](https://cdn.discordapp.com/attachments/1073717602880327761/1094750562794348585/BisectHosting_Banner_vector.svg)](http://bisecthosting.com/terrarium)\n\n
\n\n\n### Socials\n\n[![youtube-plural](https://cdn.jsdelivr.net/npm/@intergrav/devins-badges@3/assets/cozy-minimal/social/youtube-plural_vector.svg)](https://youtube.terrarium.earth)\n[![twitch-plural](https://cdn.jsdelivr.net/npm/@intergrav/devins-badges@3/assets/cozy-minimal/social/twitch-plural_vector.svg)](https://www.twitch.tv/terrariumearth)\n[![twitter-plural](https://cdn.jsdelivr.net/npm/@intergrav/devins-badges@3/assets/cozy-minimal/social/twitter-plural_vector.svg)](https://twitter.terrarium.earth)\n[![kofi-plural](https://cdn.jsdelivr.net/npm/@intergrav/devins-badges@3/assets/cozy-minimal/donate/kofi-plural_vector.svg)](https://kofi.terrarium.earth)\n[![discord-plural](https://cdn.jsdelivr.net/npm/@intergrav/devins-badges@3/assets/cozy-minimal/social/discord-plural_vector.svg)](https://discord.terrarium.earth)\n[![modrinth](https://cdn.jsdelivr.net/npm/@intergrav/devins-badges@3/assets/cozy-minimal/available/modrinth_vector.svg)](https://modrinth.com/user/Terrarium)\n[![curseforge](https://cdn.jsdelivr.net/npm/@intergrav/devins-badges@3/assets/cozy-minimal/available/curseforge_vector.svg)](https://www.curseforge.com/members/terrariumearth/projects)\n---\n\n### Check Out our Other Projects\n\"Handcrafted\"\n\"Chipped\"\n\"Ad\n\"Tempad\"\n\"Colorful\n\n\"Lil\n\"Vitalize\"\n\"Spirit\"\n\"Reaper\"\n\"Experience\n
", "client_side": "required", "server_side": "required", "categories": [ "adventure", "technology", "worldgen" ], "additional_categories": [ "equipment", "food", "mobs", "transportation" ], "gallery": [ "https://cdn.modrinth.com/data/3ufwT9JF/images/e906c30339fd7e05e40bf350854c87ccbc9b53b0.png", "https://cdn.modrinth.com/data/3ufwT9JF/images/e84f3074f6f14a059a7cc5d153f547bb4ede0b5f.png", "https://cdn.modrinth.com/data/3ufwT9JF/images/9c8a1a1ecb2f49df7c80e832abd58390612d2a67.png", "https://cdn.modrinth.com/data/3ufwT9JF/images/782bb1d94ab843e15e2e6b767ca5f290a7b1a2cd.png", "https://cdn.modrinth.com/data/3ufwT9JF/images/73a9eb7c59f84a0689bacf8874b84b625f2c161d.png", "https://cdn.modrinth.com/data/3ufwT9JF/images/8bef55cf2219cb7cba5ba55d3b7143bc1430d61b.png", "https://cdn.modrinth.com/data/3ufwT9JF/images/030c652a854034c9bcec813e68e1a5f388ddffcc.png" ], "kind": "required", "link": "https://modrinth.com/mod/ad-astra", "conflicts": null, "review": true }, { "slug": "twigs", "project_type": "mod", "title": "Twigs", "description": "A Minecraft building blocks mod", "body": "![banner](https://i.imgur.com/BiDGRe9.png)\n\n### Twigs is a Minecraft mod all about building, adding new and interesting materials, as well as new renditions of vanilla blocks! \n\n#### If you find any bugs or want to talk about all my mods in general you can [join my discord server](https://discord.gg/fT4MKzUTZS)!\n\n---\n\n![contents](https://i.imgur.com/VwCKWJz.png)\n\n---\n\n[--> **More** *(Open Gallery)*](/mod/twigs/gallery)", "client_side": "required", "server_side": "required", "categories": [ "decoration", "worldgen" ], "additional_categories": [ "adventure", "game-mechanics", "storage", "utility" ], "gallery": [ "https://cdn.modrinth.com/data/RG50cUrX/images/03fedf47c68a9d42c52a4f177abfc12210eead5f.png", "https://cdn.modrinth.com/data/RG50cUrX/images/ed3a92d2cbff2bb4ff27c75da671de324ae1a138.png", "https://cdn.modrinth.com/data/RG50cUrX/images/1739b41d96e2700f3536a7ee86c6f0c5ce683bf9.png", "https://cdn.modrinth.com/data/RG50cUrX/images/ec5afd585e60029055933ed1daf5a2c76037e634.png", "https://cdn.modrinth.com/data/RG50cUrX/images/033f66a56fab9f2a647f0e78cdc2f2253232c73a.png", "https://cdn.modrinth.com/data/RG50cUrX/images/a6270313a9c9bf04b7d9ae30298a11557135d186.png", "https://cdn.modrinth.com/data/RG50cUrX/images/b236d37981b3c3efe6d63b2ee4583dd7127b5b94.png", "https://cdn.modrinth.com/data/RG50cUrX/images/37f126cd8a1a764151a2fd57d1edc6c43caf657b.png", "https://cdn.modrinth.com/data/RG50cUrX/images/90eee22cb5af63b10be44c072c4f9471f14594a1.png", "https://cdn.modrinth.com/data/RG50cUrX/images/e44d9ce572947fe173a7b062bd72e81a67f32d0c.png", "https://cdn.modrinth.com/data/RG50cUrX/images/a8f53e52f5a9ca4723b64180df2789ef7b337ee4.png", "https://cdn.modrinth.com/data/RG50cUrX/images/ffd5f596ff0b9263fd789bf5d675a865de52beed.png" ], "kind": "required", "link": "https://modrinth.com/mod/twigs", "conflicts": null, "review": true }, { "slug": "client-commands", "project_type": "mod", "title": "clientcommands", "description": "Adds useful client-side commands ", "body": "Adds several useful client-side commands to Minecraft.\n\nThese commands include but are not limited to:\n- `/ccalc`- evaluates a mathematical expression.\n- `/cshrug`, `/cmote` - sends `¯\\_(ツ)_/¯` or other emotes in chat.\n- `/cfov`, `/cgamma` - change game settings, possible outside their normal range.\n- `/cfind`, `/cfindblock`, `/cfinditem` - searches for entities, blocks in the client's render distance, and items in nearby inventories.\n- `/cenchant`- [enchantment cracking](https://github.com/Earthcomputer/clientcommands/wiki/cenchant).\n\nFor a more complete list of features, see the [community-maintained wiki](https://github.com/Earthcomputer/clientcommands/wiki). If something is missing, feel free to add it.\n", "client_side": "required", "server_side": "unsupported", "categories": [ "utility" ], "additional_categories": [], "gallery": [], "kind": "clientside", "link": "https://modrinth.com/mod/client-commands", "conflicts": null, "review": true }, { "slug": "axes-are-weapons", "project_type": "mod", "title": "Axes Are Weapons", "description": "Disables the increased durability loss in combat and enables Looting for axes and more!", "body": "# Axes Are Weapons\n\nFound your axes break too fast in combat? Annoyed you can't get Looting on it? \nThen this is the mod for you! \n \nAxes normally lose 2 durability when hitting things because they are considered a mining tool, not a weapon. \nThis mod makes axes lose only 1 durability point, just like swords. \nIt also enables Looting for axes, while Knockback, Fire Aspect and modded sword enchantments can be enabled in the config. \nBy default, damage enchantments (Sharpness, Smite and Bane of the Arthropods) will now also appear in the Enchanting Table, so you won't have to rely on books. \n \nThe config has more (by default disabled) options like fast Cobweb breaking and \"All Tools Are Weapons\", which allows to configure which tools or items should be considered weapons.\n\n- for Minecraft 1.16-1.20 \n- requires [Cloth Config](https://www.curseforge.com/minecraft/mc-mods/cloth-config)\n- works *mostly* server-only - fast Cobweb breaking will only work when the client has the mod and enabled the setting too", "client_side": "optional", "server_side": "required", "categories": [ "equipment", "game-mechanics" ], "additional_categories": [], "gallery": [], "kind": "client-optional", "link": "https://modrinth.com/mod/axes-are-weapons", "conflicts": null, "review": true }, { "slug": "carrier", "project_type": "mod", "title": "Carrier", "description": "Carrier allows you to easily transport chests, mobs and spawners at the expense of slowness and increased hunger.", "body": "

Carrier

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Carrier allows you to easily transport chests, mobs and spawners at the expense of slowness and increased hunger!

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Use Shift + Right Click to pick up something.

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You can change the keybind in Minecraft's Controls menu.

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 This mod requires Fabric API. 

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JOIN OUR DISCORD!

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 SUPPORT ME ON MY PATREON!

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NEED A SERVER?

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\"bisect\"

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", "client_side": "required", "server_side": "required", "categories": [ "transportation" ], "additional_categories": [], "gallery": [], "kind": "required", "link": "https://modrinth.com/mod/carrier", "conflicts": null, "review": true }, { "slug": "minecart-crashes", "project_type": "mod", "title": "Minecart Crashes", "description": "A definitely not cursed at all plugin and server-side mod to add some great minecart crashes for your server!", "body": "# Minecart Crashes\n\n### Have you ever wanted to beat the everloving hell out of someone?\n\n### Do you watch those roblox car crash compilations that are for some reason on your home page?\n\n### Well now you can!\n\nIntroducing the server-side mod! Perfect for your nefarious deeds that will be soon to come! Run over all your players with only 5 iron ingots and your sheer will to get the many materials needed for your powered rails! \n\nMinecart speeds are also increased!\n\n![image](https://cdn-raw.modrinth.com/data/uAhZMSPw/images/a98f3f23764c68e837ab78b6e2ca95b16b8033b8.png)", "client_side": "unsupported", "server_side": "required", "categories": [ "cursed", "game-mechanics", "transportation" ], "additional_categories": [ "utility" ], "gallery": [ "https://cdn.modrinth.com/data/uAhZMSPw/images/197817ed8b663dfd1cb2e3b15a2f45ca20ee388f.jpeg", "https://cdn.modrinth.com/data/uAhZMSPw/images/a98f3f23764c68e837ab78b6e2ca95b16b8033b8.png" ], "kind": "serverside", "link": "https://modrinth.com/mod/minecart-crashes", "conflicts": null, "review": true }, { "slug": "caffeinated", "project_type": "mod", "title": "Caffeinated", "description": "A vanilla-style mod that adds coffee, a new crop with unique uses!", "body": "![Many of the features added in Caffeinated!](https://cdn.modrinth.com/data/AL5TqUKj/images/fbebd0037fb65ca884bb4e8d41564ec6b16594f7.png)\n\n## 📖Overview\n**Caffeinated** is a vanilla-style mod for Fabric that adds a new crop found in jungles - coffee! Coffee berries are harvested from shrubs, and are then used to plant more coffee shrubs or brew coffee. Coffee itself provides a unique effect that will preserve your hunger overtime and reduce exhaustion from tasks such as mining or running.\n\nBrewing coffee is greatly accessible in survival! All it takes is a campfire, your trusty cauldron, and - of course - some coffee. Pour water into a cauldron, heat it over a campfire, then add ground coffee; within seconds, you'll have a fresh batch of coffee ready to be bottled up. Coffee can be drunk straight from the bottle to inflict Caffeine for several minutes. Alternatively, you can make tiramisu, a new food that inflicts even stronger Caffeine for less time.\n\n## ☕Features\n- Coffee shrubs, found in jungles\n- Coffee berries, harvested from coffee shrubs\n- Coffee beans, used to plant shrubs or make ground coffee\n- Ground coffee, added to water cauldrons for brewing\n- Unique brewing system involving campfires, cauldrons, and coffee\n- Coffee bottles, drinks that provide Caffeine effect\n- Tiramisu, food items that provide stronger Caffeine for less time\n- Caffeine, a new effect that preserves food points overtime\n- Ground coffee and coffee bean blocks, for storage and building\n\n## 💬Languages\n- English\n- Spanish (Argentinian, European, Mexican; Thanks to [@ExDrill](https://github.com/ExDrill))\n- Russian (Thanks to [@xvein](https://github.com/xvein))\n- Chinese (Simplified; Thanks to [@seaseii](https://github.com/seaseii))\n\n## 🧩Compatibility\n- [Farmer's Delight](https://modrinth.com/mod/farmers-delight-fabric)", "client_side": "required", "server_side": "required", "categories": [ "food" ], "additional_categories": [ "decoration", "worldgen" ], "gallery": [ "https://cdn.modrinth.com/data/AL5TqUKj/images/fbebd0037fb65ca884bb4e8d41564ec6b16594f7.png", "https://cdn.modrinth.com/data/AL5TqUKj/images/32516d1714c85f4d51097890cc7eb47c39016c8b.png", "https://cdn.modrinth.com/data/AL5TqUKj/images/c6d4037f2295cefa197613bccb26e898331c3a80.png" ], "kind": "required", "link": "https://modrinth.com/mod/caffeinated", "conflicts": null, "review": true }, { "slug": "minerally", "project_type": "mod", "title": "Minerally", "description": "Expands types of ores in minecraft! Ore piles, crystals and rocks.", "body": "**Minerally**\n\nMod adds ore piles, crystals and mineral rocks!\n\nWhich need to be mined several times, except for mineral rocks.\n\nGenerated in caves, in deepslate caves and in the Nether.\n\n**Crystals:**\n\n![sin](https://imgur.com/3rDkP3N.png)\n\n**Rocks:**\n\n![sin](https://imgur.com/KmrR7GC.png)\n\n**Ore Piles:**\n\n![sin](https://imgur.com/tRbSSJi.png)\n\n**Crystal Showcase:**\n\n*(ore piles will work the same)*\n\n![show](https://imgur.com/c2T6Fim.gif) \n\n**#Future:**\n\n~~1. Add ore piles (iron, gold, copper, coal) and maybe more crystals (redstone, lapis).~~\n\n~~2. And small stones of these ores.~~\n\n**3.** Support for other ore mods |maybe|\n\n~~4. 1.20 Port.~~\n\n [Requires Fabric Api](https://modrinth.com/mod/fabric-api) \n\n", "client_side": "required", "server_side": "required", "categories": [ "worldgen" ], "additional_categories": [], "gallery": [ "https://cdn.modrinth.com/data/DKG1CVAt/images/34a80cd3f03e17e60cacfee5a839d9993a0cc48a.png", "https://cdn.modrinth.com/data/DKG1CVAt/images/06a80eee9edb40ee47e83756a103297fd5fdf526.png", "https://cdn.modrinth.com/data/DKG1CVAt/images/15a48d0b0ab63b4b94f9eccec4d5045646867f42.png", "https://cdn.modrinth.com/data/DKG1CVAt/images/106ec62803341c32058b005b7e171a715c1c905f.png" ], "kind": "required", "link": "https://modrinth.com/mod/minerally", "conflicts": null, "review": true }, { "slug": "moreleads", "project_type": "mod", "title": "MoreLeads", "description": "A mod allows you to lead on more entities.", "body": "MoreLeads\n\nA mod allows you to lead on more entities.\n\nCurrently, works with:\n\n+ Merchant Entities (Villagers and Wandering Traders)\n+ Hostile Mobs\n+ Water Creatures (fish and squid)\n+ Turtles and pandas", "client_side": "unsupported", "server_side": "required", "categories": [ "adventure", "utility" ], "additional_categories": [], "gallery": [], "kind": "serverside", "link": "https://modrinth.com/mod/moreleads", "conflicts": null, "review": true }, { "slug": "moyai", "project_type": "mod", "title": "Moyai", "description": "Adds naturally spawning Moyai to your game 🗿", "body": "
\n\n## 🗿🗿🗿 MOYAI 🗿🗿🗿\n![Imgur](https://cdn.modrinth.com/data/z7WhFkyW/images/8518dc80bfff5b5f5fd1f5cb164f2c8f31aee512.gif)\n\n\"Supplementaries \"Support \"Supplementaries \"Supplementaries\n
\n\n## 🗿 Moyai Facts🗿\n
\n\n- Adds Moyai to your game. What else would you want from a mod?\n- Can be found rarely in patches on beaches or more frequently in mushroom islands.\n- Can be greeted once a day\n- Will randomly move during a full moon\n- Have a unique boom noteblock sound\n- Can be used to make an iron golem\n- Can eat soap\n- Affected by gravity will deal alot of damage when falling on entities\n\nNote that fabric version currently has many of these features missing\n\nFor more 🗿 go [here](https://discord.gg/qdKRTDf8Cv)\n\n
\n\n## ❤️Support Me❤️\n
\n\n

Modding is taking a lot of my time, so if you like what I do, and you would like to support me, you can do so here. If you do, you'll receive a custom Globe and or Statue just for you! This also applies if you purchase a server from Akliz using \"supplementaries\" code.

