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559 changed files with 7538 additions and 12999 deletions

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.gitignore vendored
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review/review.json
server/
out/

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kubejs/README.txt
README.md README.md
review
review/*
server
server/*
docker-compose.yml
justfile
.vscode
out
out/*

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{
"evenBetterToml.formatter.allowedBlankLines": 1,
"evenBetterToml.formatter.columnWidth": 80,
"evenBetterToml.formatter.indentEntries": false,
"evenBetterToml.formatter.indentTables": false,
"evenBetterToml.formatter.indentString": " ",
}

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# Bingus SMP 2023 # BINGus SMP
The new and worsened bad modpack 2023 edition! ## Info
## Todo - `mc.bingus.zone`
- `proxy.bingus.zone` (UK)
- [ ] configure fabrication [modlist](https://smp.bingus.zone/modlist/)
## Known Issues [download polymc instance](https://smp.bingus.zone/files/bingus-smp.zip)
- https://github.com/ChoiceTheorem/ChoiceTheorem-s-overhauled-village/issues/67 ## Contributions
- https://github.com/Fabricators-of-Create/Create/issues/1039
## QA process If for whatever reason you want to make a PR or issue go ahead.
does it launch? good ### Maintained By
does it crash? bad endigma and radiden
## Features
- admin abuse
- griefing allowed
- no rules unless we make them up and ban you
- pay to win
- no security and privacy
- stolen mods without permission
- poor performance and optimization
- no mod compatibility or balance
- stolen artwork without credit
- malware potentially included
- toxic community culture fostered
- no support or updates planned
## Admins
> The admins are power-hungry children who will ban you for no reason. Appeal at your own risk of further harassment.
— sourcegraph cody (2023)

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{
// Whether models for gloves should be shown in first person
showFirstPersonGloves: true,
// Whether artifacts should have tooltips explaining their effects
showTooltips: true,
// Whether mimics can use textures from Lootr or Quark
useModdedMimicTextures: true,
// Display artifacts on cooldown next to the hotbar
enableCooldownOverlay: false,
/* Location of the artifact cooldown gui element
Distance from the hotbar measured in pixels
Negative values place the element left of the hotbar
*/
cooldownOverlayOffset: 10,
}

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{
// Whether the Kitty Slippers and Bunny Hoppers change the player's hurt sounds
modifyHurtSounds: true,
campsite: {
/* How many times a campsite will attempt to generate per chunk
Set this to 0 to prevent campsites from generating
*/
count: 2,
// The minimum height campsites can spawn at
minY: -60,
// The maximum height campsites can spawn at
maxY: 40,
// Probability that a campsite has a mimic instead of a chest
mimicChance: 0.3,
// Whether to use wooden chests from other mods when generating campsites
useModdedChests: true,
},
/* Affects how common artifacts are in chests
Values above 1 will make artifacts rarer
Values between 0 and 1 will make artifacts more common
Set this to 10000 to remove all artifacts from chest loot
*/
artifactRarity: 5.0,
/* The chance everlasting beef drops when a cow
or mooshroom is killed by a player
*/
everlastingBeefChance: 0.002,
}

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artifactRarity = 1.5
[campsite]
campsiteRarity = 5
mimicChance = 30
oreChance = 25

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{
"badgeVisible": true,
"builtinServers": [
{
"name": "Bingus SMP 2023 (Direct)",
"address": "smp.bingus.zone",
"forced": true
},
{
"name": "Bingus SMP 2023 (Proxy)",
"address": "bingus-smp-proxy.fly.dev",
"forced": true
}
]
}

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; Comments are indicated with a semicolon.
; All toggles may be set to "banned", "false", "true", or "unset". "unset"
; adopts the default value - what this means depends on your profile setting.
; "banned" completely prevents the feature from loading, similar to "false" in
; pre-2.0 versions of Fabrication. On servers, setting an option to banned
; (even if it's client-only) will also prevent clients connecting to the
; server from enabling it (if they are well-behaved; it is easy to make a
; hacked version of Fabrication that ignores this, so don't rely on it.)
; You can upgrade your config to the latest default config with all of its
; comments without losing your settings by renaming this file to
; "features.ini.old". You will lose any new comments or formatting, but your
; values will be carried over.
; Broad features and global settings.
[general]
dark_mode=true
data_upload=false
profile=medium
[unsafe]
disable_breaking_speed_check=unset
disable_moved_too_quickly=true

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config/flytre_lib.json5 Normal file
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{
"display_title_screen_config_button": false
}

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{
"worldgen": {
"generate_in_villages": true,
"unbreakable_generated_waystones": false,
"min_per_village": 1,
"max_per_village": 1,
"village_waystone_weight": 2
},
"teleportation_cost": {
"cost_type": "LEVEL",
"cost_item": "minecraft:ender_pearl",
"base_cost": 1,
"cost_per_block_distance": 0.0,
"cost_multiplier_between_dimensions": 1.0
},
"discover_with_item": "none",
"take_amount_from_discover_item": 0,
"consume_infinite_knowledge_scroll_on_use": false,
"consume_local_void_on_use": true,
"free_local_void_teleport": true,
"store_waystone_data_on_sneak_break": true,
"discover_waystone_on_map_use": false,
"can_owners_redeem_payments": false,
"waystone_block_hardness": 4.0,
"waystone_block_required_mining_level": 1,
"permission_level_for_breaking_waystones": "ANYONE",
"global_mode_toggle_permission_levels": "OWNER",
"teleportation_cooldown": {
"cooldown_ticks_when_hurt": 0,
"cooldown_ticks_from_abyss_watcher": 0,
"cooldown_ticks_from_pocket_wormhole": 0,
"cooldown_ticks_from_local_void": 0,
"cooldown_ticks_from_void_totem": 0,
"cooldown_ticks_from_waystone": 0
},
"disable_teleportation_from_dimensions": [],
"disable_teleportation_to_dimensions": [],
"ignore_dimension_blacklists_if_same_dimension": true,
"add_waystone_structure_piece": {
"ctov:village/beach/house": "desert_village_waystone",
"ctov:village/christmas/house": "village_waystone",
"ctov:village/desert/house": "desert_village_waystone",
"ctov:village/desert_oasis/house": "desert_village_waystone",
"ctov:village/halloween/house": "village_waystone",
"ctov:village/jungle/house": "mossy_stone_brick_village_waystone",
"ctov:village/jungle_tree/house": "mossy_stone_brick_village_waystone",
"ctov:village/mesa/house": "red_desert_village_waystone",
"ctov:village/mesa_fortified/house": "red_desert_village_waystone",
"ctov:village/mountain/house": "village_waystone",
"ctov:village/mountain_alpine/house": "village_waystone",
"ctov:village/mushroom/house": "village_waystone",
"ctov:village/plains/house": "village_waystone",
"ctov:village/plains_fortified/house": "village_waystone",
"ctov:village/savanna/house": "village_waystone",
"ctov:village/savanna_na/house": "village_waystone",
"ctov:village/snowy_igloo/house": "village_waystone",
"ctov:village/swamp/house": "village_waystone",
"ctov:village/swamp_fortified/house": "village_waystone",
"ctov:village/taiga/house": "village_waystone",
"ctov:village/taiga_fortified/house": "village_waystone",
"ctov:village/underground/house": "stone_brick_village_waystone",
"kaisyn:village/badlands_pueblo/houses": "village_waystone",
"kaisyn:village/beach_lighthouse/side": "village_waystone",
"kaisyn:village/birch_forest_romanian/houses": "village_waystone",
"kaisyn:village/exclusives/classic/houses": "village_waystone",
"kaisyn:village/exclusives/iberian/houses": "village_waystone",
"kaisyn:village/exclusives/mediterranean/houses/regular": "village_waystone",
"kaisyn:village/exclusives/nilotic/houses": "village_waystone",
"kaisyn:village/exclusives/rustic/houses": "village_waystone",
"kaisyn:village/exclusives/swedish/houses": "village_waystone",
"kaisyn:village/exclusives/tudor/houses": "village_waystone",
"kaisyn:village/exclusives/wandering_trader_camp/side": "village_waystone",
"kaisyn:village/flower_forest_japanese/houses": "village_waystone",
"kaisyn:village/grove_villager_outpost/decor": "village_waystone",
"kaisyn:village/jungle_tribal/houses": "village_waystone",
"kaisyn:village/meadow_swiss/houses": "village_waystone",
"kaisyn:village/mushroom_fields_fantasy/houses": "village_waystone",
"kaisyn:village/old_growth_taiga_polish/houses": "village_waystone",
"kaisyn:village/snowy_slopes_inn/decor": "village_waystone",
"kaisyn:village/snowy_taiga_viking/houses": "village_waystone",
"kaisyn:village/sparse_jungle_polynesian/houses": "village_waystone",
"kaisyn:village/sunflower_plains_farm/side": "village_waystone",
"kaisyn:village/swamp_boat/houses": "village_waystone",
"kaisyn:village/wooded_badlands_tipi/houses/small_huts": "village_waystone",
"minecraft:village/desert/houses": "desert_village_waystone",
"minecraft:village/plains/houses": "village_waystone",
"minecraft:village/savanna/houses": "village_waystone",
"minecraft:village/snowy/houses": "village_waystone",
"minecraft:village/taiga/houses": "village_waystone"
}
}

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{
"options": {
"grapplinghook": {
"custom": {
"rope": {
"maxlen": {
"default_value": 30.0,
"enabled": 0,
"max": 60.0,
"max_upgraded": 200.0,
"min": 0.0,
"min_upgraded": 0.0
},
"phaserope": {
"default_value": false,
"enabled": 0
},
"sticky": {
"default_value": false,
"enabled": 0
}
},
"hookthrower": {
"hookgravity": {
"default_value": 1.0,
"enabled": 0,
"max": 100.0,
"max_upgraded": 100.0,
"min": 1.0,
"min_upgraded": 0.0
},
"throwspeed": {
"default_value": 2.0,
"enabled": 0,
"max": 5.0,
"max_upgraded": 20.0,
"min": 0.0,
"min_upgraded": 0.0
},
"reelin": {
"default_value": true,
"enabled": 0
},
"verticalthrowangle": {
"default_value": 0.0,
"enabled": 0,
"max": 45.0,
"max_upgraded": 90.0,
"min": 0.0,
"min_upgraded": 0.0
},
"sneakingverticalthrowangle": {
"default_value": 0.0,
"enabled": 0,
"max": 45.0,
"max_upgraded": 90.0,
"min": 0.0,
"min_upgraded": 0.0
},
"detachonkeyrelease": {
"default_value": false,
"enabled": 0
}
},
"motor": {
"motor": {
"default_value": false,
"enabled": 0
},
"motormaxspeed": {
"default_value": 4.0,
"enabled": 0,
"max": 4.0,
"max_upgraded": 8.0,
"min": 0.0,
"min_upgraded": 0.0
},
"motoracceleration": {
"default_value": 0.2,
"enabled": 0,
"max": 0.2,
"max_upgraded": 0.4,
"min": 0.0,
"min_upgraded": 0.0
},
"motorwhencrouching": {
"default_value": false,
"enabled": 0
},
"motorwhennotcrouching": {
"default_value": true,
"enabled": 0
},
"smartmotor": {
"default_value": false,
"enabled": 0
},
"motordampener": {
"default_value": false,
"enabled": 1
},
"pullbackwards": {
"default_value": true,
"enabled": 0
}
},
"swing": {
"playermovementmult": {
"default_value": 1.0,
"enabled": 0,
"max": 2.0,
"max_upgraded": 4.0,
"min": 0.0,
"min_upgraded": 0.0
}
},
"enderstaff": {
"enderstaff": {
"default_value": false,
"enabled": 0
}
},
"forcefield": {
"repel": {
"default_value": false,
"enabled": 1
},
"repelforce": {
"default_value": 1.0,
"enabled": 1,
"max": 1.0,
"max_upgraded": 2.0,
"min": 0.0,
"min_upgraded": 0.0
}
},
"magnet": {
"attract": {
"default_value": false,
"enabled": 0
},
"attractradius": {
"default_value": 3.0,
"enabled": 0,
"max": 3.0,
"max_upgraded": 6.0,
"min": 0.0,
"min_upgraded": 0.0
}
},
"doublehook": {
"doublehook": {
"default_value": false,
"enabled": 0
},
"smartdoublemotor": {
"default_value": true,
"enabled": 0
},
"angle": {
"default_value": 20.0,
"enabled": 0,
"max": 45.0,
"max_upgraded": 90.0,
"min": 0.0,
"min_upgraded": 0.0
},
"sneakingangle": {
"default_value": 10.0,
"enabled": 0,
"max": 45.0,
"max_upgraded": 90.0,
"min": 0.0,
"min_upgraded": 0.0
},
"oneropepull": {
"default_value": false,
"enabled": 0
}
},
"rocket": {
"rocketenabled": {
"default_value": false,
"enabled": 1
},
"rocket_force": {
"default_value": 1.0,
"enabled": 2,
"max": 1.0,
"max_upgraded": 1.0,
"min": 0.0,
"min_upgraded": 0.0
},
"rocket_active_time": {
"default_value": 0.5,
"enabled": 2,
"max": 0.5,
"max_upgraded": 0.5,
"min": 0.0,
"min_upgraded": 0.0
},
"rocket_refuel_ratio": {
"default_value": 15.0,
"enabled": 2,
"max": 30.0,
"max_upgraded": 30.0,
"min": 15.0,
"min_upgraded": 15.0
},
"rocket_vertical_angle": {
"default_value": 0.0,
"enabled": 1,
"max": 90.0,
"max_upgraded": 90.0,
"min": 0.0,
"min_upgraded": 0.0
}
}
},
"blocks": {
"grapplingBlocks": "any",
"grapplingNonBlocks": "none",
"grappleBreakBlocks": "none"
},
"other": {
"hookaffectsentities": true,
"rope_snap_buffer": 5.0,
"default_durability": 500,
"rope_jump_power": 1.0,
"rope_jump_at_angle": false,
"rope_jump_cooldown_s": 0.0,
"climb_speed": 0.3
}
},
"longfallboots": {
"longfallbootsrecipe": true
},
"enderstaff": {
"ender_staff_strength": 1.5,
"ender_staff_recharge": 100
},
"enchantments": {
"wallrun": {
"wall_jump_up": 0.7,
"wall_jump_side": 0.4,
"max_wallrun_time": 3.0,
"wallrun_speed": 0.1,
"wallrun_max_speed": 0.7,
"wallrun_drag": 0.01,
"wallrun_min_speed": 0.0,
"enchant_rarity_wallrun": 0
},
"doublejump": {
"doublejumpforce": 0.8,
"doublejump_relative_to_falling": false,
"dont_doublejump_if_falling_faster_than": 9.9999999E7,
"enchant_rarity_double_jump": 0
},
"slide": {
"slidingjumpforce": 0.6,
"sliding_friction": 0.006666666828095913,
"sliding_min_speed": 0.15,
"sliding_end_min_speed": 0.01,
"enchant_rarity_sliding": 0
}
},
"other": {
"override_allowflight": true,
"airstrafe_max_speed": 0.7,
"airstrafe_acceleration": 0.015,
"dont_override_movement_in_air": true
}
},
"clientOptions": {
"camera": {
"wallrun_camera_tilt_degrees": 10.0,
"wallrun_camera_animation_s": 0.5
},
"sounds": {
"wallrun_sound_effect_time_s": 0.35,
"wallrun_sound_volume": 1.0,
"doublejump_sound_volume": 1.0,
"slide_sound_volume": 1.0,
"wallrunjump_sound_volume": 1.0,
"rocket_sound_volume": 1.0,
"enderstaff_sound_volume": 1.0
}
}
}

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#Sat Jun 11 20:40:21 ADT 2022
badlands-firefly-color=bfff00
badlands-firefly-spawn-rate=DISABLE
badlands-glowworm-spawn-rate=DISABLE
badlands-plankton-spawn-rate=DISABLE
basalt-deltas-firefly-color=ff8000
basalt-deltas-firefly-spawn-rate=DISABLE
beach-firefly-color=bfff00
beach-firefly-spawn-rate=DISABLE
beach-glowworm-spawn-rate=DISABLE
beach-plankton-spawn-rate=DISABLE
chorus-petal-spawn-multiplier=1
crimson-forest-firefly-color=ff8000
crimson-forest-firefly-spawn-rate=DISABLE
debug-mode=false
density=100
desert-firefly-color=ffa755
desert-firefly-spawn-rate=DISABLE
desert-glowworm-spawn-rate=DISABLE
desert-plankton-spawn-rate=DISABLE
display-cosmetics=true
display-donation-toast=false
dripstone-caves-firefly-color=bfff00
dripstone-caves-firefly-spawn-rate=DISABLE
dripstone-caves-glowworm-spawn-rate=DISABLE
dripstone-caves-plankton-spawn-rate=DISABLE
end-barrens-firefly-color=8000ff
end-barrens-firefly-spawn-rate=DISABLE
end-highlands-firefly-color=8000ff
end-highlands-firefly-spawn-rate=DISABLE
end-midlands-firefly-color=8000ff
end-midlands-firefly-spawn-rate=DISABLE
eyes-in-the-dark-spawn-rate=MEDIUM
firefly-rainbow=false
firefly-spawn-always=false
firefly-spawn-underground=false
firefly-white-alpha=100
forest-firefly-color=bfff00
forest-firefly-spawn-rate=MEDIUM
forest-glowworm-spawn-rate=MEDIUM
forest-plankton-spawn-rate=DISABLE
halloween-features=ENABLE
jungle-firefly-color=ff21
jungle-firefly-spawn-rate=LOW
jungle-glowworm-spawn-rate=LOW
jungle-plankton-spawn-rate=DISABLE
lush-caves-firefly-color=eb8931
lush-caves-firefly-spawn-rate=DISABLE
lush-caves-glowworm-spawn-rate=DISABLE
lush-caves-plankton-spawn-rate=DISABLE
mountains-firefly-color=bfff00
mountains-firefly-spawn-rate=DISABLE
mountains-glowworm-spawn-rate=DISABLE
mountains-plankton-spawn-rate=DISABLE
mushroom-firefly-color=ff7f8f
mushroom-firefly-spawn-rate=DISABLE
mushroom-glowworm-spawn-rate=DISABLE
mushroom-plankton-spawn-rate=DISABLE
nether-wastes-firefly-color=ff8000
nether-wastes-firefly-spawn-rate=DISABLE
ocean-firefly-color=bfff00
ocean-firefly-spawn-rate=DISABLE
ocean-glowworm-spawn-rate=DISABLE
ocean-plankton-spawn-rate=HIGH
other-firefly-color=bfff00
other-firefly-spawn-rate=DISABLE
other-glowworm-spawn-rate=DISABLE
other-plankton-spawn-rate=DISABLE
plains-firefly-color=bfff00
plains-firefly-spawn-rate=LOW
plains-glowworm-spawn-rate=LOW
plains-plankton-spawn-rate=DISABLE
river-firefly-color=bfff00
river-firefly-spawn-rate=MEDIUM
river-glowworm-spawn-rate=MEDIUM
river-plankton-spawn-rate=DISABLE
savanna-firefly-color=bfff00
savanna-firefly-spawn-rate=LOW
savanna-glowworm-spawn-rate=LOW
savanna-plankton-spawn-rate=DISABLE
small-end-islands-firefly-color=8000ff
small-end-islands-firefly-spawn-rate=DISABLE
snowy-firefly-color=bfff
snowy-firefly-spawn-rate=DISABLE
snowy-glowworm-spawn-rate=DISABLE
snowy-plankton-spawn-rate=DISABLE
soul-sand-valley-firefly-color=ffff
soul-sand-valley-firefly-spawn-rate=DISABLE
swamp-firefly-color=9f00
swamp-firefly-spawn-rate=HIGH
swamp-glowworm-spawn-rate=HIGH
swamp-plankton-spawn-rate=DISABLE
taiga-firefly-color=bfff00
taiga-firefly-spawn-rate=LOW
taiga-glowworm-spawn-rate=LOW
taiga-plankton-spawn-rate=DISABLE
the-end-firefly-color=8000ff
the-end-firefly-spawn-rate=DISABLE
the-void-firefly-color=8000ff
the-void-firefly-spawn-rate=DISABLE
the-void-glowworm-spawn-rate=DISABLE
the-void-plankton-spawn-rate=DISABLE
view-auras-fp=false
warm-ocean-firefly-color=bfff00
warm-ocean-firefly-spawn-rate=DISABLE
warm-ocean-glowworm-spawn-rate=DISABLE
warm-ocean-plankton-spawn-rate=HIGH
warped-forest-firefly-color=8080
warped-forest-firefly-spawn-rate=DISABLE
will-o-wisps-spawn-rate=MEDIUM

View File

@ -1,25 +0,0 @@
{
"main_menu": {
"top_left": [
"|"
],
"top_right": [
"||"
],
"bottom_left": [
"",
"||"
],
"bottom_right": [
"|_"
],
"mod_blacklist": []
},
"pause_menu": {
"top_left": [],
"top_right": [],
"bottom_left": [],
"bottom_right": [],
"mod_blacklist": []
}
}

View File

@ -1,21 +0,0 @@
{
"rules_header": "welcome to <red><bold>BINGUS SMP</bold></red>",
"rule_schema": "<bold><red>%rule_title%</red></bold>",
"rules": [
{
"title": "MANKIND IS DEAD"
},
{
"title": "BLOOD IS FUEL"
},
{
"title": "HELL IS FULL"
},
{
"title": "BABA IS YOU"
},
{
"title": "admins make the rules"
}
]
}

View File

@ -1,11 +0,0 @@
{
"ftbteams": {
"my_team": true
},
"ftblibrary": {
"toggle.gamemode": false,
"toggle.rain": false,
"toggle.day": false,
"toggle.night": false
}
}

View File

@ -0,0 +1,66 @@
{
// Edit the expressions that are used for calculating the player stats after respawning.
// Expressions are mathematical terms with the following variables:
// hunger is the amount of hunger the player had when dying
// saturation is the amount of hunger the player had when dying
respawn: {
// Expression that determines the hunger level after a fresh respawn
// default: max(14, hunger)
hunger: max(14, hunger)
// Expression that determines the saturation level after a fresh respawn
// default: saturation
saturation: saturation
// Sets whether the food history should be cleaned at death
// default: false
reset-history: false
// Sets whether the player's maximum hearts should be reset in carrot mode after death
// default: false
reset-carrot-mode: false
}
// The good ol' carrot style.
// Carrot style means, that you start with a certain amount of hearts and gain more by eating unique foods.
carrot: {
// Enables the carrot style module.
// default: false
enable: false
// Specifies an offset in health points (half hearts) from default health.
// Default health in vanilla is 20 but that may change through mods like Origins.
// The resulting value will be floored before use.
// default: (0.6 * baseHealth) + max(2 * log2(uniqueFoodsEaten), 0)
health-formula: baseHealth
// Specifies the maximum number of health points (half hearts) a player can get to through carrot mode.
// When 0, carrot mode is effectively disabled. (Why would you do this? :P)
// When -1, you can gain a basically infinite amount of hearts.
// default: -1
// Must be inclusively between -1 and 200
max-health: -1
}
// Must be set on the server!
// Whether the players will be able to see how many foods ago they ate an item directly on the item.
// When set to SIMPLE, just this information will be shown.
// If set to EXTENDED, there'll also be information on how many other foods the player needs to eat to restore the nutrition value.
// With NONE this tooltip is hidden.
// default: NONE
show-last-eaten-tips: EXTENDED
// Change the expressions used for calculating the various food properties.
// Expressions are mathematical terms with the following variables:
// timesEaten is the number of times the current food
// hungerValue is the game defined hunger value for the current item
// saturationValue is the saturation modifier defined for the current item
// consumeDuration is the time in ticks it takes the player to consume the current item
food: {
// Expression that determines the food level to restore when eating a food item
// default: hungerValue * 0.7 ^ timesEaten
hunger: hungerValue * 0.7 ^ timesEaten
// Expression that determines the saturation modifier for a food item
// default: saturationValue
saturation: saturationValue
// Expression that determines the time requited to consume an item, given in ticks
// default: consumeDuration * 1.3 ^ timesEaten
consume-duration: consumeDuration * 1.3 ^ timesEaten
// Sets the amount of last eaten foods to use for the calculations in this category
// default: 20
// Must be greater or equal to 0
history-length: 8
}
}

95
config/styled-chat.json Normal file
View File

@ -0,0 +1,95 @@
{
"CONFIG_VERSION_DONT_TOUCH_THIS": 2,
"_comment": "Before changing anything, see https://github.com/Patbox/StyledChat#configuration",
"defaultStyle": {
"displayName": "${default}",
"chat": "${player} <dark_gray>»</dark_gray> ${message}",
"join": "<yellow><lang:multiplayer.player.joined:'${player}'></yellow>",
"joinRenamed": "<yellow><lang:multiplayer.player.joined.renamed:'${player}':'${old_name}'></yellow>",
"joinFirstTime": "<yellow><lang:multiplayer.player.joined:'${player}'></yellow>",
"left": "<yellow><lang:multiplayer.player.left:'${player}'></yellow>",
"death": "${default_message}",
"advancementTask": "<lang:chat.type.advancement.task:'${player}':'${advancement}'>",
"advancementChallenge": "<lang:chat.type.advancement.challenge:'${player}':'${advancement}'>",
"advancementGoal": "<lang:chat.type.advancement.goal:'${player}':'${advancement}'>",
"teamChatSent": "<lang:'chat.type.team.sent':'<hover\\:\\'<lang\\:chat.type.team.hover>\\'><suggest_command\\:\\'/teammsg \\'>${team}':'${displayName}':'${message}'>",
"teamChatReceived": "<lang:'chat.type.team.text':'<hover\\:\\'<lang\\:chat.type.team.hover>\\'><suggest_command\\:\\'/teammsg \\'>${team}':'${displayName}':'${message}'>",
"privateMessageSent": "<gray><italic><lang:commands.message.display.outgoing:'${receiver}':'${message}'>",
"privateMessageReceived": "<gray><italic><lang:commands.message.display.incoming:'${sender}':'${message}'>",
"sayCommand": "[${player}] ${message}",
"meCommand": "<lang:'chat.type.emote':'${player}':'${message}'>"
},
"petDeathMessage": "${default_message}",
"emoticons": {
"potion": "🧪",
"item": "[%player:equipment_slot/mainhand%]",
"trident": "🔱",
"rod": "🎣",
"shrug": "¯\\_(ツ)_/¯",
"bow": "🏹",
"bell": "🔔",
"heart": "❤",
"bucket": "🪣",
"sword": "🗡",
"shears": "✂",
"pos": "%player:pos_x% %player:pos_y% %player:pos_z%",
"fire": "🔥",
"table": "(╯°□°)╯︵ ┻━┻"
},
"permissionEmoticons": [],
"legacyChatFormatting": true,
"parseLinksInChat": true,
"enableMarkdown": true,
"formattingInPrivateMessages": true,
"formattingInTeamMessages": true,
"linkStyle": "<underline><c:#7878ff>${link}",
"spoilerStyle": "<gray>${spoiler}",
"spoilerSymbol": "▌",
"defaultEnabledFormatting": {
"dark_red": true,
"color": false,
"underline": true,
"yellow": true,
"italic": true,
"dark_blue": true,
"dark_purple": true,
"gold": true,
"red": true,
"aqua": true,
"hover": false,
"gray": true,
"light_purple": true,
"white": true,
"dark_gray": true,
"spoiler": true,
"strikethrough": true,
"lang": false,
"obfuscated": false,
"dark_grey": false,
"key": false,
"change_page": false,
"st": true,
"b": true,
"green": true,
"c": false,
"dark_green": true,
"gradient": false,
"black": true,
"em": false,
"i": true,
"bold": true,
"gr": false,
"grey": false,
"orange": false,
"rb": false,
"rainbow": false,
"obf": false,
"colour": false,
"blue": true,
"dark_aqua": true,
"underlined": false,
"reset": false,
"page": false,
"font": false
}
}

View File

@ -0,0 +1,59 @@
{
"CONFIG_VERSION_DONT_TOUCH_THIS": 1,
"_comment": "Before changing anything, see https://github.com/Patbox/StyledNicknames#configuration",
"allowByDefault": false,
"defaultPrefix": "",
"maxLength": 32,
"changeDisplayName": true,
"changePlayerListName": false,
"allowLegacyFormatting": false,
"nicknameChangedMessage": "Your nickname has been changed to ${nickname}",
"nicknameResetMessage": "Your nickname has been removed!",
"defaultEnabledFormatting": {
"dark_red": false,
"color": false,
"underline": false,
"yellow": false,
"italic": false,
"dark_blue": false,
"dark_purple": false,
"gold": false,
"red": false,
"aqua": false,
"hover": false,
"gray": false,
"light_purple": false,
"white": false,
"dark_gray": false,
"strikethrough": false,
"lang": false,
"obfuscated": false,
"dark_grey": false,
"key": false,
"change_page": false,
"st": false,
"b": false,
"green": false,
"c": false,
"dark_green": false,
"gradient": false,
"black": false,
"em": false,
"i": false,
"bold": false,
"gr": false,
"grey": false,
"orange": false,
"rb": false,
"rainbow": false,
"obf": false,
"colour": false,
"blue": false,
"dark_aqua": false,
"underlined": false,
"reset": false,
"page": false,
"font": false
},
"tooLongMessage": "This nickname is too long!"
}

View File

@ -0,0 +1,20 @@
{
"id": "default",
"name": "Default",
"header": [
"",
"<gradient:#4adeff:#3d8eff><bold>BINGUS SMP</bold></gradient>",
"",
"<color:#555555><strikethrough> </strikethrough>[ </color><color:#FF5555>%server:online%<color:#6666676>/</color>%server:max_players%</color><color:#555555> ]<strikethrough> </strikethrough></color>",
""
],
"footer": [
"",
"<color:#555555><strikethrough> </strikethrough></color>",
"",
"<gray>TPS: %server:tps_colored% <dark_gray>|</dark_gray> <gray>Ping: <color:#ffba26>%player:ping%</color>",
""
],
"hidden": false,
"permission": ""
}

View File

@ -1,24 +0,0 @@
{
"biomes": {
"hemlock_rainforest": true,
"oasis": true,
"lush_redwood_forest": true,
"windswept_redwood_forest": true,
"lush_desert": true,
"redwood_forest": true,
"dense_woodlands": true,
"cypress_swamp": true,
"snowy_hemlock_forest": true,
"japanese_maple_forest": true,
"caldera": true,
"canyon": true,
"dunes": true,
"hemlock_treeline": true,
"snowy_hemlock_treeline": true,
"rainbow_rainforest": true,
"volcanic_island": true,
"sakura_forest": false,
"cypress_forest": true,
"outback": true
}
}

View File

@ -0,0 +1,44 @@
{
"regularTower": {
"active": true,
"spacing": 144,
"separation": 16
},
"derelictTower": {
"active": true,
"spacing": 70,
"separation": 16
},
"derelictGrassTower": {
"active": true,
"spacing": 70,
"separation": 16
},
"iceTower": {
"active": true,
"spacing": 70,
"separation": 16
},
"jungleTower": {
"active": true,
"spacing": 76,
"separation": 16
},
"oceanTower": {
"active": true,
"spacing": 76,
"separation": 16
},
"oceanWarmTower": {
"active": true,
"spacing": 144,
"separation": 16
},
"modSupport": {
"enableWaystones": true
},
"debugging": {
"enableLogs": false,
"logConfig": false
}
}

View File

@ -1,295 +0,0 @@
{
"_comment": "Before changing anything, see https://github.com/Patbox/UniversalGraves#configuration",
"config_version": 3,
"protection": {
"non_owner_protection_time": 900,
"self_destruction_time": 1800,
"drop_items_on_expiration": true,
"attackers_bypass_protection": false,
"use_real_time": false
},
"interactions": {
"unlocking_cost": {
"type": "free",
"count": 0
},
"give_death_compass": true,
"enable_use_death_compass_to_open_gui": true,
"enable_click_to_open_gui": true,
"shift_and_use_quick_pickup": true,
"allow_remote_protection_removal": true,
"allow_remote_breaking": true,
"allow_remote_unlocking": false
},
"storage": {
"experience_type": "percent_points",
"experience_percent:setting_value": 100.0,
"can_store_only_xp": false,
"alternative_experience_entity": false,
"blocked_enchantments": []
},
"placement": {
"player_grave_limit": -1,
"replace_any_block": false,
"max_distance_from_source_location": 8,
"shift_location_on_failure": true,
"max_shift_tries": 5,
"max_shift_distance": 40,
"generate_on_top_of_fluids": false,
"restore_replaced_block": false,
"restore_replaced_block_after_player_breaking": true,
"cancel_creation_for_damage_types": {},
"cancel_creation_for_ignored_attacker_types": {},
"blocking_predicates": [],
"block_in_protected_area": {},
"blacklisted_worlds": [],
"blacklisted_areas": {},
"creation_default_failure_text": "<red><lang:'text.graves.creation_failed':'<gold>${position}':'<yellow>${world}'>",
"creation_claim_failure_text": "<red><lang:'text.graves.creation_failed_claim':'<gold>${position}':'<yellow>${world}'>"
},
"teleportation": {
"cost": {
"type": "creative",
"count": 1
},
"required_time": 5,
"y_offset": 1.0,
"invincibility_time": 2,
"allow_movement_while_waiting": false,
"text": {
"timer": "<lang:'text.graves.teleport.teleport_timer':'${time}'>",
"timer_allow_moving": "<lang:'text.graves.teleport.teleport_timer_moving':'${time}'>",
"location": "<lang:'text.graves.teleport.teleport_location':'${position}'>",
"canceled": "<red><lang:'text.graves.teleport.teleport_cancelled'>"
}
},
"model": {
"default": "corpse_zombie",
"alternative": [],
"enable_geyser_workaround": true,
"gravestone_item_base": "minecraft:skeleton_skull",
"gravestone_item_nbt": {}
},
"ui": {
"title": "<lang:'text.graves.players_grave':'${player}'>",
"list_grave_icon": {
"base": {
"icon": "minecraft:chest",
"text": [
"${position} <gray>(${world})",
"<yellow>${death_cause}",
"<gray><lang:'text.graves.items_xp':'<white>${item_count}':'<white>${xp}'>",
"<blue><lang:'text.graves.protected_time':'<white>${protection_time}'>",
"<red><lang:'text.graves.break_time':'<white>${break_time}'>"
]
},
"alt": {
"icon": "minecraft:trapped_chest",
"text": [
"${position} <gray>(${world})",
"<yellow>${death_cause}",
"<gray><lang:'text.graves.items_xp':'<white>${item_count}':'<white>${xp}'>",
"<blue><lang:'text.graves.not_protected'>",
"<red><lang:'text.graves.break_time':'<white>${break_time}'>"
]
}
},
"grave_info": {
"base": {
"icon": "minecraft:oak_sign",
"text": [
"${position} <gray>(${world})",
"<yellow>${death_cause}",
"<gray><lang:'text.graves.items_xp':'<white>${item_count}':'<white>${xp}'>",
"<blue><lang:'text.graves.protected_time':'<white>${protection_time}'>",
"<red><lang:'text.graves.break_time':'<white>${break_time}'>"
]
},
"alt": {
"icon": "minecraft:oak_sign",
"text": [
"${position} <gray>(${world})",
"<yellow>${death_cause}",
"<gray><lang:'text.graves.items_xp':'<white>${item_count}':'<white>${xp}'>",
"<blue><lang:'text.graves.not_protected'>",
"<red><lang:'text.graves.break_time':'<white>${break_time}'>"
]
}
},
"unlock_grave": {
"base": {
"icon": "minecraft:gold_ingot",
"text": [
"<#ffd257><lang:'text.graves.gui.unlock_grave'>",
"<white><lang:'text.graves.gui.cost'> <#cfcfcf>${cost}"
]
},
"alt": {
"icon": "minecraft:gold_ingot",
"text": [
"<dark_gray><lang:'text.graves.gui.unlock_grave'>",
"<white><lang:'text.graves.gui.cost'> <#cfcfcf>${cost} <gray>(<red><lang:'text.graves.gui.cost.not_enough'></red>)"
]
}
},
"previous_button": {
"base": {
"icon": {
"id": "universal_graves:icon",
"Count": 1,
"tag": {
"Texture": "previous_page"
}
},
"text": "<lang:'text.graves.gui.previous_page'>"
},
"alt": {
"icon": {
"id": "universal_graves:icon",
"Count": 1,
"tag": {
"Texture": "previous_page_blocked"
}
},
"text": "<dark_gray><lang:'text.graves.gui.previous_page'>"
}
},
"next_button": {
"base": {
"icon": {
"id": "universal_graves:icon",
"Count": 1,
"tag": {
"Texture": "next_page"
}
},
"text": "<lang:'text.graves.gui.next_page'>"
},
"alt": {
"icon": {
"id": "universal_graves:icon",
"Count": 1,
"tag": {
"Texture": "next_page_blocked"
}
},
"text": "<dark_gray><lang:'text.graves.gui.next_page'>"
}
},
"remove_protection_button": {
"base": {
"icon": {
"id": "universal_graves:icon",
"Count": 1,
"tag": {
"Texture": "remove_protection"
}
},
"text": "<red><lang:'text.graves.gui.remove_protection'>"
},
"alt": {
"icon": {
"id": "universal_graves:icon",
"Count": 1,
"tag": {
"Texture": "remove_protection"
}
},
"text": [
"<red><lang:'text.graves.gui.remove_protection'>",
"<dark_red><bold><lang:'text.graves.gui.cant_reverse'>",
"",
"<white><lang:'text.graves.gui.click_to_confirm'>"
]
}
},
"break_grave_button": {
"base": {
"icon": {
"id": "universal_graves:icon",
"Count": 1,
"tag": {
"Texture": "break_grave"
}
},
"text": "<red><lang:'text.graves.gui.break_grave'>"
},
"alt": {
"icon": {
"id": "universal_graves:icon",
"Count": 1,
"tag": {
"Texture": "break_grave"
}
},
"text": [
"<red><lang:'text.graves.gui.break_grave'>",
"<dark_red><bold><lang:'text.graves.gui.cant_reverse'>",
"",
"<white><lang:'text.graves.gui.click_to_confirm'>"
]
}
},
"quick_pickup_button": {
"icon": {
"id": "universal_graves:icon",
"Count": 1,
"tag": {
"Texture": "quick_pickup"
}
},
"text": "<red><lang:'text.graves.gui.quick_pickup'>"
},
"fetch_button": {
"base": {
"icon": "minecraft:lead",
"text": "<yellow><lang:'text.graves.gui.fetch'>"
},
"alt": {
"icon": "minecraft:lead",
"text": "<yellow><lang:'text.graves.gui.fetch'>"
}
},
"teleport_button": {
"base": {
"icon": "minecraft:ender_pearl",
"text": [
"<#a52dfa><lang:'text.graves.gui.teleport'>",
"<white><lang:'text.graves.gui.cost'> <#cfcfcf>${cost}"
]
},
"alt": {
"icon": "minecraft:ender_pearl",
"text": [
"<dark_gray><lang:'text.graves.gui.teleport'>",
"<white><lang:'text.graves.gui.cost'> <#cfcfcf>${cost} <gray>(<red><lang:'text.graves.gui.cost.not_enough'></red>)"
]
}
},
"back_button": {
"icon": "minecraft:structure_void",
"text": "<red><lang:'text.graves.gui.quick_pickup'>"
},
"bar": {
"icon": "minecraft:white_stained_glass_pane",
"text": ""
}
},
"text": {
"grave_created": "<white><lang:'text.graves.created_at_expire':'<yellow>${position}':'<gray>${world}':'<red>${break_time}'>",
"protection_ended": "<red><lang:'text.graves.no_longer_protected':'<gold>${position}':'<white>${world}':'<yellow>${item_count}'>",
"grave_expired": "<red><lang:'text.graves.expired':'<gold>${position}':'<white>${world}':'<yellow>${item_count}'>",
"grave_broken": "<gray><lang:'text.graves.somebody_broke':'<white>${position}':'<white>${world}':'<white>${item_count}'>",
"grave_access_payment_no_access": "<red><lang:'text.graves.grave_unlock_payment.no_access'>",
"grave_payment_accepted": "<white><lang:'text.graves.grave_unlock_payment.accepted'>",
"grave_payment_failed": "<red><lang:'text.graves.grave_unlock_payment.failed':'<yellow>${cost}'>",
"years_suffix": "y",
"days_suffix": "d",
"hours_suffix": "h",
"minutes_suffix": "m",
"seconds_suffix": "s",
"infinity": "∞",
"date_format": "dd.MM.yyyy, HH:mm",
"world_names": {}
}
}

