add mousewheelie config

This commit is contained in:
endigma 2023-09-12 13:34:54 -03:00
parent 0fb6843269
commit 42fcfb5118
Signed by: endigma
GPG Key ID: 915867AD1D297D9F
3 changed files with 164 additions and 1 deletions

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@ -0,0 +1,159 @@
{
// General settings
general: {
// Sets the interval in milliseconds in which interactions are sent to the server.
// Lower numbers increase the speed but might be rejected by servers.
// default: 10
// Must be greater or equal to 1
interaction-rate: 10
// Sets the interval in milliseconds for singleplayer and local multiplayer.
// default: 1
// Must be greater or equal to 1
integrated-interaction-rate: 1
// Enables quick swapping of armor pieces and elytra pieces by clicking them while in hand.
// default: true
enable-quick-armor-swapping: true
// Enables dropping items when holding the drop modifier (alt by default) and clicking on them.
// The modifier can be changed in the vanilla controls menu.
// default: true
enable-drop-modifier: true
// Enables right-clicking in recipe books/villager trading to swiftly craft/trade.
// default: true
enable-quick-craft: true
// Whether item types should check nbt data.
// This is for example used by scrolling and drop-clicking.
// NONE disables this, ALL checks for exactly the same nbt and SOME allows for differences in damage and enchantments.
// default: SOME
item-kinds-nbt-match-mode: SOME
// Lets you define how the hotbar will be treated when e.g. scrolling or sorting items in the inventory.
// HARD: The hotbar will always be treated separately.
// SOFT: The hotbar will be treated as part of the inventory. This does not apply when sending the whole inventory (ctrl+shift).
// NONE: The hotbar will be treated as part of the inventory. This also applies when sending the whole inventory (ctrl+shift).
// default: SOFT
hotbar-scoping: SOFT
// This helps when you regularly move your mouse faster than the game can pick up.
// This will impact performance though.
// default: false
better-fast-dragging: false
// Enable clicking and dragging the bundle in the inventory to easily put in or out multiple stacks.
// default: true
enable-bundle-dragging: true
}
// With this feature, scrolling while hovering over a stack lets you easily move single items in or out of your inventory.
// In combination with modifiers such as Shift and Control (changeable in the Controls settings) you can scroll whole stacks, all of a kind of item or even all items in an inventory.
scrolling: {
// default: true
enable: true
// Invert the scroll direction when scrolling items.
// default: false
invert: false
// If enabled, items will be moved based on the visual position on the screen:
// When scrolling up, items will be sent to the upper inventory, when scrolling down to the lower inventory.
// If disabled, scrolling will instead affect the amount of items:
// When scrolling up, items will be moved towards the stack, when scrolling down items will be sent to the opposite inventory.
//
// Using "Invert scroll direction", you can swap the up and down behavior for these actions.
// default: true
directional-scrolling: true
// Sets whether to by default scroll items out of the creative menu.
// default: true
scroll-creative-menu-items: false
// Sets whether creative mode tabs can be switched by scrolling over them.
// default: true
scroll-creative-menu-tabs: false
}
// Change sort modes. Existing sort modes are ALPHABET, RAW_ID and QUANTITY.
// For Minecraft 1.19 and up there's also CREATIVE_SEARCH.
sort: {
// Sets the sort mode for normal sorting.
// default: creative
primary-sort: creative
// Sets the sort mode for sorting whilst pressing shift.
// default: quantity
shift-sort: quantity
// Sets the sort mode for sorting whilst pressing control.
// default: alphabet
control-sort: alphabet
// Whether to use close to instant sorting when in singleplayer or if Mouse Wheelie is installed on the server.
// default: true
server-accelerated-sorting: true
// Whether the creative search sorting should be optimized for performance.
// This will make use of more memory in exchange for processor time, only disable this if you run into memory issues.
// default: true
optimize-creative-search-sort: true
}
// Item refilling is a feature that automatically loads more items from your inventory when your current stack runs out.
// This is for example useful when building with a lot of the same block, so you don't have to constantly open your inventory.
//
// The first section of this config concerns which or under which circumstances items will get refilled.
// The "Refill rules" section, allows you to configure how the replacement stack will be determined by searching your inventory.
refill: {
// Enables item refilling.
// Turn this off to disable refilling entirely.
// default: true
enable: true
// Refills stacks in the off hand.
// default: true
off-hand: true
// Restore the refilled item to the originally selected slot.
// This will take a tad more time. You might want to turn this off on slow connections.
// default: false
restore-selected-slot: false
// Refill when the item just used changes to a different item.
// This is e.g. triggered when filling or emptying water buckets.
// default: true
item-changes: true
// Refill when the last food item in the hand has been consumed.
// default: true
eat: true
// Refill when dropping stacks from the hotbar.
// default: true
drop: true
// Refill when using up items, like tools or weapons.
// default: true
use: true
// Refill on other occasions.
// default: true
other: true
// Configure with which new item the previous stack will be refilled.
rules: {
// Tries to find any other block items.
// default: false
any-block: false
// Find items that are in the same creative inventory tab.
// default: false
itemgroup: false
// Try to find similar items through the item type hierarchy.
// This usually indicates a similar functionality.
// default: false
item-hierarchy: false
// Try to find similar block items through the block type hierarchy.
// This usually indicates a similar functionality.
// default: false
block-hierarchy: false
// Try to find any other food item.
// default: false
food: false
// Try to find equal items (no NBT matching).
// default: true
equal-items: true
// Try to find equal stacks (NBT matching).
// default: true
equal-stacks: true
}
}
// Configure when and how picking the correct tool for the currently faced block will work.
// By default tool picking will be triggered when middle clicking, that may be changed through the Vanilla Controls menu.
tool-picking: {
// Pick correct tool when middle clicking (rebindable) whilst holding a tool.
// default: true
hold-tool: true
// Pick correct tool when middle clicking (rebindable) whilst holding the same block as faced.
// default: false
hold-block: false
// Allows picking tools from the whole inventory.
// If disabled picking will only happen from the hotbar.
// default: true
pick-from-inventory: true
}
}

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@ -76,6 +76,10 @@ hash = "d1186927ebf1307c233b1794887e2c7c57753ac299fd502275519639ba0756c8"
file = "config/yosbr/config/inventoryprofilesnext/integrationHints/player-defined.json"
hash = "02e095314779cbb7d104c158fc2c810b218bdcf8b29b01944162c5dfe1388f2f"
[[files]]
file = "config/yosbr/config/mousewheelie.hjson"
hash = "d61b0f0328acef4885b9ef87347067c71f8d00a30fac47e6c178113a0d347e8c"
[[files]]
file = "config/yosbr/config/preventer.json"
hash = "f1732450e74cbeaece566e75c5de7ee81cdeafd96693f786a460abb68162f65d"

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@ -6,7 +6,7 @@ pack-format = "packwiz:1.1.0"
[index]
file = "index.toml"
hash-format = "sha256"
hash = "11491645ea9234c719eb09ee1f339b4ea743cd8b012f81bf106b483235d5c3e8"
hash = "0c45e629a73feb8f9f4c537d7d82fbd08411f8ca7125509471f8abd0900fb2bd"
[versions]
fabric = "0.14.22"