add mousewheelie config
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								config/yosbr/config/mousewheelie.hjson
									
									
									
									
									
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							| @ -0,0 +1,159 @@ | |||||||
|  | { | ||||||
|  | 	// General settings | ||||||
|  | 	general: { | ||||||
|  | 		// Sets the interval in milliseconds in which interactions are sent to the server. | ||||||
|  | 		// Lower numbers increase the speed but might be rejected by servers. | ||||||
|  | 		// default: 10 | ||||||
|  | 		// 	Must be greater or equal to 1 | ||||||
|  | 		interaction-rate: 10 | ||||||
|  | 		// Sets the interval in milliseconds for singleplayer and local multiplayer. | ||||||
|  | 		// default: 1 | ||||||
|  | 		// 	Must be greater or equal to 1 | ||||||
|  | 		integrated-interaction-rate: 1 | ||||||
|  | 		// Enables quick swapping of armor pieces and elytra pieces by clicking them while in hand. | ||||||
|  | 		// default: true | ||||||
|  | 		enable-quick-armor-swapping: true | ||||||
|  | 		// Enables dropping items when holding the drop modifier (alt by default) and clicking on them. | ||||||
|  | 		// The modifier can be changed in the vanilla controls menu. | ||||||
|  | 		// default: true | ||||||
|  | 		enable-drop-modifier: true | ||||||
|  | 		// Enables right-clicking in recipe books/villager trading to swiftly craft/trade. | ||||||
|  | 		// default: true | ||||||
|  | 		enable-quick-craft: true | ||||||
|  | 		// Whether item types should check nbt data. | ||||||
|  | 		// This is for example used by scrolling and drop-clicking. | ||||||
|  | 		// NONE disables this, ALL checks for exactly the same nbt and SOME allows for differences in damage and enchantments. | ||||||
|  | 		// default: SOME | ||||||
|  | 		item-kinds-nbt-match-mode: SOME | ||||||
|  | 		// Lets you define how the hotbar will be treated when e.g. scrolling or sorting items in the inventory. | ||||||
|  | 		//   HARD: The hotbar will always be treated separately. | ||||||
|  | 		//   SOFT: The hotbar will be treated as part of the inventory. This does not apply when sending the whole inventory (ctrl+shift). | ||||||
|  | 		//   NONE: The hotbar will be treated as part of the inventory. This also applies when sending the whole inventory (ctrl+shift). | ||||||
|  | 		// default: SOFT | ||||||
|  | 		hotbar-scoping: SOFT | ||||||
|  | 		// This helps when you regularly move your mouse faster than the game can pick up. | ||||||
|  | 		// This will impact performance though. | ||||||
|  | 		// default: false | ||||||
|  | 		better-fast-dragging: false | ||||||
|  | 		// Enable clicking and dragging the bundle in the inventory to easily put in or out multiple stacks. | ||||||
|  | 		// default: true | ||||||
|  | 		enable-bundle-dragging: true | ||||||
|  | 	} | ||||||
|  | 	// With this feature, scrolling while hovering over a stack lets you easily move single items in or out of your inventory. | ||||||
|  | 	// In combination with modifiers such as Shift and Control (changeable in the Controls settings) you can scroll whole stacks, all of a kind of item or even all items in an inventory. | ||||||
|  | 	scrolling: { | ||||||
|  | 		// default: true | ||||||
|  | 		enable: true | ||||||
|  | 		// Invert the scroll direction when scrolling items. | ||||||
|  | 		// default: false | ||||||
|  | 		invert: false | ||||||
|  | 		// If enabled, items will be moved based on the visual position on the screen: | ||||||
|  | 		// When scrolling up, items will be sent to the upper inventory, when scrolling down to the lower inventory. | ||||||
|  | 		// If disabled, scrolling will instead affect the amount of items: | ||||||