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\n\n
\"Ko-Fi\"
\n
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Need a server? Check out Akliz, they have top brand servers just for modded minecraft.\nThey really have a cozy community with great support and the servers wonderfully
Use code \"supplementaries\" to get 20% off and also support me in the process!\n
\n\n
\n
\n\n[![Get 20% off the first month using code: Supplementaries](https://i.imgur.com/g5B76A8.png)](https://www.akliz.net/supplementaries)\n\n## 🦉 Our Mods🦉\n\"Haunted\n\"Snowy\n\"Storage\n\"Goated\"\n\"Mysyical\n\"Carpeted\n\"MmmMmmMmmMmm\"\n\"Moyai\"\n\"Jeed\"\n\"Better\n\"Advancement\n\"Randomium\" \n
", "client_side": "required", "server_side": "required", "categories": [ "worldgen" ], "additional_categories": [], "gallery": [ "https://cdn.modrinth.com/data/z7WhFkyW/images/8518dc80bfff5b5f5fd1f5cb164f2c8f31aee512.gif", "https://cdn.modrinth.com/data/z7WhFkyW/images/60aafab6ec5067293c70993138dfa56637112844.png" ], "kind": "required", "link": "https://modrinth.com/mod/moyai", "conflicts": null, "review": true }, { "slug": "enhanced-groups", "project_type": "mod", "title": "Simple Voice Chat Enhanced Groups", "description": "A server side Fabric mod providing useful features to Simple Voice Chat groups.", "body": "# Simple Voice Chat Enhanced Groups\n\nA server side Fabric mod providing useful features to Simple Voice Chat groups.\n\n## Features\n\n### Instant Groups\n\nThe command `/instantgroup` automatically adds every player nearby to a group,\nif they are not already in a group.\nThe default range of this is 128 blocks.\nAlternatively you can provide the range as the first argument of the command: `/instantgroup 256`.\n\n![](https://media0.giphy.com/media/dDEqQ6hIwd9NvWscGF/giphy.gif)\n\n### Group Summary\n\nPlayers that join the server will get a quick summary of all active voice chat groups.\n\n### Persistent Groups\n\nThe command `/persistentgroup` creates a group that will not be deleted when all players leave it or the server\nrestarts.\n\n**Usage**:\n\n`/persistentgroup list` - Lists all persistent groups\n\n`/persistentgroup remove ` - Deletes the group with the given name\n\n`/persistentgroup remove ` - Deletes the group with the given ID (For internal use only)\n\n`/persistentgroup add [] []` - Creates a persistent group\n\n### Auto Joining Groups\n\nPlayers can be automatically added to a group when they join the server.\n\n**Note**: This feature is only available for persistent groups.\n\n**Usage**:\n\n`/autojoingroup set [password]` - Sets your auto join group\n\n`/autojoingroup set [password]` - Sets your auto join group (For internal use only)\n\n`/autojoingroup remove` - Removes your auto join group\n\n### Force Joining Groups\n\nPlayers can be forced to join a group.\n\n**Usage**:\n\n`/forcejoingroup ` - Forces the player to join your group\n\n### Forced Group Types\n\nIf `force_group_type` is enabled in the config, players won't be able to create groups with a different type.\nAll created groups will be of the type specified in the config.\nThis will be useful for servers that used the global `open_groups` config option in older versions of Simple Voice Chat.\n\n**Note**: Forced group types will only be applied to groups that are created with the GUI in Simple Voice Chat.\nIt does not apply to any of the commands provided by this mod.\nIf you don't want regular players to be able to use these commands,\nyou can set the permission levels in the config to a higher value.\n\nPossible config values are `OFF`, `NORMAL`, `OPEN` and `ISOLATED`.\n\n## Config Options\n\nThe config file is located at `config/enhancedgroups/enhancedgroups.properties`.\n\n| Name | Default Value | Description |\n|---------------------------------------------|-----------------|---------------------------------------------------------------------------|\n| `default_instant_group_range` | `128` | The default range for the instant group command if no range was provided |\n| `instant_group_name` | `Instant Group` | The name of the instant group |\n| `instant_group_command_permission_level` | `0` | The permission level of the `instantgroup` command |\n| `persistent_group_command_permission_level` | `0` | The permission level of the `persistentgroup` command |\n| `auto_join_group_command_permission_level` | `0` | The permission level of the `autojoingroup` command |\n| `force_join_group_command_permission_level` | `2` | The permission level of the `forcejoingroup` command |\n| `group_summary` | `true` | If a summary of all groups should be shown when a player joins the server |\n| `force_group_type` | `OFF` | If the group type should be forced to a specific type. |\n", "client_side": "unsupported", "server_side": "required", "categories": [ "management", "social", "utility" ], "additional_categories": [], "gallery": [ "https://cdn.modrinth.com/data/1LE7mid6/images/566eccdd6f252efb26b1ca22eac3f11a9dc462e1.webp" ], "kind": "serverside", "link": "https://modrinth.com/mod/enhanced-groups", "conflicts": null, "review": true }, { "slug": "calibrated", "project_type": "mod", "title": "Calibrated Access", "description": "A balanced solution for remote block interaction", "body": "This mod adds four new **Remote Accessor** items that allow players to calibrate with a block and open its screen from anywhere; with higher tiers, even from different dimensions!\n\nTo get started, craft a **Calibrator**, the central component of all Accessors, by placing an Ender Pearl and some Redstone Dust in a Smithing Table. Craft an Accessor with some casing and antenna materials, sneak-interact with a functional block, and use the remote to open its screen from any distance!\n\n---\n\n
\n\n## Why?\n\nThis mod was created out of a need for an alternative to the `keepInventory` game rule. Simply put, *dying in Minecraft is annoying!* Keeping your inventory on death is great when the event was unintentional or unfair. However, it can be easily abused: what's stopping players from careening off a cliff so they can get back to base more easily?\n\nCalibrated Access provides systems accessible to the early-game that, for example, could be used to \"bank\" items on-the-fly to prevent item loss in case disaster strikes. Concerned about balance? See the *Balance* section in the details below!\n\n## Details\n\n### Balance\n\nThe first tier of remote, the Novice Accessor, is simple to craft. Indeed, its recipe is designed for the early game. However, the lower tiers of Accessor are quite limited in their functionality. The most effective factor for balance is the number of **accesses** a specific remote has.\n\nUpon using a calibrated remote, one access point is consumed. Players can only use a remote if it has at least one access point left. The only way to replenish the access counter is to **recalibrate** with another block. A Novice Accessor has three accesses; this amount is small enough that players will have to stop and think about whether they want to use the remote at a time. A Skilled Accessor has seven accesses; an Expert Accessor has fifteen; an Unlimited Accessor does not have an access counter.\n\nThere is also a 15-second **grace period** that begins when a remote is used. During this period, players can freely open and close the remote without losing another access point. Additionally, the remote will have a \"zap\" effect on its antenna while the grace period is active. However, an Unlimited Accessor's zap is merely visual.\n\nAnother balancing factor is the **interdimensional capability** of an Accessor. Only the Novice Accessor is unable to open blocks' screens from other dimensions. The second tier of remote, the Skilled Accessor, requires Quartz to craft, requiring players to first venture into a different dimension before they have that extra level of safety.\n\nA final property is the number of remotes that can be used at once. This defaults to just one, though you can change this with a game rule described in the *Additional Features* section below. Go ahead and try to game the system; this is implemented with a \"sessions\" system that maps each calibration instance to a UUID. As a side-effect, this makes all calibrated Accessors **per-player**.\n\n### Additional Features\n\n- Four new advancements in the *Adventure* tab\n- An API to add custom behavior when accessing specific blocks.\n - [See the wiki for a brief overview](https://github.com/acikek/calibrated-access/wiki/Custom-Access-Behavior)\n- `maxRemoteSessions` game rule to control the number of Accessors that a player can have calibrated at once\n- `allowSyncedIdMismatch` game rule to control whether a remote can try to access a different block type at the same position it was calibrated to\n\n## License\n\nMIT © 2023 spadeteam", "client_side": "required", "server_side": "required", "categories": [ "adventure", "game-mechanics", "storage" ], "additional_categories": [ "equipment", "technology", "utility" ], "gallery": [ "https://cdn.modrinth.com/data/pUSRRdVF/images/150a0392461a5f332a96e226faf0a7e1fc18219b.png", "https://cdn.modrinth.com/data/pUSRRdVF/images/d39c850c9a736b3aad9196b83e55282c25945e12.png", "https://cdn.modrinth.com/data/pUSRRdVF/images/9a721fbc19c7a9a0f46b1c4cfbe5264b8476de75.png", "https://cdn.modrinth.com/data/pUSRRdVF/images/64b040e7ee07daeaa3b0ec0f68d259dc58e42894.gif", "https://cdn.modrinth.com/data/pUSRRdVF/images/4a80e03ea23754758d4476046bd9a221574f650a.gif" ], "kind": "required", "link": "https://modrinth.com/mod/calibrated", "conflicts": null, "review": true }, { "slug": "mystical-oak-tree", "project_type": "mod", "title": "Mystical Oak Tree", "description": "Interactive and talking NPC-Like block with 300+ lines of lore, wisdom and facts", "body": "## Mystical Oak Tree\n\nMystical Wise Tree, what is your wisdom?\n\n- Mystical Oak Tree is an ancient immortal transcendental being that manifests himself in the shape of an ordinary oak tree\n\nYou might also notice its uncanny human resemblance, this is because he can engage in complex methaphyical conversation with the player \nTo do so simply touch him\n\n- Be wary tho as attacking the tree wont be a good idea as he can very well defend for himself. Infact how could have he lived for so long if he didnt?\n\n- Once talked to the tree will bestow the player with all sorts of his knowledge such as random facts, words of wistom, trivia or even jokes.\n\nTo do so however you will first have to gain hist trust by talking with him for long enough. \nNegative actions will of course decrease his trust in you\n\n- Pro tip: don't talk to him during the day as doing so will require you to wake him up and this will reduce his trust in you\n\n- As for where you can find him there's not a good answer as he is the one that will find you but in general be on the lookout becaus this might very well happen in any overworld biome. You will notice him as he has a slightly different tree shape\n\n- The mod includes **300+** custom written lines for him plus way more dynamically grabbed from the web. Talk with him every day and he'll always have something new to share!\n- More precisely here are all the topics he knows:\n - Random facts\n - Tree jokes\n - Minecraft lore and trivia\n - Words of wisdon\n - Videogame quotes\n - Tips\n - Memes\n - Tomorrows weather\n - You\n\nThis mod was made for Spooky Jam 2022\n\nhttps://twitter.com/i/status/1587151251300823040\n\n### Additional credits (for tree dialogue)\n\n- TGP\n- Bepsus\n- snugget\n- The All Knowing White Chicken\n- Tronche2Cake\n- TheVoxelroguery\n- Zepjamb\n- this was a mistake\n- Treebread\n- LarsMans\n- Turnoverdisc\n- Looxond\n- Suomi_Ikuisesti\n- BlackbirdAntlion\n- Spinoyonyx\n- 3TSeeker\n- nitro_dynamite18", "client_side": "required", "server_side": "required", "categories": [ "worldgen" ], "additional_categories": [], "gallery": [ "https://cdn.modrinth.com/data/eUma2vmY/images/38d2dda6f2dd4d232937d6b05dc5ca7fb5af942a.jpg" ], "kind": "required", "link": "https://modrinth.com/mod/mystical-oak-tree", "conflicts": null, "review": true }, { "slug": "modern-glass-doors", "project_type": "mod", "title": "Modern Glass Doors", "description": "Adds glass variants of vanilla doors to spice up your builds!", "body": "# Modern Glass Doors\n\nTired of normal, boring doors without glass in them? Well, look no further! Modern Glass Doors aims to spice up your world with more modern-looking, glassy doors.\n\nTo add glass to a door, simply craft a normal door together with a glass pane or right click a placed door with a glass pane.\n\nCheck the Gallery for a preview!\n\n## Credits\n\nMany thanks to **RetroBarbare** for the original idea and textures and to **Kyrptonaught** for the original implementation.\n\nMany thanks also go out to our other contributors, which you can see in game on the mod's page from the Mod Menu mod.", "client_side": "required", "server_side": "required", "categories": [ "decoration" ], "additional_categories": [], "gallery": [ "https://cdn.modrinth.com/data/zGSQY8dZ/images/f4f29fffc0d8d56a93955f8d6f958ca8c777a4f6.png", "https://cdn.modrinth.com/data/zGSQY8dZ/images/977faf0468ecb47264c0a45d63b283e9c34177b5.png" ], "kind": "required", "link": "https://modrinth.com/mod/modern-glass-doors", "conflicts": null, "review": true }, { "slug": "discarnate", "project_type": "mod", "title": "Discarnate", "description": "Let a spirit control your body to do your bidding", "body": "This mod allows you to channel the trapped spirit of a **Vex** and have it perform tasks for you for the cost of **one level of experience** per group of tasks. (And also at the cost of **your body** being the tool it uses to carry out your orders, *but you're OK with that, right*?) \n  \nBegin by crafting a **Spirit Channeler** and place some **Task** items inside in the order you want them to run. Adjust the timings with **Wait Tasks** placed in between other Tasks. For Tasks that run over a period of time, the more Task items are in a stack, the longer the Task will run. \n  \nThe Channeler only has **25 usable slots** for valid Task items, so plan your orders carefully. However, there have been rumors that the *lurking guards* of **End Cities** may provide some way to **greatly increase the limit**. \n  \n*If the spirits you channel happen to be a bit **reluctant**, try \"attracting\" them to your body with a **Carved Pumpkin**.* ", "client_side": "required", "server_side": "required", "categories": [ "magic" ], "additional_categories": [], "gallery": [ "https://cdn.modrinth.com/data/bEQrnLr7/images/9e207ee215ca1868bb65bc67ec3b31b78db7c3f3.png" ], "kind": "required", "link": "https://modrinth.com/mod/discarnate", "conflicts": null, "review": true }, { "slug": "ct-overhaul-village", "project_type": "mod", "title": "ChoiceTheorem's Overhauled Village", "description": "Enhances and creates new villages and pillager outposts, that perfectly fit into your Minecraft world.", "body": "**![](https://www.bisecthosting.com/images/CF/CT_Overhauled_Village/BH_CT_HEADER.webp)**\n**![](https://www.bisecthosting.com/images/CF/CT_Overhauled_Village/BH_CT_BANNER1.webp)**\n\n**ChoiceTheorem's Overhauled Village (CTOV) is a mod that adds new and improved villages and pillager outposts to Minecraft.** It is available for both Forge and Fabric, and it works with most world-generation and structure mods. CTOV adds 23 village variants and 14 pillager outpost variants, each of which is tailored to the terrain, theme, and biome of your Minecraft world.\n\nCTOV will not be backported beyond 1.18.2 for the mod version and 1.17 for the datapack version. This means that if you are playing an older version of Minecraft, you will not be able to use CTOV.\n\n
FAQs\n\n1. **Is it safe to update CTOV to a newer version?**\nYes, it is safe to update CTOV to a newer version. However, if you do experience any problems, please let the mod author know so that they can fix them.\n\n2. **Is it safe to add CTOV to an already existing world?**\nYes, it is safe to add CTOV to an already existing world. However, the new structures will only spawn in newly generated chunks.\n\n3. **Is this mod for Forge or Fabric/Quilt?**\nCTOV is available for all three mod loaders: Forge, Fabric, and Quilt.\n\n4. **How can I locate the new structures?**\nTo locate the new structures, you can use the `/locate` command.\n For 1.18.2, you would use the following command:\n > /locate ctov:\\[structure\\_from\\_list\\]
\n\n For 1.19+, you would use the following command:\n >  /locate structure ctov:[structure_from_list]