View File

@ -1,361 +0,0 @@
{
"format": 0,
"tick_time": 20,
"elements": [
{
"type": "ENTITY",
"entity_type": "minecraft:skeleton",
"entity_pose": "SLEEPING",
"tags": [
"graves:equipment/boots",
"graves:equipment/chestplate",
"graves:equipment/offhand_hand",
"graves:player_head",
"graves:equipment/main_hand",
"graves:if_unprotected",
"graves:equipment/helmet",
"graves:equipment/leggings"
],
"rotate_position": false,
"rotate_yaw": false,
"position": [
0.9,
-0.51,
0.0
]
},
{
"type": "ENTITY",
"entity_type": "minecraft:player",
"entity_pose": "SLEEPING",
"tags": [
"graves:equipment/boots",
"graves:if_protected",
"graves:equipment/chestplate",
"graves:equipment/offhand_hand",
"graves:player_head",
"graves:equipment/main_hand",
"graves:equipment/helmet",
"graves:equipment/leggings"
],
"rotate_position": false,
"rotate_yaw": false,
"position": [
0.9,
-0.51,
0.0
]
},
{
"type": "ITEM",
"display_item": {
"id": "universal_graves:icon",
"Count": 1,
"tag": {
"Texture": "remove_protection"
}
},
"item_model_transformation": "FIXED",
"transformation": {
"translation": [
0.0,
-0.42,
0.0
],
"left_rotation": [
-0.35355335,
0.6123724,
0.35355335,
0.6123724
],
"scale": [
0.34999996,
0.34999996,
0.34999996
],
"right_rotation": [
-0.0,
-0.0,
-0.0,
1.0
]
},
"billboard": "fixed",
"view_range": 1.0,
"shadow_radius": 0.0,
"shadow_strength": 0.0,
"culling": [
2.0,
2.0
],
"glow_color": -1,
"tags": [
"graves:payment_required"
],
"rotate_position": true,
"rotate_yaw": true,
"position": [
0.0,
0.0,
0.0
]
},
{
"type": "TEXT",
"text": [
"<yellow>${cost}"
],
"text_width": -1,
"text_background": -1,
"text_opacity": -1,
"text_shadow": true,
"text_see_through": false,
"text_default_background": true,
"text_alignment": "center",
"transformation": {
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0.0,
-0.29,
0.0
],
"left_rotation": [
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0.6123724,
0.35355335,
0.6123724
],
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0.34999996,
0.34999996
],
"right_rotation": [
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-0.0,
-0.0,
1.0
]
},
"billboard": "fixed",
"view_range": 1.0,
"shadow_radius": 0.0,
"shadow_strength": 0.0,
"culling": [
2.0,
2.0
],
"glow_color": -1,
"tags": [
"graves:payment_required"
],
"rotate_position": true,
"rotate_yaw": true,
"position": [
0.0,
0.0,
0.0
]
},
{
"type": "TEXT",
"text": [
"<gold><lang:'text.graves.grave_of':'<yellow>${player}'>",
"<yellow>${death_cause}",
"<gray><lang:'text.graves.items_xp':'<white>${item_count}':'<white>${xp}'>",
{
"text": "<blue><lang:'text.graves.protected_time':'<white>${protection_time}'><r>",
"tags": [
"graves:if_protected",
"graves:has_protection_timer"
]
},
{
"text": "<red><lang:'text.graves.break_time':'<white>${break_time}'>",
"tags": [
"graves:has_breaking_timer"
]
}
],
"text_width": 9999,
"text_background": -1,
"text_opacity": -1,
"text_shadow": true,
"text_see_through": false,
"text_default_background": true,
"text_alignment": "center",
"transformation": {
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0.0,
0.1,
0.0
],
"left_rotation": [
0.0,
0.0,
0.0,
1.0
],
"scale": [
0.6,
0.6,
0.6
],
"right_rotation": [
-0.0,
-0.0,
-0.0,
1.0
]
},
"billboard": "center",
"brightness": {
"block": 15,
"sky": 15
},
"view_range": 0.5,
"shadow_radius": 0.0,
"shadow_strength": 0.0,
"culling": [
2.0,
2.0
],
"glow_color": -1,
"tags": [
"graves:if_not_visual"
],
"rotate_position": true,
"rotate_yaw": true,
"position": [
0.0,
0.0,
0.0
]
},
{
"type": "TEXT",
"text": [
"${text_1}",
"${text_2}",
"${text_3}",
"${text_4}"
],
"text_width": 9999,
"text_background": -1,
"text_opacity": -1,
"text_shadow": true,
"text_see_through": false,
"text_default_background": true,
"text_alignment": "center",
"transformation": {
"translation": [
0.0,
0.1,
0.0
],
"left_rotation": [
0.0,
0.0,
0.0,
1.0
],
"scale": [
0.6,
0.6,
0.6
],
"right_rotation": [
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-0.0,
-0.0,
1.0
]
},
"billboard": "center",
"brightness": {
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"sky": 15
},
"view_range": 0.5,
"shadow_radius": 0.0,
"shadow_strength": 0.0,
"culling": [
2.0,
2.0
],
"glow_color": -1,
"tags": [
"graves:if_player_made",
"graves:if_visual"
],
"rotate_position": true,
"rotate_yaw": true,
"position": [
0.0,
0.0,
0.0
]
},
{
"type": "TEXT",
"text": [
"<gold><lang:'text.graves.grave_of':'<yellow>${player}'>",
"<yellow>${death_cause}"
],
"text_width": 9999,
"text_background": -1,
"text_opacity": -1,
"text_shadow": true,
"text_see_through": false,
"text_default_background": true,
"text_alignment": "center",
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0.0,
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0.0
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"scale": [
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0.6,
0.6
],
"right_rotation": [
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1.0
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},
"billboard": "center",
"brightness": {
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"sky": 15
},
"view_range": 0.5,
"shadow_radius": 0.0,
"shadow_strength": 0.0,
"culling": [
2.0,
2.0
],
"glow_color": -1,
"tags": [
"graves:if_visual",
"graves:if_not_player_made"
],
"rotate_position": true,
"rotate_yaw": true,
"position": [
0.0,
0.0,
0.0
]
}
]
}

View File

@ -1,361 +0,0 @@
{
"format": 0,
"tick_time": 20,
"elements": [
{
"type": "ENTITY",
"entity_type": "minecraft:skeleton",
"entity_pose": "SLEEPING",
"tags": [
"graves:equipment/boots",
"graves:equipment/chestplate",
"graves:equipment/offhand_hand",
"graves:player_head",
"graves:equipment/main_hand",
"graves:if_unprotected",
"graves:equipment/helmet",
"graves:equipment/leggings"
],
"rotate_position": true,
"rotate_yaw": true,
"position": [
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0.0
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},
{
"type": "ENTITY",
"entity_type": "minecraft:zombie",
"entity_pose": "SLEEPING",
"tags": [
"graves:equipment/boots",
"graves:if_protected",
"graves:equipment/chestplate",
"graves:equipment/offhand_hand",
"graves:player_head",
"graves:equipment/main_hand",
"graves:equipment/helmet",
"graves:equipment/leggings"
],
"rotate_position": true,
"rotate_yaw": true,
"position": [
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0.0
]
},
{
"type": "ITEM",
"display_item": {
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"tag": {
"Texture": "remove_protection"
}
},
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"transformation": {
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"tags": [
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],
"rotate_position": true,
"rotate_yaw": true,
"position": [
0.0,
0.0,
0.0
]
},
{
"type": "TEXT",
"text": [
"<yellow>${cost}"
],
"text_width": -1,
"text_background": -1,
"text_opacity": -1,
"text_shadow": true,
"text_see_through": false,
"text_default_background": true,
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"culling": [
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"tags": [
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],
"rotate_position": true,
"rotate_yaw": true,
"position": [
0.0,
0.0,
0.0
]
},
{
"type": "TEXT",
"text": [
"<gold><lang:'text.graves.grave_of':'<yellow>${player}'>",
"<yellow>${death_cause}",
"<gray><lang:'text.graves.items_xp':'<white>${item_count}':'<white>${xp}'>",
{
"text": "<blue><lang:'text.graves.protected_time':'<white>${protection_time}'><r>",
"tags": [
"graves:if_protected",
"graves:has_protection_timer"
]
},
{
"text": "<red><lang:'text.graves.break_time':'<white>${break_time}'>",
"tags": [
"graves:has_breaking_timer"
]
}
],
"text_width": 9999,
"text_background": -1,
"text_opacity": -1,
"text_shadow": true,
"text_see_through": false,
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"text_alignment": "center",
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0.0
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0.6,
0.6
],
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},
"billboard": "center",
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},
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],
"glow_color": -1,
"tags": [
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],
"rotate_position": true,
"rotate_yaw": true,
"position": [
0.0,
0.0,
0.0
]
},
{
"type": "TEXT",
"text": [
"${text_1}",
"${text_2}",
"${text_3}",
"${text_4}"
],
"text_width": 9999,
"text_background": -1,
"text_opacity": -1,
"text_shadow": true,
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0.0
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2.0
],
"glow_color": -1,
"tags": [
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"graves:if_visual"
],
"rotate_position": true,
"rotate_yaw": true,
"position": [
0.0,
0.0,
0.0
]
},
{
"type": "TEXT",
"text": [
"<gold><lang:'text.graves.grave_of':'<yellow>${player}'>",
"<yellow>${death_cause}"
],
"text_width": 9999,
"text_background": -1,
"text_opacity": -1,
"text_shadow": true,
"text_see_through": false,
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0.0
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1.0
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"tags": [
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],
"rotate_position": true,
"rotate_yaw": true,
"position": [
0.0,
0.0,
0.0
]
}
]
}

View File

@ -1,522 +0,0 @@
{
"format": 0,
"tick_time": 20,
"elements": [
{
"type": "ITEM",
"display_item": {
"id": "minecraft:air",
"Count": 0,
"tag": {
"Damage": 0
}
},
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],
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0.0,
0.0
]
},
{
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}
},
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"tags": [
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],
"rotate_position": true,
"rotate_yaw": true,
"position": [
0.0,
0.0,
0.0
]
},
{
"type": "ITEM",
"display_item": "minecraft:player_head",
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],
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"culling": [
2.0,
2.0
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"tags": [
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"graves:player_head"
],
"rotate_position": true,
"rotate_yaw": true,
"position": [
0.0,
0.0,
0.0
]
},
{
"type": "ITEM",
"display_item": "minecraft:skeleton_skull",
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"culling": [
2.0,
2.0
],
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"tags": [
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],
"rotate_position": true,
"rotate_yaw": true,
"position": [
0.0,
0.0,
0.0
]
},
{
"type": "ITEM",
"display_item": {
"id": "universal_graves:icon",
"Count": 1,
"tag": {
"Texture": "remove_protection"
}
},
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"transformation": {
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0.0,
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0.42
],
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0.0,
0.0,
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0.35000002
],
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1.0
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},
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"culling": [
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2.0
],
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"tags": [
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],
"rotate_position": true,
"rotate_yaw": true,
"position": [
0.0,
0.0,
0.0
]
},
{
"type": "TEXT",
"text": [
"<yellow>${cost}"
],
"text_width": -1,
"text_background": -1,
"text_opacity": -1,
"text_shadow": true,
"text_see_through": false,
"text_default_background": true,
"text_alignment": "center",
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0.35000002
],
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1.0
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},
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"culling": [
2.0,
2.0
],
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"tags": [
"graves:payment_required"
],
"rotate_position": true,
"rotate_yaw": true,
"position": [
0.0,
0.0,
0.0
]
},
{
"type": "TEXT",
"text": [
"<gold><lang:'text.graves.grave_of':'<yellow>${player}'>",
"<yellow>${death_cause}",
"<gray><lang:'text.graves.items_xp':'<white>${item_count}':'<white>${xp}'>",
{
"text": "<blue><lang:'text.graves.protected_time':'<white>${protection_time}'><r>",
"tags": [
"graves:if_protected",
"graves:has_protection_timer"
]
},
{
"text": "<red><lang:'text.graves.break_time':'<white>${break_time}'>",
"tags": [
"graves:has_breaking_timer"
]
}
],
"text_width": 9999,
"text_background": -1,
"text_opacity": -1,
"text_shadow": true,
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0.0,
0.1,
0.0
],
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0.0,
0.0,
1.0
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0.6,
0.6,
0.6
],
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-0.0,
1.0
]
},
"billboard": "center",
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"sky": 15
},
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"culling": [
2.0,
2.0
],
"glow_color": -1,
"tags": [
"graves:if_not_visual"
],
"rotate_position": true,
"rotate_yaw": true,
"position": [
0.0,
0.0,
0.0
]
},
{
"type": "TEXT",
"text": [
"${text_1}",
"${text_2}",
"${text_3}",
"${text_4}"
],
"text_width": 9999,
"text_background": -1,
"text_opacity": -1,
"text_shadow": true,
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"text_alignment": "center",
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0.0,
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0.0
],
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],
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1.0
]
},
"billboard": "center",
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"sky": 15
},
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"culling": [
2.0,
2.0
],
"glow_color": -1,
"tags": [
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"graves:if_visual"
],
"rotate_position": true,
"rotate_yaw": true,
"position": [
0.0,
0.0,
0.0
]
},
{
"type": "TEXT",
"text": [
"<gold><lang:'text.graves.grave_of':'<yellow>${player}'>",
"<yellow>${death_cause}"
],
"text_width": 9999,
"text_background": -1,
"text_opacity": -1,
"text_shadow": true,
"text_see_through": false,
"text_default_background": true,
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0.0,
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0.0
],
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0.0,
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1.0
],
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0.6,
0.6,
0.6
],
"right_rotation": [
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-0.0,
1.0
]
},
"billboard": "center",
"brightness": {
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"sky": 15
},
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"shadow_radius": 0.0,
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"culling": [
2.0,
2.0
],
"glow_color": -1,
"tags": [
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"graves:if_not_player_made"
],
"rotate_position": true,
"rotate_yaw": true,
"position": [
0.0,
0.0,
0.0
]
}
]
}

View File

@ -1,522 +0,0 @@
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{
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},
{
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}
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}

View File

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{
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{
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View File

@ -1,18 +0,0 @@
{
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}

View File

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{
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"announceAFKMessage": {
"value": "I am now AFK",
"extras": null
},
"customClientCape": {
"value": "None",
"extras": null
},
"disableArmourRendering": {
"value": "None",
"extras": null
},
"displayRuleType": {
"value": "Alphabetical",
"extras": null
}
}

View File

@ -0,0 +1,58 @@
/*
Configuration for Better Loading Screen,
this file is automatically generated, and is formatted under JSON5.
Custom Image Background: Place the image (Ideally 16:9) in config/better_loading_screen/background.png
*/
{
/*
Whether the memory usage bar should be drawn.
Default: true
*/
rendersMemoryBar: true,
/*
Whether the current hints on the top left should be drawn.
Default: true
*/
rendersHint: true,
/*
Renders the logo on the loading screen.
Default: true
*/
rendersLogo: true,
/*
Declares the background color of the loading screen.
Default: #EF323D
*/
backgroundColor: "#1C1C1C",
/*
Declares the bar color of the loading screen.
Default: #FFFFFF
*/
barColor: "#8CA6BD",
/*
Declares the bar frame color of the loading screen.
Default: #FFFFFF
*/
barFrameColor: "#8CA6BD",
/*
Declares the text color of the loading screen.
Default: #FFFFFF
*/
textColor: "#8CA6BD",
/*
Declares the logo color of the loading screen.
Default: #FFFFFF
*/
logoColor: "#8CA6BD",
/*
Detects KubeJS to grab the color from the KubeJS config.
Default: true
*/
detectKubeJS: true,
/*
Detects All The Tweaks to grab the background image.
Default: true
*/
detectAllTheTweaks: true,
}

View File

@ -1,5 +0,0 @@
{
"enabled": true,
"activeProfile": 1,
"latestKnownVersion": "3.1.2"
}

View File

@ -1,9 +0,0 @@
==Section:TopLeft==
{{fps >= 60, "&a", fps < 30, "&c", "&e"}}{fps}&f fps
&cX&aY&bZ: &c{bx} &a{by} &b{bz} &f| &e{velocity_xz}
==Section:TopRight==
Mem: &e{memory_used_percentage}%&f of &e{memory_total}
CPU Usage: &e{cpu}%
Packets: &e{tx} {rx}
{{tps, "TPS: &e{tps}", "Ping: &e{ping}"}}

View File

@ -0,0 +1,87 @@
##[general]
[If menu background sounds added by FancyMenu should be played when a world is loaded.]
B:playbackgroundsoundsinworld = 'false';
B:forcefullscreen = 'false';
[If menu background sounds added by FancyMenu should be played or not.]
B:playbackgroundsounds = 'false';
[A minecraft restart is required after changing this value.]
B:enablehotkeys = 'false';
B:playmenumusic = 'false';
B:showdebugwarnings = 'false';
[Sets the default GUI scale on first launch. Useful for modpacks. Cache data is saved in '/mods/fancymenu/'.]
I:defaultguiscale = '2';
##[customization]
B:advancedmode = 'false';
B:showcustomizationbuttons = 'false';
##[mainmenu]
S:copyrightposition = 'bottom-centered';
B:hidebranding = 'true';
S:copyrightcolor = '#ffffff';
B:hidelogo = 'true';
B:hiderealmsnotifications = 'true';
##[mainmenu_splash]
S:splashcolor = '#ffff00';
I:splashrotation = '-20';
I:splashy = '0';
I:splashx = '0';
B:hidesplashtext = 'true';
S:splashtextfile = '';
S:splashorientation = 'original';
##[loading]
B:allowgameintroskip = 'true';
S:loadinganimationcolor = '#ffffffff';
B:showanimationloadingstatus = 'true';
S:gameintroanimation = '';
B:preloadanimations = 'false';
S:customgameintroskiptext = '';
##[minecraftwindow]
[A minecraft restart is required after changing this value.]
S:customwindowtitle = 'BINGus SMP';
[A minecraft restart is required after changing this value.]
B:customwindowicon = 'true';
##[world_loading_screen]
B:showloadingscreenanimation = 'true';
B:showloadingscreenpercent = 'true';
##[multiplayer_screen]
B:show_server_icons = 'true';
##[singleplayer_screen]
B:show_world_icons = 'true';
##[layouteditor]
I:gridsize = '10';
B:editordeleteconfirmation = 'true';
B:showgrid = 'false';
[If the warning when trying to move an vanilla button without an orientation should be displayed or not.]
B:showvanillamovewarning = 'true';
##[ui]
F:uiscale = '1.0';

View File

@ -0,0 +1,5 @@
type = customizablemenus
net.minecraft.class_442 {
}

View File

@ -0,0 +1,441 @@
type = menu
customization-meta {
identifier = net.minecraft.class_442
randomgroup = 1
biggerthanwidth = 900
renderorder = foreground
randommode = false
randomonlyfirsttime = false
biggerthanheight = 700
}
customization {
path = assets/newbg.png
action = texturizebackground
}
customization {
path = assets/main_theme.wav
action = setopenaudio
}
customization {
keepaspectratio = false
action = backgroundoptions
}
customization {
identifier = %id=400310%
orientation = element
orientation_element = 3bf72d34-a9bc-4ec7-a9d8-aedb6f27b8861649014463163
x = 136
action = movebutton
y = 34
}
customization {
identifier = %id=400310%
width = 108
action = resizebutton
height = 39
}
customization {
identifier = %id=400310%
action = setbuttonlabel
value = multipayer for idito%usedram%
}
customization {
identifier = %id=400310%
loopbackgroundanimations = true
restartbackgroundanimations = true
action = setbuttontexture
backgroundhovered = assets/bg.png
backgroundnormal = assets/btntex1.jpg
}
customization {
identifier = %id=400310%
action = sethoverlabel
label = you smell if you lcick this
}
customization {
identifier = %id=400358%
action = hidebutton
}
customization {
identifier = %id=604394%
orientation = top-left
x = 674
action = movebutton
y = 271
}
customization {
identifier = %id=604394%
width = 63
action = resizebutton
height = 50
}
customization {
identifier = %id=604394%
action = setbuttonlabel
value =
}
customization {
identifier = %id=604394%
loopbackgroundanimations = true
restartbackgroundanimations = true
action = setbuttontexture
backgroundhovered = assets/blank.png
backgroundnormal = assets/blank.png
}
customization {
identifier = %id=400286%
orientation = bottom-centered
x = -100
action = movebutton
y = -20
}
customization {
identifier = %id=400334%
action = hidebutton
}
customization {
identifier = %id=400394%
orientation = element
orientation_element = 5083e07f-ca65-437c-b0d7-5b4887e7468d1649015794249
x = -1
action = movebutton
y = 0
}
customization {
identifier = %id=400394%
width = 102
action = resizebutton
height = 48
}
customization {
identifier = %id=400394%
action = setbuttonlabel
value =
}
customization {
identifier = %id=400394%
loopbackgroundanimations = true
restartbackgroundanimations = true
action = setbuttontexture
backgroundhovered = assets/blank.png
backgroundnormal = assets/blank.png
}
customization {
identifier = %id=502394%
action = hidebutton
}
customization {
identifier = %id=376394%
orientation = element
orientation_element = a0f7923a-2aa4-44c4-8193-b834d508a02b1649018160361
x = 10
action = movebutton
y = 10
}
customization {
identifier = %id=376394%
action = setbuttonlabel
value =
}
customization {
identifier = %id=376394%
loopbackgroundanimations = true
restartbackgroundanimations = true
action = setbuttontexture
backgroundhovered = assets/blank.png
backgroundnormal = assets/blank.png
}
customization {
path = assets/language.gif
orientation = element
orientation_element = 3bf58ed8-e0b4-4ca7-843b-d1733b56e6961649012567573
x = 162
width = 58
action = addtexture
actionid = a0f7923a-2aa4-44c4-8193-b834d508a02b1649018160361
y = 228
height = 45
}
customization {
path = assets/accessibility.gif
orientation = element
orientation_element = 3bf58ed8-e0b4-4ca7-843b-d1733b56e6961649012567573
x = 360
width = 62
action = addtexture
actionid = 1681bcc7-132d-4aa4-86c3-d10d91e59b751649018522917
y = 229
height = 49
}
customization {
orientation = element
restartbackgroundanimations = true
buttonaction = openlink
backgroundhovered = assets/settings.png
description = setting
label =
loopbackgroundanimations = true
orientation_element = 3bf58ed8-e0b4-4ca7-843b-d1733b56e6961649012567573
x = 163
width = 103
actionid = 5083e07f-ca65-437c-b0d7-5b4887e7468d1649015794249
action = addbutton
y = 173
backgroundnormal = assets/settings.png
value = https://google.com
height = 48
}
customization {
orientation = element
restartbackgroundanimations = true
buttonaction = opengui
backgroundhovered = assets/mods.png
description = modification
label =
loopbackgroundanimations = true
orientation_element = 5083e07f-ca65-437c-b0d7-5b4887e7468d1649015794249
x = 106
width = 165
actionid = 03e4bcf3-1218-41f2-b9cb-7a6744c8610a1649015899915
action = addbutton
y = -1
backgroundnormal = assets/mods.png
value = com.terraformersmc.modmenu.gui.ModsScreen
height = 65
}
customization {
path = assets/ad3.png
orientation = bottom-centered
x = -411
width = 858
action = addtexture
actionid = 48acb55e-4bba-4883-a36c-d905a1c5050c1649019430236
y = -54
height = 56
}
customization {
orientation = top-centered
delayappearanceseconds = 1.0
path = assets/logo.gif
fadein = true
fadeinspeed = 5.0
x = -325
width = 630
action = addtexture
actionid = 3bf58ed8-e0b4-4ca7-843b-d1733b56e6961649012567573
y = 42
delayappearance = true
delayappearanceeverytime = true
height = 100
}
customization {
orientation = element
restartbackgroundanimations = true
buttonaction = joinserver
backgroundhovered = assets/sp.png
description = single payer
label =
loopbackgroundanimations = true
orientation_element = 3bf58ed8-e0b4-4ca7-843b-d1733b56e6961649012567573
x = 180
width = 232
actionid = 3bf72d34-a9bc-4ec7-a9d8-aedb6f27b8861649014463163
action = addbutton
y = 98
backgroundnormal = assets/sp.png
value = mc.bingus.zone
height = 28
}
customization {
path = assets/rules.gif
orientation = bottom-left
x = 4
width = 338
action = addtexture
actionid = 6083a699-de75-4d70-9cba-8239f0c55ae91649017178865
y = -183
height = 205
}
customization {
showname = true
orientation = element
crouching = false
orientation_element = 6083a699-de75-4d70-9cba-8239f0c55ae91649017178865
x = 93
slim = false
actionid = be2e06b1-dfeb-4e79-a31a-dfefbc1619fc1649014058855
action = addentity
y = -5
scale = 50
playername = radiden
parrot = true
}
customization {
orientation = element
shadow = true
orientation_element = be2e06b1-dfeb-4e79-a31a-dfefbc1619fc1649014058855
x = -65
actionid = 84829123-82ea-46fd-a70b-3f868a20fe331649014187232
action = addtext
y = -134
scale = 3.0
alignment = left
value = cool guy
}
customization {
orientation = element
restartbackgroundanimations = true
buttonaction = joinserver
backgroundhovered = assets/mphover.png
description = good server
label =
loopbackgroundanimations = true
orientation_element = 3bf58ed8-e0b4-4ca7-843b-d1733b56e6961649012567573
x = 144
width = 169
actionid = 48005dac-e9f1-448f-90ff-085239bd54511649015278394
action = addbutton
y = 126
backgroundnormal = assets/mp.png
value = mc.bingus.zone
height = 47
}
customization {
showname = true
orientation = element
crouching = true
orientation_element = 6083a699-de75-4d70-9cba-8239f0c55ae91649017178865
x = 33
slim = false
actionid = 984961a9-d008-45a6-ba19-af55a8202f191649016335289
action = addentity
y = -8
scale = 30
playername = endigma_
parrot = false
}
customization {
orientation = element
shadow = true
orientation_element = 984961a9-d008-45a6-ba19-af55a8202f191649016335289
x = -34
actionid = 884e3a8a-88b5-496d-8ddf-81c103c8ee761649016364064
action = addtext
y = -84
scale = 2.0
alignment = left
value = stinker
}
customization {
orientation = bottom-right
restartbackgroundanimations = true
buttonaction = joinserver
backgroundhovered = assets/exit.png
description = you cant
label =
loopbackgroundanimations = true
x = -100
width = 100
actionid = 1a05d3e1-b78f-4aaf-b1ea-df4cd3bf58441649018747199
action = addbutton
y = -90
backgroundnormal = assets/exit.png
value = mc.bingus.zone
height = 96
}
customization {
path = assets/ad1.jpg
orientation = top-left
x = 3
width = 95
action = addtexture
actionid = 4e25ef0a-79c8-4d44-a9f4-617ec0f1d7201649019193714
y = 6
height = 49
}
customization {
path = assets/ad2.png
orientation = bottom-centered
x = -101
width = 203
action = addtexture
actionid = 0dcf3486-586b-4a06-98a1-72328f47bebc1649019208500
y = -38
height = 38
}
customization {
path = assets/furry_ryzen.png
orientation = top-right
x = -139
width = 139
action = addtexture
actionid = 68919838-217f-491b-adbd-9798a3e843fc1649019361168
y = -4
height = 82
}
customization {
path = assets/ryzen.png
orientation = element
orientation_element = 68919838-217f-491b-adbd-9798a3e843fc1649019361168
x = -5
width = 152
action = addtexture
actionid = f01b746e-0840-497f-89eb-6157854118ca1649019584594
y = 71
height = 50
}
customization {
path = assets/docker.png
orientation = element
orientation_element = 68919838-217f-491b-adbd-9798a3e843fc1649019361168
x = -9
width = 146
action = addtexture
actionid = a304ad4f-42f5-4fa7-8c1a-227b067419231649019715803
y = 109
height = 100
}