|  | 		// When scrolling up, items will be moved towards the stack, when scrolling down items will be sent to the opposite inventory. | ||||||
|  | 		//  | ||||||
|  | 		// Using "Invert scroll direction", you can swap the up and down behavior for these actions. | ||||||
|  | 		// default: true | ||||||
|  | 		directional-scrolling: true | ||||||
|  | 		// Sets whether to by default scroll items out of the creative menu. | ||||||
|  | 		// default: true | ||||||
|  | 		scroll-creative-menu-items: false | ||||||
|  | 		// Sets whether creative mode tabs can be switched by scrolling over them. | ||||||
|  | 		// default: true | ||||||
|  | 		scroll-creative-menu-tabs: false | ||||||
|  | 	} | ||||||
|  | 	// Change sort modes. Existing sort modes are ALPHABET, RAW_ID and QUANTITY. | ||||||
|  | 	// For Minecraft 1.19 and up there's also CREATIVE_SEARCH. | ||||||
|  | 	sort: { | ||||||
|  | 		// Sets the sort mode for normal sorting. | ||||||
|  | 		// default: creative | ||||||
|  | 		primary-sort: creative | ||||||
|  | 		// Sets the sort mode for sorting whilst pressing shift. | ||||||
|  | 		// default: quantity | ||||||
|  | 		shift-sort: quantity | ||||||
|  | 		// Sets the sort mode for sorting whilst pressing control. | ||||||
|  | 		// default: alphabet | ||||||
|  | 		control-sort: alphabet | ||||||
|  | 		// Whether to use close to instant sorting when in singleplayer or if Mouse Wheelie is installed on the server. | ||||||
|  | 		// default: true | ||||||
|  | 		server-accelerated-sorting: true | ||||||
|  | 		// Whether the creative search sorting should be optimized for performance. | ||||||
|  | 		// This will make use of more memory in exchange for processor time, only disable this if you run into memory issues. | ||||||
|  | 		// default: true | ||||||
|  | 		optimize-creative-search-sort: true | ||||||
|  | 	} | ||||||
|  | 	// Item refilling is a feature that automatically loads more items from your inventory when your current stack runs out. | ||||||
|  | 	// This is for example useful when building with a lot of the same block, so you don't have to constantly open your inventory. | ||||||
|  | 	//  | ||||||
|  | 	// The first section of this config concerns which or under which circumstances items will get refilled. | ||||||
|  | 	// The "Refill rules" section, allows you to configure how the replacement stack will be determined by searching your inventory. | ||||||
|  | 	refill: { | ||||||
|  | 		// Enables item refilling. | ||||||
|  | 		// Turn this off to disable refilling entirely. | ||||||
|  | 		// default: true | ||||||
|  | 		enable: true | ||||||
|  | 		// Refills stacks in the off hand. | ||||||
|  | 		// default: true | ||||||
|  | 		off-hand: true | ||||||
|  | 		// Restore the refilled item to the originally selected slot. | ||||||
|  | 		// This will take a tad more time. You might want to turn this off on slow connections. | ||||||
|  | 		// default: false | ||||||
|  | 		restore-selected-slot: false | ||||||
|  | 		// Refill when the item just used changes to a different item. | ||||||
|  | 		// This is e.g. triggered when filling or emptying water buckets. | ||||||
|  | 		// default: true | ||||||
|  | 		item-changes: true | ||||||
|  | 		// Refill when the last food item in the hand has been consumed. | ||||||
|  | 		// default: true | ||||||
|  | 		eat: true | ||||||
|  | 		// Refill when dropping stacks from the hotbar. | ||||||
|  | 		// default: true | ||||||
|  | 		drop: true | ||||||
|  | 		// Refill when using up items, like tools or weapons. | ||||||
|  | 		// default: true | ||||||
|  | 		use: true | ||||||
|  | 		// Refill on other occasions. | ||||||