\n\n The `[structure_from_list]` part of the command is the name of the structure that you want to locate. You can find a list of all the available structures in the CTOV documentation.\n\n5. **Does CTOV modify existing vanilla structures?**\nThe only structures that are modified by CTOV are vanilla villages in older versions. In newer versions, CTOV creates its own structures that are separate from vanilla villages.\n\n6. **What about the loot of these structures?**\nThe vast majority of structures use vanilla loot tables for better mod compatibility. However, they also use some custom loot tables to integrate said structures into the world better. You will still find pillager outpost loot in pillager outposts, profession chests in villages, as well as bells, workstations, etc., but you may also find new stuff like food, armour, and other goodies.\n\n7. **How can I report bugs/issues/suggestions?**\nTo report bugs, issues, or suggestions, please go to the CTOV GitHub repo and create an issue. You can also message the mod author on Discord.\n\n8. **Can I include CTOV in my modpack?**\nYes, you can include CTOV in your modpack. However, please be sure to give credit to the mod author and provide a link to their page.\n\n9. **Can I have CTOV for 1.x.x, please?**\nIf it's lower than 1.18.2, no. Please don't ask this question. The technical limit is too high here.\n\n10. **Can I give Choicetheorem any commission or support?**\nThe mod author does not accept commissions or monetary support. They are doing this as a hobby and do not want to be paid for their work.\n\nI hope this answers all of your questions.\n
\n\n**![](https://www.bisecthosting.com/images/CF/CT_Overhauled_Village/BH_CT_BANNER4.webp)**\n\n\n**ChoiceTheorem's Overhauled Village (CTOV) is compatible with most world-generation and structure mods.** It also works with Guard Villager and other structure packs by ChoiceTheorem. Mods that add new villagers will need compatibility packs.\n\nHere are some more details about the compatibility of CTOV with other mods:\n\n- **World-generation mods:** CTOV relies on vanilla biome Tags, so almost all world-generation mods like Terralith, Oh Biome You'll Go, and Biomes O'plenty will have appropriate CTOV villages in their biomes.\n- **Structure mods:** Various structure mods like Town&Tower and Repurposed structures also work well with CTOV. However, it is important to exercise caution when using too many mods, as this can cause instability. The same applies to Better Village.\n- **Other mods:** Any other mod that doesn't affect villages and villagers will be compatible by default. Mods that add new villagers will need compatibility packs, which can be found on the Modrinth website.\n\n
Mod integration\n\n\n- [✓] [**Waystone (Before version 3.2.1)**](https://modrinth.com/datapack/ctov-waystone-compat) \n- [✓] [**Farmer's delight**](https://modrinth.com/datapack/ctov-farmers-delight-compat)\n- [✓] [**More villagers**](https://modrinth.com/datapack/ctov-more-villagers-compat)\n- [✓] [**Croptopia**](https://modrinth.com/datapack/ctov-croptopia-compat)\n- [✓] [**Bountiful (Before version 3.2.1)**](https://modrinth.com/datapack/ctov-bountiful-compat)\n- [✓] [**Friend and Foe**](https://modrinth.com/datapack/ctov-friends-and-foes-compat)\n- [✓] [**Immersive Engineering**](https://modrinth.com/datapack/ctov-immersive-engineering-compat)\n- [✓] [**Incubation**](https://modrinth.com/datapack/ctov-incubation-compat)\n- [✓] [**Chef's delight**](https://modrinth.com/datapack/ctov-chefs-delight-compat)\n- [✓] [**Beautify**](https://modrinth.com/datapack/ctov-beautify-compat)\n- [✓] [**Vampirism**](https://modrinth.com/mod/vampirism-integrations)\n- [✓] [**Domestication Innovation**](https://modrinth.com/datapack/ctov-domesticated-innovation-compat)\n- [✓] [**Wizards**](https://modrinth.com/datapack/ctov-wizards-compat)\n- [✓] [**Villager Plus**](https://modrinth.com/datapack/ctov-villagers-plus-compat)\n- [✓] [**Advance peripheral**](https://modrinth.com/datapack/ctov-advanced-peripheral-compat)\n- [✓] [**BYG**](https://modrinth.com/datapack/ctov-byg-compat)\n- [✓] [**Savage and Ravage**](https://modrinth.com/datapack/ctov-savage-and-ravage-compat)\n- [✓] [**Vending Machine**](https://modrinth.com/datapack/ctov-vending-machine-compat)\n- [✓] [**All bark All bite**](https://modrinth.com/datapack/ctov-abab-compat)\n- [✓] [**Gazebos**](https://modrinth.com/datapack/ctov-gazebo-compat)\n- [✓] [**Paladins & Priests**](https://modrinth.com/datapack/ctov-paladins-n-priests-compat)\n- [✓] [**Paragliders**](https://modrinth.com/datapack/ctov-paragliders-compat)\n- [✓] [**Pneumatic craft**](https://modrinth.com/datapack/ctov-pneumaticcraft-compat)\n- [✓] [**Jelly Fishing**](https://modrinth.com/datapack/ctov-jellyfishing-compat)\n- [✓] [**Iron's Spells 'n Spellbooks**](https://modrinth.com/datapack/ctov-irons-spells-n-spellbooks-compat)\n- [ ] Questager - Wait for the mod rewriting\n- [ ] Monobank\n- [ ] Wares\n- [ ] Create structures\n
\nYou can suggest more mods in my GitHub Issue section.\n\n![](https://www.bisecthosting.com/images/CF/CT_Overhauled_Village/BH_CT_BANNER5.webp)\n\n[![discord-plural](https://cdn.jsdelivr.net/npm/@intergrav/devins-badges@3/assets/cozy-minimal/social/discord-plural_64h.png)](https://discord.gg/JzYEw7PxQv) \n[![github-plural](https://cdn.jsdelivr.net/npm/@intergrav/devins-badges@3/assets/cozy-minimal/social/github-plural_64h.png)](https://github.com/ChoiceTheorem/ChoiceTheorem-s-overhauled-village) \n[![twitter-plural](https://cdn.jsdelivr.net/npm/@intergrav/devins-badges@3/assets/cozy-minimal/social/twitter-plural_64h.png)](https://twitter.com/ChoiceTheorem)\n[![youtube-plural](https://cdn.jsdelivr.net/npm/@intergrav/devins-badges@3/assets/cozy-minimal/social/youtube-plural_64h.png)](https://www.youtube.com/channel/UCUSv0t-aWToQkpP5eonHmlA)\n\n**Credits**\n-----------\n\n* Vichy0623 for codesigning the builds\n* Robified for converting this datapack into a mod.\n\n[![](https://www.bisecthosting.com/images/CF/CT_Overhauled_Village/BH_CT_PROMO.webp)](https://bisecthosting.com/CT)", "client_side": "optional", "server_side": "required", "categories": [ "adventure", "worldgen" ], "additional_categories": [ "economy", "utility" ], "gallery": [ "https://cdn.modrinth.com/data/fgmhI8kH/images/15d7bf1aa1b7174fde4a5dac2ed81d4b8adb4b06.png", "https://cdn.modrinth.com/data/fgmhI8kH/images/576fb3e920f242512932434a51cba40b14da2750.png" ], "kind": "client-optional", "link": "https://modrinth.com/mod/ct-overhaul-village", "conflicts": null, "review": true }, { "slug": "pack-it-up", "project_type": "mod", "title": "Pack It Up!", "description": "A simple backpack mod aimed to provide interesting progression options and simple upgradeability. Choose from a variety of themed packs that hold a ton of certain specific items!", "body": "![Main Banner for Pack It Up!](https://i.imgur.com/8Q8XWs7.png)\n\n## What is Pack It Up!?\n\nPack it up is a simple backpack mod that focuses on storage choices over a simple progression from small backpack to humongous backpack. There are tiers of basic pack, but there is also an array of specialized backpacks tuned towards certain item types, that can hold much more of that type of item.\n\n[![Discord Link](https://i.imgur.com/iXATO6K.png)](https://discord.gg/Fnw2UbE72x)\n\n## Packs\n\n|Pack|Name|Description|\n|---|---|---|\n|![](https://i.imgur.com/jsGv5sP.png)|Backpack|Your run of the mill pack. Holds 2 rows of any item.|\n|![](https://i.imgur.com/7bNCT8I.png)|Large Backpack|Larger basic pack. Holds 4 rows of items. All specialized packs derive from this.|\n|![](https://i.imgur.com/hRZj1Mv.png)|Extreme Backpack|High Tier basic pack. Hold 6 rows of stuff.|\n|![](https://i.imgur.com/jIJODvp.png)|Iron Armorpack|Small armorpack. Can be worn in the chest slot and provides 3 armor|\n|![](https://i.imgur.com/SiR3vk5.png)|Golden Armorpack|Medium armorpack. Can be worn in the chest slot and provides 4 armor|\n|![](https://i.imgur.com/e4idS43.png)|Netherite Armorpack|High tier armorpack. Can be worn in the chest slot and provides 6 armor and 2 armor toughness|\n|![](https://i.imgur.com/AaPDvSW.png)|Blockpack|Holds blocks. Can store 3 rows of stacks of 256 blocks.|\n|![](https://i.imgur.com/2ACpLBy.png)|Orepack|Like the blockpack, but can only hold ore blocks, raw ores, and gems. Stacks to 256.|\n|![](https://i.imgur.com/DDWtP5A.png)|Enderpack|A portable ender chest. Links to the players normal ender chest inventory.|\n|![](https://i.imgur.com/mLenyjY.png)|Cactuspack|A portable trash can. Voids items that have been put into it when the GUI closes.|\n|![](https://i.imgur.com/dwyRzsf.png)|Plantpack|Holds 3 rows of flowers, saplings, logs, and other planty things. Stacks hold 256 items.|\n|![](https://i.imgur.com/ep5VQLF.png)|Magicpack|Holds 3 rows of Enchanted books, potions, and tipped arrows. Can hold up to 256 items, or 4x an items normal limit.|\n|![](https://i.imgur.com/6uOyfeh.png)|Lunchpack|Holds 3 rows of food items. Up to 256 per stack.|\n|![](https://i.imgur.com/xr6l29f.png)|Toolpack|Holds 7 rows of tools and equipment. Anything that can be damaged.|\n\n## Getting Started\nTo get started, craft a _Pack Bench_ with some planks and some ladders (same layout as the smithing table recipe). The Pack Bench GUI also looks very much like a smithing table.\n\nCraft up a _Frame_, as described in the [wiki](https://github.com/fzzyhmstrs/piu/wiki/), and a _Backpack Bag_. Combine them in the table and viola! Your first basic pack. More advanced packs are combined with a more basic pack and the new bag, rather than a frame. You get to keep the old bag!", "client_side": "required", "server_side": "required", "categories": [ "equipment", "storage", "transportation" ], "additional_categories": [ "utility" ], "gallery": [], "kind": "required", "link": "https://modrinth.com/mod/pack-it-up", "conflicts": [ "travelersbackpack" ], "review": true }, { "slug": "dark-waters", "project_type": "mod", "title": "Dark Waters", "description": "There is something hidden in the storms and it approaches", "body": "
\n\"logo\"/ \n\n \"discord\"/ \n \"patreon\"/ \n\n
\nDark Waters is a Fabric mod, first made for the 2021 SpookyJam hosted by MMD and CurseForge! It adds new mobs that spawn only during storms in the ocean. This mod will only target one the latest version of Minecraft.\n
\n\n
\n\nIf you hear the thunder....it's already too late.\n\n
\nSponsored by BisectHosting\n\nNeed a server to play with friends? Don't know how to setup one? Just rent an already configured server from BisectHosting!\n \"logo\"/ \n\nClick on the picture above, select plan(at least 4GB), and use my code azuredoom to get 25% off your first month and enjoy playing with your friends!\n
", "client_side": "required", "server_side": "required", "categories": [ "mobs" ], "additional_categories": [], "gallery": [ "https://cdn.modrinth.com/data/pe7gyI14/images/8d38fb5f94cf3042b73c50647970389102f7552c.png", "https://cdn.modrinth.com/data/pe7gyI14/images/bc71ee8d8c221687db146119b0c27af72fbe2250.png", "https://cdn.modrinth.com/data/pe7gyI14/images/14d145dbf86d64ccaff38cffce81f69aa723fbe5.png", "https://cdn.modrinth.com/data/pe7gyI14/images/dbf5042c011866db1f922042d5d65c7ae2e0799b.png", "https://cdn.modrinth.com/data/pe7gyI14/images/9e05a2246bf1ac85ce279ed8b1ae12dce758afa6.png", "https://cdn.modrinth.com/data/pe7gyI14/images/b2eb09e6af921ca4b1c6b206fd6ca1443a5791a1.png", "https://cdn.modrinth.com/data/pe7gyI14/images/2229b1ae0a8695cccbf1057447060485d1321627.png", "https://cdn.modrinth.com/data/pe7gyI14/images/e702fe0b4c97b8e6fdfd81138cfed32bd3b99688.png", "https://cdn.modrinth.com/data/pe7gyI14/images/dca6169f0479cea9587280f63d57de98986cf2e6.png", "https://cdn.modrinth.com/data/pe7gyI14/images/53a93fecf50fab3cc5a70ac01a4dcbcdc8b24d16.png", "https://cdn.modrinth.com/data/pe7gyI14/images/cbd1e30856cd2008e76d197af2595dacb06878cb.png" ], "kind": "required", "link": "https://modrinth.com/mod/dark-waters", "conflicts": null, "review": true }, { "slug": "goml-reserved", "project_type": "mod", "title": "Get Off My Lawn ReServed", "description": "Keep people off your lawn with claims!", "body": "# Get Off My Lawn ReServed\n\n*Get Off My Lawn ReServed* is a take on the popular concept of player claims for Survival/Freebuild Fabric servers. \nThis mod works fully server side (no client mod required!) while being compatible with major Fabric modpacks\n\nThis project is a fork [Get Off My Lawn by Draylar](https://github.com/Draylar/get-off-my-lawn), with main focus on improving and building on top of original.\n\n\n# Video Showcase\n\n* English: https://youtu.be/R9-PuMRbNEc\n\n* Polish: https://youtu.be/1V8kh0h3NoU\n\n# Getting started\n\nTo get started, you'll have to craft a *Claim Anchor*. Each anchor has a different (configurable by admin) claim radius; after placing one, a box around it will be formed. This box is yours!\n\n* **Makeshift**, default radius of 10\n* **Reinforced**, default radius of 25\n* **Glistening**, default radius of 50\n* **Crystal**, default radius of 75\n* **Emeradic**, default radius of 125\n* **Withered**, default radius of 200\n\nTo see claim areas, you'll have to craft a *Goggles of (Claim) Revealing*\n\nWhen this item equipped in the helmet, mainhand or offhand slot, claim outlines become visible.\n\n## [Recipes](https://github.com/Patbox/get-off-my-lawn-reserved/blob/1.19.4/recipes.md)\n\n## Claim configuration:\nTo configure your claim, you can interact with the anchor block. A UI will appear that offers several configuration options:\n- The player list can be used to add and remove access of players to your claim\n- The Augment list, that can be used for checking and configuring active augments\n\n## Claim upgrades:\nTo upgrade your claim, place an Anchor Augment next to the core Claim Anchor. Anchor Augments available include:\n- Ender Binding: Prevents Enddermen from teleporting\n- Villager Core: Prevents Zombies from damaging Villagers\n- Greeter: MOTD to visitors\n- Angelic Aura: Regen to all players inside region\n- Withering Seal: Prevents wither status effect\n- Force Field: non-whitelisted players get launched out of the claim\n- Heaven's Wings: flight\n- Lake Spirit's Grace: water breathing, water sight, and better breathing\n- Chaos Zone: Strength to all players inside region\n- PvP Arena: Allows changing pvp state in claim\n- Exprosion Controller: Allows toggling explosion protection\n\n## Config:\nYou can find config file in `./config/getoffmylawn.json`. To reload it, just type `/goml admin reload` in chat/console.\n\n```json5\n{\n \"makeshiftRadius\": 10, // Radius of makeshift claim\n \"reinforcedRadius\": 25, // Radius of reinforced claim\n \"glisteningRadius\": 50, // Radius of glistening claim\n \"crystalRadius\": 75, // Radius of crystal claim\n \"emeradicRadius\": 125, // Radius of emeradic claim\n \"witheredRadius\": 200, // Radius of withered claim\n \"claimProtectsFullWorldHeight\": false,// Makes claim protect area from bottom of the world to top\n \"dimensionBlacklist\": [ // Allows to blacklist specific dimensions\n \"example:dim\"\n ], \n \"regionBlacklist\": { // Allows to blacklist specific regions\n \"example:dim\": [\n {\n x1: -200,\n y1: -64,\n z1: -200,\n x2: 200,\n y2: 512,\n z2: 200,\n }\n ]\n },\n \"enabledAugments\": { // Allows to enable/disable augments per their id\n \"goml:lake_spirit_grace\": true,\n \"goml:angelic_aura\": true,\n \"goml:greeter\": true,\n \"goml:force_field\": true,\n \"goml:village_core\": true,\n \"goml:withering_seal\": true,\n \"goml:ender_binding\": true,\n \"goml:heaven_wings\": true,\n \"goml:chaos_zone\": true\n },\n \"allowedBlockInteraction\": [ // Allows to interact with specific blocks in claim\n \"somemod:store\"\n ],\n \"allowedEntityInteraction\": [ // Allows to interact with specific entities in claim\n \"minecraft:villager\"\n ],\n \"messagePrefix\": \"[<#a1ff59>GOML]\", // Default prefix used in messages\n \"placeholderNoClaimInfo\": \"Wilderness\",\n \"placeholderNoClaimOwners\": \"Nobody\",\n \"placeholderNoClaimTrusted\": \"Nobody\",\n \"placeholderClaimCanBuildInfo\": \"${owners} (${anchor})\",\n \"placeholderClaimCantBuildInfo\": \"${owners} (${anchor})\"\n}\n```\n\n\n## License\n*Get Off My Lawn ReServed* is available under the MIT license. The project, code, and assets found in this repository are available for free public use (as long as credited).\n", "client_side": "optional", "server_side": "required", "categories": [], "additional_categories": [], "gallery": [], "kind": "client-optional", "link": "https://modrinth.com/mod/goml-reserved", "conflicts": [ "cadmus" ], "review": true }, { "slug": "talkbubbles", "project_type": "mod", "title": "TalkBubbles", "description": "adds bubbles above your head when you chat", "body": "![Headline](https://i.imgur.com/fwCQZZe.png)\n\n
\n\n[](https://discord.gg/cV4cJyGXqF) \n[](https://globoxwiki.com/)\n[](https://github.com/Globox1997/TalkBubbles/issues)\n
\n\n“Description”\n