View File

@ -0,0 +1,400 @@
loading.animation.loadingframes = Lade Animationsframes für {}
loading.animation.prerendering = Vorbereiten von Animation {}
loading.animation.done = Fertig!
helper.button.menuinfo = Menü Info
helper.button.buttoninfo = Button Info
helper.button.reload = Neuladen
helper.button.createlayout = Layout erstellen
helper.menuinfo.identifier = Menü Identifier
helper.buttoninfo.idnotfound = <ID nicht gefunden>
helper.buttoninfo.keynotfound = <Button hat keinen Key>
helper.buttoninfo
helper.buttoninfo.id = ID
helper.buttoninfo.key = Key
helper.buttoninfo.labelwidth = Label Breite
helper.creator.menu.add = Neu
helper.creator.menu.audio = Audio
helper.creator.menu.hidden = Buttons
helper.creator.menu.save = Sichern
helper.creator.menu.close = Ende
helper.creator.messages.sure = Bist du sicher?
helper.creator.empty = LEER
helper.creator.layoutempty.title = Layout ist leer!
helper.creator.layoutempty.desc = Dein Layout hat keinen Inhalt.%n%%n%Verleih ihm erst deinen persönlichen Charme, bevor du es speicherst!
helper.creator.audioalreadyloaded.title = Audio bereits geladen!
helper.creator.audioalreadyloaded.desc = Diese Audiodatei ist bereits Teil des Layouts!%n%%n%Du kannst nicht mehrmals die selbe Audiodatei hinzufügen.
helper.creator.invalidaudio.title = Ungültige Audiodatei!
helper.creator.invalidaudio.desc = Die Audiodatei, die du hinzufügen möchtest,%n%existiert nicht oder hat einen nicht unterstützten Dateityp.%n%%n%Bitte überprüfe, ob die Datei an dem festgelegten Pfad%n%existiert und den WAV-Dateityp besitzt!
helper.creator.invalidimage.title = Ungültige Bilddatei!
helper.creator.invalidimage.desc = Die Bilddatei, die du hinzufügen möchtest,%n%existiert nicht oder hat einen nicht unterstützten Dateityp.%n%%n%Unterstützte Dateitypen sind JPG/JPEG, PNG und GIF.
helper.creator.imagenotfound.title = Bild nicht gefunden!
helper.creator.imagenotfound.desc = Das Bild, das du hinzufügen möchtest, existiert nicht bei dem angegebenen Pfad.
helper.creator.animationnotfound.title = Animation nicht gefunden!
helper.creator.animationnotfound.desc = Die Animation, die du hinzufügen möchtest, existiert nicht.%n%%n%Eventuell hast du vergessen, alle notwendigen Werte in ihre Properties einzutragen?%n%%n%Bitte bedenke, dass du dein Spiel neustarten musst,%n%nachdem du eine neue Animation erstellt hast.
helper.creator.texttooshort.title = Text zu kurz!
helper.creator.texttooshort.desc = Dein Text braucht mindestens einen Buchstaben, um ein Text zu sein!%n%Sonst..wäre er...nichts.%n%%n%Niemand will ein Nichts sein, also tu' das deinem Text nicht an!
helper.creator.cannotdelete.title = Objekt kann nicht gelöscht werden!
helper.creator.cannotdelete.desc = Tut mir leid, aber dieses Objekt kannst du nicht löschen.%n%%n%Du wirst wohl irgendwie lernen müssen, mit ihm zu leben..
helper.creator.savefile = Möchtest du dein Layout jetzt als Customization-Datei speichern?
helper.creator.savefile.keep = Speichern und andere Layouts aktiv lassen
helper.creator.savefile.disable = Speichern und Andere deaktivieren
helper.creator.savefile.cancel = Abbrechen
helper.creator.layoutoptions.renderorder = Renderordnung
helper.creator.layoutoptions.renderorder.background = Hintergrund
helper.creator.layoutoptions.renderorder.foreground = Vordergrund
helper.creator.layoutoptions.version.mc = Minecraft Version
helper.creator.layoutoptions.version.fm = FancyMenu Version
helper.creator.layoutoptions.version.minimum = Niedrigste
helper.creator.layoutoptions.version.minimum.mc = Minimale Minecraft Version
helper.creator.layoutoptions.version.minimum.fm = Minimale FancyMenu Version
helper.creator.layoutoptions.version.maximum = Höchste
helper.creator.layoutoptions.version.maximum.mc = Maximale Minecraft Version
helper.creator.layoutoptions.version.maximum.fm = Maximale FancyMenu Version
helper.creator.layoutoptions.resetbackground = Hintergrund löschen
helper.creator.layoutoptions.requiredmods = Benötigte Mods
helper.creator.layoutoptions.requiredmods.desc = Benötigte Mods [Modid, durch Kommas getrennt]
helper.creator.close = Möchtest du den Layout Creator wirklich schließen?
helper.creator.audio.delete = Löschen
helper.creator.audio.delete.msg = Möchtest du dieses Audio wirklich löschen?
helper.creator.audio.enableloop = Loop An
helper.creator.audio.disableloop = Loop Aus
helper.creator.add.image = Bild
helper.creator.add.image.path = Bildpfad
helper.creator.add.animation = Animation
helper.creator.add.animation.entername = Namen eintragen
helper.creator.add.animation.entername.title = Animationsname
helper.creator.add.text = Text
helper.creator.add.text.newtext = Neuer Text
helper.creator.add.button = Button
helper.creator.add.button.label = Button Label
helper.creator.add.audio = Audio
helper.creator.vanillabutton.autoclick = Button klicken
helper.creator.vanillabutton.autoclick.popup = Automatische Button Klicks
helper.creator.backgroundoptions = Hintergrundoptionen
helper.creator.backgroundoptions.backgroundanimation = Hintergrundanimationen
helper.creator.backgroundoptions.backgroundimage = Hintergrundbild
helper.creator.backgroundoptions.chooseimage = Bild wählen
helper.creator.backgroundoptions.random = Zufällig
helper.creator.backgroundoptions.notrandom = Nicht Zufällig
helper.creator.backgroundoptions.addanimation = Hinzufügen
helper.creator.backgroundoptions.removeanimation = Entfernen
helper.creator.backgroundoptions.animations = Animationen
helper.creator.backgroundoptions.randomizeanimations = Zufällige Animationen
helper.creator.custombutton.config = Buttonaktion
helper.creator.custombutton.config.actionvalue = Inhalt der Aktion [{}]
helper.creator.custombutton.config.actiontype = Aktionstyp
helper.creator.custombutton.config.actiontype.sendmessage.desc = Sende eine Chatnachricht oder einen Befehl.
helper.creator.custombutton.config.actiontype.sendmessage.desc.value = Nachricht/Befehl
helper.creator.custombutton.config.actiontype.openlink.desc = Öffne einen Link in deinem Standardbrowser.
helper.creator.custombutton.config.actiontype.openlink.desc.value = Link
helper.creator.custombutton.config.actiontype.quitgame.desc = Minecraft beenden.
helper.creator.custombutton.config.actiontype.joinserver.desc = Betrete einen Minecraftserver.
helper.creator.custombutton.config.actiontype.joinserver.desc.value = Server IP
helper.creator.custombutton.config.actiontype.loadworld.desc = Lade eine Minecraftwelt.
helper.creator.custombutton.config.actiontype.loadworld.desc.value = Name des Weltordners
helper.creator.custombutton.config.actiontype.openfile.desc = Öffne eine Datei oder einen Ordner.
helper.creator.custombutton.config.actiontype.openfile.desc.value = Pfad
helper.creator.custombutton.config.actiontype.prevbackground.desc = Zur vorherigen Hintergrundanimation wechseln.
helper.creator.custombutton.config.actiontype.nextbackground.desc = Zur nächsten Hintergrundanimation wechseln.
helper.creator.custombutton.config.texture = Button Textur
helper.creator.custombutton.config.texture.normal = Normal
helper.creator.custombutton.config.texture.hovered = Hovered
helper.creator.custombutton.config.texture.reset = Zurücksetzen
helper.creator.items.setorientation = Orientierung
helper.creator.items.delete = Löschen
helper.creator.items.border.posx = posX
helper.creator.items.border.posy = posY
helper.creator.items.border.orientation = orientierung
helper.creator.items.border.width = breite
helper.creator.items.border.height = höhe
helper.creator.items.button.editlabel = Label bearbeiten
helper.creator.items.vanillabutton.resetorientation = Orientierung löschen
helper.creator.items.vanillabutton.hide = Button verstecken
helper.creator.items.vanillabutton.noorientation.title = Besondere Pflege notwendig!
helper.creator.items.vanillabutton.noorientation.desc = §oStandard Buttons müssen erst etwas verwöhnt werden, bevor sie auf dich hören.%n%%n%%n%Um §lGröße oder Position §rzu ändern, musst du ihnen eine §lOrientierung §rzuweisen!%n%%n%Das kannst du tun, indem du einen §lRechtsklick §rauf den Button machst.
helper.creator.items.string.setscale = Schriftgröße
helper.creator.items.string.setcentered = Zentrieren
helper.creator.items.string.setuncentered = Nicht zentrieren
helper.creator.items.string.setshadow = Schatten
helper.creator.items.string.setnoshadow = Kein Schatten
helper.creator.items.string.edit = Text bearbeiten
helper.creator.items.string.border.centered = zentriert
helper.creator.items.string.border.scale = größe
helper.creator.items.string.scale.invalidvalue.title = Ungültiger Wert!
helper.creator.items.string.scale.invalidvalue.desc = Der Wert, den du setzen möchtest, ist keine gültige Schriftgröße!%n%%n%Beispiele für Schriftgrößen: 1.0, 2.0, 0.5
helper.creator.deleteobject = Möchtest du dieses Objekt wirklich §lLÖSCHEN§r?%n%%n%§lDiese Aktion kann nicht rückgängig gemacht werden!
helper.creator.choosefile.enterorchoose = §lDateipfad festlegen oder Datei wählen
helper.creator.choosefile.choose = Datei wählen
helper.creator.choosefile.notsupported = §cDateisuche deaktiviert oder nicht unterstützt! Bitte Pfad manuell festlegen.
helper.creator.webstring.multiline = Mehrzeilig
helper.creator.webstring.nomultiline = Nicht Mehrzeilig
helper.creator.web.invalidurl = §c§lUngültige URL!%n%%n%Diese URL ist entweder keine gültige URL oder existiert nicht!
helper.creator.web.enterurl = URL eingeben
helper.creator.add.webimage = Web Bild
helper.creator.add.webtext = Web Text
helper.creator.editlayout = Layouts editieren
helper.creator.editlayout.popup.loadall = Alle laden
helper.creator.editlayout.popup.loadselected = Ausgewähltes laden
helper.creator.editlayout.popup.layouts = Layouts
helper.creator.editlayout.popup.cancel = Abbrechen
helper.creator.editlayout.popup.actionscount = {} Anpassungsaktionen
helper.creator.editlayout.nolayouts.msg = §c§lKeine Layouts gefunden!%n%%n%%n%Für dieses Menü gibt es noch keine Layouts!%n%%n%Möchtest du dieses Menu anpassen, nutze bitte den "Layout erstellen" Button!
helper.creator.editlayout.popup.msg = Es existiert mehr als ein Layout für dieses Menü!%n%%n%Möchtest du das komplette Layout laden und alle kombinieren%n%oder nur ein ganz Bestimmtes?%n%%n%§cVariablen aus Meta-Sektionen von Layouts gehen beim Kombinieren verloren!
helper.creator.editlayout.single.override = Bestehendes Layout überschreiben
helper.creator.editlayout.single.asnew.keep = Als Neues speichern und andere aktiv lassen
helper.creator.editlayout.single.asnew.disable = Als Neues speichern und andere deaktivieren
helper.creator.items.button.hoverlabel = Hoverlabel
helper.creator.items.button.hoverlabel.text = Hoverlabel Text
helper.creator.items.button.hoverlabel.reset = Hoverlabel resetten
helper.creator.items.button.hoversound = Hoversound
helper.creator.items.button.hoversound.path = Hoversound Pfad
helper.creator.items.button.hoversound.reset = Hoversound resetten
helper.creator.editlayout.unsupportedvalues = §c§lNicht unterstützte Werte!%n%%n%%n%Dein Layout beinhaltet nicht unterstützte Werte!%n%Diese Werte kann der Layout Creator nicht verarbeiten.%n%%n%Du nutzt vermutlich §lPositions- oder Größenberechnungen%n%in einer deiner Anpassungs-Sektionen.%n%%n%Bitte ändere diese Werte manuell zu Absoluten und versuche es erneut.
helper.creator.backgroundoptions.setpanorama = Breites Bild?
helper.creator.backgroundoptions.panorama = Breit
helper.creator.backgroundoptions.nopanorama = Normal
helper.creator.textures.invalidcharacters = §c§lNicht unterstützte Zeichen!%n%%n%%n%Der Dateiname deines Bildes enthält nicht unterstützte Zeichen!%n%%n%Bitte nutze nur die Zeichen "a-z", "0-9", ".", "_" und "-".%n%Leerzeichen, Großbuchstaben und sonstige spezielle Zeichen sind nicht erlaubt.
helper.buttons.tools.dropdownlabel = Anpassungstools
helper.buttons.tools.overridemenu = Überschreiben mit
helper.buttons.tools.resetoverride = Übers. rücksetzen
helper.buttons.tools.closecustomgui = GUI schließen
helper.buttons.tools.customguis = Eigene GUIs
helper.buttons.tools.customguis.open = GUI öffnen
helper.buttons.tools.customguis.delete = GUI löschen
helper.buttons.tools.customguis.pickbyname = Per Name wählen
helper.buttons.tools.customguis.openbyname = Per Name öffnen
helper.buttons.tools.customguis.deletebyname = Per Name löschen
helper.buttons.tools.customguis.sure = §c§lBist du sicher?%n%%n%%n%Möchtest du dieses GUI wirklich §llöschen§r?%n%%n%§lDiese Aktion kann nicht rückgängig gemacht werden!%n% %n% %n% %n%
helper.buttons.tools.customguis.invalididentifier = §c§lUngültiger Identifier!%n%%n%%n%Es wurde kein GUI mit diesem Identifier (GUI-ID) gefunden!%n% %n% %n% %n%
helper.buttons.tools.creategui = GUI erstellen
helper.buttons.tools.creategui.allowesc = Erlauben
helper.buttons.tools.creategui.donotallowesc = Nicht erlauben
helper.buttons.tools.creategui.invalididentifier = §cUngültiger Identifier!
helper.buttons.tools.creategui.identifieralreadyused = §cIdentifier wird bereits verwendet! Bitte wähle einen anderen!
helper.buttons.tools.creategui.allowescdesc = Erlaube Schließen des GUIs per ESC
helper.buttons.tools.creategui.menuidentifier = Menü Identifier (GUI-ID)
helper.buttons.tools.creategui.menutitle = Menü Titel (Optional)
helper.buttons.tools.creategui.create = Erstellen
gameintro.skip = MIT LEERTASTE ÜBERSPRINGEN
helper.creator.items.chooselayer = Ebene wählen
customization.items.webstring.unabletoload = Web Text konnte nicht geladen werden! Ungültige URL oder keine Internetverbindung!
helper.creator.custombutton.config.actiontype.opencustomgui.desc = Öffnet ein Custom GUI (Selbst erstelltes GUI).
helper.creator.custombutton.config.actiontype.opencustomgui.desc.value = Menü Identifier
helper.creator.items.button.delayappearance = Erscheinen verzögern
helper.creator.items.button.delayappearance.desc = Erscheinen um Sekunden verzögern [Dezimalwert-Unterstützung]
helper.creator.items.button.delayappearance.invalidvalue = §c§lUngültiger Wert!%n%%n%%n%Das ist kein gültiger Sekundenwert!%n%Vielleicht ist dein Wert zu lang. (..SEI DA NICHT STOLZ DRAUF!)%n%%n%Beispiele für Werte: 3, 2.0, 0.05, 0.8, 10.5
custombuttons.action.opengui.cannotopengui = §c§lGUI konnte nicht geöffnet werden!%n%%n%%n%Entweder existiert dieses GUI nicht oder wird nicht unterstützt!%n%%n%Wenn dieses GUI existiert, kontaktiere bitte den Entwickler,%n%damit er Support für dieses GUI hinzufügen kann.
helper.creator.custombutton.config.actiontype.opengui.desc = Öffnet ein GUI anhand seines Menü Identifiers.
helper.creator.custombutton.config.actiontype.opengui.desc.value = Menü Identifier
helper.creator.popup.hidefor.delayeverytime = Jedes Mal
helper.creator.popup.hidefor.delayfirsttime = Nur erstes Mal
helper.creator.windowsize = Fenstergrößenoptionen
helper.creator.windowsize.biggerthan = Wenn größer als
helper.creator.windowsize.smallerthan = Wenn kleiner als
helper.creator.windowsize.biggerthan.desc = Layout nur aktivieren, wenn Fenstergröße größer als X
helper.creator.windowsize.smallerthan.desc = Layout nur aktivieren, wenn Fenstergröße kleiner als X
helper.creator.windowsize.currentwidth = Aktuelle Fensterbreite
helper.creator.windowsize.currentheight = Aktuelle Fensterhöhe
helper.menuinfo.idcopied = In Zwischenablage kopiert!
helper.excludemenu = Menü ausschließen
helper.excludemenu.soft = Leichter Ausschluss
helper.excludemenu.full = Kompletter Ausschluss
helper.excludemenu.current = Aktuelles ausschließen
helper.excludemenu.byidentifier = Per Identifier ausschl.
helper.excludemenu.remove = Ausschluss aufheb.
helper.excludemenu.excludebundle = ALLE Menüs ausschließen, die mit dem gegebenen Identifier beginnen?
helper.excludemenu.excludejustthis = Nur dieses Menü
helper.excludemenu.excludeall = Alle Menüs
helper.creator.custombutton.config.actiontype.movefile.desc = Verschiebt eine Datei.
helper.creator.custombutton.config.actiontype.movefile.desc.value = Dateipfad + neuer Pfad, durch ';' getrennt
helper.creator.custombutton.config.actiontype.copyfile.desc = Kopiert eine Datei.
helper.creator.custombutton.config.actiontype.copyfile.desc.value = Dateipfad + Zielpfad, durch ';' getrennt
helper.creator.custombutton.config.actiontype.deletefile.desc = Löscht eine Datei.
helper.creator.custombutton.config.actiontype.deletefile.desc.value = Dateipfad
helper.creator.custombutton.config.actiontype.renamefile.desc = Benennt eine Datei um.
helper.creator.custombutton.config.actiontype.renamefile.desc.value = Dateipfad + neuer Name mit Typ
helper.creator.custombutton.config.actiontype.reloadmenu.desc = Lädt das aktuelle Menü neu.
helper.creator.custombutton.config.actiontype.runscript.desc = Führt ein Button Script aus.
helper.creator.custombutton.config.actiontype.runscript.desc.value = Script Dateiname ohne Dateityp
helper.creator.custombutton.config.actiontype.downloadfile.desc = Lädt eine Datei herunter.
helper.creator.custombutton.config.actiontype.downloadfile.desc.value = URL + Downloadpfad, durch ';' getrennt
helper.creator.custombutton.config.actiontype.unpackzip.desc = Entpackt eine ZIP Datei.
helper.creator.custombutton.config.actiontype.unpackzip.desc.value = Dateipfad + Zielpfad, durch ';' getrennt
helper.creator.custombutton.config.actionvalue.example = Beispiel: {}
helper.creator.custombutton.config.actiontype.openlink.desc.value.example = https://google.de
helper.creator.custombutton.config.actiontype.sendmessage.desc.value.example = Hallo @all!
helper.creator.custombutton.config.actiontype.joinserver.desc.value.example = mc.coolerserver.com
helper.creator.custombutton.config.actiontype.loadworld.desc.value.example = myworld
helper.creator.custombutton.config.actiontype.opencustomgui.desc.value.example = coolcustomgui
helper.creator.custombutton.config.actiontype.opengui.desc.value.example = ein.menu.identifier
helper.creator.custombutton.config.actiontype.openfile.desc.value.example = config/fancymenu/changelog.txt
helper.creator.custombutton.config.actiontype.movefile.desc.value.example = config/fancymenu/image.jpg;config/neuerordner/image.jpg
helper.creator.custombutton.config.actiontype.copyfile.desc.value.example = config/fancymenu/image.jpg;config/fancymenu/imagecopy.jpg
helper.creator.custombutton.config.actiontype.deletefile.desc.value.example = config/fancymenu/rickroll.gif
helper.creator.custombutton.config.actiontype.renamefile.desc.value.example = config/fancymenu/image.jpg;newimagename.jpg
helper.creator.custombutton.config.actiontype.downloadfile.desc.value.example = https://myhoster.com/layout.zip;config/fancymenu/layout.zip
helper.creator.custombutton.config.actiontype.unpackzip.desc.value.example = config/fancymenu/archive.zip;config/fancymenu/entpackt/
helper.creator.custombutton.config.actiontype.runscript.desc.value.example = coolscript
helper.creator.rightclick.scale = GUI Scale
helper.creator.rightclick.scale.invalid = §c§lUngültiger Scale!%n%%n%%n%Scale Werte müssen immer größer als Null sein!
helper.creator.custombutton.config.actiontype.mutebackgroundsounds.desc = Stummt oder entstummt von FancyMenu hinzugefügte Menü-Hintergrundsounds.
helper.creator.custombutton.config.actiontype.mutebackgroundsounds.desc.value = true/false
helper.creator.custombutton.config.actiontype.mutebackgroundsounds.desc.value.example = true
helper.creator.items.button.resetlabel = Label resetten
helper.creator.vanillabutton.move.notification.dontshowagain = Nicht erneut anzeigen
helper.creator.items.custombutton.onlydisplayin = Zeige nur in
helper.creator.items.custombutton.onlydisplayin.outgame = Outgame
helper.creator.items.custombutton.onlydisplayin.singleplayer = Singleplayer
helper.creator.items.custombutton.onlydisplayin.multiplayer = Multiplayer
helper.creator.items.custombutton.onlydisplayin.reset = ZURÜCKSETZEN
helper.creator.items.button.clicksound = Klicksound
helper.creator.items.button.clicksound.reset = Klicksound resetten
helper.popup.togglecustomization.enable = Anpassungen: §cAus
helper.popup.togglecustomization.disable = Anpassungen: §aAn
helper.creator.object.stretch = Dehnen
helper.creator.object.stretch.x = Zu Fensterbreite
helper.creator.object.stretch.y = Zu Fensterhöhe
helper.creator.object.stretch.unsupportedorientation = §c§lNicht unterstützte Orientierung!%n%%n%%n%Die aktuelle Orientierung dieses Objekts verhindert das Dehnen.%n%%n%§lUnterstützte Orientierungen: {}
helper.creator.backgroundoptions.backgroundpanorama = Hintergrund-Panorama
helper.creator.backgroundoptions.panoramas = Panoramas
helper.creator.backgroundoptions.panoramas.set = Aktivieren
helper.creator.backgroundoptions.panoramas.set.desc = Setzt das ausgewählte Panorama%n%als aktives Hintergrund-Panorama.
helper.creator.backgroundoptions.panoramas.clear = Zurücksetzen
helper.creator.backgroundoptions.panoramas.clear.desc = Setzt das aktive%n%Hintergrund-Panorama zurück.
helper.creator.items.button.btndescription = Beschreibung
helper.creator.items.button.btndescription.desc = Beschreibung, die gezeigt wird,%n%wenn der Button mit der Maus%n%überfahren wird.%n%%n%Nutze '&n' für eine neue Zeile.
helper.buttons.customization.btndesc = Beinhaltet nützliche Anpassungstools.%n%%n%§cTIPP:%n%Rechtsklick funktioniert als%n%alternative Klickaktion,%n%falls der Button von einem anderen%n%überlappt wird.%n%%n%§cTIPP:%n%Du kannst diese Buttons verstecken,%n%indem du §lSTRG + C §rdrückst!%n%Diesen Hotkey kannst du%n%in den Steuerungs-Optionen%n%anpassen.
helper.buttons.customization.onoff.btndesc = Aktiviert oder deaktiviert Anpassungen%n%für das momentan aktive Menü.%n%%n%§cDies muss aktiviert sein,%n%§cwenn Layouts angezeigt werden sollen.
helper.buttons.customization.menuinfo.btndesc = Zeigt den §cMenü Identifier%n%des aktiven Menüs an.%n%%n%Du kannst den Identifier%n%linksklicken, um ihn zu kopieren.
helper.buttons.customization.buttoninfo.btndesc = Zeigt Informationen zu%n%§cVanilla Buttons §ran, wenn%n%man sie mit der Maus überfährt.
helper.buttons.customization.createlayout.btndesc = Passe das aktuelle Menü in%n%einem schicken GUI Editor an!%n%%n%§cWICHTIG:%n%Sollte im Normalfall immer%n%genutzt werden, wenn du bereits%n%existierende Menüs bearbeiten willst!
helper.buttons.customization.editlayout.btndesc = Bearbeite die Layouts für%n%das aktuelle Menü.
helper.buttons.customization.creategui.btndesc = Erstelle ein leeres GUI und%n%fülle es mit allem, was du willst!%n%%n%§cWICHTIG:%n%Sollte NIEMALS genutzt werden, wenn%n%du nur das Aussehen eines Menüs%n%bearbeiten möchtest, ohne es%n%komplett zu überschreiben!%n%%n%Um ein Menü zu bearbeiten, nutze%n%stattdessen §oLayout erstellen§r!
helper.buttons.customization.customguis.btndesc = Liste all deiner eigenen GUIs.%n%%n%Diese Liste ist leer, wenn%n%du noch keins erstellt hast.
helper.buttons.customization.overridewith.btndesc = Überschreibe das aktuelle Menü%n%mit einem deiner eigenen GUIs.%n%%n%§cWICHTIG:%n%Sollte NIEMALS genutzt werden, wenn%n%du nur das Aussehen eines Menüs%n%bearbeiten möchtest, ohne es%n%komplett zu überschreiben!%n%%n%Um ein Menü zu bearbeiten, nutze%n%stattdessen §oLayout erstellen§r!
helper.buttons.customization.closecustomgui.btndesc = Schließe dein aktuell aktives eigenes GUI.
helper.buttons.reload.btndesc = Lädt das Menü, alle Layouts,%n%die Mod Config und Weiteres neu.%n%%n%Nützlich, wenn du Layouts manuell%n%editierst oder die Config bearbeitet hast.%n%%n%§cWICHTIG:%n%Lädt NICHT deine Animationen neu!%n%Du musst dein Spiel neustarten,%n%nachdem du Animationen bearbeitet%n%oder hinzugefügt hast!
helper.buttons.customization.managelayouts = Layouts verwalten
helper.buttons.customization.managelayouts.enable = Layout §aaktivieren
helper.buttons.customization.managelayouts.enabled = §aAktiviert
helper.buttons.customization.managelayouts.disable = Layout §cdeaktivieren
helper.buttons.customization.managelayouts.disabled = §cDeaktiviert
helper.buttons.customization.managelayouts.delete = Layout löschen
helper.buttons.customization.managelayouts.delete.msg = §c§lBist du sicher?%n%%n%%n%Möchtest du dieses Layout wirklich §c§llöschen§r?%n%%n%§c§lDies kann nicht rückgängig gemacht werden!
helper.buttons.customization.managelayouts.btndesc = Verwalte all deine Layouts für%n%das aktuelle Menü.
helper.buttons.customization.managelayouts.layout.btndesc = §lLayout Info:%n%%n%Status: {}%n%Customization Actions: {}%n%%n%§cLinksklick für weitere Optionen!
helper.creator.object.moveup = Ebene hoch
helper.creator.object.moveup.desc = Verschiebt das Objekt eine Ebene%n%nach oben.%n%%n%§cWICHTIG:%n%Ausgewählte Objekte werden immer%n%ganz oben angezeigt, du wirst%n%den Effekt also erst sehen, wenn%n%das Objekt nicht mehr ausgewählt ist.{}
helper.creator.object.moveup.desc.subtext = %n%%n%§6§lLetzte Aktion:%n%Über §7{} §rgeschoben
helper.creator.object.movedown = Ebene runter
helper.creator.object.movedown.desc = Verschiebt das Objekt eine Ebene%n%nach unten.%n%%n%§cWICHTIG:%n%Ausgewählte Objekte werden immer%n%ganz oben angezeigt, du wirst%n%den Effekt also erst sehen, wenn%n%das Objekt nicht mehr ausgewählt ist.{}
helper.creator.object.movedown.desc.subtext = %n%%n%§6§lLetzte Aktion:%n%Unter §7{} §rgeschoben
helper.buttons.customization.managelayouts.openintexteditor = Öffne in Text Editor
helper.buttons.customization.managelayouts.openintexteditor.desc = Öffnet die Layout Datei in%n%deinem Standard Text Editor.%n%%n%§cWICHTIG:%n%Du musst den "Neuladen" Button%n%klicken, nachdem du Layout Dateien%n%manuell bearbeitet hast!
helper.creator.opencloseaudio = Öffnen/Schließ Sound
helper.creator.opencloseaudio.desc = Spielt einen Sound ab, wenn%n%das Menü geöffnet oder geschlossen wird.
helper.creator.opencloseaudio.reset.desc = Setzt den Sound zurück.
helper.creator.openaudio = Öffnen-Sound
helper.creator.openaudio.reset = Öffnen-Sound löschen
helper.creator.openaudio.desc = Wird gespielt, denn das Menü%n%geöffnet wird.
helper.creator.closeaudio = Schließ-Sound
helper.creator.closeaudio.reset = Schließ-Sound löschen
helper.creator.closeaudio.desc = Wird gespielt, wenn das Menu%n%geschlossen wird.
helper.creator.deleteselectedobjects = Möchtest du wirklich alle ausgewählten Objekte §lLÖSCHEN?
helper.creator.multiselect.object.deleteall = Alle löschen
helper.creator.multiselect.object.deleteall.btndesc = Löscht alle ausgewählten Objekte.
helper.creator.multiselect.object.stretchall = Alle dehnen
helper.creator.multiselect.object.stretchall.btndesc = Dehnt alle §ldehnbaren §rObjekte%n%zur Fenster-Breite oder -Höhe.
helper.creator.multiselect.vanillabutton.resetorientation = Orientierung resetten
helper.creator.multiselect.vanillabutton.resetorientation.btndesc = Setzt die Orientierung für%n%alle ausgewählten Vanilla Buttons%n%zurück.
helper.creator.multiselect.vanillabutton.hideall = Alle verstecken
helper.creator.multiselect.vanillabutton.hideall.btndesc = Versteckt alle ausgewählten Vanilla Buttons.
helper.creator.multiselect.button.buttontexture.btndesc = Setzt Standard- und Hover-Texturen%n%für alle ausgewählten Buttons.
helper.creator.multiselect.button.buttontexture.reset.btndesc = Löscht alle Texturen für alle%n%ausgewählten Buttons.
helper.creator.multiselect.button.clicksound.btndesc = Setzt den Klicksound%n%für alle ausgewählten Buttons.
helper.creator.multiselect.button.clicksound.reset.btndesc = Löscht den Klicksound für%n%alle ausgewählten Buttons.
helper.creator.multiselect.button.hoversound.btndesc = Setzt den Hoversound für%n%alle ausgewählten Buttons.
helper.creator.multiselect.button.hoversound.reset.btndesc = Löscht den Hoversound für%n%alle ausgewählten Buttons.