|  | 		// default: true | ||||||
|  | 		other: true | ||||||
|  | 		// Configure with which new item the previous stack will be refilled. | ||||||
|  | 		rules: { | ||||||
|  | 			// Tries to find any other block items. | ||||||
|  | 			// default: false | ||||||
|  | 			any-block: false | ||||||
|  | 			// Find items that are in the same creative inventory tab. | ||||||
|  | 			// default: false | ||||||
|  | 			itemgroup: false | ||||||
|  | 			// Try to find similar items through the item type hierarchy. | ||||||
|  | 			// This usually indicates a similar functionality. | ||||||
|  | 			// default: false | ||||||
|  | 			item-hierarchy: false | ||||||
|  | 			// Try to find similar block items through the block type hierarchy. | ||||||
|  | 			// This usually indicates a similar functionality. | ||||||
|  | 			// default: false | ||||||
|  | 			block-hierarchy: false | ||||||
|  | 			// Try to find any other food item. | ||||||
|  | 			// default: false | ||||||
|  | 			food: false | ||||||
|  | 			// Try to find equal items (no NBT matching). | ||||||
|  | 			// default: true | ||||||
|  | 			equal-items: true | ||||||
|  | 			// Try to find equal stacks (NBT matching). | ||||||
|  | 			// default: true | ||||||
|  | 			equal-stacks: true | ||||||
|  | 		} | ||||||
|  | 	} | ||||||
|  | 	// Configure when and how picking the correct tool for the currently faced block will work. | ||||||
|  | 	// By default tool picking will be triggered when middle clicking, that may be changed through the Vanilla Controls menu. | ||||||
|  | 	tool-picking: { | ||||||
|  | 		// Pick correct tool when middle clicking (rebindable) whilst holding a tool. | ||||||
|  | 		// default: true | ||||||
|  | 		hold-tool: true | ||||||
|  | 		// Pick correct tool when middle clicking (rebindable) whilst holding the same block as faced. | ||||||
|  | 		// default: false | ||||||
|  | 		hold-block: false | ||||||
|  | 		// Allows picking tools from the whole inventory. | ||||||
|  | 		// If disabled picking will only happen from the hotbar. | ||||||
|  | 		// default: true | ||||||
|  | 		pick-from-inventory: true | ||||||
|  | 	} | ||||||
|  | } | ||||||
| @ -76,6 +76,10 @@ hash = "d1186927ebf1307c233b1794887e2c7c57753ac299fd502275519639ba0756c8" | |||||||
| file = "config/yosbr/config/inventoryprofilesnext/integrationHints/player-defined.json" | file = "config/yosbr/config/inventoryprofilesnext/integrationHints/player-defined.json" | ||||||
| hash = "02e095314779cbb7d104c158fc2c810b218bdcf8b29b01944162c5dfe1388f2f" | hash = "02e095314779cbb7d104c158fc2c810b218bdcf8b29b01944162c5dfe1388f2f" | ||||||
| 
 | 
 | ||||||
|  | [[files]] | ||||||
|  | file = "config/yosbr/config/mousewheelie.hjson" | ||||||
|  | hash = "d61b0f0328acef4885b9ef87347067c71f8d00a30fac47e6c178113a0d347e8c" | ||||||
|  | 
 | ||||||
| [[files]] | [[files]] | ||||||
| file = "config/yosbr/config/preventer.json" | file = "config/yosbr/config/preventer.json" | ||||||
| hash = "f1732450e74cbeaece566e75c5de7ee81cdeafd96693f786a460abb68162f65d" | hash = "f1732450e74cbeaece566e75c5de7ee81cdeafd96693f786a460abb68162f65d" | ||||||
|  | |||||||
| @ -6,7 +6,7 @@ pack-format = "packwiz:1.1.0" | |||||||
| [index] | [index] | ||||||
| file = "index.toml" | file = "index.toml" | ||||||
| hash-format = "sha256" | hash-format = "sha256" | ||||||
| hash = "11491645ea9234c719eb09ee1f339b4ea743cd8b012f81bf106b483235d5c3e8" | hash = "0c45e629a73feb8f9f4c537d7d82fbd08411f8ca7125509471f8abd0900fb2bd" | ||||||
| 
 | 
 | ||||||
| [versions] | [versions] | ||||||
| fabric = "0.14.22" | fabric = "0.14.22" | ||||||
|  | |||||||
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