\n\nTalk Bubbles adds bubbles above your head when you chat with your friend nearby.\n\nIt is client sided but needs Cloth Config.\n\n![Showcase](https://i.imgur.com/h4ljj9v.png)\n \n\n“Misc”\n

\n\n[](https://modrinth.com/mod/fabric-api)\n[](https://modrinth.com/mod/cloth-config)\n\n\n\nThis mod is developed for Fabric. \nThere are no plans to develop a Forge version. \n\n\nModpack Permission: \nFeel free to use it in any modpacks.\n\n\nBug Report: \nJust report bugs at the github page.\n\n[](https://shockbyte.com/r/Globox)", "client_side": "required", "server_side": "optional", "categories": [ "decoration", "social" ], "additional_categories": [], "gallery": [], "kind": "server-optional", "link": "https://modrinth.com/mod/talkbubbles", "conflicts": null, "review": true }, { "slug": "farming-for-blockheads", "project_type": "mod", "title": "Farming for Blockheads", "description": "Adds a seed market with a search bar and a scrolling grid, and more farming utilities.", "body": "

\n \n \"Requires \n \n \"\"\n \n \"Become \n \n \"\" \n \n \"Follow\n \n \n \"Join\n \n

\n\n![](https://blay09.net/files/brand/farmingforblockheads.png)\n\nThis mod adds a Market block to Minecraft, allowing you to buy seeds, saplings or other things such as bone meal. It also adds some farming utilties such as a Chicken Nest, a Feeding Trough, and Fertilizers to improve your crops.\n\nThe market allows searching and scrolling through trades, can filter by category, and is configurable to add further trades and categories to it.\n\n## Features\n\n- Market block that sells seeds and saplings, can be configured to alter its trades further\n- Chicken Nest to collect chicken eggs laid by all those chickens\n- Feeding Trough to intelligently auto-feed animals\n- Fertilizer to improve crop output, growth or prevent tampering\n- Compatible with Pam's Harvestcraft, Biomes O' Plenty, Simple Farming and more\n- Compatible with Just Enough Items (Market Trades will show up)\n\n## Custom Market Configuration\n\nFor information on how to customize the market trades, see the [README on GitHub](https://github.com/ModdingForBlockheads/FarmingForBlockheads/blob/1.19.x/README.md#custom-market-entries).\n\n![](https://blay09.net/files/brand/farmingforblockheads_market.png)", "client_side": "required", "server_side": "required", "categories": [ "food", "utility" ], "additional_categories": [], "gallery": [], "kind": "required", "link": "https://modrinth.com/mod/farming-for-blockheads", "conflicts": null, "review": true }, { "slug": "grappling-hook-mod-fabric", "project_type": "mod", "title": "Grappling Hook Mod: Restitched", "description": "A port of Yyon's original grappling hook mod - The mod adds grappling hooks with several different modifiers to improve traversal within your world, ranging from force fields to double hooks.", "body": "[![](https://github.com/CloudG360/grapplemod-restitched/raw/latest/media/banner.png)](https://github.com/CloudG360/grapplemod-restitched)\n\n[![Minecraft Version](https://img.shields.io/badge/Minecraft-v1.20.1-blue?style=flat-square)](https://www.minecraft.net/en-us)\n[![Fabric Loader Version](https://img.shields.io/badge/Fabric_Loader-v0.14.21-AA8554?style=flat-square)](https://fabricmc.net/use/installer/)\n[![Cloth Config Version](https://img.shields.io/badge/Cloth_Config-v11.0.99-pink?style=flat-square)](https://modrinth.com/mod/cloth-config)\n[![Mod Menu Version](https://img.shields.io/badge/Mod_Menu-v7.1.0-indigo?style=flat-square)](https://modrinth.com/mod/modmenu)\n[![GPL-3.0](https://img.shields.io/badge/License-GNU_GPL_3.0-mint?style=flat-square)](https://www.gnu.org/licenses/gpl-3.0.en.html)\n\n[![Modrinth](https://img.shields.io/modrinth/dt/f4hp6FTb?logo=modrinth&style=flat-square)](https://modrinth.com/mod/grappling-hook-mod-fabric)\n[![Curseforge](https://cf.way2muchnoise.eu/short_grappling-hook-restitched.svg?badge_style=flat)](https://www.curseforge.com/minecraft/mc-mods/grappling-hook-restitched)\n\n---\n\n# Project Overview\n\nA classic Grappling Hook mod with great physics and a wide range of customizations! This Minecraft mod is written for\nthe Fabric & Quilt mod loaders for modern versions of Minecraft (1.18.2+) - Changes tend to focus on making it more\nextendable, as well as improving compatibility with other mods. Improvements to older features are also being sprinkled\nin from time to time.\n\nThis mod's official project pages can be found below:\n\n- [Modrinth](https://modrinth.com/mod/grappling-hook-mod-fabric) (Preferred)\n- [CurseForge](https://curseforge.com/minecraft/mc-mods/grappling-hook-restitched) \n\nFabric compatibility *comes first* due to its current adoption in the Minecraft Modding community, however Quilt is\nsupported by the mod currently! In the case that either Mod Loader encounters a problem, make sure to\n[submit a bug report!](https://github.com/CloudG360/grapplemod-restitched)\n\n\n\n## 🔗 Origins\n\nThis repository is an unofficial fork of Yyon's [Grappling Hook Mod](https://github.com/yyon/grapplemod), which was \nwritten to support the Forge mod loader. It has a history stretching back all the way to its MCreator roots in 2015,\nimplementing improved physics, upgrades, and better integrations since.\n\nYou can find the links to its official project pages (and the downloads) here:\n\n- [Modrinth](https://modrinth.com/mod/grappling-hook-mod/versions)\n- [CurseForge](https://www.curseforge.com/minecraft/mc-mods/grappling-hook-mod) (More up-to-date? Last checked 19/6/23)\n\nThis fork's root stems from the 1.19.2 version of v13, created under the original scope of providing an alternative\nunder the Fabric & Quilt ecosystems, as well as updating these ports to future versions. With the original scope met,\nfuture versions now focus on enhancements on top of the original work, as well as perpetual support into the future.\n\n\n## ☎️ Contact\n\n- **Discord:** [Support Server or](https://discord.gg/94c45XagEH) @CG360\n- **GitHub:** [/cloudg360](https://github.com/CloudG360)\n\n\n## 📜 Credits:\n\nSee [ATTRIBUTIONS.md](/ATTRIBUTIONS.md) for credits with attached licenses, such as for sounds and code.\nThere are some smaller credits also found on [the original Forge repository!](https://github.com/yyon/grapplemod/)\nwhich have been omitted here.\n\n### Technical Contributions\n\n- **Original Mod** - Yyon\n- **Textures** - Mayesnake\n- **Forge 1.18 / 1.19 Updates** - Nyfaria\n- **Fabric/Quilt 1.18.2+** - CG360\n\n### Translations\n\n- **Russian** - Blueberryy\n- **French** - Neerwan\n- **Brazilian Portuguese** - Eufranio\n\n\n\n\n--- \n\n# Contributing\n\nPull Requests and Issues are always welcome! Try to stick to templates where available but deviate if some components\ndon't apply. Detail is important when debugging an issue or trying to implement a new system however so prioritise\nthat!\n\nThanks for any help in advance! :) -- I keep an eye out for Issues and PRs fairly regularly.\n", "client_side": "required", "server_side": "required", "categories": [ "adventure", "equipment", "transportation" ], "additional_categories": [ "game-mechanics", "technology", "utility" ], "gallery": [ "https://cdn.modrinth.com/data/f4hp6FTb/images/6d5b0a8b60881d3e436c65633bb8f9fc987ba42b.png", "https://cdn.modrinth.com/data/f4hp6FTb/images/fe7ca9623ffcfb49f19255769d8fc3ea01c7abc8.png", "https://cdn.modrinth.com/data/f4hp6FTb/images/acba4edccee8248ed20625cff156d300c4b67b5b.png" ], "kind": "required", "link": "https://modrinth.com/mod/grappling-hook-mod-fabric", "conflicts": null, "review": true }, { "slug": "fastback", "project_type": "mod", "title": "Fast Backups", "description": "Fast, incremental world backups powered by Git. ", "body": "# Fast Backups\n\n*Fast, incremental Minecraft world backups powered by Git*\n\nFast Backups (FastBack, for short) is a Fabric Minecraft mod that backs up your world in incremental snapshots. When it does a backup, it only saves the parts of your world that changed.\n\nThis means backups are fast. It also means you can keep snapshots of your world without using up a lot\nof disk space.\n\n## Features\n\n* Incrementally backup just the changed files\n* Faster, smaller backups than zipping\n* Back up locally\n* Back up remotely to any git server\n* Back up remotely to any network volume (no git server required)\n* Schedule backups to run automatically\n* Easily restore backup snapshots\n* Snapshot pruning, retention policies\n* LuckPerms support\n* Works on clients and dedicated servers\n* Works on Linux, Mac and Windows\n* ..all with easy-to-use minecraft commands\n\n## Questions?\n* [Documentation](https://pcal43.github.io/fastback)\n* [Discord](https://discord.gg/jUP5nSPrjx)\n\n![](https://pcal43.github.io/fastback/savescreen_animation.gif)\n", "client_side": "optional", "server_side": "required", "categories": [ "utility" ], "additional_categories": [], "gallery": [], "kind": "client-optional", "link": "https://modrinth.com/mod/fastback", "conflicts": null, "review": true }, { "slug": "tempad", "project_type": "mod", "title": "Tempad", "description": "Create a portal to anywhere from anywhere", "body": "\"\n\n\n \"\n\n\n\n \n\n\n# Tempad\n\nThis mod adds the tempad, a small tablet device with the ability to save locations and teleport to them from anywhere on the Sacred Timeline.\n\nAgainst my will, this mod allows you to change the color of the menu and the portals generated by the tempad. There are 30 available colors.\n \n- The 'Run Program' section of the Tempad allows you to save, delete, and teleport to locations on your Tempad.\n- The wiki is currently not functional.\n- This mod was created by CodexAdrian & Terrarium.\n\n## Tempad 1.4.0\n\n> As of Tempad 1.4.0, the Tempad item is more configurable than ever. You can configure the Tempad to use Energy, Items, Experience, A Timer, Durability or not consume anything at all!", "client_side": "required", "server_side": "required", "categories": [ "technology", "utility" ], "additional_categories": [], "gallery": [], "kind": "required", "link": "https://modrinth.com/mod/tempad", "conflicts": null, "review": true }, { "slug": "cadmus", "project_type": "mod", "title": "Cadmus", "description": "A land claiming mod that allows users to claim land to protect your home from thieves, bandits and monsters, and admins to claim land with region flags and advanced protection", "body": "## Cadmus\n\n[![Made by Terrarium](https://cdn.discordapp.com/attachments/1073717602880327761/1073718144910233691/Terrarium_vector.svg)](https://discord.terrarium.earth)\n[![Modrinth Partnership](https://cdn.discordapp.com/attachments/817413688771608587/1117196719420092557/Modrinth_vector.svg)](https://discord.gg/modrinth-734077874708938864)\n[![Requires Resourceful Lib](https://cdn.discordapp.com/attachments/1073717602880327761/1117197221792854156/RLib_vector.svg)](https://modrinth.com/mod/resourceful-lib)\n[![Supports Argonauts](https://cdn.discordapp.com/attachments/1073717602880327761/1117197944815353896/Supports_Argonauts_vector.svg)](https://modrinth.com/mod/argonauts)\n\n---\n\n### 📖 About 📖\n\nNamed after the great king and founder of Thebes, Cadmus allows both players\nand server admins to protect their land from thieves and certain environmental\nelements.\n\nPlayers can claim land as an individual or as a [team](https://modrinth.com/mod/argonauts).\nServer owners can use the admin claim feature to claim chunks no player may touch,\nand even further than that, they can use the region flags system to enable or disable\ncertain rules from occuring in the claimed admin chunks\n\n### Land claiming\n![Very pog team claim shown on map](https://cdn.discordapp.com/attachments/1094731881590833203/1111446601932746794/Screenshot_2023-05-25_at_7.11.50_PM.png)\n\n### Admin claims\n![Epic admin claim shown on map](https://cdn.discordapp.com/attachments/1094731881590833203/1111449007563231252/Screenshot_2023-05-25_at_7.21.11_PM.png)\n\n---\n\n### Check out the rest of Project Odyssey!\n\n\"Argonauts\"\n\"Heracles\"\n\"Hermes\"\n\"Cadmus\"\n\"Prometheus\"\n\n---\n\n[![Use code \"Terrarium\" for 25% off at BisectHosting](https://cdn.discordapp.com/attachments/817413688771608587/1117104938712047747/Terrarium_BisectHosting_Banner_image.png)](http://bisecthosting.com/terrarium)\n\n---\n\n### Socials\n\n[![youtube-plural](https://cdn.jsdelivr.net/npm/@intergrav/devins-badges@3/assets/cozy-minimal/social/youtube-plural_vector.svg)](https://youtube.terrarium.earth)\n[![twitch-plural](https://cdn.jsdelivr.net/npm/@intergrav/devins-badges@3/assets/cozy-minimal/social/twitch-plural_vector.svg)](https://www.twitch.tv/terrariumearth)\n[![twitter-plural](https://cdn.jsdelivr.net/npm/@intergrav/devins-badges@3/assets/cozy-minimal/social/twitter-plural_vector.svg)](https://twitter.terrarium.earth)\n[![kofi-plural](https://cdn.jsdelivr.net/npm/@intergrav/devins-badges@3/assets/cozy-minimal/donate/kofi-plural_vector.svg)](https://kofi.terrarium.earth)\n[![discord-plural](https://cdn.jsdelivr.net/npm/@intergrav/devins-badges@3/assets/cozy-minimal/social/discord-plural_vector.svg)](https://discord.terrarium.earth)\n[![modrinth](https://cdn.jsdelivr.net/npm/@intergrav/devins-badges@3/assets/cozy-minimal/available/modrinth_vector.svg)](https://modrinth.com/user/Terrarium)\n[![curseforge](https://cdn.jsdelivr.net/npm/@intergrav/devins-badges@3/assets/cozy-minimal/available/curseforge_vector.svg)](https://www.curseforge.com/members/terrariumearth/projects)\n---\n\n### Check out our other projects\n\"Handcrafted\"\n\"Chipped\"\n\"Ad\n\"Tempad\"\n\"Colorful\n\n\"Lil\n\"Vitalize\"\n\"Spirit\"\n\"Reaper\"\n\"Experience", "client_side": "optional", "server_side": "required", "categories": [ "utility" ], "additional_categories": [ "adventure", "management" ], "gallery": [ "https://cdn.modrinth.com/data/fEWKxVzh/images/b1b849f76ed8a0309b07204ae8a9c3fd2feec1bb.png", "https://cdn.modrinth.com/data/fEWKxVzh/images/db695b9899b30e54ad82f2c117d1c74975801a9f.png" ], "kind": "client-optional", "link": "https://modrinth.com/mod/cadmus", "conflicts": [ "goml-reserved" ], "review": true }, { "slug": "prometheus", "project_type": "mod", "title": "Prometheus", "description": "A utility mod adding useful commands and player permission handling", "body": "## Prometheus\n\n[![Made by Terrarium](https://cdn.discordapp.com/attachments/1073717602880327761/1073718144910233691/Terrarium_vector.svg)](https://discord.terrarium.earth)\n[![Modrinth Partnership](https://cdn.discordapp.com/attachments/817413688771608587/1117196719420092557/Modrinth_vector.svg)](https://discord.gg/modrinth-734077874708938864)\n[![Requires Resourceful Lib](https://cdn.discordapp.com/attachments/1073717602880327761/1117197221792854156/RLib_vector.svg)](https://modrinth.com/mod/resourceful-lib)\n\n### 📖 About 📖\n\nNamed after the cunning god who stole fire from the gods to give it to \nhumanity and provide them with great resources. Prometheus is a utility mod,\ngranting users access to useful commands and quick utilities, and providing\nserver owners with great control over player permissions, warps and even custom\ncommand scripts.\n\n### Player permission management\n![Player permission stuff](https://cdn.modrinth.com/data/iYcNKH7W/images/f749be5a369989a13a6df78e28c65c531bd0fe43.gif)\n\n### Warp screen\n![Warp screen for players](https://cdn.discordapp.com/attachments/881359242492252170/1110615032896700416/image.png)\n\n### Custom command\n![Custom commands](https://cdn.discordapp.com/attachments/881359242492252170/1110615118175281212/image.png)\n\n---\n\n### Check out the rest of Project Odyssey!\n\n\"Argonauts\"\n\"Heracles\"\n\"Hermes\"\n\"Cadmus\"\n\"Prometheus\"\n\n---\n\n[![Use code \"Terrarium\" for 25% off at BisectHosting](https://cdn.discordapp.com/attachments/817413688771608587/1117104938712047747/Terrarium_BisectHosting_Banner_image.png)](http://bisecthosting.com/terrarium)\n\n---\n\n### Socials\n\n[![youtube-plural](https://cdn.jsdelivr.net/npm/@intergrav/devins-badges@3/assets/cozy-minimal/social/youtube-plural_vector.svg)](https://youtube.terrarium.earth)\n[![twitch-plural](https://cdn.jsdelivr.net/npm/@intergrav/devins-badges@3/assets/cozy-minimal/social/twitch-plural_vector.svg)](https://www.twitch.tv/terrariumearth)\n[![twitter-plural](https://cdn.jsdelivr.net/npm/@intergrav/devins-badges@3/assets/cozy-minimal/social/twitter-plural_vector.svg)](https://twitter.terrarium.earth)\n[![kofi-plural](https://cdn.jsdelivr.net/npm/@intergrav/devins-badges@3/assets/cozy-minimal/donate/kofi-plural_vector.svg)](https://kofi.terrarium.earth)\n[![discord-plural](https://cdn.jsdelivr.net/npm/@intergrav/devins-badges@3/assets/cozy-minimal/social/discord-plural_vector.svg)](https://discord.terrarium.earth)\n[![modrinth](https://cdn.jsdelivr.net/npm/@intergrav/devins-badges@3/assets/cozy-minimal/available/modrinth_vector.svg)](https://modrinth.com/user/Terrarium)\n[![curseforge](https://cdn.jsdelivr.net/npm/@intergrav/devins-badges@3/assets/cozy-minimal/available/curseforge_vector.svg)](https://www.curseforge.com/members/terrariumearth/projects)\n\n---\n\n### Check out our other projects\n\"Handcrafted\"\n\"Chipped\"\n\"Ad\n\"Tempad\"\n\"Colorful\n\n\"Lil\n\"Vitalize\"\n\"Spirit\"\n\"Reaper\"\n\"Experience\n", "client_side": "optional", "server_side": "required", "categories": [ "management" ], "additional_categories": [ "social", "utility" ], "gallery": [ "https://cdn.modrinth.com/data/iYcNKH7W/images/ca5082bdaee00d022b8c310cd726c86078f4483e.png", "https://cdn.modrinth.com/data/iYcNKH7W/images/f749be5a369989a13a6df78e28c65c531bd0fe43.gif", "https://cdn.modrinth.com/data/iYcNKH7W/images/e10db99bb3bc759fb0a0c2d16352763710ae9383.png" ], "kind": "client-optional", "link": "https://modrinth.com/mod/prometheus", "conflicts": [ "luckperms" ], "review": true }, { "slug": "kaffees_dual_ride", "project_type": "mod", "title": "Kaffee's Dual Ride", "description": "A tiny mod that allows two players to sit on one horse.", "body": "# Kaffee's Dual Ride\n\nThis is a tiny mod that allows two players to sit on a horse. It is required on Client and Server. It is licensed under GPLv3. Sourcecode available on [Github](https://github.com/0ql/kaffees_dual_ride).", "client_side": "required", "server_side": "required", "categories": [ "game-mechanics", "transportation" ], "additional_categories": [], "gallery": [ "https://cdn.modrinth.com/data/dv1QW2PN/images/44813b97c373dd03f09e04173f6e211377ee4dbc.png" ], "kind": "required", "link": "https://modrinth.com/mod/kaffees_dual_ride", "conflicts": null, "review": true }, { "slug": "pingspam", "project_type": "mod", "title": "Pingspam", "description": "Adds discord-like pinging to Minecraft", "body": "**Reach those pesky AFKers, alt-tabbers, chat-ignorers and offline people with one simple trick!**\n\nPingspam allows you to mention players in chat. You can mention by name (i.e \"@GreatGrayOwl\") or group. \n \nThe ping is highlighted in chat, plays a sound for the player, and hogs the actionbar until dismissed. \nIt will also persist between relogins - until you acknowledge it using the `/notifications` command. \n \nPingspam works with vanilla clients. \nYou don't need to have Pingspam to ~~suffer from~~ enjoy advanced attention-grabbing techniques.\nHowever, installing it on the client adds chat autocompletion for @mentions.\n\n## Groups and aliases\nYou can have a shorter or a more descriptive name for others to ping you by.\n`/pingspam alias [add|remove] ` adds or removes aliases, and `/pingspam alias list` lists them.\n\nYou can have up to 10 ping aliases in addition to your own player name. Aliases are first come, first served.\n\nOperators can also assign players to groups, so that you can ping all the @redstoners at once.\n\n## Ignore\nYou can ignore direct pings from particularly annoying players using `/pingspam ignore add ` \nYou can use `/pingspam ignore list` to review your ignore list and `/pingspam ignore remove ` to stop ignoring them.\n\n## Sounds\nYou can change the notification sound that you hear by using `/pingspam sound ` \nYou can disable the ping sound altogether by using `/pingspam sound none`\n\nThe default sound is `/pingspam sound minecraft:block.bell.use`\n\n## Server owners and operators\nRead more in the [README-SERVER.md](https://github.com/BasiqueEvangelist/pingspam/blob/1.18.2/README-SERVER.md)", "client_side": "optional", "server_side": "required", "categories": [ "management", "social", "utility" ], "additional_categories": [], "gallery": [], "kind": "client-optional", "link": "https://modrinth.com/mod/pingspam", "conflicts": null, "review": true }, { "slug": "extended-drawers", "project_type": "mod", "title": "Extended Drawers", "description": "Adds drawers and more", "body": "# Extended Drawers\n[![Badge showing the amount of downloads on modrinth](https://img.shields.io/badge/dynamic/json?color=2d2d2d&colorA=5da545&label=&suffix=%20downloads%20&query=downloads&url=https://api.modrinth.com/v2/project/AhtxbnpG&style=flat-square&logo=modrinth&logoColor=2d2d2d)](https://modrinth.com/mod/extended-drawers)\n[![Badge showing the amount of downloads on curseforge](https://cf.way2muchnoise.eu/full_616602_downloads.svg?badge_style=flat)](https://www.curseforge.com/minecraft/mc-mods/extended-drawers)\n[![Badge linking to issues on github](https://img.shields.io/badge/dynamic/json?query=value&url=https://img.shields.io/github/issues-raw/mattidragon/extendeddrawers.json&label=&logo=github&color=2d2d2d&style=flat-square&labelColor=6e5494&logoColor=2d2d2d&suffix=%20issues)](https://github.com/MattiDragon/ExtendedDrawers/issues)\n[![Badge linking to support on discord](https://img.shields.io/discord/760524772189798431?label=&logo=discord&color=2d2d2d&style=flat-square&labelColor=5865f2&logoColor=2d2d2d)](https://discord.gg/26T5KK2PBv)\n\nA mod inspired by storage drawers that aims to allow for easy creation of powerful yet not\noverpowered storage systems using simple components.\n\n## Features\n### In-game Guide Book\nCrafted by combining a book with and upgrade frame, the guide book will explain in more detail how the mod works.\n**[Patchouli](https://modrinth.com/mod/patchouli) is required for the guide book to load ingame!**\n\n### Drawers\nDrawers are blocks that can store a lot of a few items and come in three variants: single-, double- and quad-slot. \nThey can be interacted with in world or using hopper or pipes from other mods.\nThey will make up the bulk of your storage as they are cheap and effective.\n\n### Access Points\nAccess points are blocks that can interact with multiple drawers that are connected to them. \nThey only support insertion in world, but can be extracted from using pipes and hoppers.\nYou can use them to quickly dump your inventory into the system, or hook up digital storage.\n\n### Shadow Drawers\nShadow drawers show the amount of a resource that is available in the whole network and allows\nfor insertion and expansion of that resource. \nThey are especially useful for automation as you can keep storage centralized and still access it from far away.\n\n### Compacting Drawers\nWhile slightly more expensive to craft compacting drawers offer a lot of convenience over regular drawers.\nThey automatically compress and decompress your items using 2x2 and 3x3 crafting recipes. \nThey also store more of items as the max capacity is based on the most compressed stored item.\n\n### Upgrades\nUpgrades are items that extend the capacity of a drawer slot. Their power can be tweaked in the config.\nThere is also a downgrade if you need to limit the capacity of a drawer slot. \nThey apply to individual slots and not the whole drawer, unlike other mods.\n\n### Locking\nYou can use a lock on drawers to make them keep their selected item even when empty.\nThis makes sure you don't lose your organisation when you remove items and allows you to block automation from filling up empty drawers.\n\n### Voiding mode\nIf sneak clicked with a lava bucket, drawers will start voiding excess items. \nThis is useful when you want to store items of low value as you don't need to worry about overflow.\nExtended drawers will make sure drawers without voiding enabled fill up first.\n\n### Hidden mode\nHide icons on drawers to reduce lag or hide your valuables, but remember, anyone can change it.\nApplied by sneaking and using black dye on drawers.\n\n## Customization\nExtended drawers offers two main ways to customize the experience: the configs and datapacks.\n\nThe configs can be located under the `config` directory in your installation root, under `extended_drawers`. \nThere are two files: one for client side setting and one for settings needed on both the server and client. \n\nAll recipes and loot tables can be modified by datapacks like with most mods. \nYou can find some of the defaults under `src/main/resources` and others under `src/main/generated`.\n\nExtended drawers also provides the option to override what items the compacting drawers can compact and how.\nThis is done through files placed under `data//extended_drawers/compression_overrides` in json format.\nThe files should consist of a single object with items as keys and compression levels as values. \nHere are some examples:\n\n```json5\n{ \n // Adds compacting support to clays. It isn't default as you can't craft it into balls\n \"clay_ball\": 1,\n \"clay\": 4\n}\n```\n```json5\n{ \n // You should never need to do this, but here's an example of how a file for iron might look like\n // You can see that numbers are based off of the amount of first item\n \"iron_nugget\": 1,\n \"iron_ingot\": 9,\n \"iron_block\": 81\n}\n```\n```json5\n{ \n // Disables compacting for gold nuggets. \n // You have to do this for each tier or something might break.\n \"gold_nugget\": 1\n}\n```\n\n## Other Info\n### Modpack permission\nYou can use this mod in any modpack as long as you don't reupload the mod. \nYou can get a direct download link from modrinth if you need, \nbut I'd prefer you create your modpacks on modrinth or curseforge directly.\n\n### Other websites\nThis mod is only officially available on [curseforge](https://www.curseforge.com/minecraft/mc-mods/extended-drawers), [modrinth](https://modrinth.com/mod/extended-drawers) and [github](https://github.com/mattidragon/extendeddrawers). \nAny other sites are third-party reuploads and should not be trusted.\n\n### Version support\nI only support the latest and mostly modded version of minecraft. \nOld versions may receive important patches, but I will not be backporting new features.\nIf you really want a feature on an old version you can backport it yourself and open a pull request.\n\n*1.18 support has been abandoned. 1.19 will be the main focus now*\n\n### Incompatibilities\nI intend to try and stay compatible with as many mods as possible, but might abandon support for some if it becomes too hard.\n\n* **Sodium** is only compatible if [indium](https://modrinth.com/mod/indium) is installed.\n* **Optifine** will never be officially supported. Might work, might not.\n\n## Licencing \nVersions 1.3.0 and older and their source code are licensed under the MIT license. Newer versions\nare licensed under the Apache License, Version 2.0. I chose to switch because I want to retain \nownership of my code while still allowing forks and addons to use any license they want. \n\nYou are free to use the mods code in any way you want as long as you follow the license and \ncredit me for the original (link is enough).\n", "client_side": "required", "server_side": "required", "categories": [ "storage" ], "additional_categories": [], "gallery": [ "https://cdn.modrinth.com/data/AhtxbnpG/images/8e1e419c31c7ae817e5c27601b76fe47df1b1779.png", "https://cdn.modrinth.com/data/AhtxbnpG/images/bccf5f5db4035be19eae30edcf223232c2d8cb9d.png", "https://cdn.modrinth.com/data/AhtxbnpG/images/58d41e9a31ef581644ca067a7e2db4a0a44bd16d.png", "https://cdn.modrinth.com/data/AhtxbnpG/images/e8548e6fad16a6f7a6071d58d8a1918be4336402.png", "https://cdn.modrinth.com/data/AhtxbnpG/images/7aca8668f77aff048eff0f579ffe040311a11ad4.png", "https://cdn.modrinth.com/data/AhtxbnpG/images/2be3c914dea7e365a662af56331cd6548af8f7bd.png" ], "kind": "required", "link": "https://modrinth.com/mod/extended-drawers", "conflicts": null, "review": true }, { "slug": "traverse", "project_type": "mod", "title": "Traverse", "description": "A biome expansion mod that embraces the simplistic nature of Minecraft biomes", "body": "