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@ -0,0 +1,988 @@
loading.animation.loadingframes = Loading animation frames for {}
loading.animation.prerendering = Pre-rendering animation {}
loading.animation.done = Done!
helper.button.menuinfo = Menu Info
helper.button.buttoninfo = Button Info
helper.button.reload = Reload
helper.button.createlayout = Create Layout
helper.menuinfo.identifier = Menu Identifier
helper.buttoninfo.idnotfound = <id not found>
helper.buttoninfo.keynotfound = <button has no key>
helper.buttoninfo
helper.buttoninfo.id = ID
helper.buttoninfo.key = Key
helper.buttoninfo.labelwidth = Label Width
helper.creator.menu.add = Add
helper.creator.menu.audio = Audio
helper.creator.menu.hidden = Hidden
helper.creator.menu.save = Save
helper.creator.menu.close = Close
helper.creator.messages.sure = Are you sure?
helper.creator.empty = EMPTY
helper.creator.layoutempty.title = Layout is empty!
helper.creator.layoutempty.desc = Your layout has no content.%n%%n%Do some customization magic first before you save it!
helper.creator.audioalreadyloaded.title = Audio already loaded!
helper.creator.audioalreadyloaded.desc = The audio you want to add is already part of this layout!%n%%n%You can't add the same audio multiple times.
helper.creator.invalidaudio.title = Invalid audio file!
helper.creator.invalidaudio.desc = The file you want to load does not exist or has an unsupported file type.%n%%n%Please check your file path and be sure that your file is a valid WAV audio file!
helper.creator.invalidimage.title = Invalid image file!
helper.creator.invalidimage.desc = The image you want to load does not exist or has an unsupported file type.%n%%n%Supported file types are JPG/JPEG, PNG and GIF.
helper.creator.imagenotfound.title = Image not found!
helper.creator.imagenotfound.desc = The image you want to add does not exist%n%at the specified location.
helper.creator.animationnotfound.title = Animation not found!
helper.creator.animationnotfound.desc = The animation you want to add does not exist.%n%%n%Maybe you forgot to add all mandatory variables to its properties?%n%%n%Always keep in mind that you have to restart your game%n%after you've added a new animation to the animations folder.
helper.creator.texttooshort.title = Text too short!
helper.creator.texttooshort.desc = Your text needs at least one character to be a text!%n%Otherwise..it...would be nothing.%n%%n%Nobody wants to be nothing, so don't do that to your text!
helper.creator.cannotdelete.title = Element can't be deleted!
helper.creator.cannotdelete.desc = Sorry, but you cannot delete this element.%n%%n%You will need to learn how to live with it..
helper.creator.savefile = Do you want to save your layout to a customization file now?
helper.creator.savefile.keep = Save and keep other layouts enabled
helper.creator.savefile.disable = Save and disable other layouts
helper.creator.savefile.cancel = Cancel
helper.creator.layoutoptions.renderorder = Rendering Order
helper.creator.layoutoptions.renderorder.background = Background
helper.creator.layoutoptions.renderorder.foreground = Foreground
helper.creator.layoutoptions.version.mc = Minecraft Version
helper.creator.layoutoptions.version.fm = FancyMenu Version
helper.creator.layoutoptions.version.minimum = Set Minimum
helper.creator.layoutoptions.version.minimum.mc = Minimum Minecraft Version
helper.creator.layoutoptions.version.minimum.fm = Minimum FancyMenu Version
helper.creator.layoutoptions.version.maximum = Set Maximum
helper.creator.layoutoptions.version.maximum.mc = Maximum Minecraft Version
helper.creator.layoutoptions.version.maximum.fm = Maximum FancyMenu Version
helper.creator.layoutoptions.resetbackground = Reset Background
helper.creator.layoutoptions.requiredmods = Required Mods
helper.creator.layoutoptions.requiredmods.desc = Required Mods [modid, separated by commas]
helper.creator.close = Do you really want to close the layout creator?
helper.creator.audio.delete = Delete
helper.creator.audio.delete.msg = Do you really want to delete this audio?
helper.creator.audio.enableloop = Loop: §cOff
helper.creator.audio.disableloop = Loop: §aOn
helper.creator.add.image = Image
helper.creator.add.image.path = Image Path
helper.creator.add.animation = Animation
helper.creator.add.animation.entername = Add By Name
helper.creator.add.animation.entername.title = Animation Name
helper.creator.add.text = Text
helper.creator.add.text.newtext = New Text
helper.creator.add.button = Button
helper.creator.add.button.label = Button Label
helper.creator.add.audio = Audio
helper.creator.vanillabutton.autoclick = Click button
helper.creator.vanillabutton.autoclick.popup = Automatic Button Clicks
helper.creator.backgroundoptions = Background Options
helper.creator.backgroundoptions.backgroundanimation = Background Animations
helper.creator.backgroundoptions.backgroundimage = Background Image
helper.creator.backgroundoptions.chooseimage = Choose Image
helper.creator.backgroundoptions.random = Random
helper.creator.backgroundoptions.notrandom = Not Random
helper.creator.backgroundoptions.addanimation = Add
helper.creator.backgroundoptions.removeanimation = Remove
helper.creator.backgroundoptions.animations = Animations
helper.creator.backgroundoptions.randomizeanimations = Randomize Animations
helper.creator.custombutton.config = Button Action
helper.creator.custombutton.config.actionvalue = Action Value [{}]
helper.creator.custombutton.config.actiontype = Action Type
helper.creator.custombutton.config.actiontype.sendmessage.desc = Send a chat message or command.
helper.creator.custombutton.config.actiontype.sendmessage.desc.value = Message/Command
helper.creator.custombutton.config.actiontype.openlink.desc = Open a link in your default browser.
helper.creator.custombutton.config.actiontype.openlink.desc.value = Link
helper.creator.custombutton.config.actiontype.quitgame.desc = Quit minecraft.
helper.creator.custombutton.config.actiontype.joinserver.desc = Join a minecraft server.
helper.creator.custombutton.config.actiontype.joinserver.desc.value = Server IP
helper.creator.custombutton.config.actiontype.loadworld.desc = Load a minecraft world.
helper.creator.custombutton.config.actiontype.loadworld.desc.value = World folder name
helper.creator.custombutton.config.actiontype.openfile.desc = Open a file or folder.
helper.creator.custombutton.config.actiontype.openfile.desc.value = Path
helper.creator.custombutton.config.actiontype.prevbackground.desc = Switch to the previous menu background.
helper.creator.custombutton.config.actiontype.nextbackground.desc = Switch to the next menu background.
helper.creator.items.setorientation = Set Orientation
helper.creator.items.delete = Delete
helper.creator.items.border.posx = posX
helper.creator.items.border.posy = posY
helper.creator.items.border.orientation = orientation
helper.creator.items.border.width = width
helper.creator.items.border.height = height
helper.creator.items.button.editlabel = Edit Label
helper.creator.items.vanillabutton.resetorientation = Reset Orientation
helper.creator.items.vanillabutton.hide = Hide Button
helper.creator.items.vanillabutton.noorientation.title = Special care required!
helper.creator.items.vanillabutton.noorientation.desc = §oDefault buttons need some head pats before they listen to you.%n%%n%%n%To §lresize or move §rthem, you have to give them an §lorientation §rfirst!%n%%n%You can do that by §lright-clicking §rthe button.
helper.creator.items.string.setscale = Set Scale
helper.creator.items.string.setshadow = Shadow: §cOff
helper.creator.items.string.setnoshadow = Shadow: §aOn
helper.creator.items.string.edit = Edit Content
helper.creator.items.string.border.centered = centered
helper.creator.items.string.border.scale = scale
helper.creator.items.string.scale.invalidvalue.title = Invalid Value!
helper.creator.items.string.scale.invalidvalue.desc = The value you want to set is not a valid scale value!%n%%n%Scale value examples: 1.0, 2.0, 0.5
helper.creator.deleteobject = Do you really want to §lDELETE §rthis element?
helper.creator.choosefile.enterorchoose = §lEnter Path Or Choose File
helper.creator.choosefile.choose = Choose File
helper.creator.choosefile.notsupported = §cFile chooser not supported or disabled! Please manually enter the path.
helper.creator.webstring.multiline = Multilined: §cOff
helper.creator.webstring.nomultiline = Multilined: §aOn
helper.creator.web.invalidurl = §c§lInvalid URL!%n%%n%This URL is not a valid URL or does not exists!
helper.creator.web.enterurl = Enter URL
helper.creator.add.webimage = Web Image
helper.creator.add.webtext = Web Text
helper.creator.editlayout = Edit Layouts
helper.creator.editlayout.popup.loadall = Load All
helper.creator.editlayout.popup.loadselected = Load Selected Layout
helper.creator.editlayout.popup.layouts = Layouts
helper.creator.editlayout.popup.cancel = Cancel
helper.creator.editlayout.popup.actionscount = {} customization actions
helper.creator.editlayout.nolayouts.msg = §c§lNo layouts found!%n%%n%%n%This menu does not contain any layouts!%n%%n%If you want to customize this menu, please use the "Create Layout" button!
helper.creator.editlayout.popup.msg = There is more than one customization file for this menu screen!%n%%n%Do you want to load the full layout and combine all of them%n%or do you just want to load a specific one?%n%%n%§cCustomization meta values gets lost when combining multiple layouts!
helper.creator.editlayout.single.override = Override existing layout
helper.creator.editlayout.single.asnew.keep = Save as new layout and keep others enabled
helper.creator.editlayout.single.asnew.disable = Save as new layout and disable others
helper.creator.items.button.hoverlabel = Hoverlabel
helper.creator.items.button.hoverlabel.text = Hoverlabel Text
helper.creator.items.button.hoverlabel.reset = Reset Hoverlabel
helper.creator.items.button.hoversound = Hoversound
helper.creator.items.button.hoversound.path = Hoversound Path
helper.creator.items.button.hoversound.reset = Reset Hoversound
helper.creator.editlayout.unsupportedvalues = §c§lUnsupported values!%n%%n%%n%Your layout contains unsupported values!%n%These values do not work in the layout creator.%n%%n%You're probably using some sort of §lposition or size calculation%n%in one of your customization sections.%n%%n%Please manually convert these calculations to absolute values and try again.
helper.creator.backgroundoptions.setpanorama = Wide Image?
helper.creator.backgroundoptions.panorama = Wide
helper.creator.backgroundoptions.nopanorama = Normal
helper.creator.textures.invalidcharacters = §c§lInvalid characters!%n%%n%%n%The filename of your image contains invalid characters!%n%%n%Please only use characters "a-z", "0-9", ".", "_" and "-".%n%Spaces, uppercase letters and any other special characters are unsupported.
helper.buttons.tools.dropdownlabel = Customization
helper.buttons.tools.overridemenu = Override With
helper.buttons.tools.resetoverride = Reset Override
helper.buttons.tools.closecustomgui = Close GUI
helper.buttons.tools.customguis = Custom GUIs
helper.buttons.tools.customguis.open = Open GUI
helper.buttons.tools.customguis.delete = Delete GUI
helper.buttons.tools.customguis.pickbyname = Pick By Name
helper.buttons.tools.customguis.openbyname = Open By Name
helper.buttons.tools.customguis.deletebyname = Delete By Name
helper.buttons.tools.customguis.sure = §c§lAre you sure?%n%%n%%n%Do you really want to §ldelete §rthis GUI?%n%%n%§lThis action cannot be undone!%n% %n% %n% %n%
helper.buttons.tools.customguis.invalididentifier = §c§lInvalid identifier!%n%%n%%n%No custom GUI found with this identifier!%n% %n% %n% %n%
helper.buttons.tools.creategui = Create GUI
helper.buttons.tools.creategui.allowesc = Allow
helper.buttons.tools.creategui.donotallowesc = Don't Allow
helper.buttons.tools.creategui.invalididentifier = §cInvalid identifier!
helper.buttons.tools.creategui.identifieralreadyused = §cIdentifier already in use! Please choose another one!
helper.buttons.tools.creategui.allowescdesc = Allow ESC To Close Menu
helper.buttons.tools.creategui.menuidentifier = Menu Identifier
helper.buttons.tools.creategui.menutitle = Menu Title (Optional)
helper.buttons.tools.creategui.create = Create
gameintro.skip = PRESS SPACE TO SKIP
helper.creator.items.chooselayer = Choose Layer
customization.items.webstring.unabletoload = Unable to load web text! Invalid URL or not connected to internet!
helper.creator.custombutton.config.actiontype.opencustomgui.desc = Opens a Custom GUI.
helper.creator.custombutton.config.actiontype.opencustomgui.desc.value = Menu Identifier
helper.creator.items.button.delayappearance = Delay Appearance
helper.creator.items.button.delayappearance.desc = Delay Appearance For Seconds [Decimal Value Support]
helper.creator.items.button.delayappearance.invalidvalue = §c§lInvalid Value!%n%%n%%n%This is not a valid seconds value!%n%Maybe your value is too long. (..DON'T BE PROUD OF THIS!)%n%%n%Value Examples: 3, 2.0, 0.05, 0.8, 10.5
custombuttons.action.opengui.cannotopengui = §c§lUnable To Open GUI!%n%%n%%n%The GUI you want to open either does not exist or isn't supported!%n%%n%If this is an existing GUI, please contact the developer of FancyMenu to add support for it.
helper.creator.custombutton.config.actiontype.opengui.desc = Opens a GUI by its menu identifier.
helper.creator.custombutton.config.actiontype.opengui.desc.value = Menu Identifier
helper.creator.popup.hidefor.delayeverytime = Delay Everytime
helper.creator.popup.hidefor.delayfirsttime = Delay First Time
helper.creator.windowsize = Window Size Restrictions
helper.creator.windowsize.biggerthan = Bigger Than
helper.creator.windowsize.smallerthan = Smaller Than
helper.creator.windowsize.biggerthan.desc = Only Enable Layout if Window is Bigger Than X
helper.creator.windowsize.smallerthan.desc = Only Enable Layout if Window is Smaller Than X
helper.creator.windowsize.currentwidth = Current Window Width
helper.creator.windowsize.currentheight = Current Window Height
helper.menuinfo.idcopied = Copied to clipboard!
helper.excludemenu = Exclude Menu
helper.excludemenu.soft = Soft Exclude
helper.excludemenu.full = Full Exclude
helper.excludemenu.current = Exclude Current
helper.excludemenu.byidentifier = Exclude By Identifier
helper.excludemenu.remove = Remove Excluded
helper.excludemenu.excludebundle = Exclude ALL menus starting with the given menu identifier part?
helper.excludemenu.excludejustthis = Just This Menu
helper.excludemenu.excludeall = All Menus
helper.creator.custombutton.config.actiontype.movefile.desc = Moves a file to a new path.
helper.creator.custombutton.config.actiontype.movefile.desc.value = Filepath + new path, separated by ';'
helper.creator.custombutton.config.actiontype.copyfile.desc = Copies a file to a path.
helper.creator.custombutton.config.actiontype.copyfile.desc.value = Filepath + target path, separated by ';'
helper.creator.custombutton.config.actiontype.deletefile.desc = Deletes a file.
helper.creator.custombutton.config.actiontype.deletefile.desc.value = Filepath
helper.creator.custombutton.config.actiontype.renamefile.desc = Renames a file.
helper.creator.custombutton.config.actiontype.renamefile.desc.value = Filepath + new filename with type
helper.creator.custombutton.config.actiontype.reloadmenu.desc = Reloads the currently displayed menu.
helper.creator.custombutton.config.actiontype.runscript.desc = Runs a button script.
helper.creator.custombutton.config.actiontype.runscript.desc.value = Script filename without filetype
helper.creator.custombutton.config.actiontype.downloadfile.desc = Downloads a file to a path.
helper.creator.custombutton.config.actiontype.downloadfile.desc.value = URL + download path, separated by ';'
helper.creator.custombutton.config.actiontype.unpackzip.desc = Unpacks a ZIP file to a path.
helper.creator.custombutton.config.actiontype.unpackzip.desc.value = Filepath + target path, separated by ';'
helper.creator.custombutton.config.actionvalue.example = Example: {}
helper.creator.custombutton.config.actiontype.openlink.desc.value.example = https://google.com
helper.creator.custombutton.config.actiontype.sendmessage.desc.value.example = Hello @all!
helper.creator.custombutton.config.actiontype.joinserver.desc.value.example = mc.coolserver.com
helper.creator.custombutton.config.actiontype.loadworld.desc.value.example = myworld
helper.creator.custombutton.config.actiontype.opencustomgui.desc.value.example = coolcustomgui
helper.creator.custombutton.config.actiontype.opengui.desc.value.example = some.menu.identifier
helper.creator.custombutton.config.actiontype.openfile.desc.value.example = config/fancymenu/changelog.txt
helper.creator.custombutton.config.actiontype.movefile.desc.value.example = config/fancymenu/image.jpg;config/moveto/image.jpg
helper.creator.custombutton.config.actiontype.copyfile.desc.value.example = config/fancymenu/image.jpg;config/fancymenu/imagecopy.jpg
helper.creator.custombutton.config.actiontype.deletefile.desc.value.example = config/fancymenu/rickroll.gif
helper.creator.custombutton.config.actiontype.renamefile.desc.value.example = config/fancymenu/image.jpg;newimagename.jpg
helper.creator.custombutton.config.actiontype.downloadfile.desc.value.example = https://myhoster.com/layout.zip;config/fancymenu/layout.zip
helper.creator.custombutton.config.actiontype.unpackzip.desc.value.example = config/fancymenu/archive.zip;config/fancymenu/unpacked/
helper.creator.custombutton.config.actiontype.runscript.desc.value.example = coolscript
helper.creator.rightclick.scale = Force GUI Scale
helper.creator.rightclick.scale.invalid = §c§lInvalid Scale!%n%%n%%n%Scale values need to be bigger than 0!
helper.creator.custombutton.config.actiontype.mutebackgroundsounds.desc = Mutes or unmutes the menu background sounds added by FancyMenu.
helper.creator.custombutton.config.actiontype.mutebackgroundsounds.desc.value = true/false
helper.creator.custombutton.config.actiontype.mutebackgroundsounds.desc.value.example = true
helper.creator.items.button.resetlabel = Reset Label
helper.creator.vanillabutton.move.notification.dontshowagain = Don't show again
helper.creator.items.custombutton.onlydisplayin = Only Display In
helper.creator.items.custombutton.onlydisplayin.outgame = Outgame
helper.creator.items.custombutton.onlydisplayin.singleplayer = Singleplayer
helper.creator.items.custombutton.onlydisplayin.multiplayer = Multiplayer
helper.creator.items.custombutton.onlydisplayin.reset = RESET
helper.creator.items.button.clicksound = Set Clicksound
helper.creator.items.button.clicksound.reset = Reset Clicksound
helper.popup.togglecustomization.enable = Customization: §cOff
helper.popup.togglecustomization.disable = Customization: §aOn
helper.creator.object.stretch = Stretch
helper.creator.object.stretch.x = To Screen Width
helper.creator.object.stretch.y = To Screen Height
helper.creator.object.stretch.unsupportedorientation = §c§lUnsupported Orientation!%n%%n%%n%The current orientation of this element is not supported by this stretch action.%n%%n%§lSupported Orientations: {}
helper.creator.backgroundoptions.backgroundpanorama = Background Panorama
helper.creator.backgroundoptions.panoramas = Panoramas
helper.creator.backgroundoptions.panoramas.set = Set Background
helper.creator.backgroundoptions.panoramas.set.desc = Sets the selected panorama%n%as active background panorama.
helper.creator.backgroundoptions.panoramas.clear = Clear
helper.creator.backgroundoptions.panoramas.clear.desc = Removes the currently%n%active background panorama.
helper.creator.items.button.btndescription = Tooltip
helper.creator.items.button.btndescription.desc = Tooltip to display%n%when the button is getting hovered.%n%%n%Use format code '#n#' for a new line.
helper.buttons.customization.onoff.btndesc = Toggle customizations%n%for the current menu.%n%%n%§cThis needs to be enabled for%n%§clayouts to work!
helper.buttons.customization.menuinfo.btndesc = Displays the §cmenu identifier%n%of the currently displayed menu.%n%%n%You can leftclick the identifier%n%to copy it.
helper.buttons.customization.buttoninfo.btndesc = Displays useful information%n%about §cvanilla buttons%n%when hovering them.
helper.buttons.customization.createlayout.btndesc = Customize the currently displayed%n%menu in a fancy GUI editor!%n%%n%§cIMPORTANT:%n%Should always be used when%n%you want to edit already%n%existing menus!
helper.buttons.customization.editlayout.btndesc = Edit layouts for the currently%n%displayed menu.
helper.buttons.customization.creategui.btndesc = Create a new empty GUI%n%and fill it with everything you want!%n%%n%§cIMPORTANT:%n%Should NEVER be used if you%n%just want to edit an existing menu%n%without overriding it completely!%n%%n%To edit a menu, use%n%§oCreate Layout §rinstead!
helper.buttons.customization.customguis.btndesc = List of all your custom GUIs.%n%%n%This list is empty if you%n%never created a custom GUI.
helper.buttons.customization.overridewith.btndesc = Override the current menu%n%with one of your own custom GUIs.%n%%n%§cIMPORTANT:%n%Shouldn't be used if you%n%just want to edit the look%n%of an existing menu.%n%%n%To edit a menu, create%n%a layout instead!
helper.buttons.customization.closecustomgui.btndesc = Close the currently displayed%n%custom GUI.
helper.buttons.reload.btndesc = Will reload the menu, all layouts,%n%the mod config and more.%n%%n%Useful when manually changing%n%layouts or after editing the config.%n%%n%§cIMPORTANT:%n%This will NOT reload animations!%n%You need to restart your game%n%after adding or editing animations!
helper.buttons.customization.managelayouts = Manage Layouts
helper.buttons.customization.managelayouts.enable = §aEnable §rLayout
helper.buttons.customization.managelayouts.enabled = §aEnabled
helper.buttons.customization.managelayouts.disable = §cDisable §rLayout
helper.buttons.customization.managelayouts.disabled = §cDisabled
helper.buttons.customization.managelayouts.delete = Delete Layout
helper.buttons.customization.managelayouts.delete.msg = §c§lAre you sure?%n%%n%%n%Do you really want to §c§ldelete §rthis layout?%n%%n%§c§lThis action cannot be undone!
helper.buttons.customization.managelayouts.btndesc = Manage all layouts for the%n%currently displayed menu.
helper.buttons.customization.managelayouts.layout.btndesc = §lLayout Info:%n%%n%Status: {}%n%Customization Actions: {}%n%%n%§cLeftclick for more options!
helper.creator.object.moveup = Move Above
helper.creator.object.moveup.desc = Moves the element one layer up.%n%%n%§cIMPORTANT:%n%Focused elements are always on top,%n%so you will not see the effect%n%until you unfocus the element.{}
helper.creator.object.moveup.desc.subtext = %n%%n%§6§lLast Action:%n%Moved above §7{}
helper.creator.object.movedown = Move Below
helper.creator.object.movedown.desc = Moves the element one layer down.%n%%n%§cIMPORTANT:%n%Focused elements are always on top,%n%so you will not see the effect%n%until you unfocus the element.{}
helper.creator.object.movedown.desc.subtext = %n%%n%§6§lLast Action:%n%Moved behind §7{}
helper.buttons.customization.managelayouts.openintexteditor = Open In Text Editor
helper.buttons.customization.managelayouts.openintexteditor.desc = Opens this layout in%n%your default text editor.%n%%n%§cIMPORTANT:%n%You need to click the "Reload"%n%button, after manually changing%n%things in layout files!
helper.creator.opencloseaudio = Open/Close Sound
helper.creator.opencloseaudio.desc = Play a sound when the menu is getting%n%opened or closed.
helper.creator.opencloseaudio.reset.desc = Will reset this sound.
helper.creator.openaudio = Menu Open Sound
helper.creator.openaudio.reset = Reset Open Sound
helper.creator.openaudio.desc = Will play a sound when opening the menu.
helper.creator.closeaudio = Menu Close Sound
helper.creator.closeaudio.reset = Reset Close Sound
helper.creator.closeaudio.desc = Will play a sound when closing the menu.
helper.creator.deleteselectedobjects = Do you really want to §lDELETE §rall selected elements?
helper.creator.multiselect.object.deleteall = Delete All
helper.creator.multiselect.object.deleteall.btndesc = Will delete all selected elements.
helper.creator.multiselect.object.stretchall = Stretch All
helper.creator.multiselect.object.stretchall.btndesc = Stretch all §lstretchable §relements%n%to the menu width or height.
helper.creator.multiselect.vanillabutton.resetorientation = Reset Orientation
helper.creator.multiselect.vanillabutton.resetorientation.btndesc = Will reset the orientation%n%for all selected vanilla buttons.
helper.creator.multiselect.vanillabutton.hideall = Hide All
helper.creator.multiselect.vanillabutton.hideall.btndesc = Will hide all selected vanilla buttons.
helper.creator.multiselect.button.buttontexture.btndesc = Set normal and hover textures%n%for all selected buttons.
helper.creator.multiselect.button.buttontexture.reset.btndesc = Will reset all button textures%n%for all selected buttons.
helper.creator.multiselect.button.clicksound.btndesc = Will set the clicksound%n%for all selected buttons.
helper.creator.multiselect.button.clicksound.reset.btndesc = Will reset the clicksound%n%for all selected buttons.
helper.creator.multiselect.button.hoversound.btndesc = Will set the hoversound%n%for all selected buttons.
helper.creator.multiselect.button.hoversound.reset.btndesc = Will reset the hoversound%n%for all selected buttons.
helper.creator.add.playerentity = Player Entity
helper.creator.items.playerentity.setscale = Set Scale
helper.creator.items.playerentity.playername = Player Name
helper.creator.items.playerentity.playername.auto = Auto
helper.creator.items.playerentity.playername.setname = Set Name
helper.creator.items.playerentity.skin = Set Skin
helper.creator.items.playerentity.cape = Set Cape
helper.creator.items.playerentity.texture.local = Local Texture
helper.creator.items.playerentity.texture.url = URL
helper.creator.items.playerentity.rotation = Rotation
helper.creator.items.playerentity.rotation.auto = Auto Rotation
helper.creator.items.playerentity.rotation.custom = Custom Rotation
helper.creator.items.playerentity.rotation.custom.bodyx = Horizontal Body Rotation
helper.creator.items.playerentity.rotation.custom.bodyy = Vertical Body Rotation
helper.creator.items.playerentity.rotation.custom.headx = Horizontal Head Rotation
helper.creator.items.playerentity.rotation.custom.heady = Vertical Head Rotation
helper.creator.items.playerentity.showname.off = Show Name: §cOff
helper.creator.items.playerentity.showname.on = Show Name: §aOn
helper.creator.items.playerentity.crouching.off = Crouching: §cOff
helper.creator.items.playerentity.crouching.on = Crouching: §aOn
helper.creator.items.playerentity.parrot.off = Show Parrot: §cOff
helper.creator.items.playerentity.parrot.on = Show Parrot: §aOn
helper.creator.items.playerentity.slim.off = Slim Skin: §cOff
helper.creator.items.playerentity.slim.on = Slim Skin: §aOn
helper.creator.items.playerentity.setscale.btndesc = Set the scale of the player.
helper.creator.items.playerentity.playername.btndesc = Set the name of the player.
helper.creator.items.playerentity.playername.auto.btndesc = Will automatically set the player%n%to the client user.
helper.creator.items.playerentity.playername.setname.btndesc = Manually set the player name.%n%%n%This doesn't have to be an%n%existing user.
helper.creator.items.playerentity.skin.btndesc = Set the skin texture of the player.%n%%n%This skin is prioritized over%n%the normal player skin.
helper.creator.items.playerentity.cape.btndesc = Set the cape texture of the player.%n%%n%This cape is prioritized over%n%the normal player cape.
helper.creator.items.playerentity.rotation.btndesc = Set the body and head rotation.
helper.creator.items.playerentity.rotation.auto.btndesc = Player will follow the mouse cursor.
helper.creator.items.playerentity.rotation.custom.btndesc = Set a custom player rotation.
helper.creator.items.playerentity.showname.btndesc = Set the player name visibility.
helper.creator.items.playerentity.crouching.btndesc = Set if the player should crouch or not.
helper.creator.items.playerentity.parrot.btndesc = ARRR!
helper.creator.items.playerentity.slim.btndesc = Set if the player should have%n%the slim skin layout.%n%%n%Slim skins have thinner arms.
helper.creator.items.playerentity.texture.invalidtexture.title = Invalid Texture!
helper.creator.items.playerentity.texture.invalidtexture.desc = This texture either doesn't exist or is not a valid texture file.%n%%n%§lSupported File Types: §rPNG
popup.apply = Apply
helper.creator.items.orientation.btndesc = Sets the origin point from%n%where this elements's position%n%will be calculated.%n%%n%§cNOTE:%n%You can see how an element%n%is affected by its orientation%n%when you resize the editor%n%window after changing the%n%orientation.
helper.creator.add.slideshow = Slideshow
helper.creator.add.slideshow.entername = Add By Name
helper.creator.add.slideshow.entername.title = Enter Slideshow Name
helper.creator.backgroundoptions.backgroundslideshow = Background Slideshow
helper.creator.backgroundoptions.backgroundslideshow.set = Set Background
helper.creator.backgroundoptions.backgroundslideshow.set.desc = Sets the selected slideshow%n%as active background slideshow.
helper.creator.backgroundoptions.backgroundslideshow.clear = Clear
helper.creator.backgroundoptions.backgroundslideshow.clear.desc = Removes the currently%n%active background slideshow.
helper.creator.backgroundoptions.slideshows = Slideshows
helper.creator.slideshownotfound = §c§lSlideshow not found!%n%%n%The entered slideshow does not exist!%n%Maybe a typo in the slideshow name?
helper.creator.sidemenu.settings.btndesc = Layout Editor Settings
helper.creator.sidemenu.settings.on = §aOn
helper.creator.sidemenu.settings.off = §cOff
helper.creator.sidemenu.settings.vanillanotification = Vanilla Button Move Warning
helper.creator.sidemenu.settings.popupmenuscale = Rightclick Popup Menu Scale
helper.creator.add.shapes = Shape
helper.creator.add.shapes.rectangle = Rectangle
helper.creator.items.shape.color = Color
helper.creator.items.shape.color.btndesc = Set the HEX color of the shape.%n%%n%§cNOTE:%n%You can use HEX colors to%n%set the element opacity!
helper.creator.object.movedown.desc.subtext.vanillabutton = %n%%n%§cYou can't move elements behind%n%§cvanilla buttons.%n%%n%Instead, you can set the layout%n%§lrendering order§r to '§lbackground§r'%n%to render all elements behind%n%default menu content like%n%vanilla buttons.%n%%n%§lRightclick §rthe editor background%n%to set the §lrendering order§r!
helper.buttons.tools.misc = Miscellaneous
helper.buttons.tools.misc.btndesc = Contains more tools and options%n%for menu customizations.
helper.buttons.tools.misc.openloadingscreen = Open Loading Screen
helper.buttons.tools.misc.openloadingscreen.btndesc = Will open a "dead" instance of a%n%world loading screen, to be able%n%to customize it.%n%%n%§cNOTE:%n%You can close this menu by%n%clicking the §lOpen Main Menu §rbutton§r.
helper.buttons.tools.misc.openmainmenu = Open Main Menu
helper.buttons.tools.misc.openmainmenu.btndesc = Will open the main menu.%n%Useful when stucked in a menu.
helper.buttons.tools.misc.openmessagescreen = Open Message Screen
helper.buttons.tools.misc.openmessagescreen.btndesc = Will open an instance of the%n%message screen you see before%n%the world loading screen or when%n%leaving a world, to be able to%n%customize it.%n%%n%§cNOTE:%n%You can close this menu by%n%clicking the §lOpen Main Menu §rbutton§r.
helper.menubar.expand = Expand Menu Bar
helper.menubar.shrink = Shrink Menu Bar
helper.menubar.settings = FancyMenu Settings
fancymenu.config = FancyMenu Settings
fancymenu.config.categories.general = GENERAL
fancymenu.config.enablehotkeys = Enable Mod Hotkeys
fancymenu.config.playmenumusic = Default MC Menu Music
fancymenu.config.stopworldmusicwhencustomizable = Stop World Music
fancymenu.config.playbackgroundsounds = Custom Sounds
fancymenu.config.playbackgroundsoundsinworld = Custom Sounds In World
fancymenu.config.defaultguiscale = Default GUI Scale
fancymenu.config.showdebugwarnings = Debug Warnings
fancymenu.config.categories.customization = CUSTOMIZATION
fancymenu.config.showcustomizationbuttons = Customization Controls
fancymenu.config.softmode = Soft Mode
fancymenu.config.advancedmode = Advanced Mode
fancymenu.config.categories.mainmenu = MAIN MENU [GENERAL]
fancymenu.config.hidebranding = Hide Branding
fancymenu.config.hidelogo = Hide Logo
fancymenu.config.hiderealmsnotifications = Hide Realms News Icon
fancymenu.config.showmainmenufooter = Main Menu Footer
fancymenu.config.hideforgenotifications = Hide Forge Notifications
fancymenu.config.copyrightposition = Copyright Position
fancymenu.config.copyrightcolor = Copyright Color
fancymenu.config.categories.world_loading_screen = WORLD LOADING SCREEN
fancymenu.config.showloadingscreenanimation = World Loading Animation
fancymenu.config.showloadingscreenpercent = World Loading Percent
fancymenu.config.categories.mainmenu_splash = MAIN MENU [SPLASH TEXT]
fancymenu.config.hidesplashtext = Hide Splash Text
fancymenu.config.splashcolor = Splash Text Color
fancymenu.config.splashtextfile = Custom Splash Text File
fancymenu.config.splashorientation = Splash Text Orientation
fancymenu.config.splashrotation = Splash Text Rotation
fancymenu.config.splashx = Splash Text X Position
fancymenu.config.splashy = Splash Text Y Position
fancymenu.config.categories.loading = GAME LOADING
fancymenu.config.gameintroanimation = Game Intro Animation
fancymenu.config.loadingscreendarkmode = Loading Screen Darkmode
fancymenu.config.showanimationloadingstatus = Animation Loading Status
fancymenu.config.allowgameintroskip = Game Intro Skipping
fancymenu.config.customgameintroskiptext = Game Intro Skip Text
fancymenu.config.loadinganimationcolor = FM Loading Animation Color
fancymenu.config.preloadanimations = Pre-Load Animations
fancymenu.config.categories.minecraftwindow = MINECRAFT WINDOW
fancymenu.config.customwindowtitle = Custom Window Title
fancymenu.config.customwindowicon = Custom Window Icon
fancymenu.config.categories.layouteditor = LAYOUT EDITOR
fancymenu.config.showvanillamovewarning = Button Move Warning
fancymenu.config.editordeleteconfirmation = Delete Confirmation
fancymenu.config.categories.ui = FANCYMENU UI
fancymenu.config.uiscale = FancyMenu UI Scale
fancymenu.config.enablehotkeys.desc = If FancyMenu's hotkeys should be enabled or not.%n%A restart is needed after changing this value.
fancymenu.config.playmenumusic.desc = Enable or disable the default minecraft menu music.
fancymenu.config.stopworldmusicwhencustomizable.desc = If the vanilla world music should%n%be stopped when opening a customizable menu.
fancymenu.config.playbackgroundsounds.desc = Enable or disable the custom menu background%n%sounds added with FancyMenu.
fancymenu.config.playbackgroundsoundsinworld.desc = If menu background sounds added with%n%FancyMenu should be played while%n%a world is loaded (ingame).
fancymenu.config.defaultguiscale.desc = A default GUI scale that will be set on first launch.%n%Useful for modpacks.%n%Cache data is saved in /mods/fancymenu/.
fancymenu.config.showdebugwarnings.desc = If FancyMenu should print warnings%n%to the game log.%n%Errors are not affected by this.
fancymenu.config.showcustomizationbuttons.desc = Show FancyMenu's customization controls in menus.%n%This can be toggled by pressing §lCTRL + ALT + C%n%in a normal menu screen.
fancymenu.config.softmode.desc = Maximizes mod compatibility by%n%disabling background customization support%n%for scrollable menus like the%n%singleplayer and multiplayer menus.
fancymenu.config.advancedmode.desc = Enables some advanced features that%n%could harm or break the game if%n%not correctly used.
fancymenu.config.hidebranding.desc = Hide the branding text in the%n%bottom-left corner of the main menu.
fancymenu.config.hidelogo.desc = Hide the default minecraft logo%n%in the main menu.
fancymenu.config.hiderealmsnotifications.desc = Hide the Realms news icon%n%in the main menu.
fancymenu.config.showmainmenufooter.desc = Show a footer in the main menu%n%like the "Discover More.." text%n%at the end of Minecraft's YouTube videos.
fancymenu.config.hideforgenotifications.desc = Hide all Forge notifications like the%n%beta warning or the forge update notification.
fancymenu.config.copyrightposition.desc = Set the position of the copyright notice.%n%%n%§lAssignable Values:%n%top-left, top-centered, top-right,%n%bottom-left, bottom-centered,%n%bottom-right
fancymenu.config.copyrightcolor.desc = Set the HEX color of the copyright notice.
fancymenu.config.showloadingscreenanimation.desc = If the loading animation of%n%the world loading screen%n%should be visible.
fancymenu.config.showloadingscreenpercent.desc = If the loading percent text of%n%the world loading screen%n%should be visible.
fancymenu.config.hidesplashtext.desc = If the splash text should be visible or not.
fancymenu.config.splashcolor.desc = Set the base color of the splash text.%n%Only HEX values are allowed!
fancymenu.config.splashtextfile.desc = Set a custom TXT file for splash texts.%n%One splash text per text line.%n%%n%Value is the path to the file.
fancymenu.config.splashorientation.desc = Set the orientation of the splash text.%n%This is the origin point from%n%where the splash text position%n%is calculated.%n%%n%§lAssignable Values:%n%original, top-left, mid-left,%n%bottom-left, top-centered, mid-centered,%n%bottom-centered, top-right, mid-right,%n%bottom-right
fancymenu.config.splashrotation.desc = Set the rotation for the splash text.
fancymenu.config.splashx.desc = Set the horizontal splash text%n%position using its orientation%n%as origin point (X:0 Y:0).
fancymenu.config.splashy.desc = Set the vertical splash text%n%position using its orientation%n%as origin point (X:0 Y:0).
fancymenu.config.gameintroanimation.desc = Specify an animation by the name you%n%gave the animation in its properties,%n%that should play as intro before%n%you see the main menu for%n%the first time.%n%(Like all the cool games out there)
fancymenu.config.loadingscreendarkmode.desc = Enable the loadingscreen darkmode.
fancymenu.config.showanimationloadingstatus.desc = When enabled, the animation loading%n%screen will show detailed%n%information about the loading process.
fancymenu.config.allowgameintroskip.desc = If the user can skip the%n%game intro by pressing SPACE, or not.
fancymenu.config.customgameintroskiptext.desc = Set a custom skip text for%n%the game intro animation.
fancymenu.config.loadinganimationcolor.desc = Set the color of the%n%animation loading screen indicator.%n%This is the animation you see while%n%FancyMenu is loading all%n%animations.
fancymenu.config.preloadanimations.desc = Will pre-load animation textures%n%when the game starts.%n%This causes the loading screen%n%to freeze at the end, but%n%prevents animations from lagging%n%when rendered for the first time.
fancymenu.config.customwindowtitle.desc = Specify a custom minecraft window title.
fancymenu.config.customwindowicon.desc = Enable custom Minecraft window icons.%n%For more information,%n%take a look at the Wiki:%n%§lfm.keksuccino.com
fancymenu.config.showvanillamovewarning.desc = Enable the warning notification%n%when trying to move an%n%orientation-less vanilla button%n%in the layout editor.
fancymenu.config.editordeleteconfirmation.desc = If a confirmation popup should%n%be displayed when deleting an element.
fancymenu.config.uiscale.desc = The scale of the FancyMenu customization UI.
helper.ui.dynamicvariabletextfield.variables.desc = §lPlaceholder Text Values%n%%n%Insert placeholders into the text%n%that will later be replaced with%n%real values like%n%the player name or the MC version.%n%%n%§l§cIMPORTANT:%n%You will see these values as%n%placeholders in the editor and%n%as real values in the actual menu.
helper.ui.dynamicvariabletextfield.variables.playername = Player Name
helper.ui.dynamicvariabletextfield.variables.playername.desc = Gets the player name.
helper.ui.dynamicvariabletextfield.variables.playeruuid = Player UUID
helper.ui.dynamicvariabletextfield.variables.playeruuid.desc = Gets the player UUID.
helper.ui.dynamicvariabletextfield.variables.mcversion = Minecraft Version
helper.ui.dynamicvariabletextfield.variables.mcversion.desc = Gets the Minecraft version.
helper.ui.dynamicvariabletextfield.variables.forgeversion = Mod Loader Version
helper.ui.dynamicvariabletextfield.variables.forgeversion.desc = Gets the mod loader version.
helper.ui.dynamicvariabletextfield.variables.modversion = Mod Version
helper.ui.dynamicvariabletextfield.variables.modversion.desc = Gets the version of a mod my its mod ID.%n%%n%Just replace '<modid>' in the placeholder%n%with an existing mod ID.
helper.ui.dynamicvariabletextfield.variables.totalmods = Total Mods Count
helper.ui.dynamicvariabletextfield.variables.totalmods.desc = Gets the total mods count.%n%This includes disabled mods.
helper.ui.dynamicvariabletextfield.variables.loadedmods = Active Mods Count
helper.ui.dynamicvariabletextfield.variables.loadedmods.desc = Gets the active mods count.%n%This doesn't include disabled mods.
helper.creator.items.string.alignment = Alignment
helper.creator.items.string.alignment.desc = Sets the text alignment.%n%%n%§cUseful when the text width is%n%§cnot always the same, like for%n%§cplaceholder text values.
helper.creator.items.string.alignment.left = Left
helper.creator.items.string.alignment.right = Right
helper.creator.items.string.alignment.centered = Centered
helper.creator.items.string.border.alignment = alignment
helper.creator.custombutton.config.actiontype.runcmd.desc = Runs a CMD/Terminal command. Supports per-OS commands, like in the example.
helper.creator.custombutton.config.actiontype.runcmd.desc.value = Command
helper.creator.custombutton.config.actiontype.runcmd.desc.value.example = [windows:start.bat]; [macos:./Start]; [linux:./start.sh];
helper.creator.custombutton.config.actiontype.closegui.desc = Closes the displayed GUI.
helper.ui.current = Current Menu
helper.ui.current.layouts = Layouts
helper.ui.current.layouts.desc = Create and manage your layouts for this menu.
helper.ui.current.layouts.new = New
helper.ui.current.layouts.new.desc = Create a new layout for this menu.
helper.ui.current.layouts.manage = Manage Layouts
helper.ui.current.layouts.manage.desc = Manage your existing layouts for this menu.
helper.ui.current.layouts.manage.edit = Edit
helper.ui.current.layouts.manage.edit.desc = Edit this layout in the layout editor.
helper.ui.current.advanced = Advanced
helper.ui.current.advanced.desc = Contains tools for advanced users.%n%%n%§c§lWARNING:%n%This stuff can §cbreak things%n%and is not needed in most cases!
helper.ui.customguis = Custom GUIs
helper.ui.customguis.new = New
helper.ui.customguis.new.desc = Create an §cempty §rGUI and%n%fill it with things.
helper.ui.customguis.new.sure = §c§lAre you sure?%n%%n%%n%Do you really want to create a new §lempty §rGUI?%n%%n%§cThis is §lnot §r§cthe same as customizing%n%§can existing menu!%n%%n%If you want to customize an exiting menu,%n%create a §llayout §rinstead.%n% %n% %n%
helper.ui.customguis.manage = Manage GUIs
helper.ui.customguis.manage.desc = Manage your existing GUIs.
helper.ui.tools = Tools
helper.ui.tools.menuinfo.off = Menu Info: §cOff
helper.ui.tools.menuinfo.on = Menu Info: §aOn
helper.ui.tools.menuinfo.desc = Show the menu identifier of this menu.%n%%n%You can left-click the identifier%n%to copy it.
helper.ui.tools.buttoninfo.off = Button Info: §cOff
helper.ui.tools.buttoninfo.on = Button Info: §aOn
helper.ui.tools.buttoninfo.desc = Show information about vanilla buttons%n%when hovering them.%n%%n%Has no effect on custom buttons.
helper.ui.misc = Miscellaneous
helper.ui.misc.closegui = §cCLOSE MENU
helper.ui.misc.closegui.desc = Close the current menu.
helper.ui.misc.openworldloading = Open World Loading Screen
helper.ui.misc.openworldloading.desc = Will open a dead instance of the%n%world loading screen, to%n%be able to customize it.
helper.ui.misc.openmessagescreen = Open Message Screen
helper.ui.misc.openmessagescreen.desc = Will open a dead instance of the%n%message screen, to%n%be able to customize it.%n%%n%This screen is used when%n%joining a server or a singleplayer world.
helper.ui.reload.desc = Reload FancyMenu.%n%%n%§lWill reload:%n%- Panoramas%n%- Slideshows%n%- Mod Config%n%- Layouts%n%%n%§c§lWill NOT reload:%n%- Animations
helper.editor.ui.unsavedwarning = §c§lAre you sure?%n%%n%%n%All unsaved changes for the current layout%n%will get lost!%n% %n% %n%
helper.editor.ui.layout = Layout
helper.editor.ui.layout.new = New
helper.editor.ui.layout.open = Open
helper.editor.ui.layout.save = Save
helper.editor.ui.layout.saveas = Save As
helper.editor.ui.layout.saveas.entername = §lEnter Layout Name
helper.editor.ui.layout.saveas.failed = §c§lSaving Failed!%n%%n%%n%Unsupported layout name or layout already exists!%n% %n% %n%
helper.editor.ui.layout.properties = Properties
helper.editor.ui.edit = Edit
helper.editor.ui.edit.undo = Undo
helper.editor.ui.edit.redo = Redo
helper.editor.ui.edit.copy = Copy
helper.editor.ui.edit.paste = Paste
helper.editor.ui.element = Element
helper.editor.ui.element.new = New
helper.editor.ui.element.manageaudio = Manage Audios
helper.editor.ui.element.manageaudio.loop.on = Loop: §aOn
helper.editor.ui.element.manageaudio.loop.off = Loop: §cOff
helper.editor.ui.element.deletedvanillabuttons = Deleted Vanilla Buttons
helper.editor.ui.element.deletedvanillabuttons.entry.desc = Leftclick to undo deletion.
helper.editor.ui.exit = Exit
helper.editor.ui.exit.desc = Close the editor.
helper.editor.ui.layoutproperties.newelement = New Element
helper.ui.warning = §lWarning!
helper.ui.warning.unicode = Unicode fonts are not fully supported by the FancyMenu UI!%n%Please consider turning unicode fonts off in the language settings!
helper.creator.error.invalidfile = §c§lError!%n%%n%%n%Invalid or non-existent file!%n% %n% %n% %n%
helper.creator.add.splash = Splash Text
helper.creator.add.splash.single = Single Splash Text
helper.creator.add.splash.single.desc = Enter the splash text content.
helper.creator.add.splash.multi = Multi Splash Text
helper.creator.add.splash.multi.desc = Choose a text file with splash texts.
helper.creator.items.splash.bounce.on = Bouncing: §aOn
helper.creator.items.splash.bounce.off = Bouncing: §cOff
helper.creator.items.splash.refresh.on = Refreshing: §aOn
helper.creator.items.splash.refresh.off = Refreshing: §cOff
helper.creator.items.splash.refresh.desc = Pick a new splash everytime the menu%n%is getting reloaded or openend.
helper.creator.items.splash.basecolor = Base Color
helper.creator.items.splash.rotation = Rotation
helper.creator.items.delay = Delay Appearance
helper.creator.items.delay.off = Delay: §cOff
helper.creator.items.delay.firsttime = Delay: §6First Time
helper.creator.items.delay.everytime = Delay: §aEverytime
helper.creator.items.delay.seconds = Set Delay In Seconds
helper.creator.items.delay.fadein.off = Fade-In: §cOff
helper.creator.items.delay.fadein.on = Fade-In: §aOn
helper.creator.items.delay.fadein.speed = Set Fade-In Speed
fancymenu.helper.creator.layoutoptions.randommode.on = Random Mode: §aOn
fancymenu.helper.creator.layoutoptions.randommode.off = Random Mode: §cOff
fancymenu.helper.creator.layoutoptions.randommode.btn.desc = Pick a random layout of the same%n%group when the menu gets opened.%n%%n%Can be used to randomize%n%backgrounds and other elements.
fancymenu.helper.creator.layoutoptions.randommode.setgroup = Set Random Group
fancymenu.helper.creator.layoutoptions.randommode.setgroup.btn.desc = Set the group of this random layout.%n%One layout per group gets picked%n%when the menu gets opened.
fancymenu.helper.creator.layoutoptions.randommode.onlyfirsttime.on = Randomize Only First Time: §aOn
fancymenu.helper.creator.layoutoptions.randommode.onlyfirsttime.off = Randomize Only First Time: §cOff
fancymenu.helper.creator.layoutoptions.randommode.onlyfirsttime.btn.desc = If layouts of this random group%n%should be random everytime the%n%menu gets opened or if only one layout%n%should be picked the first time%n%the menu gets opened.
fancymenu.helper.creator.backgroundoptions.backgroundanimation.set = Set Background
fancymenu.helper.creator.backgroundoptions.backgroundanimation.set.desc = Sets the selected animation%n%as active background animation.
fancymenu.helper.creator.backgroundoptions.backgroundanimation.clear = Clear
fancymenu.helper.creator.backgroundoptions.backgroundanimation.clear.desc = Removes the currently%n%active background animation.
fancymenu.helper.editor.items.buttons.buttonbackground = Button Background
fancymenu.helper.editor.items.buttons.buttonbackground.normalbackground = Normal Background
fancymenu.helper.editor.items.buttons.buttonbackground.hoverbackground = Hover Background
fancymenu.helper.editor.items.buttons.buttonbackground.type.image = Image
fancymenu.helper.editor.items.buttons.buttonbackground.type.image.chooseimage = Choose Image
fancymenu.helper.editor.items.buttons.buttonbackground.type.animation = Animation
fancymenu.helper.editor.items.buttons.buttonbackground.type.animation.none = NONE
fancymenu.helper.editor.items.buttons.buttonbackground.loopanimation.on = Loop Background Animation: §aOn
fancymenu.helper.editor.items.buttons.buttonbackground.loopanimation.off = Loop Background Animation: §cOff
fancymenu.helper.editor.items.buttons.buttonbackground.loopanimation.btn.desc = Set the background animation to loop..or not.
fancymenu.helper.editor.items.buttons.buttonbackground.restartonhover.on = Restart On Hover: §aOn
fancymenu.helper.editor.items.buttons.buttonbackground.restartonhover.off = Restart On Hover: §cOff
fancymenu.helper.editor.items.buttons.buttonbackground.restartonhover.btn.desc = Restart the background animation on hover.
fancymenu.helper.editor.items.visibilityrequirements = Visibility Requirements
fancymenu.helper.editor.items.visibilityrequirements.btn.desc = Set requirements for the element to be visible.
fancymenu.helper.editor.items.visibilityrequirements.enabled = {}: §aEnabled
fancymenu.helper.editor.items.visibilityrequirements.disabled = {}: §cDisabled
fancymenu.helper.editor.items.visibilityrequirements.toggle.btn.desc = §oLeftclick to toggle requirement.
fancymenu.helper.editor.items.visibilityrequirements.showif = Show If
fancymenu.helper.editor.items.visibilityrequirements.showif.btn.desc = Show element if condition is met.
fancymenu.helper.editor.items.visibilityrequirements.showifnot = Show If Not
fancymenu.helper.editor.items.visibilityrequirements.showifnot.btn.desc = Show element if condition is NOT met.
fancymenu.helper.editor.items.visibilityrequirements.requirement = Requirement
fancymenu.helper.editor.items.visibilityrequirements.singleplayer = Is Singleplayer
fancymenu.helper.editor.items.visibilityrequirements.singleplayer.desc = Check if the user is in singleplayer.
fancymenu.helper.editor.items.visibilityrequirements.multiplayer = Is Multiplayer
fancymenu.helper.editor.items.visibilityrequirements.multiplayer.desc = Check if the user is in multiplayer.
fancymenu.helper.editor.items.visibilityrequirements.worldloaded = Is World Loaded
fancymenu.helper.editor.items.visibilityrequirements.worldloaded.desc = Check if a world is loaded.%n%%n%A world is loaded when the user%n%is in a SP or MP world.
fancymenu.helper.editor.items.visibilityrequirements.realtimehour = Is Real Time Hour
fancymenu.helper.editor.items.visibilityrequirements.realtimehour.desc = Check if the real time's current hour is X.%n%%n%You can separate multiple values by comma,%n%to check for more than one hour%n%at once.
fancymenu.helper.editor.items.visibilityrequirements.realtimehour.valuename = Real Time Hour(s) (Separate Values By Comma)
fancymenu.helper.editor.items.visibilityrequirements.realtimeminute = Is Real Time Minute
fancymenu.helper.editor.items.visibilityrequirements.realtimeminute.desc = Check if the real time's current minute is X.%n%%n%You can separate multiple values by comma,%n%to check for more than one minute%n%at once.
fancymenu.helper.editor.items.visibilityrequirements.realtimeminute.valuename = Real Time Minute(s) (Separate Values By Comma)
fancymenu.helper.editor.items.visibilityrequirements.realtimesecond = Is Real Time Second
fancymenu.helper.editor.items.visibilityrequirements.realtimesecond.desc = Check if the real time's current second is X.%n%%n%You can separate multiple values by comma,%n%to check for more than one second%n%at once.
fancymenu.helper.editor.items.visibilityrequirements.realtimesecond.valuename = Real Time Second(s) (Separate Values By Comma)
fancymenu.helper.editor.items.visibilityrequirements.windowwidth = Is Window Width
fancymenu.helper.editor.items.visibilityrequirements.windowwidth.desc = Check if the window width is X.%n%%n%You can separate multiple values by comma,%n%to check for more than one width%n%at once.
fancymenu.helper.editor.items.visibilityrequirements.windowwidth.valuename = Window Width(s) (Separate Values By Comma)
fancymenu.helper.editor.items.visibilityrequirements.windowheight = Is Window Height
fancymenu.helper.editor.items.visibilityrequirements.windowheight.desc = Check if the window height is X.%n%%n%You can separate multiple values by comma,%n%to check for more than one height%n%at once.
fancymenu.helper.editor.items.visibilityrequirements.windowheight.valuename = Window Height(s) (Separate Values By Comma)
fancymenu.helper.editor.items.visibilityrequirements.windowwidthbiggerthan = Is Window Width Bigger Than
fancymenu.helper.editor.items.visibilityrequirements.windowwidthbiggerthan.desc = Check if the window width is bigger than X.
fancymenu.helper.editor.items.visibilityrequirements.windowwidthbiggerthan.valuename = Window Width
fancymenu.helper.editor.items.visibilityrequirements.windowheightbiggerthan = Is Window Height Bigger Than
fancymenu.helper.editor.items.visibilityrequirements.windowheightbiggerthan.desc = Check if the window height is bigger than X.
fancymenu.helper.editor.items.visibilityrequirements.windowheightbiggerthan.valuename = Window Height
fancymenu.helper.editor.items.visibilityrequirements.buttonhovered = Is Button Hovered
fancymenu.helper.editor.items.visibilityrequirements.buttonhovered.desc = Check if a specific button is hovered.%n%%n%§cTo get the element ID of a button,%n%§cright-click it and click 'Copy Element ID'.
fancymenu.helper.editor.items.visibilityrequirements.buttonhovered.valuename = Element ID
fancymenu.helper.editor.items.visibilityrequirements.language = Is Game Language
fancymenu.helper.editor.items.visibilityrequirements.language.desc = Check for a specific game language.
fancymenu.helper.editor.items.visibilityrequirements.language.valuename = Language ID
fancymenu.helper.editor.items.visibilityrequirements.fullscreen = Is Fullscreen
fancymenu.helper.editor.items.visibilityrequirements.fullscreen.desc = Check if the game window is fullscreen.
fancymenu.helper.editor.items.visibilityrequirements.oswindows = Is OS Windows
fancymenu.helper.editor.items.visibilityrequirements.oswindows.desc = Check if the operating system is Windows.
fancymenu.helper.editor.items.visibilityrequirements.osmac = Is OS macOS
fancymenu.helper.editor.items.visibilityrequirements.osmac.desc = Check if the operating system is macOS.
fancymenu.helper.editor.items.visibilityrequirements.oslinux = Is OS Linux
fancymenu.helper.editor.items.visibilityrequirements.oslinux.desc = Check if the operating system is Linux.
fancymenu.helper.editor.items.visibilityrequirements.modloaded = Is Mod Loaded
fancymenu.helper.editor.items.visibilityrequirements.modloaded.desc = Check if a specific mod is loaded.%n%%n%You can separate multiple values by comma,%n%to check for more than one mod%n%at once.
fancymenu.helper.editor.items.visibilityrequirements.modloaded.valuename = Mod ID(s) (Separate Values By Comma)
fancymenu.helper.editor.items.visibilityrequirements.serveronline = Is Server Online
fancymenu.helper.editor.items.visibilityrequirements.serveronline.desc = Check if a specific server is online.
fancymenu.helper.editor.items.visibilityrequirements.serveronline.valuename = Server IP
fancymenu.helper.editor.items.copyid = Copy Element ID
fancymenu.helper.editor.items.copyid.btn.desc = Copy the ID of this element, to use%n%it in visibility requirements, etc.
fancymenu.helper.ui.dynamicvariabletextfield.variables.local = Localize Text
fancymenu.helper.ui.dynamicvariabletextfield.variables.local.desc = Localizes a text by the given key.%n%%n%Just replace '<localization.key>' in the%n%placeholder with a localization key.%n%%n%§cCheck the wiki for how to add%n%§cyour own text localizations!%n%%n%§cWiki: fm.keksuccino.com%n%%n%§lExample:%n%%local:some.local.key%
fancymenu.config.showgrid = Show Grid
fancymenu.config.showgrid.desc = Add a grid to the editor for easier aligning.
fancymenu.config.gridsize = Grid Size
fancymenu.config.gridsize.desc = The inner size of one grid square.
fancymenu.helper.editor.properties.scale.btn.desc = Force a GUI scale for this menu.%n%%n%This will override the scale%n%set in the Minecraft settings.%n%%n%§cOnly overrides the scale for the specific menu,%n%§cnot all menus.
fancymenu.helper.editor.properties.autoscale.on = Layout Auto-Scaling: §aOn
fancymenu.helper.editor.properties.autoscale.off = Layout Auto-Scaling: §cOff
fancymenu.helper.editor.properties.autoscale.btn.desc = Let FancyMenu handle the scale of%n%the menu, so your layout works for%n%every scale and resolution.%n%%n%§cThis will make text elements look%n%§cblurry at some scales.%n%§cThis can't be fixed and the best%n%§cworkaround is to use images%n%§cwith background as text elements.
fancymenu.helper.editor.properties.autoscale.basesize.popup.desc.line1 = Here you can set the base window size of your layout.
fancymenu.helper.editor.properties.autoscale.basesize.popup.desc.line2 = This should be the size your layout was designed for.
fancymenu.helper.editor.properties.autoscale.basesize.popup.desc.line3 = If you made it in the current window size, just leave the values like they are.
fancymenu.helper.editor.properties.autoscale.error = §c§lSomething went wront!%n%%n%Setting base size for auto-scaling failed!%n%Please check if both values are §lbigger than 0%n%and that they are §lvalid numbers§r.%n% %n% %n% %n% %n%
fancymenu.helper.ui.dynamicvariabletextfield.categories.other = Other
fancymenu.helper.ui.dynamicvariabletextfield.categories.server = Server
fancymenu.helper.ui.dynamicvariabletextfield.categories.realtime = Real Life Time
fancymenu.helper.ui.dynamicvariabletextfield.categories.player = Player
fancymenu.helper.ui.dynamicvariabletextfield.categories.client = Client
fancymenu.helper.ui.dynamicvariabletextfield.variables.realtimeyear = Year
fancymenu.helper.ui.dynamicvariabletextfield.variables.realtimemonth = Month
fancymenu.helper.ui.dynamicvariabletextfield.variables.realtimeday = Day
fancymenu.helper.ui.dynamicvariabletextfield.variables.realtimehour = Hour
fancymenu.helper.ui.dynamicvariabletextfield.variables.realtimeminute = Minute
fancymenu.helper.ui.dynamicvariabletextfield.variables.realtimesecond = Second
fancymenu.helper.ui.dynamicvariabletextfield.variables.servermotd = Server MOTD
fancymenu.helper.ui.dynamicvariabletextfield.variables.servermotd.desc = Gets the MOTD of a server.%n%%n%Just replace '<serverIP>' in the%n%placeholder with a valid server IP.%n%%n%§lExample:%n%%servermotd:gommehd.net%
fancymenu.helper.ui.dynamicvariabletextfield.variables.serverping = Server PING
fancymenu.helper.ui.dynamicvariabletextfield.variables.serverping.desc = Gets the current ping to a server.%n%%n%Just replace '<serverIP>' in the%n%placeholder with a valid server IP.%n%%n%§lExample:%n%%serverping:gommehd.net%
fancymenu.helper.ui.dynamicvariabletextfield.variables.serverplayercount = Server Players Count
fancymenu.helper.ui.dynamicvariabletextfield.variables.serverplayercount.desc = Gets the player count of a server.%n%%n%Just replace '<serverIP>' in the%n%placeholder with a valid server IP.%n%%n%§lExample:%n%%serverplayercount:gommehd.net%
fancymenu.helper.ui.dynamicvariabletextfield.variables.serverstatus = Server Status
fancymenu.helper.ui.dynamicvariabletextfield.variables.serverstatus.desc = Gets the status (online/offline) of a server.%n%%n%Just replace '<serverIP>' in the%n%placeholder with a valid server IP.%n%%n%§lExample:%n%%serverstatus:gommehd.net%
fancymenu.helper.ui.dynamicvariabletextfield.variables.serverversion = Server Version
fancymenu.helper.ui.dynamicvariabletextfield.variables.serverversion.desc = Gets the MC version of a server.%n%%n%Just replace '<serverIP>' in the%n%placeholder with a valid server IP.%n%%n%§lExample:%n%%serverversion:gommehd.net%
fancymenu.helper.ui.dynamicvariabletextfield.variables.percentram = Currently Used RAM in %
fancymenu.helper.ui.dynamicvariabletextfield.variables.usedram = Currently Used RAM in MB
fancymenu.helper.ui.dynamicvariabletextfield.variables.maxram = Max RAM in MB
fancymenu.helper.editor.layoutoptions.backgroundoptions.setbackground = Set Background
fancymenu.helper.editor.layoutoptions.backgroundoptions.setbackground.btn.desc = Set an image, animation, panorama%n%or slideshow as background.
fancymenu.helper.editor.layoutoptions.backgroundoptions.keepaspect.on = Keep Background Aspect Ratio: §aOn
fancymenu.helper.editor.layoutoptions.backgroundoptions.keepaspect.off = Keep Background Aspect Ratio: §cOff
fancymenu.helper.editor.layoutoptions.backgroundoptions.slideimage.on = Slide Wide Background: §aOn
fancymenu.helper.editor.layoutoptions.backgroundoptions.slideimage.off = Slide Wide Background: §cOff
fancymenu.helper.editor.layoutoptions.backgroundoptions.slideimage.btn.desc = Slide the background image from%n%the left to the right window side,%n%if it has a wide format.%n%%n%§cOnly works for background images.%n%§cnot slideshows, animations or panorama cubes.
fancymenu.helper.editor.layoutoptions.backgroundoptions.image.clear = Clear
fancymenu.helper.editor.layoutoptions.backgroundoptions.image.clear.btn.desc = Removes the currently%n%active background image.
fancymenu.helper.editor.items.orientation.element.setidentifier = Set Element ID
fancymenu.helper.editor.items.orientation.element.setidentifier.identifiernotfound = §c§lError!%n%%n%No element found with this element ID!%n%%n%%n%%n%
fancymenu.helper.editor.items.orientation.element.btn.desc = Set the position of another element as%n%orientation origin point, so this element%n%will always move with its parent element.%n%%n%§cYou need the element ID%n%§cof the parent element here.%n%§cYou can get the element ID%n%§cwhen you right-click an element.
fancymenu.helper.setupsharing.import.choosefromsaved = Choose From Saved Setups
fancymenu.helper.setupsharing.import.choosefromsaved.btn.desc = Choose a setup from the saved setups.
fancymenu.helper.setupsharing.import.choosefromsaved.tooltip = §6Setup Information:
fancymenu.helper.setupsharing.import.choosefromsaved.tooltip.datemodified = Modified: §7{}
fancymenu.helper.setupsharing.import.choosefromsaved.tooltip.mcversion = Minecraft Version: §7{}
fancymenu.helper.setupsharing.import.choosefromsaved.tooltip.fmversion = FancyMenu Version: §7{}
fancymenu.helper.setupsharing.import.choosefromsaved.tooltip.modloader = Mod Loader: §7{}
fancymenu.helper.setupsharing.import.choosefrompath = Enter Path To Setup
fancymenu.helper.setupsharing.import.choosefrompath.btn.desc = Enter a path to a setup folder.
fancymenu.helper.setupsharing.import.enterpath = §lEnter path to setup folder:
fancymenu.helper.setupsharing.import.differentmodloader = §c§lWarning!%n%%n%This setup was created in §c{}§r, but you're using §c{}§r!%n%%n%The setup could be §cincompatible§r.%n%%n%§6Do you want to import it?%n%%n%%n%
fancymenu.helper.setupsharing.import.differentmcversion = §c§lWarning!%n%%n%This setup was created in Minecraft §c{}§r,%n%but you're using Minecraft §c{}§r!%n%%n%The setup could be §cincompatible§r.%n%%n%§6Do you want to import it?%n%%n%%n%
fancymenu.helper.setupsharing.import.differentfmversion = §c§lWarning!%n%%n%This setup was created with FancyMenu §c{}§r,%n%but you're using FancyMenu §c{}§r!%n%%n%The setup could be §cincompatible§r.%n%%n%§6Do you want to import it?%n%%n%%n%
fancymenu.helper.setupsharing.import.invalididentifiers = §c§lWarning!%n%%n%Layouts with invalid menu identifiers found!%n%%n%This can happen when a layout was made in another%n%version of MC or with another mod launcher.%n%It can also happen when a layout was made for%n%a mod menu, but the mod isn't installed anymore.%n%%n%FancyMenu can try to fix identifiers for vanilla menus.%n%%n%§6Should FancyMenu try to fix the identifiers?%n%%n%%n%
fancymenu.helper.setupsharing.import.success = §a§lSuccess!%n%%n%Setup successfully imported!%n%%n%Please §6restart §rthe game to finish the process!%n%%n%%n%
fancymenu.helper.setupsharing.import.error = §c§lError!%n%%n%There was a problem while trying to import the setup!%n%%n%Please send your log to the mod author!%n%%n%%n%
fancymenu.helper.setupsharing.import.confirm = §c§lAre you sure?%n%%n%Importing a setup will §coverride §ryour current one!%n%%n%A backup of your current FancyMenu setup will be made, but%n%please §cmake a manual full backup §rof your Minecraft instance!%n%%n%You can §6restore §rthe automatic backup in the §6Setup §rtab of the menu bar.%n%%n%§c§lDo you want to override your setup now?%n%%n%%n%
fancymenu.helper.setupsharing.import.importingsetup = §lImporting setup, please wait..
fancymenu.helper.setupsharing.import.preparing = §lPreparing setup, please wait..
fancymenu.helper.setupsharing.import.invalidsetup = §c§lError!%n%%n%This folder is not a valid FancyMenu setup!%n%%n%%n%
fancymenu.helper.setupsharing.export.entername = §lEnter setup name:
fancymenu.helper.setupsharing.export.error = §c§lError!%n%%n%There was a problem while trying to export the setup!%n%%n%§cPlease send your log to the mod author!%n%%n%%n%
fancymenu.helper.setupsharing.export.confirm = §c§lAre you sure?%n%%n%Exporting a setup will export your config, all of your layouts,%n%animations, resources and more, so you can share it with others.%n%%n%§6Do you want to export your setup now?%n%%n%%n%
fancymenu.helper.setupsharing.export.unabletoexport = §c§lWarning!%n%%n%Your setup got exported, but §c{} elements §rcould%n%§cnot get exported§r!%n%%n%You will need to §cmanually copy §rthese elements!%n%%n%Do you want to see a list of the failed elements?%n%%n%%n%
fancymenu.helper.setupsharing.export.success = §a§lSuccess!%n%%n%Setup successfully exported!%n%%n%§6Do you want to open the setups folder?%n%%n%%n%
fancymenu.helper.setupsharing.import.exportingsetup = §lExporting setup, please wait..
fancymenu.helper.setupsharing.restore.confirm = §c§lAre you sure?%n%%n%Restoring a backup will §coverride §ryour current FancyMenu setup!%n%%n%§cPlease make a manual full backup of your Minecraft instance!%n%%n%§c§lDo you want to restore the backup now?%n%%n%%n%
fancymenu.helper.setupsharing.restore.success = §a§lSuccess!%n%%n%Setup backup successfully restored!%n%%n%Please §6restart §rthe game to finish the process!%n%%n%%n%
fancymenu.helper.setupsharing.restore.error = §c§lError!%n%%n%There was an error while trying to restore the backup!%n%%n%§6Don't worry§r, your backup should be fine.%n%You can try to §6manually restore it§r.%n%%n%§6Do you want to open the backup folder?%n%%n%%n%
fancymenu.helper.setupsharing.restore.backingup = §lBacking up setup, please wait..
fancymenu.helper.setupsharing.restore.restoring = §lRestoring backup, please wait..
fancymenu.helper.ui.setup = Setup
fancymenu.helper.ui.setup.import = Import
fancymenu.helper.ui.setup.import.btn.desc = Import a saved setup.%n%%n%§c§lThis will override all of your%n%§c§lFancyMenu settings!
fancymenu.helper.ui.setup.export = Export
fancymenu.helper.ui.setup.export.btn.desc = Export your current setup.%n%%n%This includes your config, layouts,%n%animations, resources and more.
fancymenu.helper.ui.setup.restore = Restore Backup
fancymenu.helper.ui.setup.restore.btn.desc = Restore a setup backup.%n%%n%Backups are made before%n%importing a new setup.
fancymenu.helper.ui.setup.restore.entry.btn.desc = Left-click to restore backup.
fancymenu.commands.openguiscreen.error = An error happened while trying to open the GUI.
fancymenu.commands.openguiscreen.cannotopen = Unable to open GUI! The GUI you want to open either does not exist or isn't supported! If this is a vanilla GUI, please contact the developer of FancyMenu to add support for it.
helper.creator.custombutton.config.actiontype.copytoclipboard.desc = Copy text to the clipboard.
helper.creator.custombutton.config.actiontype.copytoclipboard.desc.value = Text
helper.creator.custombutton.config.actiontype.copytoclipboard.desc.value.example = This text got copied to your clipboard!
fancymenu.config.forcefullscreen = Force Fullscreen
fancymenu.config.forcefullscreen.desc = Forces the window to fullscreen on start.%n%Users will still be able to%n%go out of fullscreen later.
helper.creator.custombutton.config.actiontype.mimicbutton.desc = Execute the button action of a vanilla button.
helper.creator.custombutton.config.actiontype.mimicbutton.desc.value = menu_identifier:button_id
helper.creator.custombutton.config.actiontype.mimicbutton.desc.value.example = some.menu.identifier:505280
fancymenu.custombutton.action.mimicbutton.unabletoexecute = §c§lError!%n%%n%Unable to execute button action!%n%%n%Invalid button locator or unable to%n%open parent screen of button.%n% %n% %n% %n%
fancymenu.helper.ui.dynamicvariabletextfield.variables.vanillabuttonlabel = Vanilla Button Label
fancymenu.helper.ui.dynamicvariabletextfield.variables.vanillabuttonlabel.desc = Get the label of a vanilla button.%n%%n%§cReplace "<button_locator>" with%n%§cthe correct button locator%n%§cof the target button.%n%%n%The button locator is a combination%n%of the menu identifier of the menu%n%the button is in and the %n%ID of the button, separated%n%by a colon.%n%%n%Example Button Locator:%n%some.menu.identifier:505280
fancymenu.helper.editor.windowsizerestrictions.reset = Reset Window Size Restrictions
fancymenu.helper.editor.windowsizerestrictions.reset.btn.desc = Reset/remove all window size restrictions.
fancymenu.helper.editor.windowsizerestrictions.btn.desc = Set the layout to only load%n%at specific window sizes.%n%%n%§cIt's recommended to only use%n%§cwidth OR height, not both at%n%§cthe same time!
fancymenu.config.categories.multiplayer_screen = MULTIPLAYER MENU
fancymenu.config.categories.singleplayer_screen = SINGLEPLAYER MENU
fancymenu.config.show_server_icons = Show Server Icons
fancymenu.config.show_server_icons.desc = If the server icons should be visible.
fancymenu.config.show_world_icons = Show World Icons
fancymenu.config.show_world_icons.desc = If the world icons should be visible.
fancymenu.helper.ui.dynamicvariabletextfield.variables.servermotd_line1 = Server MOTD Line 1
fancymenu.helper.ui.dynamicvariabletextfield.variables.servermotd_line1.desc = Gets the first line of the MOTD of a server.%n%%n%Just replace '<serverIP>' in the%n%placeholder with a valid server IP.%n%%n%§lExample:%n%%servermotd_line1:gommehd.net%
fancymenu.helper.ui.dynamicvariabletextfield.variables.servermotd_line2 = Server MOTD Line 2
fancymenu.helper.ui.dynamicvariabletextfield.variables.servermotd_line2.desc = Gets the second line of the MOTD of a server.%n%%n%Just replace '<serverIP>' in the%n%placeholder with a valid server IP.%n%%n%§lExample:%n%%servermotd_line2:gommehd.net%
fancymenu.helper.ui.tools.buttoninfo.enablecustomizations = §cYou need to enable customizations%n%§cfor the current menu, to use this tool!
fancymenu.helper.ui.tools.buttoninfo.enablecustomizations.cursorwarning.line1 = §lWarning!
fancymenu.helper.ui.tools.buttoninfo.enablecustomizations.cursorwarning.line2 = You need to enable customizations for
fancymenu.helper.ui.tools.buttoninfo.enablecustomizations.cursorwarning.line3 = the current menu before using the §lButton Info §rtool!
fancymenu.helper.editor.items.visibilityrequirements.guiscale = Is GUI Scale
fancymenu.helper.editor.items.visibilityrequirements.guiscale.desc = Check if the current GUI scale is X.%n%%n%You can check for bigger than ('>'),%n%smaller than ('<') and equals X.%n%%n%For example, if you want to check%n%if the scale is smaller than 3.20,%n%type '<3.20' (without the '').%n%To check if the scale is equal to 1.0,%n%just type '1.0' (without the '').%n%When checking if the scale is bigger than 2.20,%n%type '>2.20' (without the '').%n%%n%You can separate multiple values by comma,%n%to check for more than one scale%n%at once.
fancymenu.helper.editor.items.visibilityrequirements.guiscale.valuename = GUI Scale Condition(s) (Separate Values By Comma)
fancymenu.helper.editor.backgrounds.choose = Choose Background
fancymenu.helper.editor.backgrounds.image.desc = A static image.%n%%n%Only JPG/JPEG and PNG are supported.
fancymenu.helper.editor.backgrounds.animation.desc = An animation. Like a video, but not, you know?%n%%n%Please visit the wiki (fm.keksuccino.com)%n%for how to make your own animations.
fancymenu.helper.editor.backgrounds.panorama.desc = A spinning cubic panorama like%n%the one in the vanilla main menu.%n%%n%Please visit the wiki (fm.keksuccino.com)%n%for how to make your own panoramas.
fancymenu.helper.editor.backgrounds.slideshow.desc = A slideshow that shows a set of images.%n%%n%Please visit the wiki (fm.keksuccino.com)%n%for how to make your own slideshows.
fancymenu.helper.editor.backgrounds.custom.choosefile = Choose File
fancymenu.helper.editor.backgrounds.custom.setbackground = Set Background
fancymenu.helper.editor.backgrounds.custom.clearbackground = Clear
fancymenu.helper.editor.backgrounds.custom.clearbackground.desc = Clear the currently active background of this type.
fancymenu.helper.editor.extension.dummy.audio.btn.desc = §6You need to install the%n%§6§lAudio Extension §r§6to use this%n%§6element.%n%%n%§cClick on the button to%n%§copen the download page.
fancymenu.helper.editor.extension.dummy.audio.manageaudio.btn.desc = §c§lDEPRECATED!%n%%n%§cThis is part of the old%n%§caudio system and gets removed%n%§cvery soon!%n%%n%§cFor more information, read%n%§cthe tooltip of the button%n%§cto add a new audio element.
helper.creator.custombutton.config.actiontype.join_last_world.desc = Join the last world/server.