\n

Traverse aims to expand upon, but not replace or overshadow, Minecraft biomes. Traverse embraces the simplistic nature of many vanilla biomes and the goal is to have the biomes fit in just right so that Mojang could add them into the base game and nobody would complain that they felt out of place.

\n

\"\"

\n

Traverse requires Fabric Loader and Fabric API 

\n

Check out the Terraformers Discord Server to chat about Traverse and other Fabric mods!

\n

Visit the Traverse Wiki to learn more about each biome

\n

Biomes:

\n\n

Images of the biomes can be found on the Images page.

\n

 

\n

Other Mods by Terraformers:

\n

Check out Traverse's sister mod, Terrestria:

\n

\n

Terrestria works well alongside Traverse if you are looking for a more extensive biome enhancement experience. Terrestria has a lot of highly unique and detailed biomes that may exceed the \"Vanilla+\" category that Traverse fits into.

\n

Check out the Terraformers Nether biome expansion, Cinderscapes:

\n

\n

Cinderscapes complements Traverse by providing an expansion to the nether, much like Traverse does to the overworld. Cinderscapes brings more life and beauty to the nether, while also keeping it frightening. 

\n

Campanion, your camping companion:

\n

\n

Campanion adds various tools and utilities to help improve your adventures away from your home. Campanion also works well alongside Traverse in order to make the exploration of Traverse biomes even more fun.

\n

 

\n

Traverse is a mod for Fabric, and there are no plans to port this mod to Forge.

\n

However, another team is maintaining a Forge fork of this mod at Traverse: Legacy Continued.

\n

Traverse: Legacy Continued is unaffiliated with Terraformers, so please do not ask us for support regarding their mod.