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loading.animation.loadingframes = Ładowanie klatek animacji dla {}
loading.animation.prerendering = Wstępne renderowanie animacji {}
loading.animation.done = Gotowe!
helper.button.menuinfo = Info o Menu
helper.button.buttoninfo = Info o Przyciskach
helper.button.reload = Odśwież
helper.button.createlayout = Utwórz Układ
helper.menuinfo.identifier = Identyfikator Menu
helper.buttoninfo.idnotfound = <id nie znalezione>
helper.buttoninfo.keynotfound = <przycisk nie ma klucza>
helper.buttoninfo
helper.buttoninfo.id = ID
helper.buttoninfo.key = Klucz
helper.buttoninfo.labelwidth = Szerokość Etykiety
helper.creator.menu.add = Dodaj
helper.creator.menu.audio = Audio
helper.creator.menu.hidden = Ukryte
helper.creator.menu.save = Zapisz
helper.creator.menu.close = Zamknij
helper.creator.messages.sure = Jesteś pewien?
helper.creator.empty = BRAK
helper.creator.layoutempty.title = Układ jest pusty!
helper.creator.layoutempty.desc = Twój układ nie ma zawartości.%n%%n%Zanim zapiszesz, dostosuj układ!
helper.creator.audioalreadyloaded.title = Audio już załadowane!
helper.creator.audioalreadyloaded.desc = Audio które próbujesz dodać jest już częścią tego układu!%n%%n%Nie możesz dodać tego samego audio wiele razy.
helper.creator.invalidaudio.title = Nieprawidłowy plik audio!
helper.creator.invalidaudio.desc = Plik który chcesz załadować nie istnieje lub ma nieobsługiwany typ pliku.%n%%n%Sprawdź ścieżkę pliku i upewnij się, że plik jest prawidłowym plikiem audio WAV!
helper.creator.invalidimage.title = Nieprawidłowy obraz!
helper.creator.invalidimage.desc = Obraz który chcesz załadować nie istnieje lub ma nieobsługiwany typ pliku.%n%%n%Obsługiwane typy plików to JPG/JPEG, PNG i GIF.
helper.creator.imagenotfound.title = Nie znaleziono obrazu!
helper.creator.imagenotfound.desc = Obraz który chcesz dodać nie istnieje%n%w określonej lokalizacji.
helper.creator.animationnotfound.title = Nie znaleziono animacji!
helper.creator.animationnotfound.desc = Animacja którą chcesz dodać nie istnieje.%n%%n%Być może zapomniałeś dodać wszystkich obowiązkowych zmiennych do jego właściwości?%n%%n%Zawsze pamiętaj, że musisz ponownie uruchomić grę%n%po dodaniu nowej animacji do folderu animacji.
helper.creator.texttooshort.title = Tekst jest za krótki!
helper.creator.texttooshort.desc = Twój tekst musi mieć conajmniej jeden znak!%n%W przeciwnym razie… on… byłby niczym.%n%%n%Nikt nie chce być niczym, więc nie rób tego z tekstem!
helper.creator.cannotdelete.title = Obiekt nie może zostać usunięty!
helper.creator.cannotdelete.desc = Przepraszamy, ale nie możesz usunąć tego obiektu.%n%%n%Będziesz musiał nauczyć się z tym żyć..
helper.creator.savefile = Czy chcesz zapisać swój układ w pliku dostosowywania?
helper.creator.savefile.keep = Zapisz i pozostaw inne układy włączone
helper.creator.savefile.disable = Zapisz i wyłącz inne układy
helper.creator.savefile.cancel = Anuluj
helper.creator.layoutoptions.renderorder = Kolejność Renderowania
helper.creator.layoutoptions.renderorder.background = Tło
helper.creator.layoutoptions.renderorder.foreground = Pierwszy Plan
helper.creator.layoutoptions.version.mc = Wersja Minecrafta
helper.creator.layoutoptions.version.fm = Wersja FancyMenu
helper.creator.layoutoptions.version.minimum = Ustaw Minimum
helper.creator.layoutoptions.version.minimum.mc = Minimalna Wersja Minecrafta
helper.creator.layoutoptions.version.minimum.fm = Minimalna Wersja FancyMenu
helper.creator.layoutoptions.version.maximum = Ustaw Maksimum
helper.creator.layoutoptions.version.maximum.mc = Maksymalna Wersja Minecrafta
helper.creator.layoutoptions.version.maximum.fm = Maksymalna Wersja FancyMenu
helper.creator.layoutoptions.resetbackground = Resetuj Tło
helper.creator.layoutoptions.requiredmods = Wymagane Mody
helper.creator.layoutoptions.requiredmods.desc = Wymagane Mody [ID modów, oddzielone przecinkami]
helper.creator.close = Czy naprawdę chcesz zamknąć kreatora układu?
helper.creator.audio.delete = Usuń
helper.creator.audio.delete.msg = Czy na pewno chcesz usunąć te audio?
helper.creator.audio.enableloop = Włącz pętlę
helper.creator.audio.disableloop = Wyłącz pętlę
helper.creator.add.image = Obraz
helper.creator.add.image.path = Ścieżka obrazu
helper.creator.add.animation = Animacja
helper.creator.add.animation.entername = Wpisz nazwę animacji
helper.creator.add.animation.entername.title = Nazwa Animacji
helper.creator.add.text = Tekst
helper.creator.add.text.newtext = Nowy Tekst
helper.creator.add.button = Przycisk
helper.creator.add.button.label = Etykieta Przycisku
helper.creator.add.audio = Audio
helper.creator.vanillabutton.autoclick = Kliknij Przycisk
helper.creator.vanillabutton.autoclick.popup = Automatyczne Kliknięcia Przycisków
helper.creator.backgroundoptions = Opcje Tła
helper.creator.backgroundoptions.backgroundanimation = Animacje Tła
helper.creator.backgroundoptions.backgroundimage = Obraz w tle
helper.creator.backgroundoptions.chooseimage = Wybierz Obraz
helper.creator.backgroundoptions.random = Losowy
helper.creator.backgroundoptions.notrandom = Nie Losowy
helper.creator.backgroundoptions.addanimation = Dodaj
helper.creator.backgroundoptions.removeanimation = Usuń
helper.creator.backgroundoptions.animations = Animacje
helper.creator.backgroundoptions.randomizeanimations = Losuj Animacje
helper.creator.custombutton.config = Działanie Przycisku
helper.creator.custombutton.config.actionvalue = Wartość Akcji [{}]
helper.creator.custombutton.config.actiontype = Rodzaj Akcji
helper.creator.custombutton.config.actiontype.sendmessage.desc = Wyślij wiadomość czatu lub polecenie.
helper.creator.custombutton.config.actiontype.sendmessage.desc.value = Wiadomość/Polecenie
helper.creator.custombutton.config.actiontype.openlink.desc = Otwórz link w domyślnej przeglądarce.
helper.creator.custombutton.config.actiontype.openlink.desc.value = Link
helper.creator.custombutton.config.actiontype.quitgame.desc = Zamknij Minecraft.
helper.creator.custombutton.config.actiontype.joinserver.desc = Dołącz do serwera Minecraft.
helper.creator.custombutton.config.actiontype.joinserver.desc.value = IP Serwera
helper.creator.custombutton.config.actiontype.loadworld.desc = Załaduj świat Minecraft.
helper.creator.custombutton.config.actiontype.loadworld.desc.value = Nazwa folderu świata
helper.creator.custombutton.config.actiontype.openfile.desc = Otwórz plik lub folder.
helper.creator.custombutton.config.actiontype.openfile.desc.value = Ścieżka
helper.creator.custombutton.config.actiontype.prevbackground.desc = Przejdź do poprzedniego tła menu.
helper.creator.custombutton.config.actiontype.nextbackground.desc = Przejdź do następnego tła menu.
helper.creator.custombutton.config.texture = Tekstura przycisku
helper.creator.custombutton.config.texture.normal = Normalna
helper.creator.custombutton.config.texture.hovered = Wskazany
helper.creator.custombutton.config.texture.reset = Zresetuj tekstury
helper.creator.items.setorientation = Ustaw Orientację
helper.creator.items.delete = Usuń
helper.creator.items.border.posx = pozX
helper.creator.items.border.posy = pozY
helper.creator.items.border.orientation = orientacja
helper.creator.items.border.width = szerokość
helper.creator.items.border.height = wysokość
helper.creator.items.button.editlabel = Edytuj Etykietę
helper.creator.items.vanillabutton.resetorientation = Zresetuj Orientację
helper.creator.items.vanillabutton.hide = Ukryj Przycisk
helper.creator.items.vanillabutton.noorientation.title = Wymagana specjalna ostrożność!
helper.creator.items.vanillabutton.noorientation.desc = §oStandardowe przyciski wymagają poklepania głowy, zanim cię posłuchają.%n%%n%%n%Aby §lzmienić ich rozmiar lub je przenieść§r, najpierw musisz dać im §lorientację§r!%n%%n%Możesz to zrobić, klikając §lprawym przyciskiem myszy§r na przycisk.
helper.creator.items.string.setscale = Ustaw Skalę
helper.creator.items.string.setcentered = Ustaw Na Środku
helper.creator.items.string.setuncentered = Ustaw Nie Na Środku
helper.creator.items.string.setshadow = Ustaw Cień
helper.creator.items.string.setnoshadow = Usuń Cień
helper.creator.items.string.edit = Edytuj Zawartość
helper.creator.items.string.border.centered = wyśrodkowany
helper.creator.items.string.border.scale = skala
helper.creator.items.string.scale.invalidvalue.title = Niewłaściwa Wartość!
helper.creator.items.string.scale.invalidvalue.desc = Wartość którą chcesz ustawić nie jest prawidłową wartością skali!%n%%n%Przykłady wartości skali: 1.0, 2.0, 0.5
helper.creator.deleteobject = Czy na pewno chcesz §lUSUNĄĆ §rten objekt?%n%%n%§lNie można cofnąć tej akcji!
helper.creator.choosefile.enterorchoose = §lWprowadź Ścieżkę Lub Wybierz Plik
helper.creator.choosefile.choose = Wybierz Plik
helper.creator.choosefile.notsupported = §cEksplorator plików nie jest obsługiwany lub wyłączony! Wprowadź ręcznie ścieżkę.
helper.creator.webstring.multiline = Ustaw wiele linii tekstu
helper.creator.webstring.nomultiline = Ustaw brak wielu linii tekstu
helper.creator.web.invalidurl = §c§lnieprawidłowy URL!%n%%n%Ten adres URL nie jest prawidłowym adresem lub nie istnieje!
helper.creator.web.enterurl = Wprowadź URL
helper.creator.add.webimage = Obraz Sieciowy
helper.creator.add.webtext = Tekst Sieciowy
helper.creator.editlayout = Edytuj Układ
helper.creator.editlayout.popup.loadall = Załaduj Wszystko
helper.creator.editlayout.popup.loadselected = Załaduj Wybrany Układ
helper.creator.editlayout.popup.layouts = Układy
helper.creator.editlayout.popup.cancel = Anuluj
helper.creator.editlayout.popup.actionscount = {} akcje dostosowywania
helper.creator.editlayout.nolayouts.msg = §c§lNie znaleziono układów!%n%%n%%n%To menu nie zawiera żadnych układów!%n%%n%Jeśli chcesz dostosować to menu, użyj przycisku „Utwórz układ”!
helper.creator.editlayout.popup.msg = Istnieje więcej niż jeden plik dostosowywania dla tego ekranu menu!%n%%n%Czy chcesz załadować pełny układ i połączyć wszystkie%n%czy po prostu chcesz załadować konkretny?%n%%n%§cWartości dostosowywania gubią się podczas łączenia wielu układów!
helper.creator.editlayout.single.override = Zastąp istniejący układ
helper.creator.editlayout.single.asnew.keep = Zapisz jako nowy układ i pozostaw inne włączone
helper.creator.editlayout.single.asnew.disable = Zapisz jako nowy układ i wyłącz inne
helper.creator.items.button.hoverlabel = Etykieta Po Wskazaniu
helper.creator.items.button.hoverlabel.text = Tekst Etykieta Po Wskazaniu
helper.creator.items.button.hoverlabel.reset = Zresetuj Etykietę Po Wskazaniu
helper.creator.items.button.hoversound = Etykieta Po Wskazaniu
helper.creator.items.button.hoversound.path = Ścieżka Dźwięku Po Wskazaniu
helper.creator.items.button.hoversound.reset = Zresetuj Dźwięk Po Wskazaniu
helper.creator.editlayout.unsupportedvalues = §c§lNieobsługiwane wartości!%n%%n%%n%Twój układ zawiera nieobsługiwane wartości!%n%Te wartości nie działają w kreatorze układu.%n%%n%Prawdopodobnie używasz jakiegoś §lobliczenia pozycji lub rozmiaru%n%w jednej z sekcji dostosowywania..%n%%n%Ręcznie przekonwertuj te obliczenia na wartości bezwzględne i spróbuj ponownie.
helper.creator.backgroundoptions.setpanorama = Wide Image?
helper.creator.backgroundoptions.panorama = Wide
helper.creator.backgroundoptions.nopanorama = Normal
helper.creator.textures.invalidcharacters = §c§lNieprawidłowe znaki!%n%%n%%n%Nazwa pliku obrazu zawiera nieprawidłowe znaki!%n%%n%Proszę używać tylko znaków "a-z", "0-9", ".", "_" and "-".%n%Spacje, wielkie litery i wszelkie inne znaki specjalne nie są obsługiwane.
helper.buttons.tools.dropdownlabel = Dostosowywanie
helper.buttons.tools.overridemenu = Zastąp Za Pomocą
helper.buttons.tools.resetoverride = Zresetuj Zastąpienie
helper.buttons.tools.closecustomgui = Zamknij GUI
helper.buttons.tools.customguis = Niestandardowe GUI
helper.buttons.tools.customguis.open = Otwórz GUI
helper.buttons.tools.customguis.delete = Usuń GUI
helper.buttons.tools.customguis.pickbyname = Wybierz Według Nazwy
helper.buttons.tools.customguis.openbyname = Otwórz Według Nazwy
helper.buttons.tools.customguis.deletebyname = Usuń Według Nazwy
helper.buttons.tools.customguis.sure = §c§lJesteś pewny?%n%%n%%n%Czy naprawdę chcesz §lusunąć §rten GUI?%n%%n%§lNie można cofnąć tej akcji!%n% %n% %n% %n%
helper.buttons.tools.customguis.invalididentifier = §c§lNieprawidłowy identyfikator!%n%%n%%n%Nie znaleziono niestandardowego GUI z tym identyfikatorem!%n% %n% %n% %n%
helper.buttons.tools.creategui = Utwórz GUI
helper.buttons.tools.creategui.allowesc = Zezwól
helper.buttons.tools.creategui.donotallowesc = Nie Zezwalaj
helper.buttons.tools.creategui.invalididentifier = §cNieprawidłowy identyfikator!
helper.buttons.tools.creategui.identifieralreadyused = §cIdentyfikator jest już w użyciu! Proszę wybrać inny!
helper.buttons.tools.creategui.allowescdesc = Zezwól ESC Na Zamknięcie Menu
helper.buttons.tools.creategui.menuidentifier = Identyfikator Menu
helper.buttons.tools.creategui.menutitle = Tytuł menu (opcjonalnie)
helper.buttons.tools.creategui.create = Utwórz
gameintro.skip = NACIŚNIJ SPACJĘ ABY POMINĄĆ
helper.creator.items.chooselayer = Wybierz Warstwę
customization.items.webstring.unabletoload = Nie można załadować tekstu internetowego! Nieprawidłowy adres URL lub brak połączenia z Internetem!
helper.creator.custombutton.config.actiontype.opencustomgui.desc = Otwiera niestandardowy interfejs GUI.
helper.creator.custombutton.config.actiontype.opencustomgui.desc.value = Identyfikator Menu
helper.creator.items.button.delayappearance = Opóźnij pojawianie się objektu
helper.creator.items.button.delayappearance.desc = Opóźnienie pojawiania się w sekundach [Obsługa wartości dziesiętnych]
helper.creator.items.button.delayappearance.invalidvalue = §c§lNiewłaściwa Wartość!%n%%n%%n%To nie jest poprawna ilość sekund!%n%Może twoja wartość jest za długa. (..NIE BĄDŹ Z TEGO DUMNY!)%n%%n%Przykłady Wartości: 3, 2.0, 0.05, 0.8, 10.5