", "client_side": "required", "server_side": "required", "categories": [ "adventure", "decoration", "worldgen" ], "additional_categories": [], "gallery": [ "https://cdn.modrinth.com/data/kXygSBVI/images/f3d734b8e982f8ae250b80f18ee12c7662e450c3.png", "https://cdn.modrinth.com/data/kXygSBVI/images/63a64774ad9306f6b7e1e183dacc544121a11d86.png", "https://cdn.modrinth.com/data/kXygSBVI/images/99dd0e60ba423c036128c21a27b9ee867b9cf165.png", "https://cdn.modrinth.com/data/kXygSBVI/images/bcdc42da6811c16db911f500db5b2381f81d65fc.png", "https://cdn.modrinth.com/data/kXygSBVI/images/8ccce994901146e6ac7e5217d1af8378e0acf8d5.png", "https://cdn.modrinth.com/data/kXygSBVI/images/da1fa1bb6d4f57e738e64f32940f3b9e0520eeed.png", "https://cdn.modrinth.com/data/kXygSBVI/images/8b5c6af56490d03fbcd8624dbaca5c4d612ac6b0.png", "https://cdn.modrinth.com/data/kXygSBVI/images/90eb1d8b20c105174863bc2f31167028d6621673.png", "https://cdn.modrinth.com/data/kXygSBVI/images/da447db77749815b98b3ceeca2e735ad9161eaaa.png", "https://cdn.modrinth.com/data/kXygSBVI/images/1c0f7464121ef5d77ff2554958837cc111745103.png", "https://cdn.modrinth.com/data/kXygSBVI/images/3a7fb51c4c4820016519d7007532f9fdd0097f06.png", "https://cdn.modrinth.com/data/kXygSBVI/images/cb8a5f2354e1a57f078f4209558699d5ff350601.png", "https://cdn.modrinth.com/data/kXygSBVI/images/1ee850693db41504b00fc24b9e2b412a33c0757d.png", "https://cdn.modrinth.com/data/kXygSBVI/images/bace30f6257dabdb1389e6a69bac7e82f8327ff4.png", "https://cdn.modrinth.com/data/kXygSBVI/images/9464fd5fe2ddf33b968e99aaa621b25f91ae063e.png", "https://cdn.modrinth.com/data/kXygSBVI/images/2334459c1cbcdd808d3ca44ca5b0ae748c5a51be.png", "https://cdn.modrinth.com/data/kXygSBVI/images/0c815e2e7a1ed2f4006278fd665e8bf329d9fa13.png", "https://cdn.modrinth.com/data/kXygSBVI/images/b9b51e44b8a448d789fc6861dc4fd52fdb67b080.png", "https://cdn.modrinth.com/data/kXygSBVI/images/8d082094925ca4689baee3ad3ca317eb394c6d1c.png", "https://cdn.modrinth.com/data/kXygSBVI/images/4c5fab70c1f7f22dfb24c8bbc127702a9c27b5fd.png", "https://cdn.modrinth.com/data/kXygSBVI/images/fbcfc21ac832b22b938ca096b0daeb795d5be1b0.png", "https://cdn.modrinth.com/data/kXygSBVI/images/2fdb5df1511037fd41eff0a45a588d07b0832d80.png", "https://cdn.modrinth.com/data/kXygSBVI/images/1c0cedf73fc691153d59312ac728d7838f4204b9.png", "https://cdn.modrinth.com/data/kXygSBVI/images/a4fb22b9021578c640f1d74ecc7f452d0f7448e0.png", "https://cdn.modrinth.com/data/kXygSBVI/images/9effdc2acecceda9eef1b9c111c50f1081736cde.png", "https://cdn.modrinth.com/data/kXygSBVI/images/fb3b55eca44d40ef573ea87d465ba41e9a712b73.png", "https://cdn.modrinth.com/data/kXygSBVI/images/4e8844cc7c24d61dcf9a183096451c253b074129.png", "https://cdn.modrinth.com/data/kXygSBVI/images/97cb19faabf6579c13b18f1c738cf27e92ee1d2a.png" ], "kind": "required", "link": "https://modrinth.com/mod/traverse", "conflicts": null, "review": true }, { "slug": "cc-tweaked", "project_type": "mod", "title": "CC: Tweaked", "description": "ComputerCraft fork adding programmable computers, turtles and more to Minecraft.", "body": "\n\n# ![CC: Tweaked](https://tweaked.cc/logo.png)\nCC: Tweaked is a mod for Minecraft which adds programmable computers, turtles and more to the game. A fork of the much-beloved [ComputerCraft], it continues its legacy with improved performance and stability, along with a wealth of new features.\n\n## Testimonials\n\n> I'm not sure what that is [...] I don't know where that came from.\n>\n> \\- [direwolf20, December 2020](https://youtu.be/D8Ue9I-SKeM?t=980)\n\n> It is basically ComputerCraft. It has the turtles, and the computers, and writing Lua programs and all that stuff.\n>\n> \\- [direwolf20, May 2022](https://youtu.be/7Ruq33XmQIQ?t=537)\n\n\n## Features\nControlled using the [Lua programming language][lua], CC: Tweaked's computers provides all the tools you need to start\nwriting code and automating your Minecraft world.\n\n![A ComputerCraft terminal open and ready to be programmed.](https://raw.githubusercontent.com/cc-tweaked/CC-Tweaked/HEAD/doc/images/basic-terminal.png)\n\nWhile computers are incredibly powerful, they're rather limited by their inability to move about. *Turtles* are the\nsolution here. They can move about the world, placing and breaking blocks, swinging a sword to protect you from zombies,\nor whatever else you program them to!\n\n![A turtle tunneling in Minecraft.](https://raw.githubusercontent.com/cc-tweaked/CC-Tweaked/HEAD/doc/images/turtle.png)\n\nNot all problems can be solved with a pickaxe though, and so CC: Tweaked also provides a bunch of additional peripherals\nfor your computers. You can play a tune with speakers, display text or images on a monitor, connect all your\ncomputers together with modems, and much more.\n\nComputers can now also interact with inventories such as chests, allowing you to build complex inventory and item\nmanagement systems.\n\n![A chest's contents being read by a computer and displayed on a monitor.](https://raw.githubusercontent.com/cc-tweaked/CC-Tweaked/HEAD/doc/images/peripherals.png)\n\n## Getting Started\nWhile ComputerCraft is lovely for both experienced programmers and for people who have never coded before, it can be a\nlittle daunting getting started. Thankfully, there's several fantastic tutorials out there:\n\n - [Direwolf20's ComputerCraft tutorials](https://www.youtube.com/watch?v=wrUHUhfCY5A \"ComputerCraft Tutorial Episode 1 - HELP! and Hello World\")\n - [Sethbling's ComputerCraft series](https://www.youtube.com/watch?v=DSsx4VSe-Uk \"Programming Tutorial with Minecraft Turtles -- Ep. 1: Intro to Turtles and If-Then-Else_End\")\n - [Lyqyd's Computer Basics 1](http://www.computercraft.info/forums2/index.php?/topic/15033-computer-basics-i/ \"Computer Basics I\")\n\nOnce you're a little more familiar with the mod, the [wiki](https://tweaked.cc/) provides more detailed documentation on the\nvarious APIs and peripherals provided by the mod.\n\nIf you get stuck, do [ask a question on GitHub][GitHub Discussions] or pop in to the ComputerCraft's [IRC channel][IRC].\n\n## Get Involved\nCC: Tweaked lives on [GitHub]. If you've got any ideas, feedback or bugs please do [create an issue][bug].\n\n[github]: https://github.com/cc-tweaked/CC-Tweaked/ \"CC: Tweaked on GitHub\"\n[bug]: https://github.com/cc-tweaked/CC-Tweaked/issues/new/choose\n[computercraft]: https://github.com/dan200/ComputerCraft \"ComputerCraft on GitHub\"\n[lua]: https://www.lua.org/ \"Lua's main website\"\n[GitHub Discussions]: https://github.com/cc-tweaked/CC-Tweaked/discussions\n[IRC]: http://webchat.esper.net/?channels=computercraft \"#computercraft on EsperNet\"\n", "client_side": "required", "server_side": "required", "categories": [ "technology" ], "additional_categories": [], "gallery": [ "https://cdn.modrinth.com/data/gu7yAYhd/images/0adebbd76610c44733c6d80cb9c663312198164e.png", "https://cdn.modrinth.com/data/gu7yAYhd/images/e00ee6c3b8c5c64cdf4e229c34069354b73a010f.png", "https://cdn.modrinth.com/data/gu7yAYhd/images/64a732d037f866240848faf141ac32091f8c13aa.png", "https://cdn.modrinth.com/data/gu7yAYhd/images/fdb8d25ae6ba54a03a2bb3588864b9ecb2eaee14.png", "https://cdn.modrinth.com/data/gu7yAYhd/images/d44741038eea12b569d7b714147fceabb62a4b33.png", "https://cdn.modrinth.com/data/gu7yAYhd/images/c7a8515eefc69507aaedc346c28251f7734736b4.jpeg" ], "kind": "required", "link": "https://modrinth.com/mod/cc-tweaked", "conflicts": null, "review": true }, { "slug": "essential-commands", "project_type": "mod", "title": "Essential Commands", "description": "Configurable, permissions-backed utility commands for Fabric servers (tpa, home, warp, spawn, back, nick, rtp)", "body": "\n# Essential Commands\n\nEssential Commands is a Minecraft (Fabric) mod that adds several simple commands to the game. \\\nAll commands are [configurable](https://github.com/John-Paul-R/Essential-Commands/wiki/Config-Documentation) and toggleable. \\\nThe mod is purely serverside, and is not required on the client. (but it does work on singleplayer worlds).\n\n[![Release](https://img.shields.io/github/v/release/John-Paul-R/essential-commands?style=for-the-badge&include_prereleases&sort=semver)][modrinth:files]\n[![Available For](https://img.shields.io/badge/dynamic/json?label=Available%20For&style=for-the-badge&color=34aa2f&query=$[:]&url=https%3A%2F%2Fwww.jpcode.dev%2Fessentialcommands%2Fsupported_mc_versions.json)][modrinth:files]\n\n\n## Permissions\n\nEssential Commands supports permissions mods like LuckPerms!\nAll commands and sub-commands have their own permissions node in the form:\n\n`essentialcommands..`\n\n## Commands\n\nAll of these commands support automatic tab completion using Minecraft's new commands system.\n\nSee the [full List of Commands & Permissions](https://github.com/John-Paul-R/Essential-Commands/wiki/List-of-Commands-&-Permissions).\n\n### Spawn\n\n - /spawn\n - /spawn set\n\n### Teleport requests\n\n - /tpa \\\n - /tpahere \\\n - /tpaccept \\\n - /tpdeny \\\n\n### Player Homes\n\n - /home set \\\n - /home tp \\\n - /home delete \\\n\n### Warps\n\n - /warp set \\\n - /warp tp \\\n - /warp delete \\\n\n### Back\n\n - /back\n\n### Nickname\n\n - /nickname set \\\n - /nickname clear\n - /nickname reveal \\\n\n### Random Teleport (/wild equivalent)\n\n - /randomteleport\n - /rtp\n\n### Kitchen sink\n\n - /fly\n - /fly \\\n - /workbench\n - /enderchest\n\n### Config\n\n - /essentialcommands config reload\n\nQuestions? Contact me in [my Discord server](https://discord.jpcode.dev/).\n\n[modrinth:files]: https://modrinth.com/mod/essential-commands/versions", "client_side": "optional", "server_side": "required", "categories": [ "utility" ], "additional_categories": [], "gallery": [], "kind": "client-optional", "link": "https://modrinth.com/mod/essential-commands", "conflicts": null, "review": true }, { "slug": "artifacts", "project_type": "mod", "title": "Artifacts", "description": "Adds various treasure items that can be found through exploration", "body": "![](https://raw.githubusercontent.com/ochotonida/artifacts/1.18/src/main/resources/logo.png)\n\nSome older versions of this mod can be found on curseforge: [Forge](https://www.curseforge.com/minecraft/mc-mods/artifacts) / [Fabric](https://www.curseforge.com/minecraft/mc-mods/artifacts-fabric)\n\nArtifacts is a mod which aims to make exploration more rewarding by adding various powerful items that cannot be crafted.\n\nThe items added by this mod can be found in chests in vanilla structures. All artifacts only have a few chests in which they can be found, so go out and explore! Additionally, a new underground campsite structure has been added. Mimics occasionally spawn in these campsites instead of a chests, which are dangerous enemies that attack players that get too close. Mimics always drop a random artifact when killed.\n\nEvery item added by this mod has a unique model when equipped. The full set of items, their descriptions, and the places where they can appear can be found in the images tab.\n\n![](https://user-images.githubusercontent.com/37985539/118691060-fdaaa400-b808-11eb-97c8-2f45ef277c52.png)\n\n## Frequently Asked Questions\n\n\n#### _Some items are too powerful, is there some way I can change that?_\n\nArtifacts adds various game rules that allow you to change or completely disable the effects of all items added by the mod.\nIn versions for Forge 1.19.2 and below, most of these config options are located in the server config. Unlike the client and common config files, server config files are located in your world save's _serverconfigs_ folder. Preventing specific items from spawning in chests is currently not possible without creating a data pack, but it is possible to change how rare artifacts are in general using the artifactRarity (for items in chests) and campsite count/mimicChance (for mimics) config options.\n\n#### _How do I change the amount of slots for my artifacts?_\n\nIf you're using the Forge version, It is possible to change the number of slots of each type using the Curios server config. The '/curios' command can also be used to add/remove slots for one specific player. If you want to change the slot an artifact can be placed in, you will need to create a data pack and change the item tags that determine the artifact's slot types.\nMore information on how to do all of these things can be found on the [Curios wiki](https://github.com/TheIllusiveC4/Curios/wiki/How-to-Use:-Users).\n\nIf you're using the Fabric version, modifying the number of slots players have requires creating a data pack. Information about the data formats used can be found on the [Trinkets wiki](https://github.com/emilyploszaj/trinkets/wiki/Trinkets-Data-Formats).\n\n#### _Which mod are you using to put artifacts on armor stands?_\n\n[Curious Armor Stands](https://www.curseforge.com/minecraft/mc-mods/curious-armor-stands \"\").\n\n#### _Can I still find artifacts if I add this mod to a world that has already been generated?_\n\nCampsites and mimics will only spawn in chunks that were generated after you downloaded the mod. You will still be able to find artifacts in unopened chests in existing chunks.\n\n#### [Forge] _Whey I try to open the Curios menu to equip my artifacts, nothing happens._\n\nSome server plugins can cause this (https://github.com/TheIllusiveC4/Curios/issues/131). If you're using plugins, verify that this issue also happens in a Forge-only environment before asking for help.\n\n[![](https://discordapp.com/api/guilds/298798089068609537/widget.png?style=banner2)](https://discord.gg/87pXJadaRr)", "client_side": "required", "server_side": "required", "categories": [ "adventure", "worldgen" ], "additional_categories": [], "gallery": [ "https://cdn.modrinth.com/data/P0Mu4wcQ/images/a93c907f04a4b5a8508c41da95c7547b94e37249.png", "https://cdn.modrinth.com/data/P0Mu4wcQ/images/8d56d7ecfadfdf612e7c3ea88277efa7f8e33d66.png", "https://cdn.modrinth.com/data/P0Mu4wcQ/images/ed445746d8c1ab261a831a96e57478a7d8645bcb.png", "https://cdn.modrinth.com/data/P0Mu4wcQ/images/a90f95fb7aa651609cb7846a8419a30fc4474b52.png", "https://cdn.modrinth.com/data/P0Mu4wcQ/images/0e2498f43ebdc1d7f71e903eab8940dfecbf8653.png", "https://cdn.modrinth.com/data/P0Mu4wcQ/images/d53bca9d0d1947db15f8d3de630d9405e13c6d34.png", "https://cdn.modrinth.com/data/P0Mu4wcQ/images/f5d6423517f898cf2a3dbb12c8cc08b2222f1d6c.png", "https://cdn.modrinth.com/data/P0Mu4wcQ/images/076c11d33843c4b235be3545a750928f831546af.png", "https://cdn.modrinth.com/data/P0Mu4wcQ/images/25d520a97dca6f4a448edc983460e79f6a0a00b5.png", "https://cdn.modrinth.com/data/P0Mu4wcQ/images/3797512334b075f1a7147f75a3be744248705426.png", "https://cdn.modrinth.com/data/P0Mu4wcQ/images/1a7f9ac24d5a253dfe66eba1ef41f4eb64911c4c.png", "https://cdn.modrinth.com/data/P0Mu4wcQ/images/b382452ad14426c0c7d4a7892e8e7591afcc4cab.png", "https://cdn.modrinth.com/data/P0Mu4wcQ/images/526f58902d6840a84284fd186a69fdf02915f283.png", "https://cdn.modrinth.com/data/P0Mu4wcQ/images/f8df0d38edcda36e6d8fe13f41552f70fd96b263.png", "https://cdn.modrinth.com/data/P0Mu4wcQ/images/a2d1393dab7e82a3626c30d5844aad572a37c68d.png", "https://cdn.modrinth.com/data/P0Mu4wcQ/images/cbb5d183e86b8c7c376f17c0557403495c3e63ea.png", "https://cdn.modrinth.com/data/P0Mu4wcQ/images/424a4109496812006522ac6ca70c74ee7ebc7c44.png", "https://cdn.modrinth.com/data/P0Mu4wcQ/images/e2279f56e79b7e821df06edf61fdc3ebaae63780.png", "https://cdn.modrinth.com/data/P0Mu4wcQ/images/5ea9189c441071cb9319402af866d24aa7078288.png", "https://cdn.modrinth.com/data/P0Mu4wcQ/images/8f5c4c26b78dc3c9543ec95950970bdfea7903d3.png", "https://cdn.modrinth.com/data/P0Mu4wcQ/images/5fb6306e2e5eec07e05abd0b077421f67547eec8.png", "https://cdn.modrinth.com/data/P0Mu4wcQ/images/5f6eb8aedde6b2a7e43ebc7c9f7b7cf675ef9974.png", "https://cdn.modrinth.com/data/P0Mu4wcQ/images/5f2d761c5a7b91a3a8656f979401fdeefed2002c.png", "https://cdn.modrinth.com/data/P0Mu4wcQ/images/792729eea617db12d976c478eae786837f795f60.png", "https://cdn.modrinth.com/data/P0Mu4wcQ/images/f97e834a38ba8a1ef926731854106a6260861745.png", "https://cdn.modrinth.com/data/P0Mu4wcQ/images/ce6d43fc6c0257fb0b5cf634174a79a1449d729f.png", "https://cdn.modrinth.com/data/P0Mu4wcQ/images/011b27804cc18af57e472790267a73d9ac03a23e.png", "https://cdn.modrinth.com/data/P0Mu4wcQ/images/f5b68c23e8d02742644b9092e3261ab63da9fd84.png", "https://cdn.modrinth.com/data/P0Mu4wcQ/images/6328bcac3e5f8fc3576b840893ffd7a96f3c8637.png", "https://cdn.modrinth.com/data/P0Mu4wcQ/images/fa8a4d52cebae479c0e59b9172409dc8e9f2e7a2.png", "https://cdn.modrinth.com/data/P0Mu4wcQ/images/720e621cb831db8f8228a9a042090b15d4ac690b.png", "https://cdn.modrinth.com/data/P0Mu4wcQ/images/7034e883c0e562b133700b39687b69c30e96e832.png", "https://cdn.modrinth.com/data/P0Mu4wcQ/images/d489ff909b9047fa2d944a4c4ce6ed4f8cb6d6ed.png", "https://cdn.modrinth.com/data/P0Mu4wcQ/images/cf23d823e42489aa6fd02b3290248aa83401683e.png", "https://cdn.modrinth.com/data/P0Mu4wcQ/images/13a66e43218fce429742299e2f791c529a1c1975.png", "https://cdn.modrinth.com/data/P0Mu4wcQ/images/c8b9964c056762a32a1ed9bba7b6255acda639ab.png", "https://cdn.modrinth.com/data/P0Mu4wcQ/images/518f58c323940e629433cb92fa1e115b48009de8.png" ], "kind": "required", "link": "https://modrinth.com/mod/artifacts", "conflicts": null, "review": true }, { "slug": "diagonal-fences", "project_type": "mod", "title": "Diagonal Fences", "description": "Fences connecting diagonally? Wait. That's illegal.", "body": "

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📖 About:

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Diagonal Fences makes all kinds of fences able to connect diagonally. Works just like you would expect it to, so not much more to say really.

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📷 Media:

\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n
  
Diagonal fences everywhere  Fancy new pen shapes
 
  
Animals are kept in their pens as always  Even more animals in pens
 
  
Fences only connect diagonally when there is no other option  Collision boxes and hit boxes match the new shapes
 
  
Great compatibility with normal fences added by other mods  Even works with many custom fences
 
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💡 FAQ:

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Q: Does this work with fences from other mods?
A: Yes! Especially the Macaw's Fences and Walls mod by Sketch_Macaw works great.

\n

Q: How can I prevent a fence from connecting diagonally?
A: Add it to the diagonalfences:non_diagonal_fences block tag.

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Q: Why are fences unable to connect diagonally to other blocks?
A: Not possible due to technical limitations.

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Q: Can you backport to 1.12?
A: No, but check out the original Fence Overhaul mod by TheWeatherPony.

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🏆 Credits:

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Developing Diagonal Fences was helped and inspired by:

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\"Reddit\"

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\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n
  
 
  
 
  
 
  
 
  
 
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", "client_side": "required", "server_side": "required", "categories": [ "decoration", "utility" ], "additional_categories": [], "gallery": [ "https://cdn.modrinth.com/data/IKARgflD/images/78b84124ebbd62b023d0f4a15da90f4d1f58b4c3.png" ], "kind": "required", "link": "https://modrinth.com/mod/diagonal-fences", "conflicts": null, "review": true }, { "slug": "cooking-for-blockheads", "project_type": "mod", "title": "Cooking for Blockheads", "description": "Adds a cooking book and multiblock kitchens that only shows recipes you can make with what you currently have in your inventory.", "body": "

\n \n \"Requires \n \n \"\"\n \n \"Become \n \n \"\" \n \n \"Follow\n \n \n \"Join\n \n

\n\n![](https://blay09.net/files/brand/cookingforblockheads.png)\n\nThis mod adds a cooking book along with a functional kitchen to Minecraft. Use the book or the Cooking Table to find out what you can cook with what ingredients you currently have available, and start cooking immediately through a single click.\n\nThe kitchen is modular and can be upgraded through additional blocks, allowing for expanded storage, infinite water for crafting provided by the sink, or efficient and delicious cooking with the oven. Some people even went as far as capturing a cow in a jar to provide them with infinite milk!\n\n## Features\n\n- Recipe book to show all food items you can craft or smelt with the things you have in your inventory\n- Upgraded recipe book that can also craft the food items with the things from your inventory\n- Multiblock Kitchens consisting of several components that each unlock new abilities\n- \\#NoFilter book to simply show all food item recipes (no matter what ingredients you have available)\n- Sorting options to see the most nutritious foods you can make\n- Supports Pam's Harvestcraft as well as many other food mods\n\n![](https://blay09.net/files/brand/cookingforblockheads_2.png)", "client_side": "required", "server_side": "required", "categories": [ "decoration", "food", "utility" ], "additional_categories": [], "gallery": [], "kind": "required", "link": "https://modrinth.com/mod/cooking-for-blockheads", "conflicts": null, "review": true }, { "slug": "nullscape", "project_type": "mod", "title": "Nullscape", "description": "Nullscape keeps the End as a barren, depressing, and bleak place: as it should be, and always will be.", "body": "\n# Nullscape\n[![Latest Version](https://img.shields.io/github/v/release/Stardust-Labs-MC/Nullscape?color=blueviolet&logo=github \"View latest release\")](https://github.com/Stardust-Labs-MC/Nullscape/releases) [![Discord Badge](https://img.shields.io/discord/738046951236567162?color=blue&logo=discord \"Join our Discord Server\")](https://discord.gg/stardustlabs) [![Modrinth Badge](https://img.shields.io/modrinth/dt/nullscape?label=Modrinth&logo=modrinth \"View our Modrinth page\")](https://modrinth.com/mod/nullscape) [![License Badge](https://img.shields.io/badge/license-Stardust_Labs-green \"View the Stardust Labs License\")](https://github.com/Stardust-Labs-MC/license) [![Wiki Badge](https://img.shields.io/badge/wiki-Miraheze-yellow \"View our Wiki\")](https://stardustlabs.miraheze.org/) [![Issues Badge](https://img.shields.io/github/issues/Stardust-Labs-MC/Nullscape?color=orange&logo=github \"View or open an issue\")](https://github.com/Stardust-Labs-MC/Nullscape/issues) [![Weblate Badge](https://img.shields.io/weblate/progress/stardust-labs?server=https%3A%2F%2Fweblate.catter.dev&logo=weblate \"Translate here\")](https://weblate.catter.dev/projects/stardust-labs)\n\nNullscape keeps the End as a barren, depressing, and bleak place: as it should be, and always will be.\n![Nullscape Banner](https://user-images.githubusercontent.com/63272345/224808975-6d3866c1-a968-4fa1-a1c1-6d9318e42ed9.png)\n## Notes\n- Nullscape is **not** compatible with the majority of end worldgen projects; except Better End\n- Do not add this to an existing end - reset yours first, or use a new world\n- View the structures and biomes per seed using [jacobsjo](https://github.com/jacobsjo)'s [Minecraft Datapack Map](https://map.jacobsjo.eu/)\n\n## Description\nNullscape will make you feel tiny and alone in the vast expanse of the End. You against the void - nothing more than that.\nNullscape boosts the End's height to 384 blocks, and makes full use of 1.18's modern features to generate incredibly varied terrain. You'll find everything from shattered islands, to floating valleys, to crystallized peaks! Different regions of the End - on very large scales - have different properties and feelings to allow for almost infinite variation in terrain shapes. From sponge-like porous terrain, to stretched alien landscapes, to stacked rounded islands; you'll find new and interesting terrain no matter how far you go.\n__ __\n[![Patron Ad](https://user-images.githubusercontent.com/63272345/224786738-7baefaf8-267f-41b6-8ac5-53cc4bd5707e.png \"Join our Patreon!\")](https://www.patreon.com/stardustlabs)\n[![Bisect Hosting Ad](https://user-images.githubusercontent.com/63272345/224786219-f87f21d2-fb51-4d78-82df-a16e83fe25c9.png \"Use code STARDUST\")](https://www.bisecthosting.com/stardust)\n", "client_side": "optional", "server_side": "required", "categories": [ "worldgen" ], "additional_categories": [], "gallery": [], "kind": "client-optional", "link": "https://modrinth.com/mod/nullscape", "conflicts": null, "review": true }, { "slug": "cinderscapes", "project_type": "mod", "title": "Cinderscapes", "description": "A biome mod expanding the life of The Nether", "body": "

\"\"

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 Cinderscapes is a beautiful, yet frightening biomes mod for Minecraft 1.16 and 1.18.2 running on the Fabric mod loader. Cinderscapes enchances the default minecraft experience by adding four new rich and detailed nether biomes following in the same style as those already in the vanilla game. In addition to new biomes Cinderscapes adds some new unique types of building blocks further expanding your building capabilities.

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Cinderscapes requires Fabric Loader and Fabric API 

\n

Check out the Terraformers Discord Server to chat about Cinderscapes and other Fabric mods!

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The two central tenants of the Cinderscapes project are refinement and simplicity, so in order to uphold those central values, the few biomes that Cinderscapes does add have gone through rigorous polishing, detailing, and refining to make sure all additions are up to the community's standards. Focus has been placed on depth rather than breadth and we hope that it clearly shows. Overall we hope this will result in a more cohesive experience compared to existing biome mods.

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Biomes:

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  • Ashy Shoals
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  • Blackstone Shales
  • \n
  • Luminous Grove
  • \n
  • Quartz Cavern
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Images of the biomes can be found on the Images page.

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Cinderscapes also contains some wonderful music from members of the community. Special thanks to Etorna_Z, LudoCrypt, and BoyBeyondTheStars for their compositions. To see more work from Etorna_Z make sure to check out their Soundcloud page, and for more work from LudoCrypt make sure to check out their bandcamp and their profile. To see more work from BoyBeyondTheStars check out their YouTube channel.

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Arobazz was also kind enough to share with us their rose and smoky quartz textures for use in Cinderscapes. To see more of their work check out the Builder's Basics mod or take a look at their profile on Curse Forge.

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Other Mods by Terraformers:

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Check out the sister biome mods, Traverse and Terrestria:

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Terrestria and Traverse work well with Cinderscapes if you wish to expand your overall biome experience in the Overworld as well. 

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Campanion, your camping companion:

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Campanion adds various tools and utilities to help improve your adventures away from your home. Campanion also works well alongside biome mods in order to make the exploration of the biomes even more fun.

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Cinderscapes is a mod for Fabric, and there are no plans to port this mod to Forge. 

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Community Spotlights:

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For a more in-depth look a Cinderscapes check out these awesome mod spotlights created by the community 

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", "client_side": "required", "server_side": "required", "categories": [ "adventure", "decoration", "worldgen" ], "additional_categories": [], "gallery": [ "https://cdn.modrinth.com/data/QC4wcUXZ/images/28a1a981192c60b4a2668b7fcbc330bfeb737126.png" ], "kind": "required", "link": "https://modrinth.com/mod/cinderscapes", "conflicts": null, "review": true }, { "slug": "creeper-overhaul", "project_type": "mod", "title": "Creeper Overhaul", "description": "A mod which overhauls the vanilla creepers!", "body": "\"Creeper\n\"Creeper\n\n
\n



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\n \n \"Discord\"\n \n \n \"Twitter\"\n \n \n \"YouTube\"\n \n \n \"Kofi\"\n \n
\n
\n\n
\n



\n
\n \"About\"\n

Creeper Overhaul replaces the vanilla creeper with a variety of different biome-specific creeper types, some\n friendlier than others :)

\n \n
\n
\n\n
\n



\n
\n

You may also be interested in

\n
\n
\n \n \"Creeper\n \n
A resource pack by lord_gogomines bringing the Creeper Overhaul creepers into vanilla Minecraft!
\n
\n
\n \n \"Creeper\n \n
A fan-made animation resource pack for Creeper Overhaul by wadoo154
\n
\n
\n\n
\n


\n
\n \"Credits\"\n


\n
\n
Josh/Joosh - Art
\n
ThatGravyBoat - Developer
\n
scratchy_sd - All creeper sounds
\n
ArkticBoi - Concept art
\n
\n
\n
\n\n
\n


\n
\n \"Our\n


\n
\n
Winter Overhaul - A mod that overhauls the vanilla snowy biomes!
\n
Creatures and Beasts - A mod that adds amazing creatures into Minecraft!
\n
Critters and Companions - A mod which adds a variety of friendly animals!
\n
\n\n\n\n\n\n\n\n
\n
\n\n
\n
\n \"Server.pro\"\n
\n
", "client_side": "required", "server_side": "required", "categories": [ "adventure", "mobs" ], "additional_categories": [], "gallery": [ "https://cdn.modrinth.com/data/MI1LWe93/images/b057daaf50b2a44649022aad767d260725117cd4.png", "https://cdn.modrinth.com/data/MI1LWe93/images/d756f75abf41c80a56d64299f5147d373b4d430d.png", "https://cdn.modrinth.com/data/MI1LWe93/images/a945a63109b11d0d3769879a6a9828878c57098b.png", "https://cdn.modrinth.com/data/MI1LWe93/images/137ff566df99319ec7b5289532dac45a4fd98ca2.png", "https://cdn.modrinth.com/data/MI1LWe93/images/61db8a9ec8ffd039ef5af31ae04953c107b6a1a0.png", "https://cdn.modrinth.com/data/MI1LWe93/images/2c62df063f68b0e4db19d212abe5199f65275833.png", "https://cdn.modrinth.com/data/MI1LWe93/images/5a52270c74001bbbfc98b2c504ce100569d7451c.png", "https://cdn.modrinth.com/data/MI1LWe93/images/4471e9377d224b6cc8e29cfa41db9cb84bacadfd.png", "https://cdn.modrinth.com/data/MI1LWe93/images/7e33e32ade4ad14d941227e6d3d75d5727859c02.png", "https://cdn.modrinth.com/data/MI1LWe93/images/effc972c752bb61c883bef31e366d17d34342102.png", "https://cdn.modrinth.com/data/MI1LWe93/images/6c60c62a950f2a8b20dcf7fc2f71bb022445715d.png", "https://cdn.modrinth.com/data/MI1LWe93/images/8aa82db07532a30e4744cca4981f96e70dbcb901.png", "https://cdn.modrinth.com/data/MI1LWe93/images/bc2078d7ea2ae5309d619ae5a67148db79548176.png", "https://cdn.modrinth.com/data/MI1LWe93/images/086fb5d867a9383cf044529f2fce0eec7817735d.png", "https://cdn.modrinth.com/data/MI1LWe93/images/ebd3e997f5159108adc53515f320441692c836f8.png" ], "kind": "required", "link": "https://modrinth.com/mod/creeper-overhaul", "conflicts": null, "review": true }, { "slug": "eureka", "project_type": "mod", "title": "Eureka!", "description": "Eureka! Build ships in Minecraft out of ordinary blocks, with physics.", "body": "**Eureka is in ALPHA. Make sure to back up your world. There will be bugs.**\n\n----\n
\n\n![Eureka!](https://i.imgur.com/PcXKgc6.png)\n\n[Website](https://valkyrienskies.org) | [Discord](https://discord.gg/dWwM8G3) | [GitHub](https://github.com/ValkyrienSkies/Eureka)\n
\n\nEureka is a simple add-on for _Valkyrien Skies_ that fits with vanilla aesthetic and is easy and fun to use.\n\nBuild and design your own ship out of ordinary (or modded!) Minecraft blocks, place a Ship Helm, shift + right-click, assemble, and watch your creation suddenly infuse with physics. No longer are your Minecraft builds bound to remain forever static, sitting in the same place for all eternity.\n\n![Eureka! blocks](https://i.imgur.com/DaxvXa9.png)\n\n\n\n\n\n\n## Dependencies\n\n*Note: Eureka comes with an integrated dependency downloader that will do all the hard work for you! Just download the Eureka JAR file and launch the game.*\n\n

- Valkyrien Skies

\n

- Architectury API

\n

- Cloth Config API

\n

- Kotlin For Forge (Forge users only)

\n

- Fabric API (Fabric users only)

\n

- Fabric Language Kotlin (Fabric users only)

\n

- Mod Menu (Fabric users only)

\n

 

\n\n", "client_side": "required", "server_side": "required", "categories": [ "adventure", "game-mechanics", "transportation" ], "additional_categories": [], "gallery": [], "kind": "required", "link": "https://modrinth.com/mod/eureka", "conflicts": null, "review": true }, { "slug": "farmers-knives", "project_type": "mod", "title": "Farmer's Knives [Fabric]", "description": "Adds knives to Farmer's Delight Fabric for many other mods", "body": "

\"farmers-knives\"

\n

 

\n

Adds knives to Farmer's Delight for many modded materials!