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loading.animation.loadingframes = Carregando quadros de animação por {}
loading.animation.prerendering = Pre-renderizando animação {}
loading.animation.done = Pronto!
helper.button.menuinfo = Info. Do Menu
helper.button.buttoninfo = Info. Do Botão
helper.button.reload = Carregar
helper.button.createlayout = Criar Layout
helper.menuinfo.identifier = Indentificador de Menu
helper.buttoninfo.idnotfound = <id não encontrado>
helper.buttoninfo.keynotfound = <botão não tem chave>
helper.buttoninfo
helper.buttoninfo.id = ID
helper.buttoninfo.key = Chave
helper.buttoninfo.labelwidth = Largura do Rótulo
helper.creator.menu.add = Adicionar
helper.creator.menu.audio = Áudio
helper.creator.menu.hidden = Escondido
helper.creator.menu.save = Salvar
helper.creator.menu.close = Fechar
helper.creator.messages.sure = Você tem certeza?
helper.creator.empty = VAZIO
helper.creator.layoutempty.title = Layout está vazio!
helper.creator.layoutempty.desc = Seu layout não tem conteúdo.%n%%n%Faça um pouco de mágica de customização antes de salvar!
helper.creator.audioalreadyloaded.title = Áudio já carregado!
helper.creator.audioalreadyloaded.desc = O áudio que você quer adicionar já é parte deste layout!%n%%n%Você não pode adicionar o mesmo áudio várias vezes.
helper.creator.invalidaudio.title = Arquivo de áudio inválido!
helper.creator.invalidaudio.desc = O arquivo que você quer carregar não existe ou possue um tipo de arquivo não suportado.%n%%n%Por favor cheque seu caminho de arquivo e tenha certeza que seu arquivo tem o tipo WAV!
helper.creator.invalidimage.title = Arquivo de imagem inválido!
helper.creator.invalidimage.desc = A imagem que você quer carregar não existe ou possue um tipo de arquivo não suportado.%n%%n%Tipos de arquivos suportados são JPG/JPEG, PNG e GIF.
helper.creator.imagenotfound.title = Imagem não encontrada!
helper.creator.imagenotfound.desc = A imagem que você quer adicionar não existe%n%no local especificado.
helper.creator.animationnotfound.title = Animação não encontrada!
helper.creator.animationnotfound.desc = A animação que você quer adicionar não existe.%n%%n%Talvez você esqueceu de adicionar todas as variáveis obrigatórias para suas propriedades?%n%%n%Lembre-se que você terá que reiniciar seu jogo%n%depois de adicionar uma nova animação pra pasta de animações.
helper.creator.texttooshort.title = Texto muito curto!
helper.creator.texttooshort.desc = Seu texto precisa de pelo menos um caractere para ser um texto!%n%Ou..não...seria nada.%n%%n%Ninguém quer ser nada, então não faça isso com seu texto!
helper.creator.cannotdelete.title = Objeto não pode ser deletado!
helper.creator.cannotdelete.desc = Desculpe, mas você não pode deletar este objeto.%n%%n%Você vai ter que aprender a conviver com isso...
helper.creator.savefile = Você deseja salvar seu layout para um arquivo de customização agora?
helper.creator.savefile.keep = Salvar e manter outros layouts ativados
helper.creator.savefile.disable = Salvar e desativar outros layouts
helper.creator.savefile.cancel = Cancelar
helper.creator.layoutoptions.renderorder = RenderOrder
helper.creator.layoutoptions.renderorder.background = Plano de fundo
helper.creator.layoutoptions.renderorder.foreground = Primeiro plano
helper.creator.layoutoptions.version.mc = Versão Minecraft
helper.creator.layoutoptions.version.fm = Versão FancyMenu
helper.creator.layoutoptions.version.minimum = Colocar mínimo
helper.creator.layoutoptions.version.minimum.mc = Versão mínima Minecraft
helper.creator.layoutoptions.version.minimum.fm = Versão mínima FancyMenu
helper.creator.layoutoptions.version.maximum = Colocar máximo
helper.creator.layoutoptions.version.maximum.mc = Versão máxima Minecraft
helper.creator.layoutoptions.version.maximum.fm = Versão máxima FancyMenu
helper.creator.layoutoptions.resetbackground = Resetar Plano de fundo
helper.creator.layoutoptions.requiredmods = Mods requeridos
helper.creator.layoutoptions.requiredmods.desc = Mods requeridos [modid, separated by commas]
helper.creator.close = Você realmente quer fechar o criador de layout?
helper.creator.audio.delete = Deletar
helper.creator.audio.delete.msg = Você realmente quer deletar este áudio?
helper.creator.audio.enableloop = Ligar Loop
helper.creator.audio.disableloop = Desligar Loop
helper.creator.add.image = Imagem
helper.creator.add.image.path = Caminho de imagem
helper.creator.add.animation = Animation
helper.creator.add.animation.entername = Inserir nome de animação
helper.creator.add.animation.entername.title = Nome de animação
helper.creator.add.text = Texto
helper.creator.add.text.newtext = Novo texto
helper.creator.add.button = Botão
helper.creator.add.button.label = Rótulo de botão
helper.creator.add.audio = Áudio
helper.creator.vanillabutton.autoclick = Clicar botão
helper.creator.vanillabutton.autoclick.popup = Cliques de botão automático
helper.creator.backgroundoptions = Opções do background
helper.creator.backgroundoptions.backgroundanimation = Animações do background
helper.creator.backgroundoptions.backgroundimage = Imagem de background
helper.creator.backgroundoptions.chooseimage = Escolher imagem
helper.creator.backgroundoptions.random = Aleatório
helper.creator.backgroundoptions.notrandom = Não aleatório
helper.creator.backgroundoptions.addanimation = Adicionar
helper.creator.backgroundoptions.removeanimation = Remover
helper.creator.backgroundoptions.animations = Animações
helper.creator.backgroundoptions.randomizeanimations = Aleatorizar animações
helper.creator.custombutton.config = Ação de botão
helper.creator.custombutton.config.actionvalue = Valor de ação [{}]
helper.creator.custombutton.config.actiontype = Tipo de ação
helper.creator.custombutton.config.actiontype.sendmessage.desc = Mande uma mensagem no chat ou comando.
helper.creator.custombutton.config.actiontype.sendmessage.desc.value = Mensagem/Comando
helper.creator.custombutton.config.actiontype.openlink.desc = Abrir o link em seu navegador padrão.
helper.creator.custombutton.config.actiontype.openlink.desc.value = Link
helper.creator.custombutton.config.actiontype.quitgame.desc = Sair do Minecraft.
helper.creator.custombutton.config.actiontype.joinserver.desc = Juntar-se a um servidor de Minecraft.
helper.creator.custombutton.config.actiontype.joinserver.desc.value = IP de Servidor
helper.creator.custombutton.config.actiontype.loadworld.desc = Carregar um mundo de Minecraft.
helper.creator.custombutton.config.actiontype.loadworld.desc.value = Nome da pasta do mundo
helper.creator.custombutton.config.actiontype.openfile.desc = Abrir um arquivo ou pasta.
helper.creator.custombutton.config.actiontype.openfile.desc.value = Caminho
helper.creator.custombutton.config.actiontype.prevbackground.desc = Trocar para o background de menu prévio.
helper.creator.custombutton.config.actiontype.nextbackground.desc = Trocar para o background de menu próximo.
helper.creator.custombutton.config.texture = Textura do botão
helper.creator.custombutton.config.texture.normal = Normal
helper.creator.custombutton.config.texture.hovered = Flutuando
helper.creator.custombutton.config.texture.reset = Resetar texturas
helper.creator.items.setorientation = Colocar orientação
helper.creator.items.delete = Deletar
helper.creator.items.border.posx = posX
helper.creator.items.border.posy = posY
helper.creator.items.border.orientation = orientação
helper.creator.items.border.width = largura
helper.creator.items.border.height = altura
helper.creator.items.button.editlabel = Editar rótulo
helper.creator.items.vanillabutton.resetorientation = Resetar orientação
helper.creator.items.vanillabutton.hide = Esconder botão
helper.creator.items.vanillabutton.noorientation.title = Cuidado especial requerido!
helper.creator.items.vanillabutton.noorientation.desc = §oBotões padrões precisam de um pouco de carinho antes de escutá-lo.%n%%n%%n%Para §lredimensionar ou movê- §rlos, eles precisaram de §lorientação §rantes!%n%%n%Você pode fazer isso ao §lclicar com o botão direito §rno botão.
helper.creator.items.string.setscale = Colocar escala
helper.creator.items.string.setcentered = Colocar no centro
helper.creator.items.string.setuncentered = Colocar fora do centro
helper.creator.items.string.setshadow = Colocar sombra
helper.creator.items.string.setnoshadow = Colocar sem sombra
helper.creator.items.string.edit = Editar conteúdo
helper.creator.items.string.border.centered = centralizado
helper.creator.items.string.border.scale = escala
helper.creator.items.string.scale.invalidvalue.title = Valor inválido!
helper.creator.items.string.scale.invalidvalue.desc = O valor que você quer colocar não é uma escala de valor válida!%n%%n%Exemplos de escala de valor: 1.0, 2.0, 0.5
helper.creator.deleteobject = Você realmente quer §lDELETAR §resse objeto?%n%%n%§lEssa ação não pode ser desfeita!
helper.creator.choosefile.enterorchoose = §lColocar caminho ou escolher arquivo
helper.creator.choosefile.choose = Escolher arquivo
helper.creator.choosefile.notsupported = §cSelecionador de arquivo não suportado ou desativado! Por favor coloque o caminho manualmente.
helper.creator.webstring.multiline = Colocar multilinha
helper.creator.webstring.nomultiline = Colocar sem multilinha
helper.creator.web.invalidurl = §c§lURL Inválido!%n%%n%Esse URL não é valido ou não existe!
helper.creator.web.enterurl = Colocar URL
helper.creator.add.webimage = Imagem da Web
helper.creator.add.webtext = Texto da Web
helper.creator.editlayout = Editar Layouts
helper.creator.editlayout.popup.loadall = Carregar todos
helper.creator.editlayout.popup.loadselected = Carregar Layout selecionado
helper.creator.editlayout.popup.layouts = Layouts
helper.creator.editlayout.popup.cancel = Cancelar
helper.creator.editlayout.popup.actionscount = {} ação de customização
helper.creator.editlayout.nolayouts.msg = §c§lNenhum layout encontrado!%n%%n%%n%Esse menu não tem nenhum layout!%n%%n%Se você quer customizar esse menu, por favor use o botão de "Criar Layout"!
helper.creator.editlayout.popup.msg = Tem mais de um arquivo de customização para essa tela!%n%%n%Você quer carregar o layout inteiro e combinar todos%n%ou você quer carregar um específico?%n%%n%§cValores de customização meta ficam perdidos ao customizar layouts!
helper.creator.editlayout.single.override = Sobrescrever layout existente
helper.creator.editlayout.single.asnew.keep = Salvar como um novo layout e desligar outros
helper.creator.editlayout.single.asnew.disable = Salvar como um novo layout e desligar outros
helper.creator.items.button.hoverlabel = Flutuarrótulo
helper.creator.items.button.hoverlabel.text = Texto Flutuarrótulo
helper.creator.items.button.hoverlabel.reset = Resetar Flutuarrótulo
helper.creator.items.button.hoversound = Flutuarsom
helper.creator.items.button.hoversound.path = Caminho de flutuarsom
helper.creator.items.button.hoversound.reset = Resetar flutuarsom
helper.creator.editlayout.unsupportedvalues = §c§lValor não suportado!%n%%n%%n%Seu layout tem valores não suportados!%n%Esses valores não funcionam no criador de layout.%n%%n%Você provavelmente está usando §lposição ou cálculo de tamanho%n%em alguma seção de customização.%n%%n%Por favor converta os cálculos manualmente para valores absolutos e tente denovo.
helper.creator.backgroundoptions.setpanorama = Wide Image?
helper.creator.backgroundoptions.panorama = Wide
helper.creator.backgroundoptions.nopanorama = Normal
helper.creator.textures.invalidcharacters = §c§lCaractéres inválidos!%n%%n%%n%O nome de sua imagem tem caracteres inválidos!%n%%n%Por favor use apenas "a-z", "0-9", ".", "_" e "-".%n%Espaço, letras em CAPSLOCK ou caracteres especiais não são suportados.
helper.buttons.tools.dropdownlabel = Customizacão
helper.buttons.tools.overridemenu = Sobrescrever com
helper.buttons.tools.resetoverride = Resetar sobrescrever
helper.buttons.tools.closecustomgui = Fechar GUI
helper.buttons.tools.customguis = GUIs customizadas
helper.buttons.tools.customguis.open = Abrir GUI
helper.buttons.tools.customguis.delete = Deletar GUI
helper.buttons.tools.customguis.pickbyname = Pegar por nome
helper.buttons.tools.customguis.openbyname = Abrir por nome
helper.buttons.tools.customguis.deletebyname = Deletar por nome
helper.buttons.tools.customguis.sure = §c§lAre you sure?%n%%n%%n%Você realmente quer §ldeletar §ressa GUI?%n%%n%§lEssa ação não pode ser desfeita!%n% %n% %n% %n%
helper.buttons.tools.customguis.invalididentifier = §c§lIndentificador inválido!%n%%n%%n%Nenhuma GUI customizada encontrada!%n% %n% %n% %n%
helper.buttons.tools.creategui = Criar GUI
helper.buttons.tools.creategui.allowesc = Permitir
helper.buttons.tools.creategui.donotallowesc = Não permitir!
helper.buttons.tools.creategui.invalididentifier = §cInvalid identifier!
helper.buttons.tools.creategui.identifieralreadyused = §cIdentificador já em uso! Por favor escolha outro!
helper.buttons.tools.creategui.allowescdesc = Permitir ESC fechar menu
helper.buttons.tools.creategui.menuidentifier = Indentificador de menu
helper.buttons.tools.creategui.menutitle = Título de Menu (Opcional)
helper.buttons.tools.creategui.create = Criar
gameintro.skip = APERTE ESPAçO PARA PULAR
helper.creator.items.chooselayer = Escolher camada
customization.items.webstring.unabletoload = Impossível carregar texto da web! URL inválido ou sem conexão!
helper.creator.custombutton.config.actiontype.opencustomgui.desc = Abre uma GUI customizada.
helper.creator.custombutton.config.actiontype.opencustomgui.desc.value = Identificador de Menu
helper.creator.items.button.delayappearance = Delay de aparição
helper.creator.items.button.delayappearance.desc = Delay de aparição em segundos [Decimal Value Support]
helper.creator.items.button.delayappearance.invalidvalue = §c§lValor inválido!%n%%n%%n%Isso não é um valor válido de segundos!%n%Talvez seu valor seja grande demais. (..NÃO SE ORGULHE DISSO!)%n%%n%Exemplos de valor: 3, 2.0, 0.05, 0.8, 10.5
custombuttons.action.opengui.cannotopengui = §c§lImpossível de abrir GUI!%n%%n%%n%A GUI que você quer abrir não existe ou não tem suporte!%n%%n%Se isso é uma GUI existente, por favor contate o desenvolvedor para ajuda.
helper.creator.custombutton.config.actiontype.opengui.desc = Abre uma GUI pelo identificador.
helper.creator.custombutton.config.actiontype.opengui.desc.value = Identificador de Menu
helper.creator.popup.hidefor.delayeverytime = Delay sempre
helper.creator.popup.hidefor.delayfirsttime = Delay uma vez

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loading.animation.loadingframes = 正在加载以下动画帧 {}
loading.animation.prerendering = 正在预渲染动画 {}
loading.animation.done = 完成!
helper.button.menuinfo = 菜单信息
helper.button.buttoninfo = 按钮信息
helper.button.reload = 重载
helper.button.createlayout = 创建布局
helper.menuinfo.identifier = 菜单ID
helper.buttoninfo.idnotfound = <没有id>
helper.buttoninfo.keynotfound = <按钮没有 Key 值>
helper.buttoninfo
helper.buttoninfo.id = ID
helper.buttoninfo.key = Key
helper.buttoninfo.labelwidth = 文本宽度
helper.creator.menu.add = 添加
helper.creator.menu.audio = 音频
helper.creator.menu.hidden = 隐藏的
helper.creator.menu.save = 保存
helper.creator.menu.close = 关闭
helper.creator.messages.sure = 是否确定?
helper.creator.empty = 空
helper.creator.layoutempty.title = 布局一干二净!
helper.creator.layoutempty.desc = 你的布局没有任何内容。%n%%n%在你保存之前先搞一些骚操作!
helper.creator.audioalreadyloaded.title = 已经加载音频!
helper.creator.audioalreadyloaded.desc = 你想添加的音频此前已经加入此布局!%n%%n%你不能多次添加同一个音频。
helper.creator.invalidaudio.title = 无效音频文件!
helper.creator.invalidaudio.desc = 你想加载的文件不存在,或者是不支持的文件格式。%n%%n%请检查你的文件路径并且确保你的文件是一个有效的 WAV 音频文件!
helper.creator.invalidimage.title = 无效图片文件!
helper.creator.invalidimage.desc = 你想加载的图片不存在,或者是不支持的文件格式。%n%%n%支持 JPG/JPEG PNG 和 GIF。
helper.creator.imagenotfound.title = 无法找到图片!
helper.creator.imagenotfound.desc = 你想添加的图片%n%在指定目录不存在。
helper.creator.animationnotfound.title = 无法找到动画!
helper.creator.animationnotfound.desc = 你想添加的动画不存在。%n%%n%也许你忘记了把所有必填变量写入它的 properties%n%%n%一定要记得,当你在动画文件夹添加了新的动画后,%n%你必须重启游戏。
helper.creator.texttooshort.title = 文本太短了!
helper.creator.texttooshort.desc = 你的文本起码需要一个字符!%n%除非..它...要成为虚无。%n%%n%没人想要成为虚无,己所不欲勿施于人!
helper.creator.cannotdelete.title = 无法删除元素!
helper.creator.cannotdelete.desc = 抱歉,你不能删除这个元素。%n%%n%你需要学会如何与其共事..
helper.creator.savefile = 你想现在将你的布局保存到自定义文件吗?
helper.creator.savefile.keep = 保存并保持其他布局开启
helper.creator.savefile.disable = 保存并关闭其他布局
helper.creator.savefile.cancel = 取消
helper.creator.layoutoptions.renderorder = 渲染顺序
helper.creator.layoutoptions.renderorder.background = 背景
helper.creator.layoutoptions.renderorder.foreground = 前景
helper.creator.layoutoptions.version.mc = 我的世界版本
helper.creator.layoutoptions.version.fm = FancyMenu 版本
helper.creator.layoutoptions.version.minimum = 设置最低值
helper.creator.layoutoptions.version.minimum.mc = 最低我的世界版本
helper.creator.layoutoptions.version.minimum.fm = 最低 FancyMenu 版本
helper.creator.layoutoptions.version.maximum = 设置最高值
helper.creator.layoutoptions.version.maximum.mc = 最高我的世界版本
helper.creator.layoutoptions.version.maximum.fm = 最高 FancyMenu 版本
helper.creator.layoutoptions.resetbackground = 重置背景
helper.creator.layoutoptions.requiredmods = 需求的模组
helper.creator.layoutoptions.requiredmods.desc = 需求的模组 [modid, 以逗号分隔]
helper.creator.close = 你真的想要关闭布局创建器吗?
helper.creator.audio.delete = 删除
helper.creator.audio.delete.msg = 你真的想要删除此音频吗?
helper.creator.audio.enableloop = 循环§c关闭
helper.creator.audio.disableloop = 循环§a开启
helper.creator.add.image = 图片
helper.creator.add.image.path = 图片路径
helper.creator.add.animation = 动画
helper.creator.add.animation.entername = 以名字添加
helper.creator.add.animation.entername.title = 动画名字
helper.creator.add.text = 文本
helper.creator.add.text.newtext = 新的文本
helper.creator.add.button = 按钮
helper.creator.add.button.label = 按钮文本
helper.creator.add.audio = 音频
helper.creator.vanillabutton.autoclick = 自动点击
helper.creator.vanillabutton.autoclick.popup = 自动点击按钮
helper.creator.backgroundoptions = 背景设置
helper.creator.backgroundoptions.backgroundanimation = 背景动画
helper.creator.backgroundoptions.backgroundimage = 背景图片
helper.creator.backgroundoptions.chooseimage = 选择图片
helper.creator.backgroundoptions.random = 随机
helper.creator.backgroundoptions.notrandom = 不随机
helper.creator.backgroundoptions.addanimation = 添加
helper.creator.backgroundoptions.removeanimation = 移除
helper.creator.backgroundoptions.animations = 动画
helper.creator.backgroundoptions.randomizeanimations = 随机动画
helper.creator.custombutton.config = 按钮行为
helper.creator.custombutton.config.actionvalue = 行为值[{}]
helper.creator.custombutton.config.actiontype = 行为类型
helper.creator.custombutton.config.actiontype.sendmessage.desc = 发送一条聊天消息或指令。
helper.creator.custombutton.config.actiontype.sendmessage.desc.value = 消息/指令
helper.creator.custombutton.config.actiontype.openlink.desc = 在你的默认浏览器打开一条链接。
helper.creator.custombutton.config.actiontype.openlink.desc.value = 链接
helper.creator.custombutton.config.actiontype.quitgame.desc = 退出我的世界。
helper.creator.custombutton.config.actiontype.joinserver.desc = 加入一个我的世界服务器。
helper.creator.custombutton.config.actiontype.joinserver.desc.value = 服务器 IP
helper.creator.custombutton.config.actiontype.loadworld.desc = 加载一个世界。
helper.creator.custombutton.config.actiontype.loadworld.desc.value = 世界文件夹名称
helper.creator.custombutton.config.actiontype.openfile.desc = 打开一个文件或文件夹。
helper.creator.custombutton.config.actiontype.openfile.desc.value = 路径
helper.creator.custombutton.config.actiontype.prevbackground.desc = 切换到上一个菜单背景。
helper.creator.custombutton.config.actiontype.nextbackground.desc = 切换到下一个菜单背景。
helper.creator.custombutton.config.texture = 按钮贴图
helper.creator.custombutton.config.texture.normal = 普通
helper.creator.custombutton.config.texture.hovered = 光标接触
helper.creator.custombutton.config.texture.reset = 重置贴图
helper.creator.items.setorientation = 设置方位
helper.creator.items.delete = 删除
helper.creator.items.border.posx = X 位置
helper.creator.items.border.posy = Y 位置
helper.creator.items.border.orientation = 方位
helper.creator.items.border.width = 宽度
helper.creator.items.border.height = 高度
helper.creator.items.button.editlabel = 编辑文本
helper.creator.items.vanillabutton.resetorientation = 重置方位
helper.creator.items.vanillabutton.hide = 隐藏按钮
helper.creator.items.vanillabutton.noorientation.title = 需要特别照顾!
helper.creator.items.vanillabutton.noorientation.desc = §o要想原版按钮听你的话你得轻轻摸摸它的头。%n%%n%%n%要§l缩放或移动§r他们你必须先给它们设置一个§l方位§r%n%%n%可以通过§l右击§r按钮来设置。
helper.creator.items.string.setscale = 设置大小
helper.creator.items.string.setshadow = 阴影§c关
helper.creator.items.string.setnoshadow = 阴影§a开
helper.creator.items.string.edit = 编辑内容
helper.creator.items.string.border.centered = 居中
helper.creator.items.string.border.scale = 大小
helper.creator.items.string.scale.invalidvalue.title = 无效值!
helper.creator.items.string.scale.invalidvalue.desc = 你想要设置的大小值无效!%n%%n%大小值示例1.02.00.5
helper.creator.deleteobject = 你真的想要§l删除§r这个元素吗
helper.creator.choosefile.enterorchoose = §l输入路径或选择文件
helper.creator.choosefile.choose = 选择文件
helper.creator.choosefile.notsupported = §c不支持文件选择器或其已关闭请手动输入路径。
helper.creator.webstring.multiline = 显示多行§c关
helper.creator.webstring.nomultiline = 显示多行§a开
helper.creator.web.invalidurl = §c§l无效的 URL%n%%n%此 URL 无效或不存在!
helper.creator.web.enterurl = 输入 URL
helper.creator.add.webimage = 网络图片
helper.creator.add.webtext = 网络文本
helper.creator.editlayout = 编辑布局
helper.creator.editlayout.popup.loadall = 加载全部
helper.creator.editlayout.popup.loadselected = 加载选中的布局
helper.creator.editlayout.popup.layouts = 布局
helper.creator.editlayout.popup.cancel = 取消
helper.creator.editlayout.popup.actionscount = {} 个自定义操作
helper.creator.editlayout.nolayouts.msg = §c§l未找到任何布局%n%%n%%n%此菜单不包含任何布局!%n%%n%如果你想自定义这个菜单,请使用“创建布局”按钮!
helper.creator.editlayout.popup.msg = 有多个自定义文件是关于此菜单的!%n%%n%你想要加载全部布局并组合它们,%n%还是仅想加载指定的一个?%n%%n%§c自定义的元值会在组合数个布局时丢失
helper.creator.editlayout.single.override = 重写已有布局
helper.creator.editlayout.single.asnew.keep = 保存为新布局并保持其他布局启用
helper.creator.editlayout.single.asnew.disable = 保存为新布局并关闭其他布局
helper.creator.items.button.hoverlabel = 光标接触文本
helper.creator.items.button.hoverlabel.text = 光标接触文本
helper.creator.items.button.hoverlabel.reset = 重置光标接触文本
helper.creator.items.button.hoversound = 光标接触音频
helper.creator.items.button.hoversound.path = 光标接触音频路径
helper.creator.items.button.hoversound.reset = 重置光标接触音频
helper.creator.editlayout.unsupportedvalues = §c§l不支持的值%n%%n%%n%你的布局包含了不支持的值!%n%这些值在布局创建器中不可用。%n%%n%在你的自定义部分%n%你可能使用了某种§l位置或大小值。%n%%n%请手动把这些数值转换为绝对值然后再试一次。
helper.creator.backgroundoptions.setpanorama = 拉伸图片?
helper.creator.backgroundoptions.panorama = 拉伸
helper.creator.backgroundoptions.nopanorama = 普通
helper.creator.textures.invalidcharacters = §c§l无效字符%n%%n%%n%你图片的文件名包含了无效字符!%n%%n%请只使用 “a-z”“0-9”“.”“_”和“-”。%n%不支持空格,大写字母和其他任何特殊字符。
helper.buttons.tools.dropdownlabel = 自定义
helper.buttons.tools.overridemenu = 以...重写
helper.buttons.tools.resetoverride = 重置重写
helper.buttons.tools.closecustomgui = 关闭 GUI
helper.buttons.tools.customguis = 自定义的 GUIs
helper.buttons.tools.customguis.open = 打开 GUI
helper.buttons.tools.customguis.delete = 删除 GUI
helper.buttons.tools.customguis.pickbyname = 以名称选取
helper.buttons.tools.customguis.openbyname = 以名称打开
helper.buttons.tools.customguis.deletebyname = 以名称删除
helper.buttons.tools.customguis.sure = §c§l你确定吗%n%%n%%n%你确实想要§l删除§r这个 GUI 吗?%n%%n%§l此操作无法撤销%n% %n% %n% %n%
helper.buttons.tools.customguis.invalididentifier = §c§l无效的标识符%n%%n%%n%用此标识符无法找到任何自定义的 GUI%n% %n% %n% %n%
helper.buttons.tools.creategui = 创建 GUI
helper.buttons.tools.creategui.allowesc = 允许
helper.buttons.tools.creategui.donotallowesc = 不允许
helper.buttons.tools.creategui.invalididentifier = §c无效标识符
helper.buttons.tools.creategui.identifieralreadyused = §c标识符已经被使用请起另外一个
helper.buttons.tools.creategui.allowescdesc = 允许按 ESC 键来关闭菜单
helper.buttons.tools.creategui.menuidentifier = 菜单标识符
helper.buttons.tools.creategui.menutitle = 菜单标题(可选)
helper.buttons.tools.creategui.create = 创建
gameintro.skip = 按下空格以跳过
helper.creator.items.chooselayer = 选择最表层元素
customization.items.webstring.unabletoload = 无法加载网络文本!无效的 URL 或未连接到互联网!
helper.creator.custombutton.config.actiontype.opencustomgui.desc = 打开一个自定义的 GUI。
helper.creator.custombutton.config.actiontype.opencustomgui.desc.value = 菜单标识符
helper.creator.items.button.delayappearance = 延时显示
helper.creator.items.button.delayappearance.desc = 延迟数秒显示 [支持十进制值]
helper.creator.items.button.delayappearance.invalidvalue = §c§l无效值%n%%n%%n%这不是一个有效的秒数值!%n%也许你的值太大了。(..可别为此感到自豪!)%n%%n%示例值32.00.050.810.5
custombuttons.action.opengui.cannotopengui = §c§l无法打开 GUI%n%%n%%n%你想打开的 GUI 不存在或者不被支持!%n%%n%如果这是一个存在的 GUI请联系 FancyMenu 的开发者来为其添加支持。
helper.creator.custombutton.config.actiontype.opengui.desc = 根据菜单标识符打开 GUI。
helper.creator.custombutton.config.actiontype.opengui.desc.value = 菜单标识符
helper.creator.popup.hidefor.delayeverytime = 每次都延时
helper.creator.popup.hidefor.delayfirsttime = 仅第一次打开时延时
helper.creator.windowsize = 窗口大小限制
helper.creator.windowsize.biggerthan = 大于
helper.creator.windowsize.smallerthan = 小于
helper.creator.windowsize.biggerthan.desc = 仅在窗口大于 X 时启用布局
helper.creator.windowsize.smallerthan.desc = 仅在窗口小于 X 时启用布局
helper.creator.windowsize.currentwidth = 当前窗口宽度
helper.creator.windowsize.currentheight = 当前窗口高度
helper.menuinfo.idcopied = 已复制到剪贴板!
helper.excludemenu = 剔除菜单
helper.excludemenu.soft = 软剔除
helper.excludemenu.full = 全剔除
helper.excludemenu.current = 剔除当前
helper.excludemenu.byidentifier = 根据标识符剔除
helper.excludemenu.remove = 移除以剔除的菜单
helper.excludemenu.excludebundle = 剔除以给定标识符开头的所有菜单?
helper.excludemenu.excludejustthis = 仅当前菜单
helper.excludemenu.excludeall = 所有菜单
helper.creator.custombutton.config.actiontype.movefile.desc = 把文件移动到一个新路径。
helper.creator.custombutton.config.actiontype.movefile.desc.value = 文件路径 + 新路径,以“;”分隔
helper.creator.custombutton.config.actiontype.copyfile.desc = 把文件复制到一个新路径。
helper.creator.custombutton.config.actiontype.copyfile.desc.value = 文件路径 + 目标路径,以“;”分隔
helper.creator.custombutton.config.actiontype.deletefile.desc = 删除一个文件。
helper.creator.custombutton.config.actiontype.deletefile.desc.value = 文件路径
helper.creator.custombutton.config.actiontype.renamefile.desc = 重命名一个文件。
helper.creator.custombutton.config.actiontype.renamefile.desc.value = 文件路径 + 带文件格式的新文件名
helper.creator.custombutton.config.actiontype.reloadmenu.desc = 重载现在显示的菜单。
helper.creator.custombutton.config.actiontype.runscript.desc = 运行一个按钮脚本。
helper.creator.custombutton.config.actiontype.runscript.desc.value = 不带文件格式的脚本文件名
helper.creator.custombutton.config.actiontype.downloadfile.desc = 下载文件至一个目录。
helper.creator.custombutton.config.actiontype.downloadfile.desc.value = URL + 下载至的路径,以“;”分隔
helper.creator.custombutton.config.actiontype.unpackzip.desc = 解压一个 ZIP 文件到一个路径。
helper.creator.custombutton.config.actiontype.unpackzip.desc.value = 文件路径 + 目标路径,以“;”分隔
helper.creator.custombutton.config.actionvalue.example = 示例:{}
helper.creator.custombutton.config.actiontype.openlink.desc.value.example = https://google.com
helper.creator.custombutton.config.actiontype.sendmessage.desc.value.example = Hello @all!
helper.creator.custombutton.config.actiontype.joinserver.desc.value.example = mc.coolserver.com
helper.creator.custombutton.config.actiontype.loadworld.desc.value.example = myworld
helper.creator.custombutton.config.actiontype.opencustomgui.desc.value.example = coolcustomgui
helper.creator.custombutton.config.actiontype.opengui.desc.value.example = some.menu.identifier
helper.creator.custombutton.config.actiontype.openfile.desc.value.example = config/fancymenu/changelog.txt
helper.creator.custombutton.config.actiontype.movefile.desc.value.example = config/fancymenu/image.jpg;config/moveto/image.jpg
helper.creator.custombutton.config.actiontype.copyfile.desc.value.example = config/fancymenu/image.jpg;config/fancymenu/imagecopy.jpg
helper.creator.custombutton.config.actiontype.deletefile.desc.value.example = config/fancymenu/rickroll.gif
helper.creator.custombutton.config.actiontype.renamefile.desc.value.example = config/fancymenu/image.jpg;newimagename.jpg
helper.creator.custombutton.config.actiontype.downloadfile.desc.value.example = https://myhoster.com/layout.zip;config/fancymenu/layout.zip
helper.creator.custombutton.config.actiontype.unpackzip.desc.value.example = config/fancymenu/archive.zip;config/fancymenu/unpacked/
helper.creator.custombutton.config.actiontype.runscript.desc.value.example = coolscript
helper.creator.rightclick.scale = GUI 尺寸
helper.creator.rightclick.scale.invalid = §c§l无效的尺寸%n%%n%%n%尺寸值需要大于 0
helper.creator.custombutton.config.actiontype.mutebackgroundsounds.desc = 静音或取消静音 FancyMenu 添加的菜单的背景音效。
helper.creator.custombutton.config.actiontype.mutebackgroundsounds.desc.value = 是/否
helper.creator.custombutton.config.actiontype.mutebackgroundsounds.desc.value.example = true
helper.creator.items.button.resetlabel = 重置文本
helper.creator.vanillabutton.move.notification.dontshowagain = 不再显示
helper.creator.items.custombutton.onlydisplayin = 仅在......时显示
helper.creator.items.custombutton.onlydisplayin.outgame = 游戏外
helper.creator.items.custombutton.onlydisplayin.singleplayer = 单人游戏
helper.creator.items.custombutton.onlydisplayin.multiplayer = 多人游戏
helper.creator.items.custombutton.onlydisplayin.reset = 重置
helper.creator.items.button.clicksound = 设置点击音效
helper.creator.items.button.clicksound.reset = 重置点击音效
helper.popup.togglecustomization.enable = 自定义§c关
helper.popup.togglecustomization.disable = 自定义§a开
helper.creator.object.stretch = 拉伸
helper.creator.object.stretch.x = 至屏幕宽度
helper.creator.object.stretch.y = 至屏幕高度
helper.creator.object.stretch.unsupportedorientation = §c§l不支持的方位%n%%n%%n%拉伸不支持该元素目前的方位。%n%%n%§l支持的方位{}
helper.creator.backgroundoptions.backgroundpanorama = 背景全景图
helper.creator.backgroundoptions.panoramas = 全景图
helper.creator.backgroundoptions.panoramas.set = 设置背景
helper.creator.backgroundoptions.panoramas.set.desc = 将选定的全景图%n%设置为启用的背景全景图。
helper.creator.backgroundoptions.panoramas.clear = 清除
helper.creator.backgroundoptions.panoramas.clear.desc = 移除当前%n%启用的背景全景图。
helper.creator.items.button.btndescription = Tooltip
helper.creator.items.button.btndescription.desc = 当鼠标移至按钮上方时%n%显示的 Tooltip。%n%%n%使用格式符 “#n#”以换行。
helper.buttons.customization.onoff.btndesc = 开关当前菜单的%n%自定义内容。%n%%n%§c打开以%n%§c启用布局
helper.buttons.customization.menuinfo.btndesc = 显示当前打开的菜单的%n%§c菜单标识符。%n%%n%你可以左击菜单标识符%n%来复制它。
helper.buttons.customization.buttoninfo.btndesc = 当光标移至原版按钮上方时%n%显示一些关于它们的有用信息。
helper.buttons.customization.createlayout.btndesc = 在一个功能齐全的 GUI 编辑器中%n%对当前打开的菜单进行自定义!%n%%n%§c重要提示%n%当你想要编辑一个现存的菜单时%n%这是首选的方式!
helper.buttons.customization.editlayout.btndesc = 编辑当前打开菜单%n%对应的布局。
helper.buttons.customization.creategui.btndesc = 创建一个新的GUI%n%并随心所欲创作!%n%%n%§c重要提示%n%如果你不想完全重写现存菜单而编辑它%n%你就不应该使用这个工具!%n%%n%要编辑一个菜单,请使用%n%§o创建布局§r
helper.buttons.customization.customguis.btndesc = 你所有自定义 GUIs 的列表。%n%%n%如果你从未创建过自定义 GUI%n%此处就是空白的。
helper.buttons.customization.overridewith.btndesc = 以你的自定义 GUI%n%重写当前菜单。%n%%n%§c重要提示%n%如果你想编辑%n%一个现有菜单的外观,%n%你就不应该使用这个。%n%%n%要编辑一个菜单,%n%请使用布局!
helper.buttons.customization.closecustomgui.btndesc = 关闭当前打开的自定义 GUI。
helper.buttons.reload.btndesc = 将会重载菜单,包括%n%布局,模组设置以及更多。%n%%n%当手动修改布局%n%或编辑配置后非常有用。%n%%n%§c重要提示%n%这不会重载动画!%n%在你添加或编辑动画之后%n%你需要重启你的游戏!
helper.buttons.customization.managelayouts = 管理布局
helper.buttons.customization.managelayouts.enable = §a启用§r布局
helper.buttons.customization.managelayouts.enabled = §a已启用
helper.buttons.customization.managelayouts.disable = §c停用§r布局
helper.buttons.customization.managelayouts.disabled = §c已停用
helper.buttons.customization.managelayouts.delete = 删除布局
helper.buttons.customization.managelayouts.delete.msg = §c§l你确定吗%n%%n%%n%你真的想要§c§l删除§r这个布局吗%n%%n%§c§l此操作无法撤销
helper.buttons.customization.managelayouts.btndesc = 管理当前打开菜单的%n%所有布局。
helper.buttons.customization.managelayouts.layout.btndesc = §l布局信息%n%%n%状态:{}%n%自定义操作:{}%n%%n%§c左击以打开更多选项
helper.creator.object.moveup = 移至上层
helper.creator.object.moveup.desc = 将元素往高移动一层。%n%%n%§c重要提示%n%在光标下的元素总是在最高层,%n%所以在你把光标移开之前%n%你不会看到效果。{}
helper.creator.object.moveup.desc.subtext = %n%%n%§6§l上一次操作%n%移至上层§7{}
helper.creator.object.movedown = 移至下层
helper.creator.object.movedown.desc = 将元素往低移动一层。%n%%n%§c重要提示%n%在光标下的元素总是在最高层,%n%所以在你把光标移开之前%n%你不会看到效果。{}
helper.creator.object.movedown.desc.subtext = %n%%n%§6§l上一次操作%n%移至下层§7{}
helper.buttons.customization.managelayouts.openintexteditor = 在文本编辑器中打开
helper.buttons.customization.managelayouts.openintexteditor.desc = 在你的默认文本编辑器中%n%打开这个布局。%n%%n%§c重要提示IMPORTANT:%n%在你手动编辑布局文件后,%n%你需要点击“重载”按钮!
helper.creator.opencloseaudio = 开启/关闭音效
helper.creator.opencloseaudio.desc = 在菜单被开启或关闭时%n%播放音效。
helper.creator.opencloseaudio.reset.desc = 将重置此音效。
helper.creator.openaudio = 菜单开启音效
helper.creator.openaudio.reset = 重置菜单开启音效
helper.creator.openaudio.desc = 在启动菜单时播放音效。
helper.creator.closeaudio = 菜单关闭音效
helper.creator.closeaudio.reset = 重置菜单关闭音效
helper.creator.closeaudio.desc = 在关闭菜单时播放音效。
helper.creator.deleteselectedobjects = 你真的要§l删除§r所有选中的元素吗
helper.creator.multiselect.object.deleteall = 全部删除
helper.creator.multiselect.object.deleteall.btndesc = 删除所有的选中元素。
helper.creator.multiselect.object.stretchall = 全部延伸
helper.creator.multiselect.object.stretchall.btndesc = 延伸所有§l可延伸的元素§r到菜单的长或宽。
helper.creator.multiselect.vanillabutton.resetorientation = 重置所有原点位置
helper.creator.multiselect.vanillabutton.resetorientation.btndesc = 重置所有选中的原版按钮的原点位置。
helper.creator.multiselect.vanillabutton.hideall = 全部隐藏
helper.creator.multiselect.vanillabutton.hideall.btndesc = 隐藏所有选中的原版按钮。
helper.creator.multiselect.button.buttontexture.btndesc = 为所有选中的按钮设置常规和悬浮材质。
helper.creator.multiselect.button.buttontexture.reset.btndesc = 重置所有选中按钮的按钮材质。
helper.creator.multiselect.button.clicksound.btndesc = 为所有选中的按钮设置点击音效。
helper.creator.multiselect.button.clicksound.reset.btndesc = 重置所有选中按钮的点击音效。
helper.creator.multiselect.button.hoversound.btndesc = 为所有选中的按钮设置悬浮音效。
helper.creator.multiselect.button.hoversound.reset.btndesc = 重置所有选中按钮的悬浮音效。
helper.creator.add.playerentity = 玩家实体
helper.creator.items.playerentity.setscale = 设置比例
helper.creator.items.playerentity.playername = 玩家名称
helper.creator.items.playerentity.playername.auto = 自动获取
helper.creator.items.playerentity.playername.setname = 设置名称
helper.creator.items.playerentity.skin = 设置皮肤
helper.creator.items.playerentity.cape = 设置披风
helper.creator.items.playerentity.texture.local = 本地材质
helper.creator.items.playerentity.texture.url = 链接
helper.creator.items.playerentity.rotation = 旋转
helper.creator.items.playerentity.rotation.auto = 自动旋转
helper.creator.items.playerentity.rotation.custom = 自定义旋转
helper.creator.items.playerentity.rotation.custom.bodyx = 横向身体旋转
helper.creator.items.playerentity.rotation.custom.bodyy = 竖直身体旋转
helper.creator.items.playerentity.rotation.custom.headx = 横向头部旋转
helper.creator.items.playerentity.rotation.custom.heady = 竖直头部旋转
helper.creator.items.playerentity.showname.off = 显示名称§c否
helper.creator.items.playerentity.showname.on =显示名称§a是
helper.creator.items.playerentity.crouching.off = 是否下蹲§c否
helper.creator.items.playerentity.crouching.on = 是否下蹲§a是
helper.creator.items.playerentity.parrot.off = 显示鹦鹉§c否
helper.creator.items.playerentity.parrot.on = Show Parrot§a是
helper.creator.items.playerentity.slim.off = 迁细皮肤§c否
helper.creator.items.playerentity.slim.on = 迁细皮肤§a是
helper.creator.items.playerentity.setscale.btndesc = 设置玩家实体的尺寸。
helper.creator.items.playerentity.playername.btndesc = 设置玩家实体的名称。
helper.creator.items.playerentity.playername.auto.btndesc = 将自动设置玩家实体的名称为客户端玩家的名称。
helper.creator.items.playerentity.playername.setname.btndesc = 手动设置玩家实体的名称。%n%%n%所设置名称不一定真的要有对应玩家。
helper.creator.items.playerentity.skin.btndesc = 手动设置玩家实体的皮肤。%n%%n%此皮肤将覆盖原本的玩家皮肤。
helper.creator.items.playerentity.cape.btndesc = 手动设置玩家实体的披风。%n%%n%此披风将覆盖原本的玩家披风。
helper.creator.items.playerentity.rotation.btndesc = 设置头和身体的旋转角度。
helper.creator.items.playerentity.rotation.auto.btndesc = 玩家实体的视线将会追踪光标位置。
helper.creator.items.playerentity.rotation.custom.btndesc = 设置玩家实体的旋转。
helper.creator.items.playerentity.showname.btndesc = 隐藏玩家实体的名称。
helper.creator.items.playerentity.crouching.btndesc = 设置和玩家实体是否下蹲。
helper.creator.items.playerentity.parrot.btndesc = 嘎啊啊啊!
helper.creator.items.playerentity.slim.btndesc = 设置玩家实体是否该应用迁细皮肤模型。%n%%n%迁细皮肤模型的双臂更瘦。
helper.creator.items.playerentity.texture.invalidtexture.title = 无效材质!
helper.creator.items.playerentity.texture.invalidtexture.desc = 材质不存在或材质文件无效。%n%%n%§l支持的图片格式§rPNG
popup.apply = 应用
helper.creator.items.orientation.btndesc = 设置此元素坐标起算的原点位置原点。%n%%n%§c注%n%你可以在调整窗口大小后查看原点位置是如何影响元素位置的。
helper.creator.add.slideshow = 幻灯片
helper.creator.add.slideshow.entername = 通过名称添加
helper.creator.add.slideshow.entername.title = 输入幻灯片名称
helper.creator.backgroundoptions.backgroundslideshow = 背景幻灯片
helper.creator.backgroundoptions.backgroundslideshow.set = 设置背景
helper.creator.backgroundoptions.backgroundslideshow.set.desc = 将选中的幻灯片设置为激活的背景幻灯片。
helper.creator.backgroundoptions.backgroundslideshow.clear = 清除
helper.creator.backgroundoptions.backgroundslideshow.clear.desc = 将选中的幻灯片从激活的背景幻灯片中移除。
helper.creator.backgroundoptions.slideshows = 幻灯片
helper.creator.slideshownotfound = §c§l未找到幻灯片%n%%n%输入的幻灯片不存在!%n%大概是名称打错了?
helper.creator.sidemenu.settings.btndesc = 布局编辑器设置
helper.creator.sidemenu.settings.on = §a开
helper.creator.sidemenu.settings.off = §c关
helper.creator.sidemenu.settings.vanillanotification = 移动原版按钮时警告
helper.creator.sidemenu.settings.popupmenuscale = 右键弹出菜单尺寸
helper.creator.add.shapes = 形状
helper.creator.add.shapes.rectangle = 矩形
helper.creator.items.shape.color = 颜色
helper.creator.items.shape.color.btndesc = 为形状设置十六进制颜色。%n%%n%§c注%n%你可以使用十六进制颜色设置形状透明度!
helper.creator.object.movedown.desc.subtext.vanillabutton = %n%%n%你不能移动§c原版按钮后§c的元素%n%%n%然而你可以重新设置%n%§l布局渲染顺序§r至'§l背景§r'%n%以渲染所有处在例如原版按钮的默认菜单内容后的元素。%n%%n%§l右键§r编辑器背景以设置§l布局渲染顺序§r
helper.buttons.tools.misc = 杂项
helper.buttons.tools.misc.btndesc = 包含更多菜单自定义工具和选项。
helper.buttons.tools.misc.openloadingscreen = 打开世界加载界面
helper.buttons.tools.misc.openloadingscreen.btndesc = 打开一个“静止的”世界加载界面以对其进行自定义操作。%n%%n%§c注%n%点击 §l打开主菜单§r按钮§r即可关闭此菜单。
helper.buttons.tools.misc.openmainmenu = 打开主菜单
helper.buttons.tools.misc.openmainmenu.btndesc = 打开主菜单。%n%适用于卡在某个菜单中时。
helper.buttons.tools.misc.openmessagescreen = 打开提示界面
helper.buttons.tools.misc.openmessagescreen.btndesc = 打开一个你在世界加载界面前或离开一个世界时看到的提示界面以对其进行自定义操作。%n%%n%§c注%n%点击 §l打开主菜单§r按钮§r即可关闭此菜单。
helper.menubar.expand = 展开菜单栏
helper.menubar.shrink = 缩放菜单栏
helper.menubar.settings = FancyMenu 设置
fancymenu.config = FancyMenu 设置
fancymenu.config.categories.general = 通用
fancymenu.config.enablehotkeys = 启用模组热键
fancymenu.config.playmenumusic = 默认菜单音乐
fancymenu.config.stopworldmusicwhencustomizable = 停止世界音乐
fancymenu.config.playbackgroundsounds = 自定义音乐
fancymenu.config.playbackgroundsoundsinworld = 自定义世界音乐
fancymenu.config.defaultguiscale = 默认 GUI 尺寸
fancymenu.config.showdebugwarnings = 调试警告
fancymenu.config.categories.customization = 自定义项
fancymenu.config.showcustomizationbuttons = 自定义控制
fancymenu.config.softmode = 普通模式
fancymenu.config.advancedmode = 高级模式
fancymenu.config.categories.mainmenu = 主菜单 [通用]
fancymenu.config.hidebranding = 隐藏品牌消息
fancymenu.config.hidelogo = 隐藏原版 Logo
fancymenu.config.hiderealmsnotifications = 隐藏领域更新图标
fancymenu.config.showmainmenufooter = 主菜单脚注
fancymenu.config.hideforgenotifications = 隐藏 Forge 通知
fancymenu.config.copyrightposition = 版权信息位置
fancymenu.config.copyrightcolor = 版权信息颜色
fancymenu.config.categories.world_loading_screen = 世界加载界面
fancymenu.config.showloadingscreenanimation = 世界加载动画
fancymenu.config.showloadingscreenpercent = 世界加载百分比
fancymenu.config.categories.mainmenu_splash = 主菜单 [闪烁文字]
fancymenu.config.hidesplashtext = 隐藏闪烁文字
fancymenu.config.splashcolor = 闪烁文字颜色
fancymenu.config.splashtextfile = 自定义闪烁文字文件
fancymenu.config.splashorientation = 闪烁文字原点位置
fancymenu.config.splashrotation = 闪烁文字旋转
fancymenu.config.splashx = 闪烁文字 X 坐标
fancymenu.config.splashy = 闪烁文字 Y 坐标
fancymenu.config.categories.loading = 游戏加载
fancymenu.config.gameintroanimation = 游戏开场动画
fancymenu.config.loadingscreendarkmode = 游戏加载界面黑暗模式
fancymenu.config.showanimationloadingstatus = 动画加载状况
fancymenu.config.allowgameintroskip = 跳过游戏开场
fancymenu.config.customgameintroskiptext = 游戏开场文字
fancymenu.config.loadinganimationcolor = FancyMenu 加载动画颜色
fancymenu.config.preloadanimations = 预加载动画
fancymenu.config.categories.minecraftwindow = Minecraft 窗口
fancymenu.config.customwindowtitle = 自定义窗口标题
fancymenu.config.customwindowicon = 自定义窗口图标
fancymenu.config.categories.layouteditor = 布局编辑器
fancymenu.config.showvanillamovewarning = 移动按钮警告
fancymenu.config.editordeleteconfirmation = 删除二次确认
fancymenu.config.categories.ui = FANCYMENU UI
fancymenu.config.uiscale = FancyMenu UI 尺寸
fancymenu.config.enablehotkeys.desc = 是否启用 FancyMenu 的热键。%n%重启后生效。
fancymenu.config.playmenumusic.desc = 是否启用默认 Minecraft 菜单音乐。
fancymenu.config.stopworldmusicwhencustomizable.desc = 是否在打开自定义菜单时暂停原版音乐。
fancymenu.config.playbackgroundsounds.desc = 是否启用使用 FancyMenu 添加的自定义菜单背景音乐。
fancymenu.config.playbackgroundsoundsinworld.desc = 是否在世界加载完成后(游戏中)播放使用 FancyMenu 添加的自定义菜单背景音乐。
fancymenu.config.defaultguiscale.desc = 一个将在游戏第一次启动后被设置的默认 GUI 尺寸。%n%对整合包很实用。%n%缓存文件储存在 /mods/fancymenu/。
fancymenu.config.showdebugwarnings.desc = 是否将 FancyMenu 的警告信息打印到游戏日志。%n%错误信息不受此项设置影响。
fancymenu.config.showcustomizationbuttons.desc = 是否显示 FancyMenu 的自定义工具栏。%n%可在正常菜单中按下 §lCTRL + ALT + C%n% 启用和关闭。
fancymenu.config.softmode.desc = 是否通过禁用背景自定义支持以将模组兼容性最大化。%n%如单人游戏选择世界和多人游戏菜单的滚动菜单。
fancymenu.config.advancedmode.desc = 是否启用部分使用不当会损坏游戏的进阶特功能。
fancymenu.config.hidebranding.desc = 是否隐藏主菜单左下角的品牌信息。
fancymenu.config.hidelogo.desc = 是否隐藏主菜单的 Minecraft Logo。
fancymenu.config.hiderealmsnotifications.desc = 是否隐藏主菜单的领域更新图标。
fancymenu.config.showmainmenufooter.desc = 是否在主菜单显示一个类似于每个 YouTube 上的 Minecraft 视频末尾的 “发现更多” 的脚注。
fancymenu.config.hideforgenotifications.desc = 是否隐藏所有譬如测试版警告或更新提醒的Forge提醒。
fancymenu.config.copyrightposition.desc = 设置版权信息的位置。%n%%n%§l可用参数%n%top-left, top-centered, top-right,%n%bottom-left, bottom-centered,%n%bottom-right
fancymenu.config.copyrightcolor.desc = 设置版权信息的十六进制颜色代码。
fancymenu.config.showloadingscreenanimation.desc = 是否隐藏世界加载界面的加载动画。
fancymenu.config.showloadingscreenpercent.desc = 是否隐藏世界加载界面的加载百分比文字。
fancymenu.config.hidesplashtext.desc = 是否隐藏闪烁文字。
fancymenu.config.splashcolor.desc = 设置闪烁文字的基础颜色。%n%仅接受十六进制颜色。
fancymenu.config.splashtextfile.desc = 设置供闪烁文字读取使用的 TXT 文件。%n%一行一条。%n%%n%此值应设置为文件路径。
fancymenu.config.splashorientation.desc = 设置闪烁文字的坐标原点。%n%也就是闪烁文字坐标起算的原点。%n%%n%§l可用参数:%n%original, top-left, mid-left,%n%bottom-left, top-centered, mid-centered,%n%bottom-centered, top-right, mid-right,%n%bottom-right
fancymenu.config.splashrotation.desc = 设置闪烁文字的旋转角度。
fancymenu.config.splashx.desc = 设置横向闪烁文字使用其坐标原点作为原点 (X:0 Y:0)。
fancymenu.config.splashy.desc = 设置垂直闪烁文字使用其坐标原点作为原点 (X:0 Y:0)。
fancymenu.config.gameintroanimation.desc = 通过名称指定一个动画在进入主菜单前播放。(像其他那些超酷的游戏一样)
fancymenu.config.loadingscreendarkmode.desc = 启用游戏加载界面黑暗模式。
fancymenu.config.showanimationloadingstatus.desc = 动画加载界面是否显示加载进程的细节信息。
fancymenu.config.allowgameintroskip.desc = 是否允许玩家按下 SPACE 键跳过开场动画。
fancymenu.config.customgameintroskiptext.desc = 设置自定义跳过开场动画的文字。
fancymenu.config.loadinganimationcolor.desc = 设置动画加载界面指针的颜色。%n%这是你将在 FancyMenu 加载所有动画时看到的动画。
fancymenu.config.preloadanimations.desc = 在游戏加载时预加载动画材质。%n%这将导致加载界面在最后冻结。%n%但可有效防止动画在第一次播放时卡顿。
fancymenu.config.customwindowtitle.desc = 设置自定义 Minecraft 窗口标题。
fancymenu.config.customwindowicon.desc = 启用自定义 Miencraft 窗口图标。%n%详情请查询 Wiki:%n%§lfm.keksuccino.com
fancymenu.config.showvanillamovewarning.desc = 启用试图在布局编辑器中移动未设置坐标原点的原版按钮时的警告。
fancymenu.config.editordeleteconfirmation.desc = 启用删除元素时的二次确认弹出窗口。
fancymenu.config.uiscale.desc = FancyMenu 自定义工具栏尺寸。
helper.ui.dynamicvariabletextfield.variables.desc = §l占位符信息值%n%%n%在文字中插入会被替换为真实信息的占位符。%n%如玩家名称或 Minecraft 版本。%n%%n%§l§c注意%n%你将在编辑器中看到占位符本身,而在真实菜单中看到被替换成的真实数值。
helper.ui.dynamicvariabletextfield.variables.playername = 玩家名称
helper.ui.dynamicvariabletextfield.variables.playername.desc = 获取玩家名称。
helper.ui.dynamicvariabletextfield.variables.playeruuid = 玩家 UUID
helper.ui.dynamicvariabletextfield.variables.playeruuid.desc = 获取玩家 UUID。
helper.ui.dynamicvariabletextfield.variables.mcversion = Minecraft 版本
helper.ui.dynamicvariabletextfield.variables.mcversion.desc = 获取 Minecraft 版本。
helper.ui.dynamicvariabletextfield.variables.forgeversion = Mod加载器 版本
helper.ui.dynamicvariabletextfield.variables.forgeversion.desc = 获取 Mod加载器 版本。
helper.ui.dynamicvariabletextfield.variables.modversion = 模组版本
helper.ui.dynamicvariabletextfield.variables.modversion.desc = 通过 MODID 获取对应模组版本。%n%%n%将占位符中的 '<modid>' 替换成存在的 MODID 即可。
helper.ui.dynamicvariabletextfield.variables.totalmods = 全部模组计数
helper.ui.dynamicvariabletextfield.variables.totalmods.desc = 获取全部模组总数量。%n%包括禁用模组。
helper.ui.dynamicvariabletextfield.variables.loadedmods = 启用模组计数
helper.ui.dynamicvariabletextfield.variables.loadedmods.desc = 获取全部模组总数量。%n%不包括禁用模组。
helper.creator.items.string.alignment = 对齐
helper.creator.items.string.alignment.desc = 设置文字对齐。%n%%n%§c在文字内容%n%§c不总一样时很实用比如%n%§c占位符文字值。
helper.creator.items.string.alignment.left = 左对齐
helper.creator.items.string.alignment.right = 右对齐
helper.creator.items.string.alignment.centered = 中心对齐
helper.creator.items.string.border.alignment = 对齐
helper.creator.custombutton.config.actiontype.runcmd.desc = 执行一个 CMD / 终端指令。 支持如示例中的特定操作系统。
helper.creator.custombutton.config.actiontype.runcmd.desc.value = 指令
helper.creator.custombutton.config.actiontype.runcmd.desc.value.example = [windows:start.bat]; [macos:./Start]; [linux:./start.sh];
helper.creator.custombutton.config.actiontype.closegui.desc = 关闭正显示的 GUI。
helper.ui.current = 当前菜单
helper.ui.current.layouts = 布局
helper.ui.current.layouts.desc = 为此菜单创建和管理你的布局。
helper.ui.current.layouts.new = 新建布局
helper.ui.current.layouts.new.desc = 为此菜单新建布局。
helper.ui.current.layouts.manage = 管理布局
helper.ui.current.layouts.manage.desc = 管理此菜单的你的现存布局。
helper.ui.current.layouts.manage.edit = 编辑布局
helper.ui.current.layouts.manage.edit.desc = 在布局编辑器中编辑此布局。
helper.ui.current.advanced = 高级
helper.ui.current.advanced.desc = 包含适用于高级用户的工具。%n%%n%§c§l警告%n%此项极可能 §c损坏部分文件%n%且在绝大多数情况下并不必要!
helper.ui.customguis = 自定义 GUI
helper.ui.customguis.new = 新建 GUI
helper.ui.customguis.new.desc = 创建一个§c空的§r GUI 并向其中填充对象。
helper.ui.customguis.new.sure = §c§l你确定吗%n%%n%%n%你真的要新建一个§c空的§r GUI 吗?%n%%n%§c这和自定义现存菜单§l完全不§r§c一样%n%%n%如果你想自定义一个现存的菜单,请创建一个 §l布局§r。%n% %n% %n%
helper.ui.customguis.manage = 管理 GUI
helper.ui.customguis.manage.desc = 管理你的现存的 GUI。
helper.ui.tools = 工具
helper.ui.tools.menuinfo.off = 菜单信息§c关
helper.ui.tools.menuinfo.on = 菜单信息§a开
helper.ui.tools.menuinfo.desc = 展示此菜单的菜单 ID。%n%%n%左键 ID 即可复制。
helper.ui.tools.buttoninfo.off = 按钮信息§c关
helper.ui.tools.buttoninfo.on = 按钮信息§a开
helper.ui.tools.buttoninfo.desc = 将光标悬浮在原版按钮上显示其相关信息。%n%%n%H对自定义按钮无效。
helper.ui.misc = 杂项
helper.ui.misc.closegui = §c关闭菜单
helper.ui.misc.closegui.desc = 关闭正显示的菜单。
helper.ui.misc.openworldloading = 打开世界加载界面
helper.ui.misc.openworldloading.desc = 打开一个“静止的”世界加载界面以对其进行自定义操作。
helper.ui.misc.openmessagescreen = 打开提示界面
helper.ui.misc.openmessagescreen.desc = 打开一个你在世界加载界面前或离开一个世界时看到的提示界面以对其进行自定义操作。%n%%n%此界面将在加入单人世界或服务器时被使用。
helper.ui.reload.desc = 重载 FancyMenu。%n%%n%§l将会重载%n%- 全景图%n%- 幻灯片%n%- 模组配置%n%- 布局%n%%n%§c§不会重载%n%- 动画
helper.editor.ui.unsavedwarning = §c§l你确定吗%n%%n%%n%所有未保存的对当前布局做出的更改将会丢失!%n% %n% %n%
helper.editor.ui.layout = 布局
helper.editor.ui.layout.new = 新建
helper.editor.ui.layout.open = 打开
helper.editor.ui.layout.save = 保存
helper.editor.ui.layout.saveas = 另存为
helper.editor.ui.layout.saveas.entername = §l输入布局名称
helper.editor.ui.layout.saveas.failed = §c§l保存失败%n%%n%%n%不支持的布局名称或布局已存在。%n% %n% %n%
helper.editor.ui.layout.properties = 配置
helper.editor.ui.edit = 编辑
helper.editor.ui.edit.undo = 撤销
helper.editor.ui.edit.redo = 重做
helper.editor.ui.edit.copy = 复制
helper.editor.ui.edit.paste = 粘贴
helper.editor.ui.element = 元素
helper.editor.ui.element.new = 新建
helper.editor.ui.element.manageaudio = 管理音频
helper.editor.ui.element.manageaudio.loop.on = 循环§a开
helper.editor.ui.element.manageaudio.loop.off = 循环§c关
helper.editor.ui.element.deletedvanillabuttons = 删除所有原版按钮
helper.editor.ui.element.deletedvanillabuttons.entry.desc = 左键以撤销删除
helper.editor.ui.exit = 退出
helper.editor.ui.exit.desc = 关闭编辑器
helper.editor.ui.layoutproperties.newelement = 新建元素
helper.ui.warning = §l警告
helper.ui.warning.unicode = Unicode 字体并不被 FancyMenu UI 所完全支持!%n%请考虑在语言设置中关闭 Unicode 字体!
helper.creator.error.invalidfile = §c§l错误%n%%n%%n%文件无效或不存在!%n% %n% %n% %n%
helper.creator.add.splash = 闪烁文字
helper.creator.add.splash.single = 单行闪烁文字
helper.creator.add.splash.single.desc = 输入闪烁文字内容。
helper.creator.add.splash.multi = 多行闪烁文字
helper.creator.add.splash.multi.desc = 选择一个定义闪烁文字的文本文件。
helper.creator.items.splash.bounce.on = 弹跳§a开
helper.creator.items.splash.bounce.off = 弹跳§c关
helper.creator.items.splash.refresh.on = 刷新§a开
helper.creator.items.splash.refresh.off = 刷新§c关
helper.creator.items.splash.refresh.desc = 在每次菜单被重载或刷新的同时刷新闪烁文字。
helper.creator.items.splash.basecolor = 基色
helper.creator.items.splash.rotation = 旋转
helper.creator.items.delay = 延迟效果
helper.creator.items.delay.off = 延迟§c关
helper.creator.items.delay.firsttime = 延迟§6第一次
helper.creator.items.delay.everytime = 延迟§a每次
helper.creator.items.delay.seconds = 以秒数为单位设置延迟时间。
helper.creator.items.delay.fadein.off = 渐入§c关
helper.creator.items.delay.fadein.on = 渐入§a开
helper.creator.items.delay.fadein.speed = 设置渐入速度。
fancymenu.helper.creator.layoutoptions.randommode.on = 随机模式§a开
fancymenu.helper.creator.layoutoptions.randommode.off = 随机模式§c关
fancymenu.helper.creator.layoutoptions.randommode.btn.desc = 在菜单启动时随机选取一个组中的布局。%n%%n%可被用于制作随机背景等。
fancymenu.helper.creator.layoutoptions.randommode.setgroup = 设置随机组。
fancymenu.helper.creator.layoutoptions.randommode.setgroup.btn.desc = 为此随机布局设置组。%n%菜单每次启动时将随机选取组中的一个布局。
fancymenu.helper.creator.layoutoptions.randommode.onlyfirsttime.on = 仅在第一次随机§a开
fancymenu.helper.creator.layoutoptions.randommode.onlyfirsttime.off = 仅在第一次随机§c关
fancymenu.helper.creator.layoutoptions.randommode.onlyfirsttime.btn.desc = 每次在菜单被打开时随机选择随机组中的一个布局,%n%或仅在菜单第一次被打开时随机挑选一个布局。
fancymenu.helper.creator.backgroundoptions.backgroundanimation.set = 设置背景动画
fancymenu.helper.creator.backgroundoptions.backgroundanimation.set.desc = 将选中的动画设置为启用的背景动画。
fancymenu.helper.creator.backgroundoptions.backgroundanimation.clear = 清除
fancymenu.helper.creator.backgroundoptions.backgroundanimation.clear.desc = 将选中的动画从启用的背景动画中移除。

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@ -0,0 +1,309 @@
type = menu_identifier_database
identifier-group {
forge_1.12 = net.minecraft.client.gui.GuiMainMenu
forge_1.16 = net.minecraft.client.gui.screen.MainMenuScreen
forge_1.17 = net.minecraft.client.gui.screens.TitleScreen
fabric = net.minecraft.class_442
}
identifier-group {
forge_1.12 = net.minecraft.client.gui.GuiWorldSelection
forge_1.16 = net.minecraft.client.gui.screen.WorldSelectionScreen
forge_1.17 = net.minecraft.client.gui.screens.worldselection.SelectWorldScreen
fabric = net.minecraft.class_526
}
identifier-group {
forge_1.12 = net.minecraft.client.gui.GuiCreateWorld
forge_1.16 = net.minecraft.client.gui.screen.CreateWorldScreen
forge_1.17 = net.minecraft.client.gui.screens.worldselection.CreateWorldScreen
fabric = net.minecraft.class_525
}
identifier-group {
forge_1.16 = net.minecraft.client.gui.screen.MultiplayerWarningScreen
forge_1.17 = net.minecraft.client.gui.screens.multiplayer.SafetyScreen
fabric = net.minecraft.class_4749
}
identifier-group {
forge_1.12 = net.minecraft.client.gui.GuiMultiplayer
forge_1.16 = net.minecraft.client.gui.screen.MultiplayerScreen
forge_1.17 = net.minecraft.client.gui.screens.multiplayer.JoinMultiplayerScreen
fabric = net.minecraft.class_500
}
identifier-group {
forge_1.12 = net.minecraft.client.gui.GuiScreenAddServer
forge_1.16 = net.minecraft.client.gui.screen.AddServerScreen
forge_1.17 = net.minecraft.client.gui.screens.EditServerScreen
fabric = net.minecraft.class_422
}
identifier-group {
forge_1.12 = net.minecraft.client.gui.GuiScreenRealmsProxy
forge_1.16 = com.mojang.realmsclient.gui.screens.RealmsClientOutdatedScreen
forge_1.17 = [placeholder]
fabric = net.minecraft.class_4387
}
identifier-group {
forge_1.17 = com.mojang.realmsclient.RealmsMainScreen
fabric = net.minecraft.class_4325
}
identifier-group {
forge_1.12 = net.minecraftforge.fml.client.GuiModList
forge_1.16 = net.minecraftforge.fml.client.gui.screen.ModListScreen
forge_1.17 = net.minecraftforge.fmlclient.gui.screen.ModListScreen
}
identifier-group {
forge_1.12 = net.minecraft.client.gui.GuiOptions
forge_1.16 = net.minecraft.client.gui.screen.OptionsScreen
forge_1.17 = net.minecraft.client.gui.screens.OptionsScreen
fabric = net.minecraft.class_429
}
identifier-group {
forge_1.12 = net.minecraft.client.gui.GuiCustomizeSkin
forge_1.16 = net.minecraft.client.gui.screen.CustomizeSkinScreen
forge_1.17 = net.minecraft.client.gui.screens.SkinCustomizationScreen
fabric = net.minecraft.class_440
}
identifier-group {
forge_1.12 = net.minecraft.client.gui.GuiScreenOptionsSounds
forge_1.16 = net.minecraft.client.gui.screen.OptionsSoundsScreen
forge_1.17 = net.minecraft.client.gui.screens.SoundOptionsScreen
fabric = net.minecraft.class_443
}
identifier-group {
forge_1.12 = net.minecraft.client.gui.GuiVideoSettings
forge_1.16 = net.minecraft.client.gui.screen.VideoSettingsScreen
forge_1.17 = net.minecraft.client.gui.screens.VideoSettingsScreen
fabric = net.minecraft.class_446
}
identifier-group {
forge_1.12 = net.minecraft.client.gui.GuiControls
forge_1.16 = net.minecraft.client.gui.screen.ControlsScreen
forge_1.17 = net.minecraft.client.gui.screens.controls.ControlsScreen
fabric = net.minecraft.class_458
}
identifier-group {
forge_1.16 = net.minecraft.client.gui.screen.MouseSettingsScreen
forge_1.17 = net.minecraft.client.gui.screens.MouseSettingsScreen
fabric = net.minecraft.class_4288
}
identifier-group {
forge_1.12 = net.minecraft.client.gui.GuiLanguage
forge_1.16 = net.minecraft.client.gui.screen.LanguageScreen
forge_1.17 = net.minecraft.client.gui.screens.LanguageSelectScreen
fabric = net.minecraft.class_426
}
identifier-group {
forge_1.12 = net.minecraft.client.gui.ScreenChatOptions
forge_1.16 = net.minecraft.client.gui.screen.ChatOptionsScreen
forge_1.17 = net.minecraft.client.gui.screens.ChatOptionsScreen
fabric = net.minecraft.class_404
}
identifier-group {
forge_1.12 = net.minecraft.client.gui.GuiScreenResourcePacks
forge_1.16 = net.minecraft.client.gui.screen.PackScreen
forge_1.17 = net.minecraft.client.gui.screens.packs.PackSelectionScreen
fabric = net.minecraft.class_5375
}
identifier-group {
forge_1.16 = net.minecraft.client.gui.AccessibilityScreen
forge_1.17 = net.minecraft.client.gui.screens.AccessibilityOptionsScreen
fabric = net.minecraft.class_4189
}
identifier-group {
forge_1.12 = [placeholder]
forge_1.16 = net.minecraft.client.gui.screen.ConfirmOpenLinkScreen
forge_1.17 = net.minecraft.client.gui.screens.ConfirmLinkScreen
fabric = net.minecraft.class_407
}
identifier-group {
forge_1.16 = net.minecraft.client.gui.screen.EditGamerulesScreen
forge_1.17 = net.minecraft.client.gui.screens.worldselection.EditGameRulesScreen
fabric = net.minecraft.class_5235
}
identifier-group {
forge_1.12 = net.minecraft.client.gui.advancements.GuiScreenAdvancements
forge_1.16 = net.minecraft.client.gui.advancements.AdvancementsScreen
forge_1.17 = net.minecraft.client.gui.screens.advancements.AdvancementsScreen
fabric = net.minecraft.class_457
}
identifier-group {
forge_1.12 = net.minecraft.client.gui.achievement.GuiStats
forge_1.16 = net.minecraft.client.gui.screen.StatsScreen
forge_1.17 = net.minecraft.client.gui.screens.achievement.StatsScreen
fabric = net.minecraft.class_447
}
identifier-group {
forge_1.12 = net.minecraft.client.gui.inventory.GuiContainerCreative
forge_1.16 = net.minecraft.client.gui.screen.inventory.CreativeScreen
forge_1.17 = net.minecraft.client.gui.screens.inventory.CreativeModeInventoryScreen
fabric = net.minecraft.class_481
}
identifier-group {
forge_1.12 = net.minecraft.client.gui.inventory.GuiInventory
forge_1.16 = net.minecraft.client.gui.screen.inventory.InventoryScreen
forge_1.17 = net.minecraft.client.gui.screens.inventory.CreativeModeInventoryScreen
fabric = net.minecraft.class_490
}
identifier-group {
forge_1.12 = net.minecraft.client.gui.inventory.GuiCrafting
forge_1.16 = net.minecraft.client.gui.screen.inventory.CraftingScreen
forge_1.17 = net.minecraft.client.gui.screens.inventory.CraftingScreen
fabric = net.minecraft.class_479
}
identifier-group {
forge_1.12 = net.minecraft.client.gui.GuiEnchantment
forge_1.16 = net.minecraft.client.gui.screen.EnchantmentScreen
forge_1.17 = net.minecraft.client.gui.screens.inventory.EnchantmentScreen
fabric = net.minecraft.class_486
}
identifier-group {
forge_1.12 = net.minecraft.client.gui.GuiRepair
forge_1.16 = net.minecraft.client.gui.screen.inventory.AnvilScreen
forge_1.17 = net.minecraft.client.gui.screens.inventory.AnvilScreen
fabric = net.minecraft.class_471
}
identifier-group {
forge_1.12 = net.minecraft.client.gui.inventory.GuiChest
forge_1.16 = net.minecraft.client.gui.screen.inventory.ChestScreen
forge_1.17 = net.minecraft.client.gui.screens.inventory.ContainerScreen
fabric = net.minecraft.class_476
}
identifier-group {
forge_1.12 = net.minecraft.client.gui.inventory.GuiBrewingStand
forge_1.16 = net.minecraft.client.gui.screen.inventory.BrewingStandScreen
forge_1.17 = net.minecraft.client.gui.screens.inventory.BrewingStandScreen
fabric = net.minecraft.class_472
}
identifier-group {
forge_1.16 = net.minecraft.client.gui.screen.inventory.SmithingTableScreen
forge_1.17 = net.minecraft.client.gui.screens.inventory.SmithingScreen
fabric = net.minecraft.class_4895
}
identifier-group {
forge_1.16 = net.minecraft.client.gui.screen.inventory.BlastFurnaceScreen
forge_1.17 = net.minecraft.client.gui.screens.inventory.BlastFurnaceScreen
fabric = net.minecraft.class_3871
}
identifier-group {
forge_1.12 = net.minecraft.client.gui.inventory.GuiFurnace
forge_1.16 = net.minecraft.client.gui.screen.inventory.FurnaceScreen
forge_1.17 = net.minecraft.client.gui.screens.inventory.FurnaceScreen
fabric = net.minecraft.class_3873
}
identifier-group {
forge_1.12 = net.minecraft.client.gui.GuiHopper
forge_1.16 = net.minecraft.client.gui.screen.HopperScreen
forge_1.17 = net.minecraft.client.gui.screens.inventory.HopperScreen
fabric = net.minecraft.class_488
}
identifier-group {
forge_1.12 = net.minecraft.client.gui.inventory.GuiDispenser
forge_1.16 = net.minecraft.client.gui.screen.inventory.DispenserScreen
forge_1.17 = net.minecraft.client.gui.screens.inventory.DispenserScreen
fabric = net.minecraft.class_480
}
identifier-group {
forge_1.12 = net.minecraft.client.gui.GuiGameOver
forge_1.16 = net.minecraft.client.gui.screen.DeathScreen
forge_1.17 = net.minecraft.client.gui.screens.DeathScreen
fabric = net.minecraft.class_418
}
identifier-group {
forge_1.12 = net.minecraft.client.gui.GuiYesNo
forge_1.16 = net.minecraft.client.gui.screen.ConfirmScreen
forge_1.17 = net.minecraft.client.gui.screens.ConfirmScreen
fabric = net.minecraft.class_410
}
identifier-group {
forge_1.12 = net.minecraft.client.gui.GuiIngameMenu
forge_1.16 = net.minecraft.client.gui.screen.IngameMenuScreen
forge_1.17 = net.minecraft.client.gui.screens.PauseScreen
fabric = net.minecraft.class_433
}
identifier-group {
forge_1.16 = net.minecraft.client.gui.screen.WorldLoadProgressScreen
forge_1.17 = net.minecraft.client.gui.screens.LevelLoadingScreen
fabric = net.minecraft.class_3928
}
identifier-group {
forge_1.12 = [placeholder]
forge_1.16 = net.minecraft.client.gui.screen.DirtMessageScreen
forge_1.17 = net.minecraft.client.gui.screens.GenericDirtMessageScreen
fabric = net.minecraft.class_424
}
identifier-group {
forge_1.16 = net.minecraft.client.gui.screen.GamemodeSelectionScreen
forge_1.17 = net.minecraft.client.gui.screens.debug.GameModeSwitcherScreen
fabric = net.minecraft.class_5289
}
identifier-group {
forge_1.16 = net.minecraft.client.gui.screen.LoomScreen
forge_1.18 = net.minecraft.client.gui.screens.inventory.LoomScreen
fabric = net.minecraft.class_494
}
identifier-group {
forge_1.18 = net.minecraft.client.gui.screens.controls.KeyBindsScreen
fabric = net.minecraft.class_6599
}
identifier-group {
forge_1.18 = net.minecraft.client.gui.screens.MouseSettingsScreen
fabric = net.minecraft.class_4288
}

View File

@ -1,60 +0,0 @@
{
"net.minecraft.class_481": {
"buttonHints": {
"SETTINGS": {
"horizontalOffset": 51,
"top": 502
},
"SHOW_EDITOR": {
"horizontalOffset": 37,
"top": 517
}
}
},
"net.minecraft.class_490": {
"buttonHints": {
"SHOW_EDITOR": {
"top": 640
},
"SETTINGS": {
"top": 637
}
}
},
"com.tom.storagemod.gui.CraftingTerminalScreen": {
"buttonHints": {
"MOVE_TO_CONTAINER": {
"horizontalOffset": -452
},
"MOVE_TO_PLAYER": {
"horizontalOffset": 2,
"top": -1
},
"SORT": {
"horizontalOffset": 18,
"top": 105
},
"SORT_COLUMNS": {
"horizontalOffset": 18,
"top": 105
},
"SORT_ROWS": {
"horizontalOffset": 18,
"top": 105
},
"CONTINUOUS_CRAFTING": {
"horizontalOffset": 10,
"bottom": -7
},
"SHOW_EDITOR": {
"top": 641
},
"SETTINGS": {
"top": 613
}
}
},
"com.tom.storagemod.gui.CraftingTerminalMenu": {
"playerSideOnly": true
}
}

View File

@ -1,159 +0,0 @@
{
// General settings
general: {
// Sets the interval in milliseconds in which interactions are sent to the server.
// Lower numbers increase the speed but might be rejected by servers.
// default: 10
// Must be greater or equal to 1
interaction-rate: 10
// Sets the interval in milliseconds for singleplayer and local multiplayer.
// default: 1
// Must be greater or equal to 1
integrated-interaction-rate: 1
// Enables quick swapping of armor pieces and elytra pieces by clicking them while in hand.
// default: true
enable-quick-armor-swapping: true
// Enables dropping items when holding the drop modifier (alt by default) and clicking on them.
// The modifier can be changed in the vanilla controls menu.
// default: true
enable-drop-modifier: true
// Enables right-clicking in recipe books/villager trading to swiftly craft/trade.
// default: true
enable-quick-craft: true
// Whether item types should check nbt data.
// This is for example used by scrolling and drop-clicking.
// NONE disables this, ALL checks for exactly the same nbt and SOME allows for differences in damage and enchantments.
// default: SOME
item-kinds-nbt-match-mode: SOME
// Lets you define how the hotbar will be treated when e.g. scrolling or sorting items in the inventory.
// HARD: The hotbar will always be treated separately.
// SOFT: The hotbar will be treated as part of the inventory. This does not apply when sending the whole inventory (ctrl+shift).
// NONE: The hotbar will be treated as part of the inventory. This also applies when sending the whole inventory (ctrl+shift).
// default: SOFT
hotbar-scoping: SOFT
// This helps when you regularly move your mouse faster than the game can pick up.
// This will impact performance though.
// default: false
better-fast-dragging: false
// Enable clicking and dragging the bundle in the inventory to easily put in or out multiple stacks.
// default: true
enable-bundle-dragging: true
}
// With this feature, scrolling while hovering over a stack lets you easily move single items in or out of your inventory.
// In combination with modifiers such as Shift and Control (changeable in the Controls settings) you can scroll whole stacks, all of a kind of item or even all items in an inventory.
scrolling: {
// default: true
enable: true
// Invert the scroll direction when scrolling items.
// default: false
invert: false
// If enabled, items will be moved based on the visual position on the screen:
// When scrolling up, items will be sent to the upper inventory, when scrolling down to the lower inventory.
// If disabled, scrolling will instead affect the amount of items:
// When scrolling up, items will be moved towards the stack, when scrolling down items will be sent to the opposite inventory.
//
// Using "Invert scroll direction", you can swap the up and down behavior for these actions.
// default: true
directional-scrolling: true
// Sets whether to by default scroll items out of the creative menu.
// default: true
scroll-creative-menu-items: false
// Sets whether creative mode tabs can be switched by scrolling over them.
// default: true
scroll-creative-menu-tabs: false
}
// Change sort modes. Existing sort modes are ALPHABET, RAW_ID and QUANTITY.
// For Minecraft 1.19 and up there's also CREATIVE_SEARCH.
sort: {
// Sets the sort mode for normal sorting.
// default: creative
primary-sort: creative
// Sets the sort mode for sorting whilst pressing shift.
// default: quantity
shift-sort: quantity
// Sets the sort mode for sorting whilst pressing control.
// default: alphabet
control-sort: alphabet
// Whether to use close to instant sorting when in singleplayer or if Mouse Wheelie is installed on the server.
// default: true
server-accelerated-sorting: true
// Whether the creative search sorting should be optimized for performance.
// This will make use of more memory in exchange for processor time, only disable this if you run into memory issues.
// default: true
optimize-creative-search-sort: true
}
// Item refilling is a feature that automatically loads more items from your inventory when your current stack runs out.
// This is for example useful when building with a lot of the same block, so you don't have to constantly open your inventory.
//
// The first section of this config concerns which or under which circumstances items will get refilled.
// The "Refill rules" section, allows you to configure how the replacement stack will be determined by searching your inventory.
refill: {
// Enables item refilling.
// Turn this off to disable refilling entirely.
// default: true
enable: true
// Refills stacks in the off hand.
// default: true
off-hand: true
// Restore the refilled item to the originally selected slot.
// This will take a tad more time. You might want to turn this off on slow connections.
// default: false
restore-selected-slot: false
// Refill when the item just used changes to a different item.
// This is e.g. triggered when filling or emptying water buckets.
// default: true
item-changes: true
// Refill when the last food item in the hand has been consumed.
// default: true
eat: true
// Refill when dropping stacks from the hotbar.
// default: true
drop: true
// Refill when using up items, like tools or weapons.
// default: true
use: true
// Refill on other occasions.
// default: true
other: true
// Configure with which new item the previous stack will be refilled.
rules: {
// Tries to find any other block items.
// default: false
any-block: false
// Find items that are in the same creative inventory tab.
// default: false
itemgroup: false
// Try to find similar items through the item type hierarchy.
// This usually indicates a similar functionality.
// default: false
item-hierarchy: false
// Try to find similar block items through the block type hierarchy.
// This usually indicates a similar functionality.
// default: false
block-hierarchy: false
// Try to find any other food item.
// default: false
food: false
// Try to find equal items (no NBT matching).
// default: true
equal-items: true
// Try to find equal stacks (NBT matching).
// default: true
equal-stacks: true
}
}
// Configure when and how picking the correct tool for the currently faced block will work.
// By default tool picking will be triggered when middle clicking, that may be changed through the Vanilla Controls menu.
tool-picking: {
// Pick correct tool when middle clicking (rebindable) whilst holding a tool.
// default: true
hold-tool: true
// Pick correct tool when middle clicking (rebindable) whilst holding the same block as faced.
// default: false
hold-block: false
// Allows picking tools from the whole inventory.
// If disabled picking will only happen from the hotbar.
// default: true
pick-from-inventory: true
}
}

View File

@ -0,0 +1,6 @@
{
"volume": 10,
"stance": "BIPED",
"multiplayer": true,
"global": true
}