\n

 

\n

Supported List:

\n

Adabranium

\n

Vibranium

\n

Adamantium

\n

Nether Brick

\n

 

\n

Additional Additions

\n

Rose Gold

\n

Gilded Netherite

\n

 

\n

Advanced Netherite

\n

Netherite-Iron

\n

Netherite-Gold

\n

Netherite-Emerald

\n

Netherite-Diamond

\n

 

\n

Aphid Additions

\n

Chitin

\n

 

\n

BetterEnd

\n

Thallasium

\n

Terminite

\n

Aeternium

\n

 

\n

BetterNether

\n

Cincinnasite

\n

Cincinnasite-Diamond

\n

Nether Ruby

\n

 

\n

Oh The Biomes You'll Go

\n

Pendorite

\n

 

\n

Conjuring

\n

Soul Alloy

\n

 

\n

Deeper and Darker

\n

Warden

\n

 

\n

Dragon Loot

\n

Dragon

\n

 

\n

Easy Emerald Tools & More

\n

Emerald

\n

Ruby

\n

Amethyst

\n

Steel

\n

Obsidian

\n

Copper

\n

 

\n

Enderite Mod

\n

Enderite

\n

 

\n

Gobber

\n

Gobber

\n

Nether Gobber

\n

End Gobber

\n

 

\n

Mythic Metals

\n

Adamantite

\n

Aquarium

\n

Banglum

\n

Bronze

\n

Carmot

\n

Celestium

\n

Copper

\n

Durasteel

\n

Hallowed

\n

Kyber

\n

Legendary Banglum

\n

Metallurgium

\n

Mythril

\n

Orichalcum

\n

Osmium

\n

Palladium

\n

Prometheum

\n

Quadrillum

\n

Runite

\n

Star Platinum

\n

Steel

\n

Stormyx

\n

 

\n

The Twilight Forest

\n

Ironwood

\n

Fiery

\n

Steeleaf

\n

Knightmetal

\n

 

\n

Winterly

\n

Cryomarble

\n

 

\n

All knives as of 2.1:

\n

\"knives\"

\n

(Not including Twilight Forest, Adabranium, Advanced Netherite and Winterly)

\n

 

\n

 

\n

Credits:

\n

The Skeleton Appears for the Mythic Metals knife textures

\n

 

\n

 

\n

Make more suggestions here!

\n

 

\n

 

", "client_side": "required", "server_side": "required", "categories": [ "equipment", "utility" ], "additional_categories": [], "gallery": [], "kind": "required", "link": "https://modrinth.com/mod/farmers-knives", "conflicts": null, "review": true }, { "slug": "consistencyplus", "project_type": "mod", "title": "Consistency+", "description": "Adds new blocks to make block types consistent!", "body": "\"What\n\nConsistency+ is a Minecraft mod that takes the concept of adding in \"missing\" building block variants to a whole new level.\nConsistency+ supports Quilt, Fabric, and Forge, for Minecraft 1.16 and newer.\n#\n\n\"What\n\nConsistency+ adds thousands of new building blocks for common materials used in builds.\n\nFor example, in vanilla, Quartz has smooth, chiseled, bricks, and pillar variations. With Consistency+, Quartz is given variants for polished, cut, carved, and more, alongside slabs, stairs, and walls for most!\n\nFor a full list of blocks, check out our wiki, or more specifically this page!\n\nWe try to keep all of our information updated, however some of it may still need to be corrected as we release updates.\n#\n\n\"How\n\nIn order to be able to craft the entire range of blocks added by Consistency+, a few vanilla recipes have to be changed. Most recipes follow the standard 2x2 shape, however a few are more complicated, such as chiseled.\n\nBy following the 2x2 shape progression, the base block of a set will go through this order of blocks: \n* Base -> Polished -> Bricks -> Cut -> Tiles\n\nPillars, Corner Pillars, and Chiseled are crafted differently, however Chiseled can be crafted in a 2x2 pattern into Carved.\n\nFor a full guide, check out our wiki's crafting guide, or refer to the handy chart below! Our newer updates also include optional support for Patchouli! \n\n\"Crafting\n\n#\n\n\"Where\n\nFor a more extensive FAQ page, check out the one in our wiki! We try to keep this page up to date with any important information regarding Consistency+.\n\n\n### Having issues with Consistency+? \nBe sure to check out the issue tracker and/or the list of previous known issues and their solutions. If you come across a bug or other issue while playing, be sure to tell us so we can try and fix it!\n\n### Have a suggestion for us on something we should add in the future? \nWe'd love to hear it, and there's a few ways you can tell us!\n\nThe first is again using our issue tracker. We have an issue template just for suggesting features, whether that be new block sets, mod compatibility, or something entirely new! \n\nBe sure to check our planning boards to make sure you aren't suggesting something we already have planned.\n\n### Want to come talk with us about Consistency+?\nCheck out our discord! \n We try to get a lot of community feedback for upcoming features, and our discord is a welcome place for everyone to come and hang out!\n\n#\n\n\"What\n\nConsistency+ requires a few dependencies to work correctly. All of these should be listed as required when you download, but if not you can find easily accessible links to them here!\n\n\nThe first is Architectury. Architectury allows Consistency+ to be compatible with both modloaders using most of the same code and assets. Make sure you grab the correct version for whichever loader you are using!\n\nThe next thing Consistency+ may need is Fabric API, if you're using the Fabric Version.  If you're using Forge or Quilt, skip this part!\n\nIf you're using Quilt, you'll need Quilted Fabric API and Quilt Standard Libraries.\n\n\n

If you're playing on Forge and using C+ 0.5.1 or older, you'll need Stonecutter Recipe Tags.  SCRT allows for all of the vanilla and Consistency+ blocks to work together in stonecutters.  You only need to worry about this step on older Forge releases.

\n\n

 

", "client_side": "required", "server_side": "required", "categories": [ "decoration", "utility" ], "additional_categories": [], "gallery": [ "https://cdn.modrinth.com/data/nDHcEOt3/images/3e6f0b9075d2e3ec8bbc614ed5eb86983f4953c8.png", "https://cdn.modrinth.com/data/nDHcEOt3/images/aa66bb1eb0f5431bb15f1f15c0f8f8f99739d02f.png", "https://cdn.modrinth.com/data/nDHcEOt3/images/5e00c5c9ea9680225f68bd3e6fe258edfaa42255.png" ], "kind": "required", "link": "https://modrinth.com/mod/consistencyplus", "conflicts": null, "review": true }, { "slug": "endrem", "project_type": "mod", "title": "End Remastered", "description": "Make your journey to the End more Challenging and Engaging with End Remastered!", "body": "

 

\n

\"End

\n

  

\n

\"Discord\"      \"PayPal\"      \"Youtube

\n

 

\n

End Remastered overhauls the way players get to the End and makes the experience way more interesting by forcing them to fully explore the beautiful world of Minecraft. Adding 16 totally new Ender Eyes hidden all around your world, this mod will make your playthrough a lot more enjoyable.

\n

 

\n

Supported Versions: 1.16.3, 1.16.4, 1.16.5, 1.17.1, 1.18.1, 1.18.2, 1.19, 1.19.1, 1.19.2, 1.19.3 and now 1.19.4!

\n

 

\n

Our Partners:

\n

 

\n

\n

 

\n

Thanks to Apex Hosting for partnering with End Remastered!
Are you looking for a place to play Minecraft with your friends?
Well, look no further because Apex Hosting got you covered! With their great and easy to use Control Panel and their multiple servers spread across the entire globe, you can have your own Minecraft server up and running in about 5 minutes. Use this link: https://billing.apexminecrafthosting.com/aff.php?aff=4481 or click on the image below to get started now!

\n

 

\n

Want to support us directly, you can also donate through PayPal: Learn More!

\n

 

\n

 The Mod Content:

\n

 

\n

Exploration is the main focus of End Remastered, and to reach the End and beat the Ender Dragon, you will have to find 16 custom eyes by exploring vanilla structures and fighting vanilla bosses. Once you have at least 12 eyes, you can follow them until you reach the Stronghold. You have to put the 12 custom eyes in the portal in order to open it. If there's a vanilla eye of ender in one of the frames, you can remove it by right clicking on it with a custom eye.

\n

 

\n

 

\n

\"The

\n

The Eyes are a really important part of End Remastered, just like Vanilla Ender Eyes, they allow you to activate the portal to the End. However, unlike Vanilla Ender Eyes, they are not dropped by Endermen, but must be found by exploring, fighting and mining. For more info, click the spoiler tag below.

\n

 

\n
\n

1. Old Eye - Found in Desert Pyramids

\n

Legends say this eye once belonged to one of the great Sandworms

\n

2. Nether Eye - Found in Nether Fortresses

\n

It was lost by a demon in the battle between the Aether and the Nether

\n

3. Cold Eye - Found in Igloos

\n

One of the last artifacts left behind by the Iceologers before they all suddenly vanished from the world

\n

4. Rogue Eye - Found in Jungle Pyramids

\n

This eye is believed to have given our ancestors the knowledge of Redstone

\n

5. Black Eye - Found in Buried Chests

\n

Pirates say it gave sight to the legendary Black Pearl

\n

6. Magical Eye - Dropped by Evokers

\n

Without this eye, the Evoker has no power

\n

7. Lost Eye - Found in Mineshafts

\n

It is told that it was forged by the first blacksmiths of time

\n

8. Corrupted Eye - Found in Pillager Outposts

\n

The eye of a greedy king faded in solitude. Legend says it will bring infinite fortune to its owner

\n

9. Wither Eye - Dropped by The Wither

\n

Has witnessed destruction. Maybe it also witnessed your stuff disappear

\n

10. Guardian Eye - Get it by Killing Elder Guardian

\n

It has seen many warriors drown into the depths of the sea

\n

11. Witch Eye - Craft it using the witch pupil

\n

 This pupil is believed to have seen the ancient brewing recipes that were lost in time.

\n

12. Cursed Eye - Found in Bastions treasure chest

\n

 A powerful yet destructive artifact; the Piglins swore to protect it at the cost of their lives

\n

13. Exotic Eye - Craft it using aquatic items

\n

 Those who followed this eye were never seen again; rumors say they found the great city of Atlantis, or lost their way trying

\n

14. Evil Eye - Buy it from a master cleric

\n

 A holy talisman said to protect its owner from bad luck

\n

15. Undead Eye - Craft it using an Undead Soul

\n

 Remembrance of the past lives of those who live in death

\n

16. Cryptic Eye - Have a small chance to get it when enchanting

\n

 No information about this eye

\n
\n

 \"The

\n

 

\n

End Remastered also adds some items to the game. Click the spoiler button to see the crafting recipe for all the items.

\n

 

\n
\n

The Witch Eye:

\n

\"End

\n

 

\n

The Exotic Eye:

\n

\"Exotic

\n

 

\n

The Undead Eye:

\n

\"Undead

\n

*You can get the Undead Soul by killing a skeleton horse.

\n
\n

 

\n

 

\n

 

\n

Support:

\n

We always try to be aware of issues in End Remastered, if you experience a bug while playing our mod, please report it in the comments or the \"Issues\" section to help us keep the experience fun and enjoyable for all players.

\n

 

\n

 CLICK HERE to join our discord server to speak, chat, report problems or play with us :)

", "client_side": "required", "server_side": "required", "categories": [ "adventure" ], "additional_categories": [], "gallery": [], "kind": "required", "link": "https://modrinth.com/mod/endrem", "conflicts": null, "review": true }, { "slug": "cccbridge", "project_type": "mod", "title": "CC:C Bridge", "description": "Adds compatibility between the ComputerCraft and Create mod with peripherals!", "body": "![CC:C Bridge](https://github.com/tweaked-programs/cccbridge/blob/current/docs/gallery/cccbridge.png?raw=true)\n### This mod adds compatibility between the ComputerCraft and Create mod! Make your factories even smarter or use Display Boards and Nixie Tubes like you ever dreamed of!\n\n---\n\n![Version: 1.18.2, 1.19.2, 1.20.1](https://img.shields.io/badge/Versions-1.18.2,_1.19.2,_1.20.1-blue?style=for-the-badge&labelColor=16181C&color=82BA43) ![ModLoader: Forge & Fabric](https://img.shields.io/badge/ModLoader-Forge_&_Fabric-blue?style=for-the-badge&labelColor=16181C&color=545454)\n \n![Fabric Requirements:](https://img.shields.io/badge/Fabric-Requirements-blue?style=for-the-badge&labelColor=16181C&color=dbd0b4) : ![CC: Restitched](https://img.shields.io/badge/CC:_Restitched-%3E=_v1.100.5-blue?style=for-the-badge&labelColor=16181C&color=e7e69b) ![Create-fabric](https://img.shields.io/badge/Create--fabric-%3E=_v0.5.1--b-blue?style=for-the-badge&labelColor=16181C&color=9cb6f8) ![Fabric API](https://img.shields.io/badge/Fabric--API-any_version-blue?style=for-the-badge&labelColor=16181C&color=dddddd)\n![Forge Requirements:](https://img.shields.io/badge/Forge-Requirements-blue?style=for-the-badge&labelColor=16181C&color=dfa86a) : ![CC: Tweaked](https://img.shields.io/badge/CC:_Tweaked-%3E=_v1.101.2-blue?style=for-the-badge&labelColor=16181C&color=e7e69b) ![Create](https://img.shields.io/badge/Create-%3E=_v0.5.1--c-blue?style=for-the-badge&labelColor=16181C&color=9cb6f8)\n\n[![Ko-fi/sammykoch](https://img.shields.io/badge/Ko--fi-Buy_Me_A_Coffee-blue?style=for-the-badge&labelColor=16181C&color=FF605D)](https://ko-fi.com/sammykoch) [![Blog](https://img.shields.io/badge/Blog-Tweaked--Programs-blue?style=for-the-badge&labelColor=16181C&color=0E373D)](https://tweaked-programs.cc)\n\n## About\nUse a Computer from **CC: Tweaked** and automate even more using the _[Lua programming language](https://www.lua.org/start.html)_. This mod adds a hand full of peripherals that allow futher access to Creates features.\n\n## Content\n> 👉 _**Create** now actually has native support for **CC: Tweaked** too! But why stop there?_\n\n- **Two essential blocks of this mod are the `Source Block` and `Target Block`.**\nThey simulate a source or target, making it possible to comunicate within every other source/target that **Create** provides.\n\n- Another block that can come in very handy is the `RedRouter Block`.\nIt can send or receive redstone signals without having to worry about wireless channels or by using multible Computers, using the Redstone API.\n\n- This mod also adds some smaller, fun things like the `Scroller Pane` or `Animatronic`. The Scroller Pane lets you select a number and send it to a Computer using **Creates** interface, while the Animatronic is a puppet you can [control and animate as you like!](https://youtu.be/MI_tHMHrAY0)\n\n### Psst, hey! Why don't you check out the gallery as well?\n\n## Tutorials\n_But how do I use the peripherals?_ Good question! We are constantly updating **our [wiki section](https://cccbridge.tweaked-programs.cc/)**, in order to make it easy for you developers to keep up with all the changes! **We now switched to our own domain for this!**\n\n> 👉 _Just like **CC: Tweaked**, we try to keep backwards compatibility as much as possible! Because of **Creates** nature of updating things, we can't guarantee this however._\n\n---\n\n# Happy coding and producing!\n", "client_side": "required", "server_side": "required", "categories": [ "technology", "utility" ], "additional_categories": [ "decoration" ], "gallery": [ "https://cdn.modrinth.com/data/fXt291FO/images/2d5700fcb5f1eb2c35336685535e81dacc347011.gif", "https://cdn.modrinth.com/data/fXt291FO/images/f7b50bf210325308ba5288e44b369d5719cf357c.gif", "https://cdn.modrinth.com/data/fXt291FO/images/44fed55233018d28f5a1633474f32d099fcadc50.webp", "https://cdn.modrinth.com/data/fXt291FO/images/60efed4a6947f3dad8989ad911ae92a4758b7342.png", "https://cdn.modrinth.com/data/fXt291FO/images/7c366f2b77b2bac037f4bc63dd3e3f087de978dd.png" ], "kind": "required", "link": "https://modrinth.com/mod/cccbridge", "conflicts": null, "review": true }, { "slug": "styledplayerlist", "project_type": "mod", "title": "Styled Player List", "description": "This mod allows server owners to change player list look!", "body": "![Logo](https://i.imgur.com/DOl47Dn.png)\n\n# Styled Player List\nIt's a simple mod that allows server owners to style their player list as they like!\nWith full permission/requirement support, placeholder api support, multiple styles and player list name overrides.\n\n*This mod works only on Fabric and Quilt!*\n\nIf you have any questions, you can ask them on my [Discord](https://pb4.eu/discord)\n\n[Also check out my other mods and project, as you might find them useful!](https://pb4.eu)\n\n![Example image](https://i.imgur.com/yIcm5dC.png)\n\n\n## Commands (and permissions):\n- `/styledplayerlist` - Main command (`styledplayerlist.main`, available by default)\n- `/styledplayerlist reload` - Reloads configuration and styles (requires `styledplayerlist.reload`)\n- `/styledplayerlist switch