View File

@ -1,83 +0,0 @@
{
"welcomeMessage": true,
"noStrip": false,
"noStrip_msg": false,
"noPath": false,
"noPath_msg": false,
"noFarmland": false,
"noFarmland_msg": false,
"noCake": false,
"noCake_msg": false,
"noScraping": false,
"noScraping_msg": false,
"noDeWax": false,
"noDeWax_msg": false,
"noTrappedChestOpening": false,
"noTrappedChestOpening_msg": false,
"preventRocketUse": false,
"preventRocketUse_msg": false,
"rocketInOffhand": true,
"rocketInMainHand": false,
"preventBedUse": false,
"preventBedUse_msg": false,
"preventRenamedItemEating": false,
"preventRenamedItemEating_msg": false,
"preventNoteBlockEditing": false,
"preventNoteBlockEditing_msg": false,
"noGlowBerrieHarvest": false,
"noGlowBerrieHarvest_msg": false,
"noSweetBerrieHarvest": false,
"noSweetBerrieHarvest_msg": false,
"onlyMatureCropHarvest": false,
"onlyMatureCropHarvest_msg": false,
"preventStemBreaking": false,
"preventStemBreaking_msg": false,
"preventBuddingAmethystBreaking": false,
"preventBuddingAmethystBreaking_msg": false,
"preventItemFrameBreaking": false,
"preventItemFrameBreaking_msg": false,
"preventPaintingBreaking": false,
"preventPaintingBreaking_msg": false,
"preventGlassBreaking": false,
"preventGlassBreaking_msg": false,
"preventSuspiciousBlockBreaking": false,
"preventSuspiciousBlockBreaking_msg": false,
"enhancedSuspiciousBlockBreakingPrevention": false,
"preventEnderChestBreaking": false,
"preventEnderChestBreaking_msg": false,
"preventCoralPlace": false,
"preventCoralPlace_msg": false,
"preventWaterPlace": false,
"preventWaterPlace_msg": false,
"preventRenamedBlockPlacing": false,
"preventRenamedBlockPlacing_msg": false,
"preventLavaPlacing": false,
"preventLavaPlacing_msg": false,
"preventVillagerPunch": false,
"preventVillagerPunch_msg": false,
"noZombifiedPiglinPunch": false,
"noZombifiedPiglinPunch_msg": false,
"preventEndCrystalHitting": false,
"preventEndCrystalHitting_msg": false,
"preventGolemAttacking": false,
"preventGolemAttacking_msg": false,
"preventNamedMobAttacking": false,
"preventNamedMobAttacking_msg": false,
"preventTamedMobAttacking": false,
"preventTamedMobAttacking_msg": false,
"preventRareMobAttacking": false,
"preventRareMobAttacking_msg": false,
"preventHorseAttacking": false,
"preventHorseAttacking_msg": false,
"preventNeutralMobAttacking": false,
"preventNeutralMobAttacking_msg": false,
"lowDurabilityProtection": false,
"lowDurabilityProtection_msg": false,
"lowDurabilityProtectionRange": 5,
"preventToolDropping": false,
"preventToolDropping_msg": false,
"preventRenamedItemDropping": false,
"preventRenamedItemDropping_msg": false,
"hideShield": false,
"hideTotem": false
}

290
config/yosbr/options.txt Executable file → Normal file
View File

@ -1,287 +1,9 @@
version:3465 key_iris.keybind.reload:key.keyboard.unknown
toggleCrawl:false key_iris.keybind.toggleShaders:key.keyboard.unknown
fovEffectsMode:3 key_iris.keybind.shaderPackSelection:key.keyboard.unknown
speedFovEffectScale:1.0
sprintingFovEffectScale:1.0
aimingFovEffectScale:1.0
flyingFovEffectScale:1.0
submergedFovEffectScale:1.0
autoJump:false autoJump:false
operatorItemsTab:false
autoSuggestions:true
chatColors:true
chatLinks:true
chatLinksPrompt:true
enableVsync:false enableVsync:false
entityShadows:true maxFps:120
forceUnicodeFont:false
discrete_mouse_scroll:false
invertYMouse:false
realmsNotifications:false realmsNotifications:false
reducedDebugInfo:false darkMojangStudiosBackground:true
showSubtitles:false fovEffectScale:0.31955075
directionalAudio:false
touchscreen:false
fullscreen:false
bobView:true
toggleCrouch:false
toggleSprint:false
darkMojangStudiosBackground:false
hideLightningFlashes:false
mouseSensitivity:0.4014084507042254
fov:1.0
screenEffectScale:1.0
fovEffectScale:1.0
darknessEffectScale:1.0
glintSpeed:0.5
glintStrength:0.75
damageTiltStrength:1.0
highContrast:false
gamma:0.5
renderDistance:16
simulationDistance:12
entityDistanceScaling:1.0
guiScale:2
particles:0
maxFps:260
graphicsMode:1
ao:true
prioritizeChunkUpdates:0
biomeBlendRadius:2
renderClouds:"false"
resourcePacks:["vanilla","fabric","Fabrication","Fabrication grayscale","black_icons","continuity:default","continuity:glass_pane_culling_fix","file/DeathSoundExamplePack","file/lower sheild.zip","$polymer-resources"]
incompatibleResourcePacks:[]
lastServer:
lang:en_us
soundDevice:""
chatVisibility:0
chatOpacity:1.0
chatLineSpacing:0.0
textBackgroundOpacity:0.5
backgroundForChatOnly:true
hideServerAddress:false
advancedItemTooltips:false
pauseOnLostFocus:true
overrideWidth:0
overrideHeight:0
chatHeightFocused:1.0
chatDelay:0.0
chatHeightUnfocused:0.4375
chatScale:1.0
chatWidth:1.0
notificationDisplayTime:1.0
mipmapLevels:4
useNativeTransport:true
mainHand:"right"
attackIndicator:1
narrator:0
tutorialStep:none
mouseWheelSensitivity:1.0
rawMouseInput:true
glDebugVerbosity:1
skipMultiplayerWarning:true
skipRealms32bitWarning:false
hideMatchedNames:true
joinedFirstServer:true
hideBundleTutorial:false
syncChunkWrites:false
showAutosaveIndicator:true
allowServerListing:true
onlyShowSecureChat:false
panoramaScrollSpeed:1.0
debugifyTelemetry:0
telemetryOptInExtra:false
onboardAccessibility:false
key_key.attack:key.mouse.left
key_key.use:key.mouse.right
key_key.forward:key.keyboard.w
key_key.left:key.keyboard.a
key_key.back:key.keyboard.s
key_key.right:key.keyboard.d
key_key.jump:key.keyboard.space
key_key.sneak:key.keyboard.left.shift
key_key.sprint:key.keyboard.left.control
key_key.drop:key.keyboard.g
key_key.inventory:key.keyboard.e
key_key.chat:key.keyboard.t
key_key.playerlist:key.keyboard.p
key_key.pickItem:key.mouse.middle
key_key.command:key.keyboard.slash
key_key.socialInteractions:key.keyboard.insert
key_key.screenshot:key.keyboard.f2
key_key.togglePerspective:key.keyboard.f5
key_key.smoothCamera:key.keyboard.unknown
key_key.fullscreen:key.keyboard.f11
key_key.spectatorOutlines:key.keyboard.unknown
key_key.swapOffhand:key.keyboard.f
key_key.saveToolbarActivator:key.keyboard.unknown
key_key.loadToolbarActivator:key.keyboard.unknown
key_key.advancements:key.keyboard.l
key_key.hotbar.1:key.keyboard.1
key_key.hotbar.2:key.keyboard.2
key_key.hotbar.3:key.keyboard.3
key_key.hotbar.4:key.keyboard.4
key_key.hotbar.5:key.keyboard.5
key_key.hotbar.6:key.keyboard.6
key_key.hotbar.7:key.keyboard.7
key_key.hotbar.8:key.keyboard.8
key_key.hotbar.9:key.keyboard.9
key_key.custom_hud.enable:key.keyboard.unknown
key_key.custom_hud.cycle_profiles:key.keyboard.unknown
key_key.custom_hud.swap_to_profile1:key.keyboard.unknown
key_key.custom_hud.swap_to_profile2:key.keyboard.unknown
key_key.custom_hud.swap_to_profile3:key.keyboard.unknown
key_key.custom_hud.show_errors:key.keyboard.unknown
key_key.fabrishot.screenshot:key.keyboard.f9
key_key.amecs.alternative_escape:key.keyboard.unknown
key_key.amecs.toggle_auto_jump:key.keyboard.unknown
key_key.amecs.toggle_cape:key.keyboard.unknown
key_key.amecs.toggle_jacket:key.keyboard.unknown
key_key.amecs.toggle_left_sleeve:key.keyboard.unknown
key_key.amecs.toggle_right_sleeve:key.keyboard.unknown
key_key.amecs.toggle_left_pants_leg:key.keyboard.unknown
key_key.amecs.toggle_right_pants_leg:key.keyboard.unknown
key_key.amecs.toggle_hat:key.keyboard.unknown
key_key.antighost.reveal:key.keyboard.keypad.2
key_artifacts.key.helium_flamingo.activate:key.keyboard.unknown
key_artifacts.key.night_vision_goggles.toggle:key.keyboard.unknown
key_artifacts.key.universal_attractor.toggle:key.keyboard.unknown
key_key.azurelib.reload:key.keyboard.r
key_key.carry.desc:key.keyboard.left.shift
key_key.crawl:key.keyboard.unknown
key_key.customfov.profile.desc:key.keyboard.unknown
key_key.deathlog.death_screen:key.keyboard.end
key_key.do_a_barrel_roll.toggle_enabled:key.keyboard.z
key_key.do_a_barrel_roll.toggle_thrust:key.keyboard.unknown
key_key.do_a_barrel_roll.open_config:key.keyboard.keypad.5
key_key.do_a_barrel_roll.pitch_up:key.keyboard.c
key_key.do_a_barrel_roll.pitch_down:key.keyboard.v
key_key.do_a_barrel_roll.yaw_left:key.keyboard.a
key_key.do_a_barrel_roll.yaw_right:key.keyboard.d
key_key.do_a_barrel_roll.roll_left:key.keyboard.unknown
key_key.do_a_barrel_roll.roll_right:key.keyboard.unknown
key_key.do_a_barrel_roll.thrust_forward:key.keyboard.w
key_key.do_a_barrel_roll.thrust_backward:key.keyboard.s
key_key.dynamic_fps.toggle_forced:key.keyboard.unknown
key_key.dynamic_fps.toggle_disabled:key.keyboard.unknown
key_key.fabricskyboxes.toggle:key.keyboard.keypad.0
key_Activate Freelook:key.keyboard.left.alt
key_Open Freelook menu:key.keyboard.keypad.9
key_key.boththrow.desc:key.mouse.right
key_key.leftthrow.desc:key.keyboard.unknown
key_key.rightthrow.desc:key.keyboard.unknown
key_key.motoronoff.desc:key.keyboard.left.shift
key_key.jumpanddetach.desc:key.keyboard.space
key_key.slow.desc:key.keyboard.left.shift
key_key.climb.desc:key.keyboard.left.shift
key_key.climbup.desc:key.keyboard.unknown
key_key.climbdown.desc:key.keyboard.unknown
key_key.enderlaunch.desc:key.mouse.left
key_key.rocket.desc:key.mouse.left
key_key.slide.desc:key.keyboard.left.shift
key_key.modmenu.open_menu:key.keyboard.unknown
key_key.mousewheelie.open_config_screen:key.keyboard.unknown
key_key.mousewheelie.sort_inventory:key.mouse.middle
key_key.mousewheelie.scroll_up:key.amecsapi.mouse.scroll.up
key_key.mousewheelie.scroll_down:key.amecsapi.mouse.scroll.down
key_key.mousewheelie.pick_tool:key.keyboard.unknown
key_key.mousewheelie.whole_stack_modifier:key.keyboard.left.shift
key_key.mousewheelie.all_of_kind_modifier:key.keyboard.left.control
key_key.mousewheelie.drop_modifier:key.keyboard.left.alt
key_key.mousewheelie.deposit_modifier:key.keyboard.space
key_key.mousewheelie.restock_modifier:key.keyboard.space
key_key.nmc.toggle:key.keyboard.keypad.3
key_key.optigui.inspect:key.keyboard.f12
key_key.pack_it_up.backpack_key:key.keyboard.b
key_ping-wheel.key.mark-location:key.keyboard.q
key_ping-wheel.key.open-settings:key.keyboard.unknown
key_key.polaroid_camera.take_picture:key.keyboard.c
key_key.pressalttomeow.meow:key.keyboard.left.alt
key_key.preventer.overrideKey:key.keyboard.r
key_key.preventer.configKey:key.keyboard.i
key_key.replaymod.playeroverview:key.keyboard.b
key_key.replaymod.lighting:key.keyboard.z
key_key.replaymod.quickmode:key.keyboard.q
key_key.replaymod.settings:key.keyboard.unknown
key_key.replaymod.marker:key.keyboard.m
key_key.replaymod.thumbnail:key.keyboard.n
key_key.replaymod.playpause:key.keyboard.p
key_key.replaymod.rollclockwise:key.keyboard.l
key_key.replaymod.rollcounterclockwise:key.keyboard.j
key_key.replaymod.resettilt:key.keyboard.k
key_key.replaymod.pathpreview:key.keyboard.h
key_key.replaymod.keyframerepository:key.keyboard.x
key_key.replaymod.clearkeyframes:key.keyboard.c
key_key.replaymod.synctimeline:key.keyboard.v
key_key.replaymod.positionkeyframe:key.keyboard.i
key_key.replaymod.positiononlykeyframe:key.keyboard.unknown
key_key.replaymod.timekeyframe:key.keyboard.o
key_key.replaymod.bothkeyframes:key.keyboard.unknown
key_key.resquake.toggle:key.keyboard.keypad.8
key_key.resquake.config:key.keyboard.keypad.7
key_key.toms_storage.open_terminal:key.keyboard.b
key_key.push_to_talk:key.keyboard.caps.lock
key_key.whisper:key.keyboard.unknown
key_key.mute_microphone:key.keyboard.m
key_key.disable_voice_chat:key.keyboard.n
key_key.hide_icons:key.keyboard.h
key_key.voice_chat:key.keyboard.v
key_key.voice_chat_settings:key.keyboard.unknown
key_key.voice_chat_group:key.keyboard.g
key_key.voice_chat_toggle_recording:key.keyboard.unknown
key_key.voice_chat_adjust_volumes:key.keyboard.unknown
key_key.waila.config:key.keyboard.unknown
key_key.waila.show_overlay:key.keyboard.unknown
key_key.waila.toggle_liquid:key.keyboard.unknown
key_key.waila.show_recipe_input:key.keyboard.unknown
key_key.waila.show_recipe_output:key.keyboard.unknown
key_gui.xaero_switch_waypoint_set:key.keyboard.unknown
key_gui.xaero_instant_waypoint:key.keyboard.keypad.add
key_gui.xaero_toggle_slime:key.keyboard.unknown
key_gui.xaero_toggle_grid:key.keyboard.unknown
key_gui.xaero_toggle_waypoints:key.keyboard.unknown
key_gui.xaero_toggle_map_waypoints:key.keyboard.unknown
key_gui.xaero_toggle_map:key.keyboard.keypad.6
key_gui.xaero_enlarge_map:key.keyboard.unknown
key_gui.xaero_waypoints_key:key.keyboard.u
key_gui.xaero_zoom_in:key.keyboard.unknown
key_gui.xaero_zoom_out:key.keyboard.unknown
key_gui.xaero_new_waypoint:key.keyboard.b
key_gui.xaero_display_all_sets:key.keyboard.unknown
key_gui.xaero_toggle_light_overlay:key.keyboard.unknown
key_gui.xaero_toggle_entity_radar:key.keyboard.unknown
key_gui.xaero_reverse_entity_radar:key.keyboard.unknown
key_gui.xaero_toggle_manual_cave_mode:key.keyboard.unknown
key_gui.xaero_alternative_list_players:key.keyboard.unknown
key_gui.xaero_toggle_tracked_players:key.keyboard.unknown
key_gui.xaero_toggle_pac_chunk_claims:key.keyboard.unknown
key_gui.xaero_minimap_settings:key.keyboard.y
key_gui.xaero_open_map:key.keyboard.m
key_gui.xaero_open_settings:key.keyboard.right.bracket
key_gui.xaero_map_zoom_in:key.keyboard.unknown
key_gui.xaero_map_zoom_out:key.keyboard.unknown
key_gui.xaero_quick_confirm:key.keyboard.right.shift
key_zoomify.key.zoom:key.mouse.5
key_zoomify.key.zoom.secondary:key.keyboard.unknown
key_iris.keybind.reload:key.keyboard.delete
key_iris.keybind.toggleShaders:key.keyboard.page.down
key_iris.keybind.shaderPackSelection:key.keyboard.end
key_[Fabrication] Toggle Stance:key.keyboard.unknown
key_[Fabrication] Toggle/Hold Sprint:key.keyboard.unknown
soundCategory_master:0.22350993377483444
soundCategory_music:0.20422535211267606
soundCategory_record:1.0
soundCategory_weather:1.0
soundCategory_block:1.0
soundCategory_hostile:1.0
soundCategory_neutral:1.0
soundCategory_player:1.0
soundCategory_ambient:1.0
soundCategory_voice:1.0
modelPart_cape:false
modelPart_jacket:true
modelPart_left_sleeve:true
modelPart_right_sleeve:true
modelPart_left_pants_leg:true
modelPart_right_pants_leg:true
modelPart_hat:true

View File

@ -0,0 +1,6 @@
blacklistedBiomes = "[]"
[spawnRates]
smallBridges = 10
mediumBridges = 10
largeBridges = 10

View File

@ -1,27 +0,0 @@
version: "3.5"
services:
server:
image: itzg/minecraft-server
environment:
TZ: America/Halifax
TYPE: FABRIC
VERSION: 1.20.1
FABRIC_LOADER_VERSION: 0.14.22
MEMORY: "10G"
USE_AIKAR_FLAGS: "true"
EULA: "TRUE"
OPS: endigma_
REPLACE_ENV_VARIABLES: "TRUE"
CONSOLE: "false"
PACKWIZ_URL: "http://localhost:8080/pack.toml"
MOTD: "§l§cBINGUS"
volumes:
- ./server:/data
network_mode: host
restart: unless-stopped
stdin_open: true
tty: true

1316
index.toml

File diff suppressed because it is too large Load Diff

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@ -1,11 +0,0 @@
logs:
docker compose logs -f
reload:
docker compose restart
up:
docker compose up -d
down:
docker compose down --volumes

15
kubejs/README.txt Normal file
View File

@ -0,0 +1,15 @@
Find more info on the website: https://kubejs.com/
Directory information:
assets - Acts as a resource pack, you can put any client resources in here, like textures, models, etc. Example: assets/kubejs/textures/item/test_item.png
data - Acts as a datapack, you can put any server resources in here, like loot tables, functions, etc. Example: data/kubejs/loot_tables/blocks/test_block.json
startup_scripts - Scripts that get loaded once during game startup - Used for adding items and other things that can only happen while the game is loading (Can be reloaded with /kubejs reload_startup_scripts, but it may not work!)
server_scripts - Scripts that get loaded every time server resources reload - Used for modifying recipes, tags, loot tables, and handling server events (Can be reloaded with /reload)
client_scripts - Scripts that get loaded every time client resources reload - Used for JEI events, tooltips and other client side things (Can be reloaded with F3+T)
config - KubeJS config storage. This is also the only directory that scripts can access other than world directory
exported - Data dumps like texture atlases end up here
You can find type-specific logs in logs/kubejs/ directory

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@ -0,0 +1,11 @@
// priority: 0
console.info('fuck stick')
onEvent('rei.hide.items', event => {
event.hide('kibe:magnet')
event.hide('kibe:stone_spikes')
event.hide('kibe:iron_spikes')
event.hide('kibe:gold_spikes')
event.hide('kibe:diamond_spikes')
})

View File

@ -0,0 +1,11 @@
// priority: 0
console.info('fuck stick')
onEvent('recipes', event => {
event.remove({output: 'kibe:magnet'})
event.remove({output: 'kibe:stone_spikes'})
event.remove({output: 'kibe:iron_spikes'})
event.remove({output: 'kibe:gold_spikes'})
event.remove({output: 'kibe:diamond_spikes'})
})

View File

@ -1,220 +0,0 @@
- [EMF] Entity Model Features (entity_model_features_fabric_1.20.1-1.1.0.jar)
- [ETF] Entity Texture Features (entity_texture_features_fabric_1.20.1-4.6.1.jar)
- Additional Additions (AdditionalAdditions-6.0.1.jar)
- AdvancementInfo (advancementinfo-1.20-fabric0.83.0-1.4.jar)
- Alloy Forgery (alloy-forgery-2.0.22+1.20.jar)
- Alternate Current (alternate-current-mc1.20-1.7.0.jar)
- Amecs (amecs-1.3.10+mc.1.20.1.jar)
- Animatica (animatica-0.6+1.20.jar)
- AntiGhost (antighost-1.20-fabric0.83.0-1.1.5.jar)
- AppleSkin (appleskin-fabric-mc1.20.1-2.5.1.jar)
- Architectury API (architectury-9.1.12-fabric.jar)
- Artifacts (artifacts-fabric-9.1.0.jar)
- Athena (athena-fabric-1.20.1-3.1.1.jar)
- Auth Me (authme-7.0.2+1.20.jar)
- AutoReconnect (autoreconnect-2.2.1.jar)
- Axes Are Weapons (AxesAreWeapons-1.7.2-fabric-1.20.2.jar)
- AzureLib (azurelib-fabric-1.20.1-2.0.4.jar)
- bad packets (badpackets-fabric-0.4.3.jar)
- Bad Wither No Cookie - Reloaded (bwncr-fabric-1.20.1-3.17.0.jar)
- Balm (balm-fabric-1.20.1-7.1.4.jar)
- BanHammer (banhammer-0.7.0+1.20.jar)
- BCLib (bclib-3.0.13.jar)
- Better Beds (betterbeds-1.3.0-1.19.3.jar)
- Better Mount HUD (bettermounthud-1.2.2.jar)
- Better Ping Display [Fabric] (BetterPingDisplay-Fabric-1.20.1-1.1.1.jar)
- Better Trim Tooltips (better-trim-tooltips-1.0.1.jar)
- BetterEnd (better-end-4.0.10.jar)
- BetterF3 (BetterF3-7.0.1-Fabric-1.20.1.jar)
- BetterNether (better-nether-9.0.9.jar)
- Blur (Fabric) (blur-3.1.0.jar)
- Bobby (bobby-5.0.1.jar)
- Borderless Mining (borderless-mining-1.1.8+1.20.1.jar)
- Bounced (bounced-1.20-3.1.1.jar)
- BSL Shaders (BSL_v8.2.06.zip)
- Builtin Servers (builtin-servers-2.1+1.20-fabric.jar)
- CalcMod (calcmod-fabric-1.20-1.3.0.jar)
- cAn i MiNe thIS bLOCk? (can-i-mine-this-block-1.4.0.jar)
- Capes (capes-1.5.2+1.20-fabric.jar)
- Caracal mob (caracal-1.20-2.3.3.jar)
- Carry On (carryon-fabric-1.20.1-2.1.2.5.jar)
- cat_jam (cat_jam-fabric-mc1.20-1.2.1.jar)
- Chat Heads (chat_heads-0.10.23-fabric-1.20.jar)
- Chipped (chipped-fabric-1.20.1-3.0.1.jar)
- ChoiceTheorem's Overhauled Village (ctov-3.3.6.jar)
- Chunky (Chunky-1.3.92.jar)
- Cinderscapes (cinderscapes-4.0.9.jar)
- CIT Resewn (CITResewn-1.1.3+1.20.jar)
- Cloth Config API (cloth-config-11.1.106-fabric.jar)
- Clumps (Clumps-fabric-1.20.1-12.0.0.3.jar)
- Collective (collective-1.20.1-7.3.jar)
- Companion 🐕 (Companion-1.20-fabric-5.1.0.jar)
- Complementary Shaders - Reimagined (ComplementaryReimagined_r5.0.1.zip)
- Complementary Shaders - Unbound (ComplementaryUnbound_r5.0.1.zip)
- CompleteConfig (completeconfig-2.5.0.jar)
- Continuity (continuity-3.0.0-beta.4+1.20.1.jar)
- Controlify (Controlify-1.7.0-beta.1+1.20.jar)
- Couplings (Couplings-1.9.4+1.20.jar)
- CraftTweaker (CraftTweaker-fabric-1.20.1-14.0.20.jar)
- Crawl (crawl-0.12.0.jar)
- Creeper Overhaul (creeperoverhaul-3.0.1-fabric.jar)
- CTOV - Farmer Delight Compat (ctov-farmers-delight-compat-2.1.jar)
- Cull Less Leaves (CullLessLeaves-1.3.0.jar)
- Custom FOV (customfov-fabric-6.2.1+1.20.1.jar)
- CustomHud (custom_hud-3.1.2+1.20.1.jar)
- Dark Waters (dark-waters-1.20.1-0.0.22.jar)
- Dawn API (dawn-5.0.0.jar)
- DeathLog (deathlog-0.3.2+1.20.jar)
- Debugify (Debugify-1.20.1+2.0.jar)
- Deeper and Darker (deeperdarker-fabric-1.20-1.2.3.jar)
- Default Dark Mode (Default-Dark-Mode-1.20-2023.7.0.zip)
- Diagonal Fences (DiagonalFences-v8.1.2-1.20.1-Fabric.jar)
- Ding (Ding-1.20.1-Fabric-1.4.1.jar)
- Do a Barrel Roll (do-a-barrel-roll-3.3.5+1.20-fabric.jar)
- Dramatic Doors (DramaticDoors-QuiFabrge-1.20.1-3.1.3_3.jar)
- Drogstyle (drogstyle-1.2.0+1.20.jar)
- Dynamic Crosshair (dynamiccrosshair-7.4.1+1.20-fabric.jar)
- Dynamic Crosshair Compat (dynamiccrosshair-compat-3.5+1.20.1.jar)
- Dynamic FPS (dynamic-fps-3.2.1+minecraft-1.20.0.jar)
- Elytra Bombing (elytrabombing-1.1.0.jar)
- Elytra Boosters (elytraboosters-1.5.1.jar)
- Elytra Slot (elytraslot-fabric-6.3.0+1.20.1.jar)
- EMI (emi-1.0.24+1.20.1+fabric.jar)
- EMI Loot (emi_loot-0.6.5+1.20.1.jar)
- EMI Trades (emitrades-fabric-1.2.0+mc1.20.1.jar)
- End Remastered (fabric-end-remastered-5.2.3.jar)
- Fabric API (fabric-api-0.90.7+1.20.1.jar)
- Fabric Language Kotlin (fabric-language-kotlin-1.10.13+kotlin.1.9.20.jar)
- Fabric Waystones (wraith-waystones-3.3.1+mc1.20.1.jar)
- Fabrication & Forgery (fabrication-3.4.0+1.20.jar)
- FabricSkyboxes (fabricskyboxes-0.7.3+mc1.20.1.jar)
- FabricSkyBoxes Interop (fsb-interop-1.3.6+mc1.20.1-build.50.jar)
- Fabrishot (fabrishot-1.10.0.jar)
- Fadeless (fadeless-1.0.1.jar)
- Farmer's Delight [Fabric] (farmers-delight-fabric-mc1.20.1-1.4.2.jar)
- Farmer's Knives [Fabric] (farmersknives-3.0.jar)
- Fast Backups (fastback-0.15.6+1.20.1-fabric.jar)
- Fast Entity Transfer (fastentitytransfer-fabric-1.20.x-1.2.1.jar)
- Faux Custom Entity Data (FauxCustomEntityData-fabric-1.20.1-6.0.1.jar)
- FerriteCore (ferritecore-6.0.1-fabric.jar)
- Fix Keyboard on Linux (fix-keyboard-on-linux-1.0.0.jar)
- Fog Looks Good Now [Fabric] (FogLooksGoodNow-1.2.0+1.20.jar)
- Food Effect Tooltips (foodeffecttooltips-1.1.1-1.20.0.jar)
- Forge Config API Port (ForgeConfigAPIPort-v8.0.0-1.20.1-Fabric.jar)
- Freelook (freelook-1.1.3.jar)
- Game Menu Remove GFARB (gamemenuremovegfarb-fabric-mc1.19.4-2.1.2.jar)
- Geckolib (geckolib-fabric-1.20.1-4.2.4.jar)
- Global Datapacks (global-datapack-1.2.jar)
- Grappling Hook Mod: Restitched (grapplemod-1.20(.1)-v1.7.jar)
- Handcrafted (handcrafted-fabric-1.20.1-3.0.5.jar)
- Harvest with ease (harvestwithease-1.20.1-7.1.0.0-fabric.jar)
- ImmediatelyFast (ImmediatelyFast-1.2.7+1.20.2.jar)
- Indium (indium-1.0.27+mc1.20.1.jar)
- Inventory Profiles Next (InventoryProfilesNext-fabric-1.20-1.10.9.jar)
- Iris Shaders (iris-mc1.20.1-1.6.10.jar)
- Just Enough Items (jei-1.20.1-fabric-15.2.0.27.jar)
- Kaffee's Dual Ride (Kaffee's_Dual_Ride-mc1.20.1-1.1.0.jar)
- KleeSlabs (kleeslabs-fabric-1.20-15.0.0.jar)
- LambDynamicLights (lambdynamiclights-2.3.2+1.20.1.jar)
- LazyDFU (lazydfu-0.1.3.jar)
- libIPN (libIPN-fabric-1.20-4.0.0.jar)
- LilyLib (lilylib-0.1.0-beta.2.jar)
- Lithium (lithium-fabric-mc1.20.1-0.11.2.jar)
- LuckPerms (LuckPerms-Fabric-5.4.102.jar)
- Main Menu Credits (main-menu-credits-1.1.2.jar)
- MidnightLib (midnightlib-fabric-1.4.1.1.jar)
- Minerally (minerally-1.20.2-1.1.jar)
- MixinTrace (mixintrace-1.1.1+1.17.jar)
- Mod Menu (modmenu-7.2.2.jar)
- Model Gap Fix (modelfix-1.14-fabric.jar)
- Moonlight Lib (moonlight-1.20-2.8.59-fabric.jar)
- More Culling (moreculling-1.20.1-0.19.0.jar)
- MoreChatHistory (morechathistory-1.19.1-1.1.1.jar)
- Mouse Wheelie (mousewheelie-1.13.0+mc1.20.1.jar)
- Move Boats (moveboats-1.20.1-3.1.jar)
- Move Minecarts (moveminecarts-1.20.1-3.3.jar)
- Moyai (moyai-1.20-2.0.2-fabric.jar)
- Mystical Oak Tree (mysticaloaktree-1.20-1.11-fabric.jar)
- No Chat Reports (NoChatReports-FABRIC-1.20.1-v2.2.2.jar)
- No Mining Cooldown (nmc-2.1.jar)
- Not Enough Animations (notenoughanimations-fabric-1.6.4-mc1.20.jar)
- Not Enough Crashes (notenoughcrashes-4.4.6+1.20.1-fabric.jar)
- Nullscape (Nullscape_1.20.2_v1.2.3.jar)
- OptiGUI (optigui-2.1.5.jar)
- oωo (owo-lib) (owo-lib-0.11.2+1.20.jar)
- Pack It Up! (pack_it_up-0.3.1+1.20.1.jar)
- Patchouli (Patchouli-1.20.1-81-FABRIC.jar)
- Ping Wheel (Ping-Wheel-1.6.0-fabric-1.20.1.jar)
- Pingspam (pingspam-1.3.1+1.20.jar)
- Polaroid Camera (polaroidcamera-1.6.3.jar)
- Polymer (polymer-bundled-0.5.18+1.20.1.jar)
- Polymorph (polymorph-fabric-0.49.1+1.20.1.jar)
- Press Alt To Meow (pressalttomeow-1.0.4.jar)
- Preventer (1.20.x-preventer-1.0.0.jar)
- Promenade (promenade-4.1.1.jar)
- Puzzle (puzzle-1.5.2+1.20.jar)
- Puzzles Lib (PuzzlesLib-v8.1.8-1.20.1-Fabric.jar)
- Radiant Gear (radiantgear-fabric-2.1.0+1.20.1.jar)
- re:squake (resquake-1.1.1+1.20.jar)
- Reacharound (reacharound+1.20-1.1.2.jar)
- Reese's Sodium Options (reeses_sodium_options-1.6.5+mc1.20.1-build.95.jar)
- Remove Reloading Screen (Rrls-3.2.0-1.20.1-fabric.jar)
- ReplayMod (replaymod-1.20.1-2.6.13.jar)
- Repurposed Structures - Quilt/Fabric (repurposed_structures-7.1.11+1.20.1-fabric.jar)
- Resourceful Config (resourcefulconfig-fabric-1.20.1-2.1.0.jar)
- Resourceful Lib (resourcefullib-fabric-1.20.1-2.1.16.jar)
- Resourcify (Resourcify (1.20-1.20.1-fabric)-1.2.1.jar)
- Rules (rules-2.0.0+1.20.jar)
- Scaffolding Drops Nearby (scaffoldingdropsnearby-1.20.1-3.1.jar)
- Scorched (scorched-1.1.3c.jar)
- Screenshot to Clipboard (screenshot-to-clipboard-1.0.9-fabric.jar)
- Searchables (Searchables-fabric-1.20.1-1.0.2.jar)
- Server Country Flags (servercountryflags-1.9.0-1.20.1-FABRIC.jar)
- Shulker Box Tooltip (shulkerboxtooltip-fabric-4.0.4+1.20.1.jar)
- Simple Voice Chat (voicechat-fabric-1.20.1-2.4.28.jar)
- SmartBrainLib (SmartBrainLib-fabric-1.20.1-1.12.jar)
- Sodium (sodium-fabric-mc1.20.1-0.5.3.jar)
- Sodium Extra (sodium-extra-0.5.1+mc1.20.1-build.112.jar)
- Sound Physics Remastered (soundphysics-fabric-1.20.1-1.2.1.jar)
- spark (spark-1.10.53-fabric.jar)
- Spelunkery (spelunkery-1.20.1-0.3.4-fabric.jar)
- Starlight (Fabric) (starlight-1.1.2+fabric.dbc156f.jar)
- Styled Chat (styled-chat-2.2.3+1.20.1.jar)
- Styled Nicknames (styled-nicknames-1.2.1+1.20.jar)
- Supplementaries (supplementaries-1.20-2.6.20-fabric.jar)
- TalkBubbles (talkbubbles-1.0.7.jar)
- Tax Free Levels (TaxFreeLevels-1.3.6-fabric-1.20.2.jar)
- Tectonic (tectonic-mod-mc1.19.3+-v2.1.1.jar)
- Terrestria (terrestria-6.0.12.jar)
- Tom's Simple Storage Mod (toms_storage_fabric-1.20-1.6.5.jar)
- Translucent Glass (translucent-glass-0.1.1.jar)
- Traverse (traverse-7.0.10.jar)
- Trims Expanded (trims-expanded-1.3.0.jar)
- Trinkets (trinkets-3.7.1.jar)
- uku's Armor HUD (ukus-armor-hud-0.3.10+mc1.20.1.jar)
- ukulib (ukulib-0.7.0+1.20.jar)
- Universal Graves (graves-3.0.0+1.20.1.jar)
- Vanilla Permissions (vanilla-permissions-0.2.2+1.20.1.jar)
- Visual Workbench (VisualWorkbench-v8.0.0-1.20.1-Fabric.jar)
- Voice Chat Interaction (vcinteraction-1.20.1-1.0.3.jar)
- VTDownloader (vt-downloader-2.0.8+1.20.1.jar)
- Wall Jumped (walljump-fabric-1.20.1-1.4.2.jar)
- WorldEdit (worldedit-mod-7.2.15.jar)
- WTHIT (wthit-fabric-8.4.1.jar)
- Xaero's Minimap (Xaeros_Minimap_23.8.4_Fabric_1.20.jar)
- Xaero's World Map (XaerosWorldMap_1.36.0_Fabric_1.20.jar)
- YetAnotherConfigLib (yet-another-config-lib-fabric-3.2.1+1.20.jar)
- You Were Slain (youwereslain-1.0.0-1.20.x.jar)
- You've Goat to be Kidding Me (goated-1.20-1.3.4-fabric.jar)
- Your Options Shall Be Respected (YOSBR) (yosbr-0.1.2.jar)
- YUNG's API (YungsApi-1.20-Fabric-4.0.2.jar)
- YUNG's Better Desert Temples (YungsBetterDesertTemples-1.20-Fabric-3.0.3.jar)
- YUNG's Better Dungeons (YungsBetterDungeons-1.20-Fabric-4.0.3.jar)
- YUNG's Better Jungle Temples (YungsBetterJungleTemples-1.20-Fabric-2.0.4.jar)
- YUNG's Better Mineshafts (YungsBetterMineshafts-1.20-Fabric-4.0.4.jar)
- YUNG's Better Nether Fortresses (YungsBetterNetherFortresses-1.20-Fabric-2.0.5.jar)
- YUNG's Better Ocean Monuments (YungsBetterOceanMonuments-1.20-Fabric-3.0.3.jar)
- YUNG's Better Strongholds (YungsBetterStrongholds-1.20-Fabric-4.0.3.jar)
- YUNG's Better Witch Huts (YungsBetterWitchHuts-1.20-Fabric-3.0.3.jar)
- YUNG's Bridges (YungsBridges-1.20-Fabric-4.0.3.jar)
- Zoomify (Zoomify-2.11.2.jar)

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@ -1,13 +0,0 @@
name = "Accelerated Decay"
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[download]
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[update]
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@ -1,13 +0,0 @@
name = "Additional Additions"
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[update]
[update.modrinth]
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name = "Additional Additions"
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[download]
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[update]
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@ -1,13 +0,0 @@
name = "Additional Blocks: Vertical Edition"
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[download]
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[update]
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name = "Adorn"
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[download]
url = "https://cdn.modrinth.com/data/E6FUtRJh/versions/3.5.0-fabric/Adorn-3.5.0%2B1.18.2-fabric.jar"
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[update]
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@ -1,13 +0,0 @@
name = "AdvancementInfo"
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[download]
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[update]
[update.modrinth]
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@ -1,13 +0,0 @@
name = "Applied Energistics 2"
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[download]
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[update]
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name = "Alloy Forgery"
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[download]
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[update]
[update.modrinth]
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name = "Alternate Current"
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[download]
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[update]
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name = "Alternate Current"
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[download]
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[update]
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name = "Ambient Environment"
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[download]
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[update]
[update.curseforge]
file-id = 3757529
project-id = 320163

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name = "Amecs"
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[download]
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[update]
[update.modrinth]
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name = "Amecs"
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side = "client"
[download]
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[update]
[update.modrinth]
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name = "Animal Feeding Trough"
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side = "both"
[download]
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[update]
[update.modrinth]
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@ -1,13 +0,0 @@
name = "Animatica"
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[download]
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[update]
[update.modrinth]
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mods/animatica.toml Normal file
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name = "Animatica"
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[download]
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[update]
[update.modrinth]
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@ -1,13 +0,0 @@
name = "AntiGhost"
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[download]
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[update]
[update.modrinth]
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version = "RzyN0vkk"

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name = "AntiGhost"
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[download]
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[update]
[update.modrinth]
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@ -1,13 +0,0 @@
name = "AppleSkin"
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[download]
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[update]
[update.modrinth]
mod-id = "EsAfCjCV"
version = "xcauwnEB"

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mods/appleskin.toml Normal file
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name = "AppleSkin"
filename = "appleskin-fabric-mc1.18.2-2.4.1.jar"
side = "both"
[download]
url = "https://cdn.modrinth.com/data/EsAfCjCV/versions/fabric-mc1.18.2-2.4.1/appleskin-fabric-mc1.18.2-2.4.1.jar"
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[update]
[update.modrinth]
mod-id = "EsAfCjCV"
version = "T7UGls0O"

View File

@ -1,13 +1,13 @@
name = "Architectury API (Fabric/Forge/NeoForge)" name = "Architectury API"
filename = "architectury-9.1.12-fabric.jar" filename = "architectury-4.9.84-fabric.jar"
side = "both" side = "both"
[download] [download]
url = "https://cdn.modrinth.com/data/lhGA9TYQ/versions/foPbHoIn/architectury-4.9.84-fabric.jar"
hash-format = "sha1" hash-format = "sha1"
hash = "add0fffa445ee2959b0898484732704a15156553" hash = "ee6d6ac3e96e0894537d34ec9ed4b80f1a59e95e"
mode = "metadata:curseforge"
[update] [update]
[update.curseforge] [update.modrinth]
file-id = 4663009 mod-id = "lhGA9TYQ"
project-id = 419699 version = "foPbHoIn"

View File

@ -0,0 +1,13 @@
name = "Artifacts (Fabric)"
filename = "artifacts-7.0.3+fabric.jar"
side = "both"
[download]
hash-format = "sha1"
hash = "40584a664ffd65e18b5f8b84fd2f243336d867d8"
mode = "metadata:curseforge"
[update]
[update.curseforge]
file-id = 3756730
project-id = 401236

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